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  • *drawlogic » JSON - web, mobile, game + interactive development » JSON » JSON
    there are some new interesting things One nice feature is the JSON object Right now you have to eval to use JSON in javascript in a browser but they now have JSON parse object and JSON stringify object which is standard and conveniently already wired into IE8 this way This is based on the JSON2 js library by Douglas Crockford of Yahoo var jsObjString memberNull null memberNum 3 memberStr StringJSON memberBool true memberObj mnum 1 mbool false memberX memberArray 33 StringTst null var jsObjStringParsed JSON parse jsObjString var jsObjStringBack JSON stringify jsObjStringParsed Another feature is DOM prototypes which are useful and cool which allow you to extend dom objects Document Object Model Prototypes Part 1 Introduction Document Object Model Prototypes Part 2 Accessor getter setter Support If you use javascript or are an actionscripter not sure if Adobe will have ActionScript 4 go this way or if Alchemy has changed the flash player into a multi language VM now It will be fun to watch things progress but also if you are into javascript it seems this standard ES5 will be it by the end of the year And probably since IE8 already supports it in all new browser by then as well It will probably take 1 2 years before browser saturation makes this usable but if you are using standards that mimic this then there will be no change then such as the JSON2 js library Tags ECMAScript Edition es4 es5 Fifth JAVASCRIPT standard STANDARDS Posted in ACTIONSCRIPT ACTIONSCRIPT3 ADOBE ARCHITECT AS3 CODE FLASH JAVASCRIPT JAVASCRIPT2 JSON MICROSOFT NEWS PROGRAMMING TECHNOLOGY 13 Comments Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library

    Original URL path: http://drawlogic.com/category/json/ (2016-02-09)
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  • *drawlogic » UnityDevelop, Port of the Best Flash IDE, FlashDevelop for Unity Scripts (Javascript) - web, mobile, game + interactive development » UnityDevelop, Port of the Best Flash IDE, FlashDevelop for Unity Scripts (Javascript) » UnityDevelop, Port of the Best Flash IDE, FlashDevelop for Unity Scripts (Javascript)
    PROGRAMMING TECHNOLOGY TOOLS You can follow any responses to this entry through the RSS 2 0 feed Both comments and pings are currently closed Pingback diamondTearz Blog Archive FlashDevelop for Unity Scripts Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash

    Original URL path: http://drawlogic.com/2009/02/19/unitydevelop-port-of-the-best-flash-ide-flashdevelop-for-unity-scripts-javascript/ (2016-02-09)
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  • *drawlogic » autocomplete - web, mobile, game + interactive development » autocomplete » autocomplete
    1 Comment Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact Javascript Game Engine Demo for iOS Archives March 2014

    Original URL path: http://drawlogic.com/tag/autocomplete/ (2016-02-09)
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  • *drawlogic » IDE - web, mobile, game + interactive development » IDE » IDE
    tools like rich ui controls services support REST DLR C Linq ironpython ruby and Sockets which are much needed for games and game platform development There are also much better tools at this stage Bam Silverlight 2 is out There s the expected stuff like the final SDK Expression and Silverlight tools Microsoft Silverlight 2 SDK Expression Blend 2 SP1 Silverlight Tools for Visual Studio 2008 SP1 Deep Zoom Composer And from Tim s blog Silverlight 2 Developer Runtime Windows Silverlight 2 Developer Runtime Mac But there s also http www eclipse4sl org Yes that means you can code Silverlight in Eclipse Details and progress at the Eclipse Tools for Silverlight Blog It ll be licensed under the EPL 1 0 License I have done lots of Silverlight initially when 1 0 came out as well as the agency I was working at We did video players mini games demo apps and even the Halo 3 online manual at silverlight net But it wasn t really ready until now It still has a long way to go to really be an alternative to Flash but it is capable platform at version 2 for applications mini games and video apps for sure But in the end it just provides competition to make both the Flash Flex platforms and Silveright compete for developer support Tags 2 AS3 eclipse FLASH IDE MICROSOFT SILVERLIGHT sockets Posted in ARCHITECT DEVELOPMENT FLASH FLEX GAMEDEV INTERACTIVE INTERFACE MARKET MICROSOFT PROGRAMMING SILVERLIGHT TECHNOLOGY USER EXPERIENCE XAML 2 Comments Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available

    Original URL path: http://drawlogic.com/tag/ide/ (2016-02-09)
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  • *drawlogic » AS3 Library for OAuth with Twitter for AIR Apps - web, mobile, game + interactive development » AS3 Library for OAuth with Twitter for AIR Apps » AS3 Library for OAuth with Twitter for AIR Apps
    like Twitter more than blogging the messages are short and straight to the point http qgicbxbfowdw com pjsmcx mzQeEU hizmcxultrcl url http ctbxzgvlceql com ctbxzgvlceql url link http wncldktvejzv com wncldktvejzv link http tiutkwfaslwz com http www esnips com user tlithesometooe efr weftg madthumbs org rthyjm literotica website Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS

