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  • *drawlogic » prototype - web, mobile, game + interactive development » prototype » prototype
    engine makes a big difference just like the AS2 AVM1 to the AS3 AVM2 virtual machines Chrome is much faster than FF3 Video of Box2DJS in Chrome Video of Box2DJS in FF3 Tags 2d AS3 FLASH JAVASCRIPT PHYSICS prototype web Posted in ANIMATION DEVELOPMENT ENGINE GAMEDEV GAMES JAVASCRIPT LIBRARIES OPEN SOURCE PHYSICS TECHNOLOGY 3 Comments Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9

    Original URL path: http://drawlogic.com/tag/prototype/ (2016-02-09)
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  • *drawlogic » AS3 Tween Engines Getting Lighter with GTweeny, ByteTween, TweenLite and TweensyZero - web, mobile, game + interactive development » AS3 Tween Engines Getting Lighter with GTweeny, ByteTween, TweenLite and TweensyZero » AS3 Tween Engines Getting Lighter with GTweeny, ByteTween, TweenLite and TweensyZero
    AS3 Tags ACTIONSCRIPT3 ANIMATION AS3 bytetween FLASH FLEX gtween gtweeny transition tween tweener tweenlite tweenmax tweensy tweensyzero This entry was posted on Thursday February 5th 2009 at 1 14 am and is filed under NET ACTIONSCRIPT ACTIONSCRIPT3 ANIMATION AS3 DYNAMIC EFFECTS FLASH FLEX GAMEDEV GAMES OPEN SOURCE PROGRAMMING TECHNOLOGY Uncategorized You can follow any responses to this entry through the RSS 2 0 feed Both comments and pings are currently closed PeZ You may also have a look at Tweensy http revelations2 com AmaDiver Great write up I ve been poking around Google Code to find Tweening packages and you dug up two I hadn t seen before I second PeZ s suggestion to take a look at Tweensy it s got some really great demos and Shane s done a great job introducing a new Tween engine into an already robust market http drawk com drawk Updated to include the complete set of micro tweening engines Added TweensyZero and TweenLite with it s new plugin config that allows you to set only what you need in your kit http flashspeaksactionscript com Angel Romero Nice Roundup there are so many great things to consider when handling these tween engines Personally I like the innovative features Grant s gTween is offering While it is still in its beta state it comes equipped with some mighty sweet features http performancechips co cc Auto Performance I did not expect this on a Friday this is going to be fun Added your site to my RSS reader http www thelaborat org Eduardo It would be nice if th e Moses perfomance profiler be updated with the new tween engines http sdfsdf Gortex If you can t write your own tweening engine in a day you should be working at mcdonalds The obsession with tweening is an embarrassment to the entire flash community http drawk com drawk Gortex I agree but at this point we have enough custom tween engines The idea is that we want standardized tweening in some ways and this helps Before AS3 for instance everyone implemented these as their own and some do in AS3 as well As a programmer you should be able to as an architect you want others to standardize on formats so you can take it to the next level and build platforms on that Standards are what make platforms great and able to innovate on top of exhibit a the internet Scottae You marked TweenLite as the one with the best speed Have you checked out the demo for Tweensy It looks like Tweensy is pretty fast http www flashdynamix com examples Tweensy 0 2 SuperRenderTweenTest html http blog greensock com Jack Scottae the comparison you linked to isn t quite apples to apples because he pushes the Tweensy stuff into a BitmapLayer but leaves TweenLite Max tweening the raw objects so the apparent speed improvement is really the result of Flash not having to render the overlapping objects in the normal display list It s

