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  • *drawlogic » as3Query – Actionscript Port of jQuery - web, mobile, game + interactive development » as3Query – Actionscript Port of jQuery » as3Query – Actionscript Port of jQuery
    flex project right now Basically it just allows a jQuery like interface in actionscript your familiar with jQuery for javascript Although this goes against static typing it is a bit more dynamic or functional languages based jQuery is based on a lambda output that always returns another jQuery object People big in formal programming math based dig this type of structure jQuery is really fast to chain events and the same can be done with as3query It also provides a selector function that is like prototype jquery mootools for javascript It might make people who only do ajax with jquery or the others more at home in AS3 and bring in more programmers coders into as3 I dont know the performance impact but will have more on this and some samples from this flex project when completed The jist of it is it takes static properties and methods and makes them available in dynamic objects much like popular tweening syntaxes or object based calls http onedayitwillmake com onedayitwillmake Alright cool makes sense i ll force myself to use it on a few things to get the hang of it http figarointeractive com Brit Somehow I missed this too Thanks for bringing it to my attention The SVN doesn t seem to working for me have the same problem Darksaint I m having the same problem with the svn When I try to connect I get an error 301 moved permanently That s a bit sad http drawlogic com drawk Looks like it is still up you can browse it here there are only a few classes you can grab then from there I didn t have a problem with the SVN maybe something was up for a bit http www libspark org svn as3 as3Query src com nitoyon as3query chrismarx does anyone have or know of a place with examples of using the as3query library in conjunction with an mxml page i would like an example that maybe has some mxml elements and shows jquery like event binding Pingback CSS selectors for AS3 Studio moh Pingback 104 Free Opensource APIs Libraries and tools for the Flash Platform The Flashchemist Pingback Spot Geek Tecnologia Programação web internet php Blog Archive 104 Free Opensource APIs Libraries and tools for the Flash Platform Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward

    Original URL path: http://drawlogic.com/2008/04/24/as3query-actionscript-port-of-jquery/ (2016-02-09)
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  • *drawlogic » cool - web, mobile, game + interactive development » cool » cool
    verifying and key generation padding PKCS 1 type 1 and 2 PKCS 5 BigInteger library hashing function SHA 256 SHA 224 SHA 1 MD5 MD2 HMAC support prng TLSPRF and stream cypher based PRNG minimal ASN 1 DER support for PEM key parsing and X 509 cert parsing Crypto Shortcut class to access many classes above Hex Base64 Static methods to convert binary data to and from text formats As3 Crypto is a cryptography library written in Actionscript 3 that provides several common algorithms as well as TLS 1 0 support The library is offered under the BSD license and include several derivative works from Java C and javascript sources AS3 Crypto Library Page Actionscript Cryptography Demo Page Here s some numbers from as3Crypto home page that show the speed note it has not been optimized just yet since most of this is client side and only one user would be using it this is not an issue server side is where this can have scale problems from parallel execution but flash is rarely server side if it is too slow but it is quite fast The numbers are in 1000s of bytes per second processed type 16 bytes 64 bytes 256 bytes 1024 bytes 8192 bytes md2 1 01k 3 64k 15 08k 53 89k 171 76k md5 221 85k 447 32k 739 54k 893 72k 905 82k sha1 82 28k 184 78k 286 76k 336 03k 345 41k sha224 60 84k 125 67k 200 27k 234 28k 247 58k sha256 60 52k 126 30k 199 19k 234 04k 246 01k hmac md5 48 37k 159 37k 282 87k 295 15k 341 21k hmac sha1 18 29k 64 82k 165 72k 277 60k 342 52k hmac sha224 5 75k 24 84k 125 71k 204 35k 256 36k hmac sha256 15 10k 49 33k 123 71k 206 17k 249 08k rc4 117 24k 381 34k 878 93k 1315 01k 1539 44k xtea cbc 2 49k 6 48k 12 80k 33 00k 44 48k aes128 cbc 1 61k 4 01k 22 97k 78 55k 205 01k aes192 cbc 1 34k 5 13k 20 91k 69 45k 172 43k aes256 cbc 1 48k 5 63k 18 87k 63 45k 150 39k blowfish cbc 2 77k 10 81k 42 28k 140 27k 343 05k des cbc 2 53k 9 73k 35 20k 124 84k 624 88k 3des cbc 2 50k 9 72k 35 61k 115 21k 253 42k The library has not been optimized for speed and those numbers could probably be improved They both have minimal or none ASN 1 support which I will need but I can port much of this from my favorite Java C crypto kit from the legion of the bouncy castle of which I was happy to find was a substantial base for this kit Whatever you do don t send any type of message from your crypto kits with aes 256 cipher and sha 256 hashing to Iran from the US Tags ACTIONSCRIPT3 algorithms AS3 cool

