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  • *drawlogic » BASEPLANE - web, mobile, game + interactive development » BASEPLANE » BASEPLANE
    a base kit like TweenLite is the way to go Some notes from Moses s tests show that performance and sync are also what starts to fall apart as performance critical mass is reached Go and Tweener held sync the best Side notes The TweenLite system was highly performative on all three measures That system also features a very small filesize footprint making it a clear choice for banners or other filesize restrictive projects Go Tweener were the only systems here that synced their animations others ran out of sync to different degrees which yields less visually favorable results Actually it looks kind of neat in the tests But you don t want out of sync animation in your real life projects This effect can be clearly seen using the open source TweenBencher utility included in the Go package Posted in ACTIONSCRIPT ACTIONSCRIPT3 ANIMATION ARCHITECT AS3 BASEPLANE DEVELOPMENT ENGINE FLASH FLEX LIBRARIES MOTION OPEN SOURCE PERFORMANCE PROGRAMMING TECHNOLOGY Comments Off Sandy3D and Red5 Server Attack Sandy 3 0 Final Released for AS2 and AS3 Monday November 12th 2007 Sandy 3 0 was released today To go along with that a RedSandy Red5 and sandy demo has also been released Sandy is the original 3d flash engine that was around before Papervision3D and Away3D and all the others Sandy3d is an excellent library and it has many features that others do not have well particularly in the easier control of objects and importing all types of files such as ASE WRL and 3ds in addition to COLLADA which other 3d engines like PV3d and Away3d support although it has been slower in the past 3 0 may change that Sandy 3D engine main features are Flash player 7 to 9 compatibility Both MTASC and Macromedia compilers compliant for AS2 and Flash CS3 and FlexBuilder for AS3 versions Several 3D primitives allowing fast and parameterized object creation without any 3D modelisation knowledge Advanced and easy object management allowing some fantastic possibilities during your creations scaling rotation translation tween etc Advanced camera management rotation motion on linear or bezier curve path movements etc Complex object loading thanks to the ASE and WRL files parser but also Collada and 3DS files for AS3 files generated by several 3D object modeling packages such as 3D Studio Max or Blender Material system to easily change your objects appearance Several material are available allowing to create transparent faces bitmap texture and video texture as webcam video stream Managment of Flash filters bringing some very nice visual effects Red5 is the best multi user media server out there right now and it is built with Java The cool and probably most interesting part is Sandy combined with Red5 to create multi user environments in 3d for flash There have been experiments with this and many attempts at this and is being done but an open source kit that does this is very helpful and these are two great flash toolkits in Sandy and Red5 Download Sandy Sandy 3

    Original URL path: http://drawlogic.com/category/baseplane/ (2016-02-09)
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  • *drawlogic » Flash Deep-Linking and the YouTubeAPI with SWFAddress - web, mobile, game + interactive development » Flash Deep-Linking and the YouTubeAPI with SWFAddress » Flash Deep-Linking and the YouTubeAPI with SWFAddress
    params like http video google com videoplay docid 5830318882717959520 01m30s this is a classic hilarious Erlang video but this is not very workable with the google video player also you can always add this to other players but having this ability for youtube is a great leap in allowing a more integrated commenting chapter and community like feel to video Since youtube is so big finally having some more control with the YouTubeAPI will allow much more great additions to the capabilities of using youtube video in many more ways and integration of more great javascript kits like SWFAddress The YouTube API is really quite useful Here are some links of interest Sample Javascript Chromeless Player Actionscript Sample Code Loading Chromeless Player Tags chapter dvd swfaddress swfobject VIDEO video commenting video state youtube youtubeapi This entry was posted on Sunday March 16th 2008 at 3 08 pm and is filed under ACTIONSCRIPT ACTIONSCRIPT3 AJAX API APPLICATIONS AS3 FLASH FLEX JAVASCRIPT LIBRARIES MARKET PROGRAMMING SYNDICATION TECHNOLOGY USER EXPERIENCE You can follow any responses to this entry through the RSS 2 0 feed Both comments and pings are currently closed http www headwindslab net brandon its nice that you can cue up YouTube videos and embed them in html shell but can we grab the video flvs directly and load them into a flash shell http www headwindslab net brandon yup http code google com apis youtube flash api reference html http drawlogic com ryan Yeh you can it is pretty sweet actually you can now do that to make all sorts of video editors tv shows and whatever else you can think of I sense some green screen videos going up soon for some fun Pingback links for 2008 04 23 Mike Does Tech Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game

    Original URL path: http://drawlogic.com/2008/03/16/flash-deep-linking-and-the-youtubeapi-with-swfaddress/ (2016-02-09)
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  • *drawlogic » chapter - web, mobile, game + interactive development » chapter » chapter
    and this will also possibly start a standard way to do this across media players so that a platform of video commenting emerges The integration of SWFAddress is simple on the normal onSWFAddressChange you just pass in the value to the seekTo call function onSWFAddressChange event time seek parseInt event value ytplayer document getElementById myytplayer ytplayer seekTo time true Google video always had jump to time params like http video google com videoplay docid 5830318882717959520 01m30s this is a classic hilarious Erlang video but this is not very workable with the google video player also you can always add this to other players but having this ability for youtube is a great leap in allowing a more integrated commenting chapter and community like feel to video Since youtube is so big finally having some more control with the YouTubeAPI will allow much more great additions to the capabilities of using youtube video in many more ways and integration of more great javascript kits like SWFAddress The YouTube API is really quite useful Here are some links of interest Sample Javascript Chromeless Player Actionscript Sample Code Loading Chromeless Player Tags chapter dvd swfaddress swfobject VIDEO video commenting video state youtube youtubeapi Posted in ACTIONSCRIPT ACTIONSCRIPT3 AJAX API APPLICATIONS AS3 FLASH FLEX JAVASCRIPT LIBRARIES MARKET PROGRAMMING SYNDICATION TECHNOLOGY USER EXPERIENCE Comments Off Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to

