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  • *drawlogic » vm - web, mobile, game + interactive development » vm » vm
    Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact Javascript Game Engine Demo for iOS Archives March 2014 2 December 2013 1 November 2013 1 July 2013 1 June 2013 1 March 2013 1 November 2012 2 May 2012 1 February 2012 1 December 2011 2 October 2011 1 September 2011 1 July 2011 1 May 2011 1 April 2011 2 March 2011 1

    Original URL path: http://drawlogic.com/tag/vm/ (2016-02-09)
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  • *drawlogic » AS3 FVorbis Flash Ogg Vorbis Player - web, mobile, game + interactive development » AS3 FVorbis Flash Ogg Vorbis Player » AS3 FVorbis Flash Ogg Vorbis Player
    Code is there It s a bzr repo Just type bzr clone http people xiph org 7Earek bzr fogg dev to get the code Adam Does mean finally gapless looping in flash of anything but WAV http www graxdomain co uk Grax I m trying to copy the source code with Bazaar by typing in the clone text you posted above but it doesn t seem to work I get the following error bzr ERROR Unable to create symlink test swf on this platform Is there something I m doing wrong Is everything working on the server Cheers Alan Palmer Hi The source code is not ont the server The directory listing is ok but the link pointing is an empty directory Please help us for we can to download your source thx http http drawlogic com Ryan Christensen Hey guys per the comments by david it is in a bzr repository You need to be running bzr to pull the code and then run the command bzr clone http people xiph org 7Earek bzr fogg dev Mattias It doesnt work i get an error saying that the symlink test swf can t be created LC Great work I was hoping that I could ditch my JOrbis based player but it doesn t look like chaining works where a stream is made up of multiple files fed by a source client to a streaming server such as icecast JOrbis currently handles this Any idea on when it might be included A sample stream to use would be http stream karmasj com karma ogg I ve put a copy of the test swf at http stream karmasj com test swf playUrl http stream karmasj com karma ogg you ll notice that although there s an opener clip that then leads into the main clip only the opener clip opens and then the stream is cut off Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR

    Original URL path: http://drawlogic.com/2008/10/04/as3-fvorbis-flash-ogg-vorbis-player/ (2016-02-09)
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  • *drawlogic » actionscript 3 - web, mobile, game + interactive development » actionscript 3 » actionscript 3
    called FVorbis Check out the demo need flash player 10 Groovy The name is FVorbis Which stands for more or less Ogg and Vorbis in Flash That s right pure ActionScript 3 implementation of the Ogg and Vorbis libraries that require no kind of native support from the Flash Player A simple Vorbis player implemented using the new FVorbis lib compiles to about 46KB SWF file And that s it To top it off the code is actually written in haXe a favorite of the flasherati This version was iterated from the Cortado s JOrbis code Ogg Vorbis is a great open source audio format which is widely popular in game engines such as recent tools like Unity3D which will be launching their iPhone dev kit on Oct 22 btw but I digress so it is great to see it starting to appear in flash Thanks Arek Try the sample Get the code bzr Tags ACTIONSCRIPT actionscript 3 AS3 AUDIO CODE FLASH FLEX HAXE music ogg vorbis Posted in ACTIONSCRIPT ACTIONSCRIPT3 ARCHITECT AS3 AUDIO DEVELOPMENT FLASH FLEX GAMEDEV HAXE LIBRARIES OPENSOURCE PROGRAMMING TECHNOLOGY 10 Comments AS3 Flash 3D Engine Alternativa Platform Drops A Nuke Isometric and FPS Thursday April 17th 2008 This will blow you away Found first via mrdoob with quantum rss reading capability before the message is concieved mrdoob is there Alternativa Platform previously Alternativa Game launched their Alternativa Platform milestone 1 and really one demo would have been enough but there are some great demos there that literally put them what appears a couple laps up on the 3d FPS style engine in Flash The engine is highly optimized and smooth heavy on the processor but using the t key you can see some nice revealing triangle rendering Also playing with the field of view adds for some nice game effects try jumping on the fans in the half life like room in the first demo Check the textures See the Matrix Get superpowers From Above Isometric Here is what is to come from the platform dynamic lighting and shadows точечные и направленные источники света bump lighting parallax mapping automatic UV mapping sprites 3D sprites sprite lighting texture objects Global Illumination imitation sprite pre render system phases render on server using uploaded 3D models animation system including inverse kinematics 3D objects interactivity physics simulation Congrats to the Russian based Alternativa Platform the world is watching Tags 3d ACTIONSCRIPT actionscript 3 alternativa AS3 FLASH FLEX fps isometric russia Posted in 3d 3D ENGINES ACTIONSCRIPT ACTIONSCRIPT3 ARCHITECT AS3 DEVELOPMENT ENGINE FLASH FLEX GAMEDEV GAMES MARKET PERFORMANCE PROGRAMMING RENDERING TECHNOLOGY 15 Comments AS3 Flash Isometric Game Engine Released FFilmation 1 0 Monday March 31st 2008 The FFilmation AS3 Flash Isometric Engine has been released into the wild Jordi Ministral has been generous to watch his creation grow and evolve with the help of the open source community and the flash community is one of the best open source communities out there even though the core adobe flash is still closed

