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  • *drawlogic » Unity 3.5 Preview Available, Includes Unity to Flash Stage3D Export - web, mobile, game + interactive development » Unity 3.5 Preview Available, Includes Unity to Flash Stage3D Export » Unity 3.5 Preview Available, Includes Unity to Flash Stage3D Export
    of sprites logic and game renders around that require performance Unity to Flash 3D has a slight edge over WebGL in that is is a single player and compiled assets and supported by the best 3D 2D game interactive editor out there in terms of production pipeline Flash Player is still compiled and a bit faster than WebGL scripted but there is still limitations on what you can do without a compiled app to run interpreted code still adds heavy weight and delays to the 33ms needed on each frame for 30fps An example of performance using Box2D across native to scripted rendering Unity has given us all a present to play with for the holidays I am sure it will take some time to get right But having this tool to iterate on and seeing what Flash 11 Stage3D can do as an export target will be fun There is even a contest that you can enter over the holidays to win some prizes and the entries are judged by none other than UnitZeroOne aka Ralph Hauwert as well as Lucas Meijer and Unity s CEO David David Helgason Unity 3 5 Preview Overview of Unity 3 5 Preview Download Unity 3 5 Preview Cache Server NavMesh Demo Pro Features Demo Shuriken Examples Contest Tags 3 5 3d export FLASH flash 11 stage3d unity This entry was posted on Thursday December 22nd 2011 at 12 31 pm and is filed under 3D ENGINES TECHNOLOGY You can follow any responses to this entry through the RSS 2 0 feed Both comments and pings are currently closed http twitter com derekknox Derek Knox Very cool news Out of curiosity which of the three languages do you write in http drawlabs com drawcode I use C Big Python Boo fan and like javascript alot as well but for larger codebases C has worked out the best for libraries and more strict typing production code for core pieces http twitter com interactiveflow Interactive Lab possibly Unity gets bought by Flash and Unity becomes Flash ffs I hope that never happens Tomek True unity is so much better than flash i mean games And it looks like Adobe plans to kill flash Pingback CoolPlayer Standalone Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity

    Original URL path: http://drawlogic.com/2011/12/22/unity-3-5-preview-available-includes-unity-to-flash-stage3d-export/ (2016-02-09)
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  • *drawlogic » HTML5 Market Ready: A Gift to html5, Web Developers and Web Users from Microsoft, Silent Automatic IE Updates Onward - web, mobile, game + interactive development » HTML5 Market Ready: A Gift to html5, Web Developers and Web Users from Microsoft, Silent Automatic IE Updates Onward » HTML5 Market Ready: A Gift to html5, Web Developers and Web Users from Microsoft, Silent Automatic IE Updates Onward
    world as time goes on This news comes on the same day that Chrome 15 is now the most used browser in the world IE9 could take the top spot for a while if all IE versions move to IE9 as IE is still 40 of the world share in browsers for all versions Ship it html5 has entered the arena officially And so it begins source from geek com microsoft Tags browser html html5 ie ie9 MICROSOFT TECHNOLOGY This entry was posted on Thursday December 15th 2011 at 2 30 pm and is filed under STANDARDS TECHNOLOGY You can follow any responses to this entry through the RSS 2 0 feed Both comments and pings are currently closed HB If IE 9 were available for XP I d believe in what you say And IE 10 won t be available for Windows Vista either http drawlabs com drawcode Yes true XP only runs IE8 But as they roll this out over the next year Win7 Vista and Win8 may have close to a 80 85 share which would make XP not moot but less of a factor Also Microsoft would be smart to make IE9 available to XP but they won t However if you are planning or buildling a project product for the next 6mo 1 out you d be wise to go with html5 over building another legacy app that will be outdated or a maintenance issue in 1 2 years Barnz Ah common wake up please html market ready It may never really be But hopefully a big subset from the DRAFT will be available for 90 of the internet users in the next 3 years But as long as the big browser vendors cannot even agree on supporting a common video codec WebM H264 or an upgrade to the obsolete javascript ECMA v4 failed or a 3d standard WebGL OpenCL aciveX And as long as each is implementing their own extra features it will remain crap for complex applications Yes it s a big step forward compared to HTML4 but i really don t understand the hype People pushing it as production ready are living in a dream PS On the other hand i realize that we need of course to push the web forward But i won t lie to my enterprise clients Ringo Great now only webgl Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift

    Original URL path: http://drawlogic.com/2011/12/15/html5-market-ready-a-gift-to-html5-web-developers-and-web-users-from-microsoft-silent-automatic-ie-updates-onward/ (2016-02-09)
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  • *drawlogic » Unreal Engine 3 Exporting to Flash 11 Stage3D - web, mobile, game + interactive development » Unreal Engine 3 Exporting to Flash 11 Stage3D » Unreal Engine 3 Exporting to Flash 11 Stage3D
    The next console just might be the web on any device TV pad hardware consoles Unreal and Epic are preparing for this multi platform game development world along with Unity Flash and others Tags 3d FLASH GAMEDEV GAMES stage3d udk unreal This entry was posted on Tuesday October 4th 2011 at 6 15 pm and is filed under 3D ENGINES TECHNOLOGY You can follow any responses to this entry through the RSS 2 0 feed Both comments and pings are currently closed pixelkreativ Epic http blog bwhiting co uk Ben Whiting HOLY CRAP BATMAN Thats pretty neat I do wonder though how the performance of the flash player not the gpu affects things in terms of game logic ai and physics and other cpu intensive things Time will tell I suppose Andras Csizmadia Taken from labs adobe com technology alchemy In evaluating market needs and after receiving persistent requests for official support from developers using Alchemy compiled apps we have decided to invest in making Alchemy part of a commercially supported product So it will offer better performance and productivity over current prototype release I think we ll see some really good performing AI and Physic engine for flash More info in this update http blogs adobe com flashplayer 2011 09 updates from the lab html Andras Csizmadia Right link is http labs adobe com technologies alchemy Pingback mononucleosis and emotional stress Pingback Jocuri 3d online Pingback Web Development website development Pingback repair mobile phones Pingback consulting Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices

    Original URL path: http://drawlogic.com/2011/10/04/unreal-engine-3-exporting-to-flash-11-stage3d/ (2016-02-09)
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  • *drawlogic » Unity Exporting to Flash 3D (Molehill now called Stage3D) Preview - web, mobile, game + interactive development » Unity Exporting to Flash 3D (Molehill now called Stage3D) Preview » Unity Exporting to Flash 3D (Molehill now called Stage3D) Preview
    connected to the Internet Why is Adobe adding 3D functionality to Flash Player 3D has been one of the most popular requests from our customers Enabling true 3D experiences in Flash Player aligns with Adobe s commitment to innovation and delivering a more complete Flash Platform Adobe evolved the web with video and now we are going to evolve the web again with 3D From interactive websites e commerce and marketing to gaming 3D will be available to everyone everywhere Does this mean the 3D APIs introduced in Flash Player 10 will be deprecated No the initial 3D APIs introduced in Flash Player 10 continue to provide designers interactive designers and developers a simple way to apply 3D effects to 2D content The new low level 3D APIs are targeted to advanced developers for building complex 3D experiences leveraging GPU hardware acceleration Choosing one API over another one will depend on the use case and type of content created What are the requirements for 3D to work in Flash Player We are working to ensure 3D content always works with the best performance regardless of context and hardware configuration The 3D APIs will rely on DirectX 9 on Windows and OpenGL 1 3 on MacOS and Linux For mobile platforms Flash Player will rely on OpenGL ES 2 0 For those graphics cards that aren t supported Flash Player will elegantly fallback to a fast software rasterizer called SwiftShader a technology licensed from TransGaming How do the Stage3D APIs compare to WebGL s proposal to have the capability be available through browsers and HTML5 In terms of design our approach is very similar to the WebGL design However we offer a consistent browser agnostic solution that will enable advanced 3D experiences on almost every computer and device connected to the Internet Additionally GPU accelerated 3D in Flash Player will build on all the expressiveness features that exist today in Adobe Flash Player Tags 3d ENGINE export FLASH molehill plugin stage3d unity This entry was posted on Thursday September 1st 2011 at 11 30 pm and is filed under 3D ENGINES ACTIONSCRIPT3 ADOBE You can follow any responses to this entry through the RSS 2 0 feed Both comments and pings are currently closed Anonymous Thanks posting you have always been a great cheerleader Please pass this along to any folks you may know who is or could be looking for someone like me both for the kind words and offer for introductions Your words of encouragement will go far in my quest i heard about commentluv because my friend share to me and when i try it it s really nice to use when your blogging vps hosting reviews 32542ewrewr http bit ly hsLk4G http bit ly bwl12N Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles

    Original URL path: http://drawlogic.com/2011/09/01/unity-exporting-to-flash-3d-molehill-preview/ (2016-02-09)
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  • *drawlogic » Hardware Acceleration on the Web, The Next Interactive Web is Materializing - web, mobile, game + interactive development » Hardware Acceleration on the Web, The Next Interactive Web is Materializing » Hardware Acceleration on the Web, The Next Interactive Web is Materializing
    unity web webgl xna This entry was posted on Saturday July 2nd 2011 at 5 26 pm and is filed under INTERACTIVE TECHNOLOGY You can follow any responses to this entry through the RSS 2 0 feed Both comments and pings are currently closed 32542ewrewr http bit ly hsLk4G http bit ly bwl12N Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases

    Original URL path: http://drawlogic.com/2011/07/02/hardware-acceleration-on-the-web-the-next-interactive-web-is-materializing/ (2016-02-09)
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  • *drawlogic » Microsoft’s Answer to WebGL, Silverlight 5 3D, Hardware Acceleration + XNA - web, mobile, game + interactive development » Microsoft’s Answer to WebGL, Silverlight 5 3D, Hardware Acceleration + XNA » Microsoft’s Answer to WebGL, Silverlight 5 3D, Hardware Acceleration + XNA
    is and scream how unfixable it is Then it show the same technology and now its OK Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally

    Original URL path: http://drawlogic.com/2011/05/18/microsofts-answer-to-webgl-silverlight-5-3d-hardware-acceleration-xna/ (2016-02-09)
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  • *drawlogic » RageSpline for Unity, 2D Spline/Vector Tool - web, mobile, game + interactive development » RageSpline for Unity, 2D Spline/Vector Tool » RageSpline for Unity, 2D Spline/Vector Tool
    feed Both comments and pings are currently closed Comments are closed Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact

    Original URL path: http://drawlogic.com/2011/04/30/ragespline-for-unity-2d-splinevector-tool/ (2016-02-09)
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  • *drawlogic » cocos2d Now 1.0 and New Project cocos3d - web, mobile, game + interactive development » cocos2d Now 1.0 and New Project cocos3d » cocos2d Now 1.0 and New Project cocos3d
    and oriented relative to their parent structure 3D models cameras and lighting can be manipulated and animated using familiar cocos2d CCActions allowing you to quickly and easily control the dynamics of your 3D world in a familiar and easy to use programming paradigm 3D objects can be covered with dynamic materials and textures to create rich realistic imagery Mesh data can be shared between 3D objects thereby saving precious device memory Mesh data can freely and automatically use OpenGL vertex buffer objects to improve performance and memory management Culling of 3D objects outside of the camera frustum is automatic based on pluggable customizable object bounding volumes Automatic ordering and grouping of 3D objects minimizes OpenGL state changes and improves rendering performance Pluggable sorters allow easy customization of object sorting ordering and grouping for optimal application performance Automatic OpenGL state machine shadowing means that the OpenGL functions are invoked only when a state really has changed thereby reducing OpenGL engine calls and increasing OpenGL throughput Sophisticated math library eliminates the need to use OpenGL ES function calls for matrix mathematics Fully documented API written entirely in familiar Objective C No need to switch to C or C to work with 3D artifacts Extensive logging framework to trace program execution including all OpenGL ES function calls Includes demo applications and Xcode templates to get you up and running quickly Learn cocos3d You can learn more about writing 3D iOS applications using cocos3d by referring to cocos3d homepage cocos3d Programming Guide cocos3d API Demo applications in the Demos folder in your cocos3d distribution cocos3d Development Roadmap cocos3d Forum cocos3d Importing Converting COLLADA to POD Tags cocos2d cocos3d GAMEDEV ios mac objective c TECHNOLOGY This entry was posted on Sunday April 17th 2011 at 2 14 pm and is filed under 3D ENGINES GAMEDEV GAMES You can follow any responses to this entry through the RSS 2 0 feed Both comments and pings are currently closed Comments are closed Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d

    Original URL path: http://drawlogic.com/2011/04/17/cocos2d-now-1-0-and-new-project-cocos3d/ (2016-02-09)
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