    Original URL path: http://drawlogic.com/tag/chapter/ (2016-02-09)
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  • *drawlogic » video commenting - web, mobile, game + interactive development » video commenting » video commenting
    videos and this will also possibly start a standard way to do this across media players so that a platform of video commenting emerges The integration of SWFAddress is simple on the normal onSWFAddressChange you just pass in the value to the seekTo call function onSWFAddressChange event time seek parseInt event value ytplayer document getElementById myytplayer ytplayer seekTo time true Google video always had jump to time params like http video google com videoplay docid 5830318882717959520 01m30s this is a classic hilarious Erlang video but this is not very workable with the google video player also you can always add this to other players but having this ability for youtube is a great leap in allowing a more integrated commenting chapter and community like feel to video Since youtube is so big finally having some more control with the YouTubeAPI will allow much more great additions to the capabilities of using youtube video in many more ways and integration of more great javascript kits like SWFAddress The YouTube API is really quite useful Here are some links of interest Sample Javascript Chromeless Player Actionscript Sample Code Loading Chromeless Player Tags chapter dvd swfaddress swfobject VIDEO video commenting video state youtube youtubeapi Posted in ACTIONSCRIPT ACTIONSCRIPT3 AJAX API APPLICATIONS AS3 FLASH FLEX JAVASCRIPT LIBRARIES MARKET PROGRAMMING SYNDICATION TECHNOLOGY USER EXPERIENCE Comments Off Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy

    Original URL path: http://drawlogic.com/tag/video-commenting/ (2016-02-09)
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  • *drawlogic » AS3 Amazing Isometric 3D Alternativa Game Engine Demo - web, mobile, game + interactive development » AS3 Amazing Isometric 3D Alternativa Game Engine Demo » AS3 Amazing Isometric 3D Alternativa Game Engine Demo
    guys of Alternativa throws down they bring it This is only possible in AS3 this would be nothing more than a prototype test in AS2 but in AS3 it is fast enough and much much more capable of building stuff like this This entry was posted on Thursday October 25th 2007 at 9 19 pm and is filed under 3d ACTIONSCRIPT ACTIONSCRIPT3 APPLICATIONS ARCHITECT AS3 BEST OF DESIGN DEVELOPMENT ENGINE FLEX GAMEDEV GAMES PERFORMANCE PROGRAMMING RENDERING TECHNOLOGY You can follow any responses to this entry through the RSS 2 0 feed Both comments and pings are currently closed Pingback AS3 Amazing Isometric 3D Alternativa Game Engine at PePo s weblog http en flash ripper com Rostislav Siryk The guys behind the Alternativa Game are the real maniacs of their job I don t know each one of them but I know Anton Volkov who makes the Client Flash Part of the Game His flash tutorials was the source of Flash knowledge for huge army of Russian flash developers starting from Flash 4 Ivan Dembicki the author of world wide popular Flash Font Managers refers to Anton as his Teacher And that s true I m happy they decided to launch the English version of their Alternativa Game blog Flash People around the world should have the ability to know how is the one of the coolest flash games was made Pingback AS3 Isometric Engine draw logic Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for

    Original URL path: http://drawlogic.com/2007/10/25/as3-alternativa-game-engine-demo/ (2016-02-09)
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  • *drawlogic » AS3 Flash FPS Paradox Engine Updates – Simply Amazing - web, mobile, game + interactive development » AS3 Flash FPS Paradox Engine Updates – Simply Amazing » AS3 Flash FPS Paradox Engine Updates – Simply Amazing
    there is AEGIA PhysX 3d engine integration and it uses hardware rendering I think there is a big market for Flash games that can do more though like the Paradox engine above http wttf org jeremy This is exciting I ve been wishing for flash to have a good 3d engine for probably five years now http gamedevjuice wordpress com gamedevjuice Amazing Great work Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by

    Original URL path: http://drawlogic.com/2008/02/26/as3-flash-fps-paradox-engine-updates-simply-amazing/ (2016-02-09)
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  • *drawlogic » fps engine - web, mobile, game + interactive development » fps engine » fps engine
    Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact Javascript Game Engine Demo for iOS Archives March 2014 2 December 2013 1 November 2013 1 July 2013 1 June 2013 1 March 2013 1 November 2012 2 May 2012 1 February 2012 1 December 2011 2 October 2011 1 September 2011 1 July 2011 1 May 2011 1 April 2011 2 March 2011 1 February 2011 2 January 2011 3 December 2010 2 November 2010 1 October 2010 5 September 2010 3 August 2010

    Original URL path: http://drawlogic.com/tag/fps-engine/ (2016-02-09)
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  • *drawlogic » lighting - web, mobile, game + interactive development » lighting » lighting
    Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact Javascript Game Engine Demo for iOS Archives March 2014 2 December 2013 1 November 2013 1 July 2013 1 June 2013 1 March 2013 1 November 2012 2 May 2012 1 February 2012 1 December 2011 2 October 2011 1 September 2011 1 July 2011 1 May 2011 1 April 2011 2 March 2011 1 February 2011 2 January 2011 3 December 2010 2 November 2010 1 October 2010 5 September 2010 3 August 2010

    Original URL path: http://drawlogic.com/tag/lighting/ (2016-02-09)
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