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  • *drawlogic » ios4 - web, mobile, game + interactive development » ios4 » ios4
    would be a beautiful C library to use even if Apple doesn t require it Compared to the other indie game engines out this would be a sweet C engine for indies and hope they do this no matter C can be written cleanly and with influence from a simplified C Javascript engine and clean API it makes for a killer C engine that makes sense Right now native is really attrctive on embedded for some years to come A very basic comparison from their blog Javascript Sample function Update Spin the object around the world origin transform RotateAround Vector3 zero Vector3 up 20 Time deltaTime C Sample using System Collections using UnityEngine public class Example MonoBehaviour void Update Spin the object around the world origin transform RotateAround Vector3 zero Vector3 up 20 Time deltaTime C Sample include UnityEngine h class Example public MonoBehaviour public void Update transform RotateAround Vector zero Vector3 up 20 Time GetDeltaTime Things I am wondering Will this help porting to Android versions if they use the NDK How much smaller will my app be if I use the C version attractive feature since the mono dlls are pretty big even though I really dig mono Wouldn t a C version be a better base with pluggable scripting in C if you want Maybe an option for Lua with a similar API signature for all Ok maybe over engineering there Tags 3d C ios ios4 JAVASCRIPT mono unity unity3d Posted in 3d 3D ENGINES ENGINE TECHNOLOGY unity3d 1 Comment Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases

    Original URL path: http://drawlogic.com/tag/ios4/ (2016-02-09)
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  • *drawlogic » mono - web, mobile, game + interactive development » mono » mono
    scripting in C if you want Maybe an option for Lua with a similar API signature for all Ok maybe over engineering there Tags 3d C ios ios4 JAVASCRIPT mono unity unity3d Posted in 3d 3D ENGINES ENGINE TECHNOLOGY unity3d 1 Comment Unity3D 2 5 Coming Soon About to Blow Up with Windows IDE Support Wednesday January 21st 2009 The unity3d platform is about to realize about 900 or 9x more possible market for selling their wares and I believe will blow up with unity 2 5 Unity3d 2 5 will bring a windows IDE and development environment to unity3d developers Many game companies are heavily invested in Windows and having this option is breaking down a huge wall to get this development platform and engine into many new hands and companies The best part about unity 3d development is the hardware acceleration the fantastic pipeline the ability to publish desktop web mobile iphone and console wii is pretty amazing All using the powerful mono open source net framework as a base Full update list Windows Editor Support Unity 2 5 adds full support for Windows Vista and XP with 100 feature parity and interoperability with Mac OS X The Unity Editor has been rebuilt to look feel and function identically on both operating systems each running the same underlying engine The best part Unity on either platform can build games for either platform cross platform in the truest sense A Whole New Look Find the tools you need quickly and easily The Play buttons are front and center clearly visible and inviting you to play test and improve your work And when you do they light up dimming the rest of the application drawing your attention to the most important things in the play experience you re creating Precise Navigation and Placement Tools Improved Usability Snap any object to customizable increments of position scale and rotation values Drag objects around clamped to any surface collision Manipulate objects in local or world space Use the new flythrough controls to get around easily And did we mention the completely redesigned rotation tool 3ds Max Importing Drag and drop your max files right into the Editor including support for all skeletal based animation multiple UVs and vertex colors Autodesk 3ds Max now joins the existing support for Maya Blender and all other 3D applications that integrate with the latest FBX plugin on the Windows platform Completely Customizable Editor UnityGUI Unity s own GUI creation system now powers the entire Editor and allows you to integrate your own unique level design tools AI control tools debugging tools difficulty tuning tools or anything else you need Over 130 new API entry points enable you to create specialized customized editor tools and build them into the existing Editor interface Tabbed Interface We took cues from the best designed applications and the rewritten editor has received dozens of improvements The most visible change is the tabbed interface where every part of the interface can be moved

