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  • Index of /factory/guimark3
    Directory GUIMark3 sources zip 12 May 2011 16 09 679K bitmap 03 May 2011 16 25 compute 03 May 2011 16 22 guimark3 css 03 May 2011 16 04 554 guimark3 js 03 May 2011 16 04 1 8K vector

    Original URL path: http://www.craftymind.com/factory/guimark3/ (2016-04-27)
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  • Index of /factory/guimark3/video/results
    2011 00 33 13M play flash high m4v 13 Jun 2011 00 32 13M play flash 720p m4v 13 Jun 2011 00 31 13M play flash 480p m4v 13 Jun 2011 00 30 12M play flash 360p m4v 13 Jun 2011 00 30 13M nexus html high m4v 13 Jun 2011 00 29 645K nexus html 720p m4v 13 Jun 2011 00 29 13M nexus html 480p m4v 13 Jun 2011 00 28 13M nexus html 360p m4v 13 Jun 2011 00 27 13M nexus flash high m4v 13 Jun 2011 00 26 14M nexus flash 720p m4v 13 Jun 2011 00 25 14M nexus flash 480p m4v 13 Jun 2011 00 24 13M nexus flash 360p m4v 13 Jun 2011 00 23 13M iphone html high m4v 13 Jun 2011 00 21 13M iphone html 720p m4v 13 Jun 2011 00 20 13M iphone html 480p m4v 13 Jun 2011 00 19 13M iphone html 360p m4v 13 Jun 2011 00 18 13M ipad html high m4v 13 Jun 2011 00 17 13M ipad html 720p m4v 13 Jun 2011 00 16 13M ipad html 480p m4v 13 Jun 2011 00 16 13M ipad html 360p m4v 13 Jun 2011 00 15 13M galaxy html high m4v 13 Jun 2011 00 14 13M galaxy html 720p m4v 13 Jun 2011 00 13 13M galaxy html 480p m4v 13 Jun 2011 00 12 13M galaxy html 360p m4v 13 Jun 2011 00 11 13M galaxy flash high m4v 13 Jun 2011 00 10 13M galaxy flash 720p m4v 13 Jun 2011 00 10 13M galaxy flash 480p m4v 13 Jun 2011 00 09 12M galaxy flash 360p m4v 13 Jun 2011 00 08 13M droid html high m4v 13 Jun 2011 00 04 13M droid html 720p m4v 13 Jun

    Original URL path: http://www.craftymind.com/factory/guimark3/video/results/?C=N;O=D (2016-04-27)
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  • Index of /factory/guimark3/video/results
    html 480p m4v 13 Jun 2011 00 02 13M droid html 720p m4v 13 Jun 2011 00 03 13M droid html high m4v 13 Jun 2011 00 04 13M galaxy flash 360p m4v 13 Jun 2011 00 08 13M galaxy flash 480p m4v 13 Jun 2011 00 09 12M galaxy flash 720p m4v 13 Jun 2011 00 10 13M galaxy flash high m4v 13 Jun 2011 00 10 13M galaxy html 360p m4v 13 Jun 2011 00 11 13M galaxy html 480p m4v 13 Jun 2011 00 12 13M galaxy html 720p m4v 13 Jun 2011 00 13 13M galaxy html high m4v 13 Jun 2011 00 14 13M ipad html 360p m4v 13 Jun 2011 00 15 13M ipad html 480p m4v 13 Jun 2011 00 16 13M ipad html 720p m4v 13 Jun 2011 00 16 13M ipad html high m4v 13 Jun 2011 00 17 13M iphone html 360p m4v 13 Jun 2011 00 18 13M iphone html 480p m4v 13 Jun 2011 00 19 13M iphone html 720p m4v 13 Jun 2011 00 20 13M iphone html high m4v 13 Jun 2011 00 21 13M nexus flash 360p m4v 13 Jun 2011 00 23 13M nexus flash 480p m4v 13 Jun 2011 00 24 13M nexus flash 720p m4v 13 Jun 2011 00 25 14M nexus flash high m4v 13 Jun 2011 00 26 14M nexus html 360p m4v 13 Jun 2011 00 27 13M nexus html 480p m4v 13 Jun 2011 00 28 13M nexus html 720p m4v 13 Jun 2011 00 29 13M nexus html high m4v 13 Jun 2011 00 29 645K play flash 360p m4v 13 Jun 2011 00 30 13M play flash 480p m4v 13 Jun 2011 00 30 12M play flash 720p m4v 13 Jun 2011 00 31 13M play