    Original URL path: http://drawlogic.com/2009/02/05/as3-tween-engines-getting-lighter-with-gtweeny-bytetween-tweenlite-and-tweensyzero/ (2016-02-09)
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  • *drawlogic » bytetween - web, mobile, game + interactive development » bytetween » bytetween
    or reverse You can even tween a TweenGroup s progress property to fastforward or rewind the entire group sequence Ease of use Designers and Developers alike rave about how intuitive the GreenSock tweening platform is Updates Frequent updates and feature additions make the GreenSock tweening platform reliable and robust AS2 and AS3 Most other engines are only developed for AS2 or AS3 but not both Download TweenLite TweensyZero 2 9k base Here are some simple steps to help you get started with creating your first animations with TweensyZero TweensyZero is a light weight version of Tweensy most core features found in Tweensy are available to TweensyZero Documentation for TweensyZero can be found under the folder documentation zero or online Download TweensyZero gTweeny 3k gTweeny is gTween s lightweight younger sibling It strips a lot of the secondary features of GTween proxy timing modes etc in favour of smaller file size It is currently under 3kb Download gTweeny Here is a list of all open AS3 Micro Tweening engines 5k ByteTween 1 7k TweenLite 2 7k TweensyZero 2 9k gTweeny 3k Here is a list of all open AS3 Tweening engines and base kits Animation Package AS3 Animation System 2 1 AS3Easing Go base animation kit create your own tween engine gTween KitchenSync Twease Tweener 9k Tweensy TweenLite TweenMax The decision on which to use can be affected be features you want how it feels many use the same object syntax so it is dynamic what performance do they have all are orders of magnitude faster than the built in tween flash or transitions mx flex which size is ok author community support needed some are more active than others adding features or simplifying and tweaking performance methodically and many other factors There are definitely plenty to choose from Speed Tests for many Tween Engines Green Sock Tweening Comparison Tool Moses Benchmarking Tool relative comparison against SimpleAS3Tween sample For more on each features see their sites or these previous lists on tweening engines Updated List of Best Animation Packages for AS3 Tags ACTIONSCRIPT3 ANIMATION AS3 bytetween FLASH FLEX gtween gtweeny transition tween tweener tweenlite tweenmax tweensy tweensyzero Posted in NET ACTIONSCRIPT ACTIONSCRIPT3 ANIMATION AS3 DYNAMIC EFFECTS FLASH FLEX GAMEDEV GAMES OPEN SOURCE PROGRAMMING TECHNOLOGY Uncategorized 10 Comments Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting

    Original URL path: http://drawlogic.com/tag/bytetween/ (2016-02-09)
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  • *drawlogic » tween - web, mobile, game + interactive development » tween » tween
    Tweening Comparison Tool Moses Benchmarking Tool relative comparison against SimpleAS3Tween sample For more on each features see their sites or these previous lists on tweening engines Updated List of Best Animation Packages for AS3 Tags ACTIONSCRIPT3 ANIMATION AS3 bytetween FLASH FLEX gtween gtweeny transition tween tweener tweenlite tweenmax tweensy tweensyzero Posted in NET ACTIONSCRIPT ACTIONSCRIPT3 ANIMATION AS3 DYNAMIC EFFECTS FLASH FLEX GAMEDEV GAMES OPEN SOURCE PROGRAMMING TECHNOLOGY Uncategorized 10 Comments AS3 New Tween Animation Engine Called gTween from Grant Skinner Tuesday August 19th 2008 There is another new Tween engine from Grant Skinner called gTween further demonstrating the fun in coding with AS3 Frameworks and kits are duplicating much like the Python community because the language and platform are quite empowering Do we have too many Tween engines maybe but be glad the flash community has this many and share it only makes each iteration better Additional Features gTween has a lot of additional features I m not going to write about all of them but here are a few autoHide sets the target s visible to false when the tweened alpha is 0 autoReverse reverses the tween when it ends and plays it backwards if autoPlay is true smartRotate rotates in shortest direction supports using setSize for tweening height and width on components support for updating properties like matrix and colorTransform automatically during a tween jump to any point in a tween by setting position loop a tween by setting nextTween equal to the same tween determine the state of a tween with the state and paused properties Download Beta 1 To access the API documentation and download the latest build of GTween visit the GTween page at gskinner com libraries gtween Here is a list of all open AS3 Tweening engines and base kits Animation Package AS3 Animation System 2 1 AS3Easing Go base animation kit gTween KitchenSync Twease Tweener TweenLite TweenMax Tags ANIMATION AS3 easing ENGINE FLASH tween Posted in ACTIONSCRIPT ACTIONSCRIPT3 ARCHITECT AS3 DEVELOPMENT FLASH FLEX GAMEDEV PROGRAMMING TECHNOLOGY 2 Comments TweenMax Bezier Tweening Released for AS2 and AS3 by Jack at GreenSock And List of Animation Kits Sunday April 6th 2008 TweenMax Speed Test has been released that adds a main feature missing from GreenSock s offerings in tween animation libraries and kits over Tweener That is the bezier curve tween Tweener is very popular for use in PV3d and AS3 due to the bezier curve and Zeh s great example that is really the base of a possible 3d editor TweenMax now adds this and bezier tween capability for the GreenSock animation libraries Tweener and TweenLite have become the micro animation kits as well as micro kits you can make with Go base kits TweenLite TweenFilterLite and TweenMax divided up into different kits allows it to be embedded for banners or small assets easier if you don t need the filters or other advanced tweens this comes into play heavily with large games and asset collections when the compiled SWF each need the library