    Original URL path: http://drawlogic.com/tag/mono/ (2016-02-09)
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  • *drawlogic » iTween Tweening and Easing Animation Library for Unity 3D - web, mobile, game + interactive development » iTween Tweening and Easing Animation Library for Unity 3D » iTween Tweening and Easing Animation Library for Unity 3D
    engine http artefactanimator codeplex com from WPF and Silverlight to Unity3D so it s nice to see there is a market for it http drawlabs com drawcode Why not if you have a very simple tweening kit that works on Silverlight and Unity that is nice Tweening is fairly simple but when you start working in teams across platforms it is nice to open a project and see some common standards in there that seems to be simple yet powerful Cross platform is always nice http www pixelplacement com iTween Bob Berkebile I just added the ability to add simple loops iTween moveTo gameObject x 2 2 loopType pingPong Pingback Anonymous Benny Firstly thanks to Bob for bringing to us such a great package I was hoping to use the handy functions from iTween and I needed the script to be in C However it seems to me that the C version is not exactly the same as the Javascript version In particular it is not possible to specify the loopType as well as the isLocal for all methods which should support them in the Javascript version at least I thought that both versions were functionally equivalent btw I am testing out the 1 032 version From inspecting the code it would seem to me that all required functionality has been provided within It s just that there are no methods created to cater for the supplying of the above mentioned parameters Would be glad if Patrick could look into this http www insquare com iTween Patrick Corkum Benny they are all there to the best of my knowledge Which ones are you looking to have a loop that do not http twitter com pixelplacement Bob Berkebile Benny I just let Patrick know about your note and we will look into this as soon as we can http www easysitebuild com website builder Oh thank you for sharing this very nice script Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1

    Original URL path: http://drawlogic.com/2010/04/11/itween-tweening-and-easing-animation-library-for-unity-3d/ (2016-02-09)
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  • *drawlogic » ANIMATION - web, mobile, game + interactive development » ANIMATION » ANIMATION
    engines 5k ByteTween 1 7k TweenLite 2 7k TweensyZero 2 9k gTweeny 3k Here is a list of all open AS3 Tweening engines and base kits Animation Package AS3 Animation System 2 1 AS3Easing Go base animation kit create your own tween engine gTween KitchenSync Twease Tweener 9k Tweensy TweenLite TweenMax The decision on which to use can be affected be features you want how it feels many use the same object syntax so it is dynamic what performance do they have all are orders of magnitude faster than the built in tween flash or transitions mx flex which size is ok author community support needed some are more active than others adding features or simplifying and tweaking performance methodically and many other factors There are definitely plenty to choose from Speed Tests for many Tween Engines Green Sock Tweening Comparison Tool Moses Benchmarking Tool relative comparison against SimpleAS3Tween sample For more on each features see their sites or these previous lists on tweening engines Updated List of Best Animation Packages for AS3 Tags ACTIONSCRIPT3 ANIMATION AS3 bytetween FLASH FLEX gtween gtweeny transition tween tweener tweenlite tweenmax tweensy tweensyzero Posted in NET ACTIONSCRIPT ACTIONSCRIPT3 ANIMATION AS3 DYNAMIC EFFECTS FLASH FLEX GAMEDEV GAMES OPEN SOURCE PROGRAMMING TECHNOLOGY Uncategorized 10 Comments AS3 New Tween Animation Engine Called gTween from Grant Skinner Tuesday August 19th 2008 There is another new Tween engine from Grant Skinner called gTween further demonstrating the fun in coding with AS3 Frameworks and kits are duplicating much like the Python community because the language and platform are quite empowering Do we have too many Tween engines maybe but be glad the flash community has this many and share it only makes each iteration better Additional Features gTween has a lot of additional features I m not going to write about all of them but here are a few autoHide sets the target s visible to false when the tweened alpha is 0 autoReverse reverses the tween when it ends and plays it backwards if autoPlay is true smartRotate rotates in shortest direction supports using setSize for tweening height and width on components support for updating properties like matrix and colorTransform automatically during a tween jump to any point in a tween by setting position loop a tween by setting nextTween equal to the same tween determine the state of a tween with the state and paused properties Download Beta 1 To access the API documentation and download the latest build of GTween visit the GTween page at gskinner com libraries gtween Here is a list of all open AS3 Tweening engines and base kits Animation Package AS3 Animation System 2 1 AS3Easing Go base animation kit gTween KitchenSync Twease Tweener TweenLite TweenMax Tags ANIMATION AS3 easing ENGINE FLASH tween Posted in ACTIONSCRIPT ACTIONSCRIPT3 ARCHITECT AS3 DEVELOPMENT FLASH FLEX GAMEDEV PROGRAMMING TECHNOLOGY 2 Comments TweenMax Bezier Tweening Released for AS2 and AS3 by Jack at GreenSock And List of Animation Kits Sunday April 6th 2008 TweenMax Speed Test has been

