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  • *drawlogic » AS3 Flash9 Commodore 64 Emulator - web, mobile, game + interactive development » AS3 Flash9 Commodore 64 Emulator » AS3 Flash9 Commodore 64 Emulator
    will pwn all the geeks that want to program play with AS3 flash Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for

    Original URL path: http://drawlogic.com/2007/08/23/as3-flash9-commodore-64-emulator/ (2016-02-09)
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  • *drawlogic » Flash9 AS3 Lisp Interpreter - web, mobile, game + interactive development » Flash9 AS3 Lisp Interpreter » Flash9 AS3 Lisp Interpreter
    FLASH FUNCTIONAL PROGRAMMING You can follow any responses to this entry through the RSS 2 0 feed Both comments and pings are currently closed Comments are closed Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is

    Original URL path: http://drawlogic.com/2007/08/22/flash9-as3-lisp-interpreter/ (2016-02-09)
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  • *drawlogic » Image Manipulation Using ‘Seam Carving’ From SIGGRAPH 2007 - web, mobile, game + interactive development » Image Manipulation Using ‘Seam Carving’ From SIGGRAPH 2007 » Image Manipulation Using ‘Seam Carving’ From SIGGRAPH 2007
    www penisgrowth biz Penis Growth So nikuniku When it comes to penis enlargement or marire penis most people tend to buy different accessories which really work some better than others but I don t get it with the pills Would people really expect to grow their equipment with pills Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across

    Original URL path: http://drawlogic.com/2007/08/21/image-manipulation-using-siggraph-seam-carving-3/ (2016-02-09)
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  • *drawlogic » Image Manipulation Using ‘Seam Carving’ From SIGGRAPH 2007 - web, mobile, game + interactive development » Image Manipulation Using ‘Seam Carving’ From SIGGRAPH 2007 » Image Manipulation Using ‘Seam Carving’ From SIGGRAPH 2007
    too Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact Javascript Game Engine Demo for iOS Archives March 2014 2

    Original URL path: http://drawlogic.com/2007/08/21/image-manipulation-using-siggraph-seam-carving/ (2016-02-09)
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  • *drawlogic » Flash Determined to Continue to Lead In Video On the Web - web, mobile, game + interactive development » Flash Determined to Continue to Lead In Video On the Web » Flash Determined to Continue to Lead In Video On the Web
    the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices with 4 2 Update Adobe Illustrator AI to Canvas Exporter for html5 Adobe Demos Flash to HTML5 Conversion Tool Is Silverlight Done Microsoft Shift in Strategy to html5 Adobe Finally Hardware Accelerating Flash for 3D Impact Javascript Game Engine Demo for iOS Archives March 2014 2 December 2013 1 November 2013 1 July

    Original URL path: http://drawlogic.com/2007/08/21/flash-determined-to-continue-to-lead-in-video-on-the-web/ (2016-02-09)
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  • *drawlogic » Dojo Adds Silverlight Effects Support - web, mobile, game + interactive development » Dojo Adds Silverlight Effects Support » Dojo Adds Silverlight Effects Support
    30 am and is filed under NET AJAX ARCHITECT C CODE DEVELOPMENT DHTML DLR DYNAMIC GAMEDEV GAMES JAVASCRIPT MICROSOFT PROGRAMMING TOOLS WIDGETS XAML You can follow any responses to this entry through the RSS 2 0 feed Both comments and pings are currently closed Comments are closed Recent Posts Unity 5 WebGL and the Plugin pocalypse Lime OpenFL Haxe Cross Platform Development Breakouts Comparison of JavaScript Game Engines via Breakout Snap svg SVG Vector Javascript Library Unity 4 2 Includes New Platforms Features Windows Phone New Micro Game Consoles TV Apps Games Controlled with Phones Tablets and Handhelds Unity 4 1 Apple TV AirPlay and the New Consoles Unity 4 Live Unity 4 Public Beta Cocos2d x C Port of Cocos2d for iOS Android Desktop Unity 3 5 Available Awesome Flash Export NaCL Export Needed Pipeline Improvements Unity 3 5 Preview Available Includes Unity to Flash Stage3D Export HTML5 Market Ready A Gift to html5 Web Developers and Web Users from Microsoft Silent Automatic IE Updates Onward Unreal Engine 3 Exporting to Flash 11 Stage3D Unity Exporting to Flash 3D Molehill now called Stage3D Preview Hardware Acceleration on the Web The Next Interactive Web is Materializing Microsoft s Answer to WebGL Silverlight 5 3D Hardware Acceleration XNA RageSpline for Unity 2D Spline Vector Tool cocos2d Now 1 0 and New Project cocos3d WebGL Spec 1 0 Now Final From Khronos Adobe AIR and Flash 3D API Molehill Preview Released Unity Building In Flash 3D Molehill Export Support Cocos2D Javascript Javascript Port of Cocos2D Game Engine Firefox 4 WebGL enabled Hardware Acceleration Faster Javascript WebConsole Adobe Flash Vs Unity The Near Future Of Hardware Accelerated Web Games EaselJS html5 Flash like Javascript Library by Grant Skinner WebGL Will Be Part of Chrome 9 Regular Releases WebSockets Now Available Across iOS Devices