    Original URL path: http://drawlogic.com/2009/07/08/as3-library-for-oauth-with-twitter-for-air-apps/ (2016-02-09)
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  • *drawlogic » AIR - web, mobile, game + interactive development » AIR » AIR
    beta test mode on Thursday Mack said that the company intends to use the test period as a way garner feedback from customers Adobe intends to offer more features to consumers who pay a yearly fee Some planned features include a printing service more storage support for audio and other media and the ability to read additional image file types the service works with JPGs now Adobe also plans to build an offline client using AIR the Adobe Integrated Runtime so that people can edit photos offline executives said A couple things here First there is going to be an AIR version for the same experience on the web and the desktop for a major application Second flash IS limited to certain file types JPG SWF PNG GIF and a few others for sound and video So why an online photoshop is great it is still only web based photos simple edits etc Photographers and users above 72dpi in the 300 600 ranges will still be using Photoshop Users with EPS RAW etc will still have to use Photoshop until Adobe figures a way to either proxy an image and handle the real source be it another format behind the scenes Or improve the flash player to handle other raster and vector image types A project a while back we had this issue where it was a approval system of media types but the types could be PDF or EPS in addition to web image formats or on occasion other formats and it became a challenge where the content was marked up with flash Eventually it was in a div overlay so we could load in the unsupported types behind and sync them with javascript where flash was just a canvas or screen on top to put notes and markings But when it comes to editing that is different you expect to edit Also working with the real source in image manipulation is extremely important so a proxy to the real image seems unlikely a good choice except for simple web uses In any case Photoshop Express is a great web based image tool but there are limitations that prevent it from taking any large swath of share from the normal old desktop Photoshop any time soon Tags ADOBE AIR APPLICATIONS FLEX PHOTOSHOP proof Posted in ACTIONSCRIPT ACTIONSCRIPT3 ADOBE APPLICATIONS ARCHITECT AS3 BEST OF DEVELOPMENT FLASH FLEX INTERFACE MARKET PHOTOSHOP PROGRAMMING RENDERING RIA TECHNOLOGY 4 Comments Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview

    Original URL path: http://drawlogic.com/tag/air/ (2016-02-09)
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  • *drawlogic » API - web, mobile, game + interactive development » API » API
    the work of developer Matthew Richmond of The Chopping Block for making it happen Thanks Matthew Links Demo Google Code youtubechromelesswrapper as3 Article about the library Download the source get from google code recommended Javascript Player Reference Capabilities API Public Methods player loadVideoById id String startSeconds Number 0 void Loads and plays video based on specified id player cueNewVideo id String startSeconds Number 0 void Loads but does not automatically play video based on specified id player clearVideo void Clears currently cued loaded video player setSize w Number h Number void Sets the size of YouTubePlayer instance player play void Plays the currently cued loaded video player pause void Pauses the currently cued loaded video player stop void Stops the currently cued loaded video player seekTo seconds Number void Seeks to specified time within the currently cued loaded video player getPlayerState String Returns the current state of the currently cued loaded video player getBytesLoaded Number Returns the value of current bytes loaded of the currently cued loaded video player getBytesTotal Number Returns the value of total bytes loaded of the currently cued loaded video player getCurrentTime Number Returns the current position in time of the currently cued loaded video player getDuration Number Returns the current duration of the currently cued loaded video player getStartBytes Number Returns the start bytes of the currently cued loaded video player setVolume newVolume Number void Sets the volume of the currently cued loaded video player getVolume Number Returns the current volume of the currently cued loaded video player mute void Stores the current volume and changes the volume of the currently cued loaded video to 0 player unmute void Returns the volume of the currently cued loaded video to the last stored value when muted player getEmbedCode String Returns the current YouTube embed code of the currently cued loaded video player getVideoUrl String Returns the current YouTube video url of the currently cued loaded video Events YouTubeLoaderEvent LOADED Fired once the Chromeless Player has successfully completed loading and is ready to accept operations calls YouTubeLoaderEvent STATE CHANGE Fired whenever the player s state changes The YouTubeLoader class translates the JavaScript API numbers to their related string values the YouTubeLoaderEvent class stores the current event in a variable called state Possible values are unstarted ended playing paused buffering video cued When the SWF is first loaded it will broadcast an unstarted event When the video is cued and ready to play it will broadcast a video cued event YouTubeLoaderEvent IO ERROR Fired when an error in the player occurs There are two error codes possible 100 is broadcasted when the video requested is not found This occurs when a video has been removed for any reason or it has been marked as private 101 is broadcasted when the video requested does not allow playback in the embedded players Tags ACTIONSCRIPT ACTIONSCRIPT3 API AS3 canvas chromeless flv player VIDEO youtube Posted in ACTIONSCRIPT ACTIONSCRIPT3 ARCHITECT AS3 DEVELOPMENT FLASH FLEX JAVASCRIPT OPEN SOURCE PROGRAMMING TECHNOLOGY USER EXPERIENCE VIDEO

    Original URL path: http://drawlogic.com/tag/api/ (2016-02-09)
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  • *drawlogic » application - web, mobile, game + interactive development » application » application
    Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact Javascript Game Engine Demo for iOS Archives March 2014 2 December 2013 1 November 2013 1 July 2013 1 June 2013 1 March 2013 1 November 2012

    Original URL path: http://drawlogic.com/tag/application/ (2016-02-09)
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