    Original URL path: http://drawlogic.com/tag/cool/ (2016-02-09)
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  • *drawlogic » FUNCTIONAL - web, mobile, game + interactive development » FUNCTIONAL » FUNCTIONAL
    10 Comments Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact Javascript Game Engine Demo for iOS Archives March 2014

    Original URL path: http://drawlogic.com/tag/functional/ (2016-02-09)
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  • *drawlogic » FUNCTIONAL - web, mobile, game + interactive development » FUNCTIONAL » FUNCTIONAL
    this one scrapblog Flash Flex AS3 scapblog is a bloggy presentation that is a great template editor and the tools are broad and expected from users including great integration with the web for photos and video at major sites such as photobucket flickr etc Google SearchMash Flex Flash AS3 This is a Flex 2 actionscript 3 application that is very fast and usable in vector Sample Textured 3d Vista demo Silverlight 1 0 This demo showcases the speed of Silverlight and a usable OS like interface that performs well It showcases Silverlight but also has great usability in expected user actions and results tafiti Silverlight 1 0 demo Tafiti is a search tool that uses SIlverlight and live search to represent search results in a rich way They did a pretty good job with usability and especially considering the Silverlight 1 0 lack of good input controls Little bit laggy The point is solution developers should use technology but most importantly make it functional and usable to what users expect RIAs will succeed very well as long as you can select text hit back buttons deep linking use menu systems integrate services have all the features of apps not in vector engines like Flash or Silverlight and to make it mainstream friendly they need to have a low bar of entry and just work RIAs have an advantage right now as office apps move to the web and photo apps as well many of these apps above would appeal to general computer users in addition to advanced users Posted in NET ACTIONSCRIPT ACTIONSCRIPT3 ADOBE APPLICATIONS ARCHITECT AS3 BENCHMARK BEST OF CODE DESIGN DESKTOP FLASH FLEX FUNCTIONAL INTERFACE MICROSOFT PERFORMANCE RENDERING RIA SILVERLIGHT STANDARDS TECHNOLOGY USER EXPERIENCE VECTOR Comments Off Flash9 AS3 Lisp Interpreter Wednesday August 22nd 2007 Well one thing is for sure AS3 is inspiring programmers and Solve et Coagula made a Lisp interpreter for Flash9 AS3 as proof Silverlight has some programming advantages over Flash due to the fact that many languages can be used for it and the DLR But AS3 is a very fun language and inspires lots of great libraries through it s simplicity AS3 is based on the Javascript2 ECMA spec and it proves well that it might really take off and is worth your time to learn you can make toys at least Try the AS3 Lisp intepreter Use the commands available here Some notes from the author AS3 Lisp Source So I got asked a few times to post the source for the AS3 Lisp I have and it s here Please keep in mind I wrote this a year and a half ago and didn t know AS3 or Lisp very well I never intended to release the source so I apologize if anyone is offended by any class names variable names function names or comments such as a function call named getGUI LoadInterface I have since figured out a way better way to handle symbols in the system and it

    Original URL path: http://drawlogic.com/category/functional/ (2016-02-09)
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  • *drawlogic » avm - web, mobile, game + interactive development » avm » avm
    AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact Javascript Game Engine Demo for iOS Archives March 2014 2 December 2013 1 November 2013 1 July 2013 1 June 2013 1 March 2013 1 November 2012 2 May 2012 1 February 2012 1 December 2011 2 October 2011 1 September 2011 1 July 2011 1 May 2011 1 April 2011 2 March 2011 1 February 2011 2 January 2011 3 December 2010 2 November 2010 1