    Original URL path: http://drawlogic.com/tag/animation/ (2016-02-09)
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  • *drawlogic » easing - web, mobile, game + interactive development » easing » easing
    coding with AS3 Frameworks and kits are duplicating much like the Python community because the language and platform are quite empowering Do we have too many Tween engines maybe but be glad the flash community has this many and share it only makes each iteration better Additional Features gTween has a lot of additional features I m not going to write about all of them but here are a few autoHide sets the target s visible to false when the tweened alpha is 0 autoReverse reverses the tween when it ends and plays it backwards if autoPlay is true smartRotate rotates in shortest direction supports using setSize for tweening height and width on components support for updating properties like matrix and colorTransform automatically during a tween jump to any point in a tween by setting position loop a tween by setting nextTween equal to the same tween determine the state of a tween with the state and paused properties Download Beta 1 To access the API documentation and download the latest build of GTween visit the GTween page at gskinner com libraries gtween Here is a list of all open AS3 Tweening engines and base kits Animation Package AS3 Animation System 2 1 AS3Easing Go base animation kit gTween KitchenSync Twease Tweener TweenLite TweenMax Tags ANIMATION AS3 easing ENGINE FLASH tween Posted in ACTIONSCRIPT ACTIONSCRIPT3 ARCHITECT AS3 DEVELOPMENT FLASH FLEX GAMEDEV PROGRAMMING TECHNOLOGY 2 Comments Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5

    Original URL path: http://drawlogic.com/tag/easing/ (2016-02-09)
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  • *drawlogic » itween - web, mobile, game + interactive development » itween » itween
    11 Comments Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact Javascript Game Engine Demo for iOS Archives March 2014

    Original URL path: http://drawlogic.com/tag/itween/ (2016-02-09)
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  • *drawlogic » tweener - web, mobile, game + interactive development » tweener » tweener
    than others adding features or simplifying and tweaking performance methodically and many other factors There are definitely plenty to choose from Speed Tests for many Tween Engines Green Sock Tweening Comparison Tool Moses Benchmarking Tool relative comparison against SimpleAS3Tween sample For more on each features see their sites or these previous lists on tweening engines Updated List of Best Animation Packages for AS3 Tags ACTIONSCRIPT3 ANIMATION AS3 bytetween FLASH FLEX gtween gtweeny transition tween tweener tweenlite tweenmax tweensy tweensyzero Posted in NET ACTIONSCRIPT ACTIONSCRIPT3 ANIMATION AS3 DYNAMIC EFFECTS FLASH FLEX GAMEDEV GAMES OPEN SOURCE PROGRAMMING TECHNOLOGY Uncategorized 10 Comments AS3 SoundManager Class for Flash Updated for Tweener Friday January 16th 2009 I use a SoundManager class for games and interactives that require it which I picked up at evolve by Matt Przybylski But I sometimes need to use Tweener rather than TweenLite depending on what the project uses already So here is the class updated with Tweener Just grab the latest Tweener to work with this Sound is one of those things like tweening it is easier to reuse code if everyone uses common libraries package game util import caurina transitions properties SoundShortcuts import flash media Sound import flash media SoundChannel import flash media SoundLoaderContext import flash media SoundTransform import flash net URLRequest import flash utils Dictionary import flash utils getQualifiedClassName import caurina transitions The SoundManager is a singleton that allows you to have various ways to control sounds in your project The SoundManager can load external or library sounds pause mute stop control volume for one or more sounds at a time fade sounds up or down and allows additional control to sounds not readily available through the default classes This class is dependent on TweenLite http www tweenlite com to aid in easily fading the volume of the sound author Matt Przybylski http www reintroducing com version 1 0 author Ryan Christensen http drawlogic com version 1 1 added Tweener support and removed TweenLite support public class SoundManager PRIVATE PROTECTED VARIABLES singleton instance private static var instance SoundManager private static var allowInstance Boolean private var soundsDict Dictionary private var sounds Array PUBLIC INTERNAL VARIABLES CONSTRUCTOR singleton instance of SoundManager public static function getInstance SoundManager if SoundManager instance null SoundManager allowInstance true SoundManager instance new SoundManager SoundManager allowInstance false return SoundManager instance public function SoundManager this soundsDict new Dictionary true this sounds new Array if SoundManager allowInstance throw new Error Error Use SoundManager getInstance instead of the new keyword PRIVATE PROTECTED METHODS PUBLIC INTERNAL METHODS Adds a sound from the library to the sounds dictionary for playing in the future param linkageID The class name of the library symbol that was exported for AS param name The string identifier of the sound to be used when calling other methods on the sound return Boolean A boolean value representing if the sound was added successfully public function addLibrarySound linkageID name String Boolean for var i int 0 i Tags ACTIONSCRIPT AS3 GAMES manager sound tweener tweenlite Posted in ACTIONSCRIPT ACTIONSCRIPT3

