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  • *drawlogic » AirPlay - web, mobile, game + interactive development » AirPlay » AirPlay
    mention the TV set at the rumored March event he does anticipate that the Apple TV SDK will be available in September or October of this year Read more at http venturebeat com 2013 02 13 apple tv sdk launch date lXSIOTAYkr3qb6G8 99 AirPlay has always been possible and TV Out on Apple devices since they added it but Airplay for apps and games is a big change for consoles Having that easily accessible for many game developers Regarding apps on the actual Apple TV device h opefully Apple does launch the SDK this year and it isn t false hope like before but when Unity3D adds support for AirPlay it gets interesting Lots of other games have this but it will be more common Gaming in your living room with tablets essentially the WiiU is becoming more a reality Lots of fun ideas for multiplayer switching airplay streams for spectating and more Yes tablets and pads might be more expensive but the game markets are entirely different and tablets phones pods etc are all challenging both traditional console markets and traditional handheld markets and their pricing Get started in Unity 4 1 with some help from AngryAnt AngryAnt s DeviceDisplay sample on porting screen out to AirPlay in unity gist Unity also updated the Memory Profiler which is excellent the profiling tools are getting better and in combination with XCode Profiling embedded is getting easier to iterate on Developers more than ever need to make multiplatform games and support iOS Android possibly Windows Phone new console markets and the web html5 webgl unity flash and desktop Win Mac that exist and are still quite large Lots of opportunity ahead in disruption Unity is in the apex Tags AirPlay apple Apple TV consoles ouya sdk tv unity unity3d Posted in 3D ENGINES TECHNOLOGY Comments Off Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In

    Original URL path: http://drawlogic.com/tag/airplay/ (2016-02-09)
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  • *drawlogic » apple - web, mobile, game + interactive development » apple » apple
    for all types of developers as long as it is safe and with Apple s latest update quality Developers using Unity MonoTouch Adobe Flash AIR Packager Lua scripters etc are now all safe as long as it is AOT compiled and scripts it uses are downloaded with the binary and not downloaded later only content and data can be downloaded unless it is in an approved app update All your technologies are safe for now dun dun dun However Apple also tightened quality control so they will be rejecting bad or duplicate apps so at the same time this has made it harder to get apps approved if there is questionable quality or too many of one type of app It is good on the surface but also I believe the store should be an open market where the best app wins crap will naturally filter out This is probably a stop gap for all the apps that will be submitted with AIR or other less complex platforms because more novice users will be submitting them So this is good for skilled developers on any platform making quality and original content But it could cause some problems Engadget has some nice covereage if you dont have access to the iOS developer site Apple s Official Statement regarding this Apple backpedaling on some iOS development restrictions will allow third party tools and ad services Apple s App Store Review Guidelines we don t need any more fart apps Daring Fireball on the new changes Tags ADOBE apple appstore FLASH ios iPhone lua mono monotouch unity Posted in MARKET TECHNOLOGY 3 Comments Handheld and Console Gaming is Changing How Apple is Changing It Wednesday September 1st 2010 Apple and other mobile platforms like Android might change the big three in gaming consoles faster than people think Gamasutra has an article about Apple s assault on the gaming industry Besides recently becoming the most popular configuration in the entire iPod lineup the iPod Touch has become the most popular portable game player in the world Jobs chimed The iPod Touch outsells Nintendo and Sony portable game players combined It has over 50 percent market share for both the U S and worldwide Small caveat is that the DS still has the most units but that will only last for a month or two more DS 125m iOS devices 120m PSP 62m Game sales DS 718m games sold PSP 252m iOS games 1 5B games and entertainment But as far as devices Apple will surpass Nintendo this quarter as Apple handily beats them each month currently source I believe that the Apple TV is also a notch in the future to console gaming replacing the console with a thin client that can be controlled by handheld devices such as iOS devices This may or may not happen but I think it will and it may be an Apple TV feature in the next year or two The Apple TV is an iOS device However