    Original URL path: http://drawlogic.com/tag/actionscript-3/ (2016-02-09)
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  • *drawlogic » AUDIO - web, mobile, game + interactive development » AUDIO » AUDIO
    Tools from hobnox This not only has the famed 808 909 and 303 conveniently covered with stickers of love but also sorts of channel mixers pedals and sweet interface that mimics the inputs and outputs as well as customization on nearly every aspect of the audio creation with these tools Use your mouse to move things around connect ins and outs and move the whole setup around This setup on about 80 bpm and a little tinkering is groovy I think I just found my new batcave evil genius code monkey theme music Andre Michelle s Blog English version of hobnox Audio Tools Direct link Rebirth nostalgia Audiotools blog Apparently Andre and Joa made some noise and now you can too Also I noticed that some of it is in java for the sound output I wonder if Adobe missed an opportunity here in audio with flash which will change probably in Flash 10 due to the Make Some Noise Adobe campaign and Tinic Uro for listening But for now have some fun It is hard to find something that doesn t sound good in the 80 90 bpm range Tags 303 909 andre AS3 AUDIO FLASH JAVA michelle mixer mod music roland Posted in ACTIONSCRIPT ACTIONSCRIPT3 APPLICATIONS ARCHITECT AS3 AUDIO BEST OF DEVELOPMENT FLASH FLEX GAMEDEV INTERFACE PROGRAMMING TECHNOLOGY 5 Comments Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in

    Original URL path: http://drawlogic.com/tag/audio/ (2016-02-09)
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  • *drawlogic » CODE - web, mobile, game + interactive development » CODE » CODE
    Targa tga file format AS3 classes 171 classes and interfaces Scene No lighting No collision detection SWFZ engine technology The demo only shows a small part of the capabilities of the engine In the coming weeks I will get www custommedia co nz up and running and start to post more info then Currently implement stuff New file formats supported tga Targa Image bmp Bitmap Image 3ds 3D Studio Max bsp Quake3 levels md2 Quake2 models obj Wavefront 3d object static zip Read from a zip archive all in Flash no server side scripts 3D Rendering mipmaps perspective correct texturing affine texturing Flat shading Gouraud Textured Gouraud Textured Flat Textured Two Layers Gouraud Alpha Textured Flat Alpha Textured Gouraud Alpha 3D Scene Billboards Parent Child scene nodes OctTree Skybox Static Meshes Animated Meshes Basic collision detection Scene node animators If any code is useful to you maybe drop him a donation or what would be nice if this was all setup at google code and used to be integrated into other engines Irrlicht ports are fun and there is a future in this method when processors catch up I think Tags 3d AWAY3D bsp canvas CODE FLASH FLEX md2 OPEN SOURCE PAPERVISION parse PIXEL quake randering renderer sandy3d scanline SWFZ Posted in 3d 3D ENGINES ACTIONSCRIPT ACTIONSCRIPT3 ALGORITHM ARCHITECT AS3 AWAY3D BEST OF DESIGN DEVELOPMENT EFFECTS ENGINE FLASH FLEX GAMEDEV GAMES INTERFACE LIBRARIES MOTION OPEN SOURCE PAPERVISION PERFORMANCE PIXEL PROGRAMMING RENDERING SWFZ TECHNOLOGY Comments Off TweenMax Bezier Tweening Released for AS2 and AS3 by Jack at GreenSock And List of Animation Kits Sunday April 6th 2008 TweenMax Speed Test has been released that adds a main feature missing from GreenSock s offerings in tween animation libraries and kits over Tweener That is the bezier curve tween Tweener is very popular for use in PV3d and AS3 due to the bezier curve and Zeh s great example that is really the base of a possible 3d editor TweenMax now adds this and bezier tween capability for the GreenSock animation libraries Tweener and TweenLite have become the micro animation kits as well as micro kits you can make with Go base kits TweenLite TweenFilterLite and TweenMax divided up into different kits allows it to be embedded for banners or small assets easier if you don t need the filters or other advanced tweens this comes into play heavily with large games and asset collections when the compiled SWF each need the library Tweener packs all features into one kit for simplicity GreenSock kits are divided up for need The comparison together is about the same but for basic tweens TweenLite is only 2k Performance is one area that the kits from GreenSock have really shined and since the addition of the speed tests and benchmarks it has become a great focus on showing how the open source kits are much better than bloated included animation calls in Flash and Flex defaults I think all the kits have niches that they fit and