    Original URL path: http://drawlogic.com/tag/tween/ (2016-02-09)
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  • *drawlogic » AS3 Wonderfl Site Compiles Code to Flash Dynamically with Community - web, mobile, game + interactive development » AS3 Wonderfl Site Compiles Code to Flash Dynamically with Community » AS3 Wonderfl Site Compiles Code to Flash Dynamically with Community
    Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact Javascript Game Engine Demo for iOS Archives March 2014 2 December 2013 1 November 2013 1 July 2013 1 June 2013 1

    Original URL path: http://drawlogic.com/2009/02/02/as3-wonderfl-site-compiles-code-to-flash-dynamically-with-community/ (2016-02-09)
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  • *drawlogic » CODEPROJECT - web, mobile, game + interactive development » CODEPROJECT » CODEPROJECT
    and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact Javascript Game Engine Demo for iOS Archives March 2014 2 December 2013 1 November 2013 1 July 2013 1 June 2013 1 March 2013 1 November 2012 2 May 2012 1 February 2012 1 December 2011 2 October 2011 1 September 2011 1 July 2011 1 May 2011 1 April 2011 2 March 2011 1 February 2011 2 January 2011

    Original URL path: http://drawlogic.com/category/codeproject/ (2016-02-09)
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  • *drawlogic » MULTI-USER - web, mobile, game + interactive development » MULTI-USER » MULTI-USER
    on a file immediately without the server round trip initially is great I hope this is extended much further to local save and load with very high limits there has been some confusion on the file size limitations here Ideally this would be extended much further if the product direction is right Typically making apps or games with more than 5 25MB of content quickly become non economical in bandwidth such as gaming assets due to browser cache size limitations defaults IE 50MB Safari 5 25MB FF3 50MB I wish there was a better way to allow local saving for long periods of time Almost installing apps via flash with extended cache talk about killer app feature Downloading 10 MB of gaming assets that you know will be there for the month rather than the day Paste events can read the clipboard Using the clipboard is another great useful tool in applications and online editors Data can be read from the Clipboard inside a paste event handler In Flash Player 9 the system Clipboard could not be read at any time With Flash Player 10 beta the new ActionScript 3 0 method Clipboard generalClipboard getData may be used to read the contents of the system Clipboard but only when it is called from within an event handler processing a flash events Event PASTE event So yes the security user interaction changes do break current features but it also takes this platform a bit more into secure applications and game features from security changes hopefully these features are extended much further but they are on the right track Tags ACTIONSCRIPT ACTIONSCRIPT3 AS3 clipboard FLASH FLEX future GAMEDEV local MARKET network RTMFP udp Posted in ACTIONSCRIPT ACTIONSCRIPT3 ADOBE APPLICATIONS ARCHITECT AS3 DEVELOPMENT FLASH FLEX GAMEDEV MARKET MULTI USER PROGRAMMING TECHNOLOGY 7 Comments Sandy3D and Red5 Server Attack Sandy 3 0 Final Released for AS2 and AS3 Monday November 12th 2007 Sandy 3 0 was released today To go along with that a RedSandy Red5 and sandy demo has also been released Sandy is the original 3d flash engine that was around before Papervision3D and Away3D and all the others Sandy3d is an excellent library and it has many features that others do not have well particularly in the easier control of objects and importing all types of files such as ASE WRL and 3ds in addition to COLLADA which other 3d engines like PV3d and Away3d support although it has been slower in the past 3 0 may change that Sandy 3D engine main features are Flash player 7 to 9 compatibility Both MTASC and Macromedia compilers compliant for AS2 and Flash CS3 and FlexBuilder for AS3 versions Several 3D primitives allowing fast and parameterized object creation without any 3D modelisation knowledge Advanced and easy object management allowing some fantastic possibilities during your creations scaling rotation translation tween etc Advanced camera management rotation motion on linear or bezier curve path movements etc Complex object loading thanks to the ASE and WRL files

    Original URL path: http://drawlogic.com/category/multi-user/ (2016-02-09)
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  • *drawlogic » Adobe to Publish and Open RTMP Specification (Real Time Messaging Protocol) - web, mobile, game + interactive development » Adobe to Publish and Open RTMP Specification (Real Time Messaging Protocol) » Adobe to Publish and Open RTMP Specification (Real Time Messaging Protocol)
    through the RSS 2 0 feed Both comments and pings are currently closed Comments are closed Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware

    Original URL path: http://drawlogic.com/2009/01/20/adobe-to-publish-and-open-rtmp-specification-real-time-messaging-protocol/ (2016-02-09)
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