    Original URL path: http://drawlogic.com/tag/apple-2/ (2016-02-09)
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  • *drawlogic » Apple TV - web, mobile, game + interactive development » Apple TV » Apple TV
    to mention the TV set at the rumored March event he does anticipate that the Apple TV SDK will be available in September or October of this year Read more at http venturebeat com 2013 02 13 apple tv sdk launch date lXSIOTAYkr3qb6G8 99 AirPlay has always been possible and TV Out on Apple devices since they added it but Airplay for apps and games is a big change for consoles Having that easily accessible for many game developers Regarding apps on the actual Apple TV device h opefully Apple does launch the SDK this year and it isn t false hope like before but when Unity3D adds support for AirPlay it gets interesting Lots of other games have this but it will be more common Gaming in your living room with tablets essentially the WiiU is becoming more a reality Lots of fun ideas for multiplayer switching airplay streams for spectating and more Yes tablets and pads might be more expensive but the game markets are entirely different and tablets phones pods etc are all challenging both traditional console markets and traditional handheld markets and their pricing Get started in Unity 4 1 with some help from AngryAnt AngryAnt s DeviceDisplay sample on porting screen out to AirPlay in unity gist Unity also updated the Memory Profiler which is excellent the profiling tools are getting better and in combination with XCode Profiling embedded is getting easier to iterate on Developers more than ever need to make multiplatform games and support iOS Android possibly Windows Phone new console markets and the web html5 webgl unity flash and desktop Win Mac that exist and are still quite large Lots of opportunity ahead in disruption Unity is in the apex Tags AirPlay apple Apple TV consoles ouya sdk tv unity unity3d Posted in 3D ENGINES TECHNOLOGY Comments Off Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building

    Original URL path: http://drawlogic.com/tag/apple-tv/ (2016-02-09)
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  • *drawlogic » sdk - web, mobile, game + interactive development » sdk » sdk
    mention the TV set at the rumored March event he does anticipate that the Apple TV SDK will be available in September or October of this year Read more at http venturebeat com 2013 02 13 apple tv sdk launch date lXSIOTAYkr3qb6G8 99 AirPlay has always been possible and TV Out on Apple devices since they added it but Airplay for apps and games is a big change for consoles Having that easily accessible for many game developers Regarding apps on the actual Apple TV device h opefully Apple does launch the SDK this year and it isn t false hope like before but when Unity3D adds support for AirPlay it gets interesting Lots of other games have this but it will be more common Gaming in your living room with tablets essentially the WiiU is becoming more a reality Lots of fun ideas for multiplayer switching airplay streams for spectating and more Yes tablets and pads might be more expensive but the game markets are entirely different and tablets phones pods etc are all challenging both traditional console markets and traditional handheld markets and their pricing Get started in Unity 4 1 with some help from AngryAnt AngryAnt s DeviceDisplay sample on porting screen out to AirPlay in unity gist Unity also updated the Memory Profiler which is excellent the profiling tools are getting better and in combination with XCode Profiling embedded is getting easier to iterate on Developers more than ever need to make multiplatform games and support iOS Android possibly Windows Phone new console markets and the web html5 webgl unity flash and desktop Win Mac that exist and are still quite large Lots of opportunity ahead in disruption Unity is in the apex Tags AirPlay apple Apple TV consoles ouya sdk tv unity unity3d Posted in 3D ENGINES TECHNOLOGY Comments Off Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In

    Original URL path: http://drawlogic.com/tag/sdk/ (2016-02-09)
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  • *drawlogic » tv - web, mobile, game + interactive development » tv » tv
    mention the TV set at the rumored March event he does anticipate that the Apple TV SDK will be available in September or October of this year Read more at http venturebeat com 2013 02 13 apple tv sdk launch date lXSIOTAYkr3qb6G8 99 AirPlay has always been possible and TV Out on Apple devices since they added it but Airplay for apps and games is a big change for consoles Having that easily accessible for many game developers Regarding apps on the actual Apple TV device h opefully Apple does launch the SDK this year and it isn t false hope like before but when Unity3D adds support for AirPlay it gets interesting Lots of other games have this but it will be more common Gaming in your living room with tablets essentially the WiiU is becoming more a reality Lots of fun ideas for multiplayer switching airplay streams for spectating and more Yes tablets and pads might be more expensive but the game markets are entirely different and tablets phones pods etc are all challenging both traditional console markets and traditional handheld markets and their pricing Get started in Unity 4 1 with some help from AngryAnt AngryAnt s DeviceDisplay sample on porting screen out to AirPlay in unity gist Unity also updated the Memory Profiler which is excellent the profiling tools are getting better and in combination with XCode Profiling embedded is getting easier to iterate on Developers more than ever need to make multiplatform games and support iOS Android possibly Windows Phone new console markets and the web html5 webgl unity flash and desktop Win Mac that exist and are still quite large Lots of opportunity ahead in disruption Unity is in the apex Tags AirPlay apple Apple TV consoles ouya sdk tv unity unity3d Posted in 3D ENGINES TECHNOLOGY Comments Off Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In