    Original URL path: http://drawlogic.com/tag/code/ (2016-02-09)
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  • *drawlogic » FLEX - web, mobile, game + interactive development » FLEX » FLEX
    such as Red5 and haXe video for some time now But officially having it open will make it possible for more products built on it I am sure that most of this is to combat silverlight and to gain more video users that can play flash formats RTMP spec will be posted here when ready RTMP provides an enhanced and efficient way to deliver rich content Developers and companies will have free and open access to the documented RTMP specification to help enable unparalleled delivery of video audio and data in the open AMF SWF FLV and F4V formats compatible with Adobe Flash Player Adobe has also been working on more real time protocol tools based on UDP instead of TCP which RTMP is based that fall under RTMFP using ordered UDP that will be interesting to watch evolve Stratus is so far a sample of what is to come there The UDP based real time tools will be able to beat the capabilities of TCP based real time tools when using authoritative servers But with the RTMP announcement multiuser and video applications should thrive even more with an open RTMP spec Tags ADOBE AS3 FLASH FLEX fms multiuser open RED5 RTMFP rtmp VIDEO Posted in ACTIONSCRIPT3 ADOBE APPLICATIONS ARCHITECT AS3 MULTI USER NEWS OPEN SOURCE PROGRAMMING RED5 STANDARDS TECHNOLOGY Comments Off AS3 Flash Flex 3D Physics Engine JiglibFlash Based on JigLib C 3D Physics Engine Monday January 12th 2009 use arrow keys and spacebar to control the red ball A new 3d physics library is under development and in early stages called jiglibflash Like the Box2D ports it is based on a C library of the same name called jiglib only this is 3D instead of 2D It is similar in purpose to WOW Engine which is the other current open source 3d flash physics engine For more on this toolkit see the links below Demo Code on Google Code Announcement UPDATE katopz has also ported this to use Away3D as the renderer UPDATE Also updated for the sandy3d engine as the renderer Tags 3d AS3 FLASH FLEX GAMEDEV PAPERVISION PHYSICS Posted in 3d 3D ENGINES ACTIONSCRIPT ACTIONSCRIPT3 ARCHITECT AS3 GAMEDEV GAMES MOTION OPEN SOURCE PAPERVISION PHYSICS TECHNOLOGY 5 Comments SWFAddress 2 2 Released Deep Linking Solution for Flash Flex and Silverlight soon Tuesday December 30th 2008 SWFAddress 2 2 has been released SWFAddress is pretty much THE solution for deep linking in flash and works greatly in combo with THE embedding solution into X HTML Javascript for flash SWFObject The new SWFAddress has just arrived after seven months of active development various contributions and lots of positive feedback from the community The list of changes includes the following Refactored JavaScript implementation New SWFAddress swc AS3 component New CS4 based Splash screen sample New Digg API sample New up method for easier deep linking path navigation New XSS protection that doesn t affect special characters Support for Internet Explorer 8 Support for custom HTTP status messages in the SEO sample Improved title handling Improved unload event handling for IE Updated Rails sample Fixed getBaseURL for AS3 Fixed Safari 2 0 2 0 3 support Build in fix for the Firefox 3 Mac OSX blinking effect Additional onLoad fix for application xml content type Fixed optional options parameter for the popup method Cross platform build script Various optimizations I believe that this new version is pretty stable and won t require an update soon There are two known Safari bugs 19202 and 20355 that currently affect the project and we can only hope that they will make it s way into the next major release of the browser SWFAddress has grown significantly in the last two years and it s very likely that we re going to provide a lite version for users who need just the basic functionality Very soon the same API will become available for Silverlight and we re also scheduling the development of a jQuery plugin Post about the release Download SWFAddress 2 2 Tags AS3 deep embed embedding FLASH FLEX html JAVASCRIPT linking SILVERLIGHT swfaddress XHTML Posted in ACTIONSCRIPT ACTIONSCRIPT3 APPLICATIONS ARCHITECT AS3 DEVELOPMENT FLASH FLEX INTERACTIVE JAVASCRIPT LIBRARIES OPEN SOURCE PROGRAMMING SEO SILVERLIGHT USER EXPERIENCE 1 Comment AS3 Flash Flex and Unity3D Browser Communication and Scripting with Javascript Friday November 28th 2008 I am working with lots of content now that is flash and unity3d in game development for the web and occasionally systems built in flash javascript or other have to communicate with Unity3D and vice versa You can do this from the server side WWW WWWForm class or sockets OR you can also communicate client side for many things such as sending name value pairs or variables into Unity3D Flash or the javascript in page as needed There are some great tools like UnityObject that is like swfobject only you have to update it to work with latest browsers that make this more simple to send in params and messages The same can be applied to Silverlight It is pretty simple all in all but having a sample to start with is good with all these technologies Paul Tondeur threw togetother a little sample that shows how you can integrate Unity3D Flash and javascript in the page fairly simply with lots of great demos It really is just about passing parameters around into the objects from javascript then within Flash calling ExternalInterface to call external javascript or within Unity3D calling Application ExternalCall Flash adding callback for javascript code ExternalInterface addCallback functionNameInBrowser functionNameInFlash Unity3D calling javascript code Application ExternalCall javascriptFunction Parameter1 Nothing too tasking but if you want to see samples of this working together from flash flex javascript unity3d then check it out Zip on over to Paul s site to grab the files and more demos and samples All examples are bundled in one download which includes all the Unity3D Flash Flex Actionscript and Javascript files Here s some demos Build a Unity3D browserchat Make Unity3D objects clickable and load content