    Original URL path: http://www.craftymind.com/factory/guimark3/video/results/?C=M;O=A (2016-04-27)
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  • Index of /factory/guimark3/video/results
    00 44 13M xoom3 0 html 720p m4v 13 Jun 2011 00 42 13M desire flash 360p m4v 12 Jun 2011 23 51 13M xoom3 1 html high m4v 13 Jun 2011 00 49 13M ipad html 360p m4v 13 Jun 2011 00 15 13M atrix html 360p m4v 12 Jun 2011 23 48 13M ipad html 720p m4v 13 Jun 2011 00 16 13M play flash 360p m4v 13 Jun 2011 00 30 13M xoom3 0 html 360p m4v 13 Jun 2011 00 40 13M droid html 360p m4v 13 Jun 2011 00 01 13M desire flash 720p m4v 12 Jun 2011 23 53 13M desire html 360p m4v 12 Jun 2011 23 54 13M xoom3 1 flash 720p m4v 13 Jun 2011 00 45 13M play html high m4v 13 Jun 2011 00 36 13M droid flash 480p m4v 12 Jun 2011 23 59 13M xoom3 1 flash 360p m4v 13 Jun 2011 00 43 13M galaxy flash 360p m4v 13 Jun 2011 00 08 13M xoom3 0 html high m4v 13 Jun 2011 00 42 13M desire html 720p m4v 12 Jun 2011 23 56 13M iphone html high m4v 13 Jun 2011 00 21 13M atrix flash 480p m4v 12 Jun 2011 23 46 13M iphone html 480p m4v 13 Jun 2011 00 19 13M desire html 480p m4v 12 Jun 2011 23 55 13M xoom3 1 html 360p m4v 13 Jun 2011 00 47 13M xoom3 0 flash 720p m4v 13 Jun 2011 00 38 13M iphone html 720p m4v 13 Jun 2011 00 20 13M play flash high m4v 13 Jun 2011 00 32 13M desire flash high m4v 12 Jun 2011 23 53 13M galaxy html 480p m4v 13 Jun 2011 00 12 13M play flash 720p m4v 13 Jun 2011 00 31

    Original URL path: http://www.craftymind.com/factory/guimark3/video/results/?C=S;O=A (2016-04-27)
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  • Index of /factory/guimark3/video/results
    html 480p m4v 13 Jun 2011 00 02 13M droid html 720p m4v 13 Jun 2011 00 03 13M droid html high m4v 13 Jun 2011 00 04 13M galaxy flash 360p m4v 13 Jun 2011 00 08 13M galaxy flash 480p m4v 13 Jun 2011 00 09 12M galaxy flash 720p m4v 13 Jun 2011 00 10 13M galaxy flash high m4v 13 Jun 2011 00 10 13M galaxy html 360p m4v 13 Jun 2011 00 11 13M galaxy html 480p m4v 13 Jun 2011 00 12 13M galaxy html 720p m4v 13 Jun 2011 00 13 13M galaxy html high m4v 13 Jun 2011 00 14 13M ipad html 360p m4v 13 Jun 2011 00 15 13M ipad html 480p m4v 13 Jun 2011 00 16 13M ipad html 720p m4v 13 Jun 2011 00 16 13M ipad html high m4v 13 Jun 2011 00 17 13M iphone html 360p m4v 13 Jun 2011 00 18 13M iphone html 480p m4v 13 Jun 2011 00 19 13M iphone html 720p m4v 13 Jun 2011 00 20 13M iphone html high m4v 13 Jun 2011 00 21 13M nexus flash 360p m4v 13 Jun 2011 00 23 13M nexus flash 480p m4v 13 Jun 2011 00 24 13M nexus flash 720p m4v 13 Jun 2011 00 25 14M nexus flash high m4v 13 Jun 2011 00 26 14M nexus html 360p m4v 13 Jun 2011 00 27 13M nexus html 480p m4v 13 Jun 2011 00 28 13M nexus html 720p m4v 13 Jun 2011 00 29 13M nexus html high m4v 13 Jun 2011 00 29 645K play flash 360p m4v 13 Jun 2011 00 30 13M play flash 480p m4v 13 Jun 2011 00 30 12M play flash 720p m4v 13 Jun 2011 00 31 13M play

