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  • *drawlogic » ALGORITHM - web, mobile, game + interactive development » ALGORITHM » ALGORITHM
    20 public var sphereB Array 0 0 255 20 public var sphereReflects Array false false false true public var sphereReflectiveness Array 0 0 0 3 public var sphere2dX Array new Array sphereCenterX length public var sphere2dY Array new Array sphereCenterX length public var sphere2dR Array new Array sphereCenterX length public var numSpheres sphereCenterX length var skyR int 20 var skyG int 20 var skyB int 20 var skyColor int skyR sphere2dR i continue begin actual ray tracing if its inside the bounding circle lengthRTSC2 sphereCenterX i sphereCenterX i sphereCenterY i sphereCenterY i sphereCenterZ i sphereCenterZ i closestApproach sphereCenterX i rayDirX sphereCenterY i rayDirY sphereCenterZ i rayDirZ if closestApproach 255 r 255 if g 255 g 255 if b 255 b 255 end if reflected ray hits end if reflects else primary ray doesn t reflect r sphereR closestSphereIndex illumination g sphereG closestSphereIndex illumination b sphereB closestSphereIndex illumination outputBitmapData setPixel x y r Tags 3d ALGORITHM INTERFACE PIXEL raytrace render Posted in 3d ACTIONSCRIPT ACTIONSCRIPT3 AIF ALGORITHM ANIMATION ARCHITECT AS3 DEVELOPMENT EFFECTS FLASH FLEX GAMEDEV GAMES OPEN SOURCE PERFORMANCE PIXEL PROGRAMMING RENDERING TECHNOLOGY VISUALIZATION Comments Off Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact Javascript Game Engine Demo for iOS Archives March 2014 2 December 2013 1 November 2013 1 July 2013 1 June 2013 1 March 2013 1 November

    Original URL path: http://drawlogic.com/tag/algorithm/ (2016-02-09)
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  • *drawlogic » AIF - web, mobile, game + interactive development » AIF » AIF
    code in there Posted in 3d 3D ENGINES ACTIONSCRIPT ACTIONSCRIPT3 AIF ALGORITHM ARCHITECT AS3 CODE DRAWING EFFECTS ENGINE FLASH FLEX GAMEDEV GAMES OPEN SOURCE PAPERVISION PERFORMANCE PIXEL PROGRAMMING RENDERING TECHNOLOGY VISUALIZATION Comments Off Flash 10 Hydra and AIF Adobe Image Foundation and Hardware Rendering Tuesday October 2nd 2007 Adobe has announced the release of the inital developer views of AIF and Hydra in Astro the next version of the flash player 10 AIF Adobe Image Foundation like AIR Adobe Integrated Runtime is a new technology just out of the gate but it does show that Adobe is into innovating and the vector wars AIR is beta2 and Flash player 9 moviestar updates for video are coming along nicely but here we have more news out of MAX in Chicago that AIF is now available What is AIF It is a new imaging and effects technology to help people create their own filters for Flash blur drop shadow etc are defaults Hydra the new language for this is reminiscent of processing org if you haven t been to flight404 com since the 90 s then processing is all it is about there and Cg from nVidia to write and test shaders The fact that it is based on GLSL OpenGL Shading Language will help it easily port shaders coming in 3d gaming into Flash which is really sweet The direction slowly is that Flash and maybe Silverlight will become more of gaming platforms and this is a nice point in that direction From Adobe here is what AIF is Introduction to the Adobe Image Foundation Toolkit Technology Preview The Adobe Image Foundation AIF Toolkit preview release includes a high performance graphics programming language that Adobe is developing for image processing codenamed Hydra and an application to create compile and preview Hydra filters and effects The toolkit contains a specification for the Hydra language several sample filters and sample images provided by AIF team members The AIF technology delivers a common image and video processing infrastructure which provides automatic runtime optimization on heterogeneous hardware It currently ships in After Effects CS3 and will be used in other Adobe products in the future The next release of Flash Player codenamed Astro will leverage Hydra to enable developers to create custom filters effects and blend modes Hydra is a programming language used to implement image processing algorithms in a hardware independent manner Some benefits of Hydra include Familiar syntax that is based on GLSL which is C based Allows the same filter to run efficiently on different GPU and CPU architectures including multi core and multiprocessor systems in a future update Abstracts out the complexity of executing on heterogeneous hardware Supports 3rd party creation and sharing of filters and effects Delivers excellent image processing performance in Adobe products Reaction is that this is a strong Adobe direction to move towards more capable technology as in AS3 and Hydra and allow more customizable possibly hardware rendered and accelerated shader like technology for Flash filters The

    Original URL path: http://drawlogic.com/category/aif/ (2016-02-09)
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  • *drawlogic » AS3 Water Effects in Papervision 3D, Away3D and Sandy3D - web, mobile, game + interactive development » AS3 Water Effects in Papervision 3D, Away3D and Sandy3D » AS3 Water Effects in Papervision 3D, Away3D and Sandy3D
    drawk hey Katopz nice job like the ducky http www snpv krlif com uakhdc gqcdwi qerpvkji gjmqnvek nlsafyj itjkycarq tblkc mnea dxwni http www youtube com watch v 0vpqgmeV8Bk Buy acai berry Your blog is very interresting for me i will come back here http www freeacaiberries com Free Acai Berries Thanks for sharing ralph Keep it up http www freeacaiberries com Free Acai Berries Thanks for sharing ralph Keep it up Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web