    Original URL path: http://drawlogic.com/tag/tv/ (2016-02-09)
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  • *drawlogic » Unity 4 Live - web, mobile, game + interactive development » Unity 4 Live » Unity 4 Live
    is much nicer but scaling the systems is more difficult not all properties were exposed to do that easily outside of the editor like scaling at runtime There is a Particle Scaler asset on the store that scales all the internals nicely but having this as a feature is needed yesterday One project I worked on with loaded asset bundles at different scales had this problem and caused lots of rework scaling up the systems to work at the correct scale in the base app using the bundles Unity is a great system and there are lots of great changes in Unity 4 cleanup being some of the best of them It has flaws but it makes up for it in intense help on shipping and getting to all platforms It is a mammoth task to democratize game development and support so many platforms and developer types Pick it up I have to figure out the best time to upgrade and move all current projects to it I guess the holiday tasks are identified Unity 4 Released Unity 4 What s New Tags release unity unity 3d unity 4 This entry was posted on Wednesday November 14th 2012 at 10 24 am and is filed under 3D ENGINES TECHNOLOGY You can follow any responses to this entry through the RSS 2 0 feed Both comments and pings are currently closed Comments are closed Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos

    Original URL path: http://drawlogic.com/2012/11/14/unity-4-live/ (2016-02-09)
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  • *drawlogic » release - web, mobile, game + interactive development » release » release
    is a better way so you can see what changed on each update not just replace the file At this point I love Unity for making my day faster That isn t even the really cool stuff like Native Client Support and Flash Player Exporting Native Client Support I feel this could be big if NaCL is adopted widely this also helps with the Chrome Web store and again taking your game to places that individual development of the engine to do so would be non economical Unity knows when to even overlook their own WebPlayer in favor of other players such as Flash and NaCL from Google Flash Player Export note Still preview and will require extra license when final The big daddy setup to scrape up all the Flash developers You can now develop Flash games inUnity using a better programming platform that Adobe was just too protective of Flash old guard to pursue 4 years ago at least they are now Flash 11 to Stage3D exporting to lower level Flash was a very smart move for Adobe at this point to keep evolving Flash However with them dropping mobile player Flash s future is still a little shaky as it loses developer mind share typically that is fatal One way to keep great game and interactive developers is what they are doing with Stage3D and Flash 11 Unity is very smart to jump in here and it is a great opportunity for both Adobe and Unity 2 big pieces missing from the Flash version are terrain export and use of non Flash classes like WWW class Unfortunately since this is the only supported Unity WWW class that works across all platforms well this may require some if defs to route around web service calls and rewriting web and or networking classes in AS3 Since this is the first version and has such great potential for overtaking Flash gaming on the web with more native and lower level hardware access watch this space to grow and be a game changer Flash features that are in and out of the current iteration Supported Lightmapping Occlusion culling Basic scripting Editor scripting JavaScript C Boo Note for JavaScript use pragma strict Custom shaders Animation skinning Basic audio features such as AudioSource AudioListener Physics Navigation meshes Baked substance textures PlayerPrefs UnityGUI except for text input Realtime shadows Limited support features with potential issues Image Effects Some work some don t Not all parts of NET scripting work lambda expressions and LINQ aren t supported for example GUIText will have a dramatic impact on performance The new Particle System Shuriken works but scripts that use the Shuriken API will fail to convert to flash Not supported Unity profiler Asset bundles Text input in UnityGUI WWW classes Note that you can write your own ActionScript that uses Adobe networking APIs Raknet networking if you need networking you can write it in Action Script 3 directly using flash API Terrain Cloth Using VertexLit shaders in combination with Specular highlights Spot lights Emissive material color Advanced audio features such as audio effects Also pitch manipulation is not supported Deferred rendering AnimationEvents that carry arguments More on Unity 3 5 What s New in Unity 3 5 Download Unity 3 5 Flash Player Export FAQ Tags 3 5 FLASH NaCL release stage3d unity Posted in 3D ENGINES TECHNOLOGY 2 Comments Unity 3 Released Tuesday September 28th 2010 Unity 3 has been released It was released to the world late yesterday I have been using it for a few beta releases and it is very nice and many great improvements One awesome improvement is the occlusion culling was ported from iPhone to all Unity builds Other notable features are a unified editor for all platforms deferrered rendering and more Grab Unity 3 and take a spin Occlusion Culling Demo Unity 3 Feature Occlusion Culling with Umbra from Unity3D on Vimeo Tags 3d engines new release unity unity 3 unity 3d unity3d Posted in 3d 3D ENGINES TECHNOLOGY 2 Comments Silverlight 3 Released Friday July 10th 2009 Silverlight 3 has been released a day early Microsoft has released Silverlight 3 to the web a day earlier than expected You can go ahead and grab Silverlight 3 RTW build 3 0 40624 0 4 69MB from Microsoft com Silverlight Version 3 supports Windows Internet Explorer 6 7 8 Firefox 2 3 and Safari 3 4 In addition the Silverlight 3 SDK 9 5MB and the Silverlight 3 Tools 32 2MB have been posted on the Microsoft Download Center arstechnica As Silverlight versions go it is quite impressive and pretty much a complete solution now including desktop save support and full set of tools for RIA development early versions were only Javascript or had limited controls libraries Granted there are lots of years of gain that Flash has on Silverlight but the path that Silverlight it following leads right to Flash Hopefully this will lead to more innovation on both sides they might need it with Google Wave pushing html5 canvas One very nice element of Silverlight since it has been released at verison 1 0 is the HD video support It has gotten better with each release This release has smooth streaming support that is pretty impressive for web video Interestingly they chose the open source Blender Foundation project Bug Buck Bunny to demonstrate the smooth streaming feature Ryan Rea has a bit of analysis on how well the video plays across a quad core and memory compared to flash hd video More on the Silverlight 3 new features here and here Install Silverlight 3 Silverlight 3 SDK 9 5MB Silverlight 3 Tools 32 2MB Roy Schestowitz plays the flip side and calls this a silver lie released and has lots to say about the Silverlight 3 release and even using Big Buck Bunny to demo it He states a true fact that up til now lots of companies have abandoned Silverlight in favor of Flash mlb nyt etc It