    Original URL path: http://www.craftymind.com/factory/guimark3/video/results/?C=D;O=A (2016-04-27)
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  • Index of /factory/guimark3/video
    14 660 flash 720p high html 09 May 2011 12 14 657 html5 360p base html 09 May 2011 12 14 510 html5 480p base html 09 May 2011 12 14 511 html5 720p base html 09 May 2011 12 14 511 html5 720p high html 09 May 2011 12 14 511 results 13 Jun 2011 00 48 squirrel base 360p 7 09 May 2011 12 01 1 4M squirrel

    Original URL path: http://www.craftymind.com/factory/guimark3/video/ (2016-04-27)
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  • Uncategorized | Craftymind
    good idea of how smooth they can expect their own transitions to animate The test case should be hard to optimize I took a WYSIWYG approach to the benchmark so that there are no clear optimization paths Each technology is limited in some way by the effects that are required in the reference design Code execution should have a negligible impact The user code in each of the tests has almost zero impact on the test case This is very evident when observing Silverlight running on javascript vs C My prediction was that I d see no difference between the 2 code paths and it turned out to be right I wouldn t expect to see any improvements when porting the Flex project into a pure AS3 project either This jsut means that the rendering engine is taking up 99 of the cpu time and we get a pretty good comparison between the different environments The rendering pipeline should remain saturated If the fps is below 60 and the CPU isn t sitting at 100 while running the test then there s either something wrong with the test or theres something wrong with the runtime Understanding 2D Rendering Subsystems The rendering subsystem is typically very complicated and includes alot of interworking logic to interface with user code internal display objects and OS apis to optimize the final output You can generally expect the 3 following pieces to be present in one way or another inside each runtime Layout engine The layout engine is responsible for calculating the location for objects to be displayed This includes performing matrix transforms like scaling rotations and object positioning as well as positioning text within a flowing text block It is also responsible for calculating the entire parent child display object chain Drawing engine The drawing engine creates internal bitmaps of each discreet display objects It applies colors to gradients determines antialiasing rules and draws fonts Composition engine The compositing engine takes the results of the layout engine and drawing engine and sends a final render to the OS to draw The compositing engine determines the z index order of objects calculates final pixel values for alpha overlays and applies clipping rules Optimizations within the render subsystem usually come from the interactions between the different engines For instance the drawing engine has no need to draw outside a clipped area or beneath other z index objects and the compositing engine doesn t need to update areas of the display not changed by the layout engine or draw engine Uncategorized GUIMark Detailed Analysis May 21 2008 Sean Christmann Home Detailed Analysis Benchmark and Rendering Engine theory Win Browsers Internet Explorer 7 Win XP Average FPS 28 11 IE 7 pulled off the fastest rendering for the HTML test among Windows based browsers the framerate chart to teh right baffles me more then any other chart listed on this page since the highs and lows are so rapid and don t appear to correspond to any direct

    Original URL path: http://www.craftymind.com/category/uncategorized/ (2016-04-27)
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  • How I would design the perfect desktop app store | Craftymind
    enforcing that rule may discourage publishers from putting in the time to port code Multi system A single login should be usable on up to 5 systems Multi user accounts Families should be able to easily add kids to their account and purchase software for them Companies should be able to add and remove employees from a company account and assign software to different users No need for separate company logins everyone can just use their personal accounts Simple receipt system Apple Mac Store pretty much nailed it on this one Users don t have to be logged in like Steam in order to run an app The way it works is every application is responsible for finding and validating a digitally signed receipt when their app starts Receipts are generated from app name app version and system id and digital signed Receipts can easily be downloaded when logging in to a new computer and easily voided when no longer valid Simple update system Apple nailed this one as well provide simple notifications that updates are available for certain apps and then handle the process of installing that update Application upgrades Publishers should be able to set options for users to get discounts on major upgrades if they own a previous version Users should be able to enter serial numbers for existing applications to prove ownership of previous copies Cloud Storage Apps can use up to 50mb of cloud storage per user paid apps can choose to use a percentage of proceeds to pay for unlimited space for their users Developer Tools Developers need strong guidance on how to package their apps and test them before going live They should be able to download sample receipts for their app and test the installation process through the store itself before going

    Original URL path: http://www.craftymind.com/how-i-would-design-the-perfect-desktop-app-store/ (2016-04-27)
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