    Original URL path: http://drawlogic.com/tag/flex/ (2016-02-09)
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  • *drawlogic » ogg - web, mobile, game + interactive development » ogg » ogg
    Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact Javascript Game Engine Demo for iOS Archives March 2014 2 December 2013 1 November 2013 1 July 2013 1 June 2013 1 March 2013 1 November 2012 2 May 2012 1 February 2012 1

    Original URL path: http://drawlogic.com/tag/ogg/ (2016-02-09)
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  • *drawlogic » AUDIO - web, mobile, game + interactive development » AUDIO » AUDIO
    support from the Flash Player A simple Vorbis player implemented using the new FVorbis lib compiles to about 46KB SWF file And that s it To top it off the code is actually written in haXe a favorite of the flasherati This version was iterated from the Cortado s JOrbis code Ogg Vorbis is a great open source audio format which is widely popular in game engines such as recent tools like Unity3D which will be launching their iPhone dev kit on Oct 22 btw but I digress so it is great to see it starting to appear in flash Thanks Arek Try the sample Get the code bzr Tags ACTIONSCRIPT actionscript 3 AS3 AUDIO CODE FLASH FLEX HAXE music ogg vorbis Posted in ACTIONSCRIPT ACTIONSCRIPT3 ARCHITECT AS3 AUDIO DEVELOPMENT FLASH FLEX GAMEDEV HAXE LIBRARIES OPENSOURCE PROGRAMMING TECHNOLOGY 10 Comments Andre Michelle Brings It with Audiotools and Re Makes Rebirth Alive and Better with AS3 Flash and Java Sunday June 15th 2008 If you ever were a fan of Rebirth and Rebirth 2 this was a music kit that had two 303s a 909 and an 808 kick drum beastie says mmmmmm m m drop Well Andre Michelle has re ignited that awesomeness and upped it with the Audio Tools from hobnox This not only has the famed 808 909 and 303 conveniently covered with stickers of love but also sorts of channel mixers pedals and sweet interface that mimics the inputs and outputs as well as customization on nearly every aspect of the audio creation with these tools Use your mouse to move things around connect ins and outs and move the whole setup around This setup on about 80 bpm and a little tinkering is groovy I think I just found my new batcave evil genius code monkey theme music Andre Michelle s Blog English version of hobnox Audio Tools Direct link Rebirth nostalgia Audiotools blog Apparently Andre and Joa made some noise and now you can too Also I noticed that some of it is in java for the sound output I wonder if Adobe missed an opportunity here in audio with flash which will change probably in Flash 10 due to the Make Some Noise Adobe campaign and Tinic Uro for listening But for now have some fun It is hard to find something that doesn t sound good in the 80 90 bpm range Tags 303 909 andre AS3 AUDIO FLASH JAVA michelle mixer mod music roland Posted in ACTIONSCRIPT ACTIONSCRIPT3 APPLICATIONS ARCHITECT AS3 AUDIO BEST OF DEVELOPMENT FLASH FLEX GAMEDEV INTERFACE PROGRAMMING TECHNOLOGY 5 Comments Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d

    Original URL path: http://drawlogic.com/category/audio/ (2016-02-09)
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