    Original URL path: http://drawlogic.com/tag/release/ (2016-02-09)
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  • *drawlogic » unity 4 - web, mobile, game + interactive development » unity 4 » unity 4
    and support so many platforms and developer types Pick it up I have to figure out the best time to upgrade and move all current projects to it I guess the holiday tasks are identified Unity 4 Released Unity 4 What s New Tags release unity unity 3d unity 4 Posted in 3D ENGINES TECHNOLOGY Comments Off Unity 4 Public Beta Thursday November 1st 2012 Pick up the public beta of Unity 4 Looking forward to trying the Mecanim animation system Mecanim combined with NavMeshAgents could be fun Once imported as muscle clips animations can be used with all humanoid characters with no additional conversions needed Use the same animations on different proportion characters with no overhead or need for storing multiple versions of the clip Map the bones of your model to human muscles with a single click or fine tune the setup for full control Slice up your authored or motion captured animations directly inside Unity with the industry s best tool for the job Preview the animation as your drag the ranges of a clip Indicators for pose looping quality and motion looping quality lets you easily pick the range with optimal looping Differences between start and end pose is smoothed out by the importer to ensure perfect looping Real time shadows on mobile to see if magic carpets are no longer needed in some cases Then again we are still on mobile with a tight rendering budget on low end Unity 4 includes one of your most requested features dynamic shadows on mobile devices Add more realism to your mobile games with Unity 4 by casting hard dynamic shadows from directional lights One nice welcome is a licensing system it is a pain when getting a new computer and it looks like Unity is going more self managed for this which is great License New activation system was developed Ability to un license a machine yourself Continuous license and content updates Unity Account login for certain license types Also of course looking forward to the final Flash and Linux exporters And any improvement to large lightmapped scenes is good Tags mecanim real time shadows unity unity 4 Posted in TECHNOLOGY Comments Off Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill

    Original URL path: http://drawlogic.com/tag/unity-4/ (2016-02-09)
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