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  • Dino Jams – Game Development Events - davidnunez
    project creation sessions at the Sprout space in Somerville The first jam lasted 27 hours total and had 12 participants and teams either creating new games from scratch or reworking current games and adding new features DINO had an ongoing commitment to providing tools and resources for creative people Events like the game jam allowed us to provide leadership to innovative developer communities and create collaborative opportunities among groups and

    Original URL path: http://www.davidnunez.com/project/dino-jams-game-development-events/ (2016-04-26)
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  • Corporal Cup’s Food Camp - davidnunez
    by CloudKid Based on the Emmy Nominated PBS Kid s show Fizzy s Lunch Lab Food Camp is a game designed to show kids that eating right doesn t have to be boring Food Camp features many advanced interactions using touch tilt shake and more to keep kids interested and fun videos as compelling rewards Get to work recruits foodcamp foodcamp1 IMG 0001 IMG 0005 IMG 0006 IMG 0324 IMG

    Original URL path: http://www.davidnunez.com/project/corporal-cups-food-camp/ (2016-04-26)
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  • CATF Teacher Institutes and Student Career Fair - davidnunez
    12 students and educators in industry relevant areas I designed and deployed a summer teacher institute around mobile video game development The teachers were incentivized to create shared curriculum and lesson plans around the content delivered in a week long event They toured active game studios labs at Universities and worked on team projects together The Institute satisfied professional development credits for the teachers and some of their lesson plans

    Original URL path: http://www.davidnunez.com/project/catf-teacher-institutes-and-student-career-fair/ (2016-04-26)
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  • Bytes and Bots - Software & Robot Exhibit - davidnunez
    software system that allowed museum goers to control a lobster and bird robot This exhibit features a custom interface and game like user interaction involving animation and audio feedback I developed the robot characters and designed the user interface and system behind robot control I also created sound touch and sight sensors and animatronic motion control and performance DSC 0001 softwareschool1 DSC 00311 DSC 0093 DSC 0088 DSC 0087 DSC

    Original URL path: http://www.davidnunez.com/project/bytes-and-bots-software-robot-exhibit/ (2016-04-26)
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  • Black and White and Red All Over - davidnunez
    Windows Linux Mac OS X This was our entry for Mini Ludum Dare 14 a collaborative game made using Processing created in a weekend You play the role of the mustachioed newspaper editor who is trying to maintain a balanced coverage of world events When the game loads press any key to begin and then use the up down arrow keys to catch incoming headlines Some are tragic some are

    Original URL path: http://www.davidnunez.com/project/black-and-white-and-red-all-over/ (2016-04-26)
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  • Animal Hide and Seek - davidnunez
    found in each scene The game contains a total of twelve scenes fifteen animals and numerous sound effects movies and other assets This game uses the Cocos2D for iPhone framework extensively Screen shot 2010 04 02 at 12 29 45 PM Screen shot 2010 04 02 at 12 28 52 PM Screen shot 2010 04 02 at 12 27 52 PM Screen shot 2010 04 02 at 12 27 38

    Original URL path: http://www.davidnunez.com/project/animal-hide-and-seek/ (2016-04-26)
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  • Alice in Wonderbread - davidnunez
    book binding consultant Resources Edible Book Fest Site I created this entry for the 2006 Austin Edible Book Festival Entrants were to create witty books out of food items using traditional binding techniques Most titles were puns on food and classics I made custom metal templates to shield the bread from heat to create the girl illustrations in the toast and bound the leafs of the book using pegs carved

    Original URL path: http://www.davidnunez.com/project/alice-in-wonderbread/ (2016-04-26)
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  • Akina HD - davidnunez
    at 12 22 20 PM Screen shot 2010 04 02 at 12 24 04 PM Screen shot 2010 04 02 at 12 25 07 PM Screen shot 2010 04 02 at 12 26 26 PM Screen shot 2010 04 02 at 12 27 12 PM threesomedone1 We were able to simulate touch events on the iPhone or iPad by creating fingertips with salty sponges wrapped in a latex glove Since

    Original URL path: http://www.davidnunez.com/project/akina-hd/ (2016-04-26)
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