    Original URL path: http://drawlogic.com/tag/avm/ (2016-02-09)
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  • *drawlogic » render - web, mobile, game + interactive development » render » render
    static const HALF BUFFER WIDTH int BUFFER WIDTH 2 public static const HALF BUFFER HEIGHT int BUFFER HEIGHT 2 private var outputBitmapData BitmapData private var outputBitmap Bitmap public var FOV Number 20 public var sphereCenterX Array 0 0 0 0 public var sphereCenterY Array 0 2 4 100 5 public var sphereCenterZ Array 4 4 4 10 public var sphereRadius Array 35 35 25 100 public var sphereR Array 255 0 0 20 public var sphereG Array 0 150 0 20 public var sphereB Array 0 0 255 20 public var sphereReflects Array false false false true public var sphereReflectiveness Array 0 0 0 3 public var sphere2dX Array new Array sphereCenterX length public var sphere2dY Array new Array sphereCenterX length public var sphere2dR Array new Array sphereCenterX length public var numSpheres sphereCenterX length var skyR int 20 var skyG int 20 var skyB int 20 var skyColor int skyR sphere2dR i continue begin actual ray tracing if its inside the bounding circle lengthRTSC2 sphereCenterX i sphereCenterX i sphereCenterY i sphereCenterY i sphereCenterZ i sphereCenterZ i closestApproach sphereCenterX i rayDirX sphereCenterY i rayDirY sphereCenterZ i rayDirZ if closestApproach 255 r 255 if g 255 g 255 if b 255 b 255 end if reflected ray hits end if reflects else primary ray doesn t reflect r sphereR closestSphereIndex illumination g sphereG closestSphereIndex illumination b sphereB closestSphereIndex illumination outputBitmapData setPixel x y r Tags 3d ALGORITHM INTERFACE PIXEL raytrace render Posted in 3d ACTIONSCRIPT ACTIONSCRIPT3 AIF ALGORITHM ANIMATION ARCHITECT AS3 DEVELOPMENT EFFECTS FLASH FLEX GAMEDEV GAMES OPEN SOURCE PERFORMANCE PIXEL PROGRAMMING RENDERING TECHNOLOGY VISUALIZATION Comments Off Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library

    Original URL path: http://drawlogic.com/tag/render/ (2016-02-09)
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  • *drawlogic » fps - web, mobile, game + interactive development » fps » fps
    fps engine lighting mines PAPERVISION paul spitzer proximity textures Posted in 3d 3D ENGINES ACTIONSCRIPT ACTIONSCRIPT3 ARCHITECT AS3 BEST OF ENGINE FLASH FLEX GAMEDEV GAMES MARKET PAPERVISION PERFORMANCE PROGRAMMING RENDERING TECHNOLOGY Comments Off AS3 Flash FPS 3D Temple made with Away3d Sunday February 24th 2008 Wow This new away3d demo of a temple and FPS movement in Flash9 AS3 rivals that of the paradox engine in pv3d Both are extremely smooth movement and great looking textures both of these efforts are amazing for Flash is at this level I would say Paul Spitzer s paradox papervision3d based engine is still a little more responsive and the textures have such good baked lighting that is is very smooth he posted recently on some internals and usages of media in the engine But from these two engines and iterations you can see that the FPS engine in Flash is not too far off Although there used to be crashes with away3d it has really improved and this is very smooth My processor was actually quite chillin with all the software rendering carpet bombing from software rendered 3d in flash But it really is starting to get much better with optimizations to flash this year and papervision away3d and sandy getting more mature and further iterated to greatness The away3d sample if you walk through the rooms also has an interactive button opening doors room transitions and if these are dynamic a decent room engine with pretty sweet load times since the whole thing is under 300k Tags 3d ACTIONSCRIPT3 AS3 AWAY3D ENGINE FLASH flash9 fps Posted in 3d 3D ENGINES ACTIONSCRIPT ACTIONSCRIPT3 ARCHITECT AS3 AWAY3D ENGINE FLASH FLEX GAMEDEV GAMES MARKET OPEN SOURCE PROGRAMMING RENDERING TECHNOLOGY 4 Comments Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration

    Original URL path: http://drawlogic.com/tag/fps/ (2016-02-09)
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  • *drawlogic » russia - web, mobile, game + interactive development » russia » russia
    Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact Javascript Game Engine Demo for iOS Archives March 2014 2 December 2013 1 November 2013 1 July 2013 1 June 2013 1 March 2013

    Original URL path: http://drawlogic.com/tag/russia/ (2016-02-09)
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