    Original URL path: http://drawlogic.com/tag/tweener/ (2016-02-09)
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  • *drawlogic » tweenlite - web, mobile, game + interactive development » tweenlite » tweenlite
    9k base Here are some simple steps to help you get started with creating your first animations with TweensyZero TweensyZero is a light weight version of Tweensy most core features found in Tweensy are available to TweensyZero Documentation for TweensyZero can be found under the folder documentation zero or online Download TweensyZero gTweeny 3k gTweeny is gTween s lightweight younger sibling It strips a lot of the secondary features of GTween proxy timing modes etc in favour of smaller file size It is currently under 3kb Download gTweeny Here is a list of all open AS3 Micro Tweening engines 5k ByteTween 1 7k TweenLite 2 7k TweensyZero 2 9k gTweeny 3k Here is a list of all open AS3 Tweening engines and base kits Animation Package AS3 Animation System 2 1 AS3Easing Go base animation kit create your own tween engine gTween KitchenSync Twease Tweener 9k Tweensy TweenLite TweenMax The decision on which to use can be affected be features you want how it feels many use the same object syntax so it is dynamic what performance do they have all are orders of magnitude faster than the built in tween flash or transitions mx flex which size is ok author community support needed some are more active than others adding features or simplifying and tweaking performance methodically and many other factors There are definitely plenty to choose from Speed Tests for many Tween Engines Green Sock Tweening Comparison Tool Moses Benchmarking Tool relative comparison against SimpleAS3Tween sample For more on each features see their sites or these previous lists on tweening engines Updated List of Best Animation Packages for AS3 Tags ACTIONSCRIPT3 ANIMATION AS3 bytetween FLASH FLEX gtween gtweeny transition tween tweener tweenlite tweenmax tweensy tweensyzero Posted in NET ACTIONSCRIPT ACTIONSCRIPT3 ANIMATION AS3 DYNAMIC EFFECTS FLASH FLEX GAMEDEV GAMES OPEN SOURCE PROGRAMMING TECHNOLOGY Uncategorized 10 Comments AS3 SoundManager Class for Flash Updated for Tweener Friday January 16th 2009 I use a SoundManager class for games and interactives that require it which I picked up at evolve by Matt Przybylski But I sometimes need to use Tweener rather than TweenLite depending on what the project uses already So here is the class updated with Tweener Just grab the latest Tweener to work with this Sound is one of those things like tweening it is easier to reuse code if everyone uses common libraries package game util import caurina transitions properties SoundShortcuts import flash media Sound import flash media SoundChannel import flash media SoundLoaderContext import flash media SoundTransform import flash net URLRequest import flash utils Dictionary import flash utils getQualifiedClassName import caurina transitions The SoundManager is a singleton that allows you to have various ways to control sounds in your project The SoundManager can load external or library sounds pause mute stop control volume for one or more sounds at a time fade sounds up or down and allows additional control to sounds not readily available through the default classes This class is dependent on TweenLite http www tweenlite com to

    Original URL path: http://drawlogic.com/tag/tweenlite/ (2016-02-09)
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