    Original URL path: http://drawlogic.com/2008/03/21/papervision-3d-water-effects/ (2016-02-09)
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  • *drawlogic » 3D Flash Perlin Noise Terrains with AS3 and Sandy - web, mobile, game + interactive development » 3D Flash Perlin Noise Terrains with AS3 and Sandy » 3D Flash Perlin Noise Terrains with AS3 and Sandy
    July 15th 2007 at 1 28 pm and is filed under 3d ALGORITHM ANIMATION AS3 FLASH FLEX HOWTO PIXEL PROGRAMMING SANDY TUTORIAL You can follow any responses to this entry through the RSS 2 0 feed Both comments and pings are currently closed http www wescreations com wes interesting thanks for posting that Pingback AS3 Water Effects in Papervision 3D Away3D and Sandy3D draw logic Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library

    Original URL path: http://drawlogic.com/2007/07/15/3d-flash-perlin-noise-terrains-with-as3-and-sandy/ (2016-02-09)
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  • *drawlogic » water - web, mobile, game + interactive development » water » water
    Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact Javascript Game Engine Demo for iOS Archives March 2014 2 December 2013 1 November 2013 1 July 2013

    Original URL path: http://drawlogic.com/tag/water/ (2016-02-09)
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  • *drawlogic » AS3, Convert Python Code to Flex AS3 with flex-pypy - web, mobile, game + interactive development » AS3, Convert Python Code to Flex AS3 with flex-pypy » AS3, Convert Python Code to Flex AS3 with flex-pypy
    py fist png self screen addChild img2 img2 move 400 img2 height 2 self move 1 self spin 0 self hit 0 self hit move 1 self sfx self sfx whip load sound resource py punch mp3 self sfx nohit load sound resource py whiff mp3 def loop self img self chimp if self spin self spin 1 img rotation self spin 24 else img x self move 8 if img x SCREEN W img width self move 1 if img x Tags ACTIONSCRIPT ACTIONSCRIPT3 AS3 CODE FLASH FLEX flex pypy pypy PYTHON This entry was posted on Thursday March 20th 2008 at 1 11 am and is filed under ACTIONSCRIPT ACTIONSCRIPT3 ARCHITECT AS3 BASEPLANE DEVELOPMENT DYNAMIC FLASH FLEX FUNCTIONAL HAXE MARKET OPEN SOURCE PROGRAMMING PYTHON STANDARDS TECHNOLOGY You can follow any responses to this entry through the RSS 2 0 feed Both comments and pings are currently closed http www ultraxtube com sextubekiller amazing stuff thanx http jessicasimpsonheight blogspot com Ryland Dodson luv u jess God bless http jessicasimpsonhairstylesch blogspot com Landen Harvey Poor Jessica http ceqezozezo vndv com emo poems Bill flame text cool roms drywall prices check saman trafik malaysia nicole brown simpson murder scene images runescape clue scrolls thing 1 and thing 2 main tetek cikgu cogiaothao truyen viet fattest man http n2 nabble com aikens f2676445 html efrgt defsresr kelli rudick q3wrt4g5tehtj naked asian school girls Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to

    Original URL path: http://drawlogic.com/2008/03/20/as3-convert-python-code-to-flex-as3-with-flex-pypy/ (2016-02-09)
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  • *drawlogic » flex-pypy - web, mobile, game + interactive development » flex-pypy » flex-pypy
    def loop self img self chimp if self spin self spin 1 img rotation self spin 24 else img x self move 8 if img x SCREEN W img width self move 1 if img x Tags ACTIONSCRIPT ACTIONSCRIPT3 AS3 CODE FLASH FLEX flex pypy pypy PYTHON Posted in ACTIONSCRIPT ACTIONSCRIPT3 ARCHITECT AS3 BASEPLANE DEVELOPMENT DYNAMIC FLASH FLEX FUNCTIONAL HAXE MARKET OPEN SOURCE PROGRAMMING PYTHON STANDARDS TECHNOLOGY 5 Comments Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5

    Original URL path: http://drawlogic.com/tag/flex-pypy/ (2016-02-09)
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  • *drawlogic » pypy - web, mobile, game + interactive development » pypy » pypy
    loop self img self chimp if self spin self spin 1 img rotation self spin 24 else img x self move 8 if img x SCREEN W img width self move 1 if img x Tags ACTIONSCRIPT ACTIONSCRIPT3 AS3 CODE FLASH FLEX flex pypy pypy PYTHON Posted in ACTIONSCRIPT ACTIONSCRIPT3 ARCHITECT AS3 BASEPLANE DEVELOPMENT DYNAMIC FLASH FLEX FUNCTIONAL HAXE MARKET OPEN SOURCE PROGRAMMING PYTHON STANDARDS TECHNOLOGY 5 Comments Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash

    Original URL path: http://drawlogic.com/tag/pypy/ (2016-02-09)
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