    Original URL path: http://drawlogic.com/2007/08/21/dojo-adds-silverlight-effects-support/ (2016-02-09)
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  • *drawlogic » WIDGETS - web, mobile, game + interactive development » WIDGETS » WIDGETS
    Widgets previously Konfabulator Here s a great blog post on yahoo so its slightly biased but its pretty even handed on comparing the widget libraries from Yahoo Google Microsoft and Apple Desktop Widgets Cross Platform please However if you are trying to create a desktop widget flash or AJAX based that is for the desktop that is cross platform in terms of Windows and MAC the list quickly filters to the following types of tools Yahoo Widget Library or other widget library A Flash Desktop App Creator such as MDM ZINC Embedded Flash in an application ZINC is the best in my opinion Adobe Apollo RC Alpha this has been in development and usable for developers for a couple of years but should launch by Q3 4 2007 Microsoft WPF E Not out for a while now called Silverlight Widgets that are too platform specific Essentially the Vista and MAC OSX widgets are cool but unusable if we are only developing one codebase for all platforms Google Desktop Widgets http desktop google com plugins don t work on a MAC Windows Gadgets http microsoftgadgets com do not work on a MAC and MAC OSX Widgets to not work on Windows Vista If we are only considering cross platform widget libraries these are all nixed So that leaves us with essentially three choices from before Pros and Cons 1 Yahoo Widget Library PROS Good user base already Konfabulator has been around since 2002 2003 Familiar name for download support Easy to use Fairly easy to develop design have to learn the XML DHTML lib of Yahoo Widgets which can be limiting CONS NO VIDEO SUPPORT videos would have to be linked to 2 A Flash Desktop App Creator such as MDM ZINC PROS Allows Flash to be wrapped with a flexible skinnable application Develop in Flash Actionscript and minimal integration calls Supports playing Flash Video FLV CONS Each user would need to download the application Would only work when downloading from a trusted site 3 Adobe Apollo PROS Allows cross platform support for one file type air Develop in Flash Actionscript and minimal integration calls Excellent toolkits and development power Supports playing Flash Video FLV CONS Each user would need to download the Apollo runtime Not out fully yet 4 Microsoft WPF E PROS Develop in NET C or other NET languages Excellent toolkits and development power CONS Each user would need to download the WPF E runtime Not out fully yet Lack of support for FLV video which has become the Internet standard essentially Conclusion If you had to build an application that would run on the user s desktop and this application woudl need to support FLV video and be cross platform in terms of Windows and MAC the choice is down to Adobe Apollo and A Flash Desktop App Creator such as MDM ZINC simply because WPF E is too large a download currently for the runtime Apollo is more of a risk in the interim due to

    Original URL path: http://drawlogic.com/category/widgets/ (2016-02-09)
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  • *drawlogic » Helpful Flash Debugging Tools - web, mobile, game + interactive development » Helpful Flash Debugging Tools » Helpful Flash Debugging Tools
    height titleBar y output txt visible output txt y titleBar height stage stageHeight titleBar height titleBar getChildByName bar width stage stageWidth Other debug and logging tools that may help are listed here from OSflash Alcon An external output console for Actionscript debugging LuminicBox Log A logging API and output console for ActionScript DebugIt Displays traced data in a seperate SWF so you can debug outside of Flash while running your application in its shell production environment Print r Debugger Brings PHP s print r to Flash invaluable once you start to use it Free Complete Source Available Sock4Log JAVA application which displays traced data from SWF and other PHP JS Could be a command line or windowed application This entry was posted on Friday August 10th 2007 at 4 06 am and is filed under ACTIONSCRIPT ACTIONSCRIPT3 APPLICATIONS ARCHITECT AS3 BENCHMARK DEBUGGING DEVELOPMENT FLASH FLEX LIBRARIES OPEN SOURCE PERFORMANCE PROGRAMMING TOOLS You can follow any responses to this entry through the RSS 2 0 feed Both comments and pings are currently closed http www borzoj net borzoj don t forget about flash tracer https addons mozilla org en US firefox addon 3469 it s a firefox add on that displays trace output in a sidebar window requires flash player debug version http drawk wordpress com drawk Hey Borzoj Yeh was going to include it but people are having issues with the latest version of the flash plug in crashing Firefox But it is definitely worthwhile to check out Jim Bachalo What about luminicbox Pretty simple but it serves most of my needs Stef Has anyone tried Alcon http osflash org projects alcon Looks good to me for a debug logger http drawk wordpress com drawk Jim and Stef I added them both to the list at the bottom There are such great tools at OSFlash I have previously used liminicbox and as2logger http www websector de sectore Check out ThunderBolt which is a logger extension for AS2 3 and Flex 2 3 applications based on the Firebug add on for Firefox http code google com p flash thunderbolt sectore astronaute Hello drawk Firefox Flash Version Switcher is working on your Firefox 2 Can you tell us how to achieve that please because on my computer there is no way to run it Thank you http drawk wordpress com drawk Hey astronaute Yeh I installed it and it worked but I had to close and reopen firefox 2 I am on Windows on this machine and it is installed I dont have issues but others on the thread do I have only used if for the older flash9 and the flash8 versions with no problems but it seems like it can crash FF Pingback jodybrewster net blog Blog Archive Great Flash Debugger List http www soulwire illustration com Justin Great resourse mate thanks for sharing I was just wondering what syntax hilighter you use for you wordpress posts It looks good mines buggy as hell so I m looking to switch

    Original URL path: http://drawlogic.com/2007/08/10/helpful-flash-debugging-tools/ (2016-02-09)
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