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  • Logo Lite Game Rules
    Logo Lite Game Rules Sorry this version of the Logo Lite rules is unavailable at the moment Please try the PDF version instead FACEBOOK BLOG TWITTER Drumond Park Games is a division of The Vivid Toy and Games Group Copyright

    Original URL path: http://www.drumondpark.com/rules/logolite.php (2016-02-11)
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  • Logo What Am I? Rules
    timer runs out then no one moves If someone DOES guess the player s Challenge word both he and the person who guessed his word correctly each win a throw of the dice Each player then moves his playing piece round the board by the number he rolled If more than one player shouts out a correct answer at EXACTLY the same time they all win a throw of the dice and a move along with the player for that turn PLEASE NOTE that each player must roll the dice individually so each will probably move a different number Draw It round The player chooses one of the two Draw It entries on the card He then takes the paper and pencil and draws what he thinks will make the other players guess that entry For example for Mercedes you might just draw the famous logo but for mountain bike you might draw a mountain AND a bike Describe It round The cardholder must describe all three brands items in the Describe It section of the card in the order they appear Each entry must be guessed correctly before the describer goes on to the next one The person who guesses the third word wins with the turn jointly with the describer The Describer cannot use starts with rhymes with or sounds like type clues although hand movements are allowed Guess It round This uses the Picture Side of the card The player whose turn it is holds the card so that only they can see the Picture Side The other players have to identify the brand or item shown by asking questions to which the player can only answer yes no or maybe If there is a HINT on the card the player should read it out before they

    Original URL path: http://www.drumondpark.com/rules/logowhatami.php (2016-02-11)
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  • Mask n Ask Game Rules
    mask and the board has an animal side and a human side Decide which side you are going to play then lay out the board with the chosen side facing up Plug the spinner through the centre of the board as shown below Put the masks in a handy pile with the characters you have decided to play face DOWN For example if you are playing an animals game the masks should be put in a pile human side up so you can t see the animal sides you are about to try and guess There are four coloured sets red blue green and yellow You each take a set which includes a pair of glasses a playing piece 12 reminder tokens You each put your playing piece on one of the Pick a Question spaces on the board each player on a different space Keep your reminder tokens on the table beside you Now you each take a mask from the mask pile and clip the small cut outs on the edges of the mask to the posts sticking out from either side of your glasses WITHOUT LOOKING at the other side of the mask Everyone put on your glasses and you re ready to play THE 3 KINDS OF PLAYING SPACE QUESTION SPACE The Player reads out the question to the other players PICK ANY QUESTION SPACE The Player picks any of the other questions printed on the board ASK YOUR OWN QUESTION SPACE The Player makes up a question or they can pick a question from the board if they prefer Playing the Game The youngest player starts play moves clockwise round the table Spin the spinner and move that number round the board in either direction To decide which direction look at the two question spaces

    Original URL path: http://www.drumondpark.com/rules/masknask.php (2016-02-11)
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  • Million Pound Drop Game Rules
    answer to each question is on the other side of the card to the question itself Questions 1 2 3 4 use Red 4 answer cards questions 5 6 7 use Blue 3 answer cards and question 8 uses a Yellow 2 answer card Playing the Game Picking an Answer The first Host takes the first Red card members of the Host team take turns at asking the eight questions There is a different category on each side of the card The Host asks the Players which category they want to take The Host puts the card into the clip on the top of the board with the four appropriate answers facing the Players One of the Players reads out the four answers to everyone The Host now reads out the question As soon as the question is finished another of the Host team upturns the timer Each answer has a letter beside it A B C and D that corresponds with the letters printed in front of each trap door Moving the Money The Players must put the Money Bundles on the correct answer s trap door If they are unsure of the right answer they can spread the money across up to 3 trap doors There must always be at least one trap door with no money on it The team can ask for the question to be repeated as often as they like during their time The Players must finish placing all their Money Bundles on trap doors before the timer runs out or their whole turn finishes and the other team becomes the Player Questions 5 6 and 7 with three answers are played using trap doors A B and C Money can only be placed on two of these trap doors Question 8 with two

    Original URL path: http://www.drumondpark.com/rules/millionpounddrop.php (2016-02-11)
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  • Og On The Bog Game Rules
    The Bog Game Rules Sorry this version of the Og On The Bog rules is unavailable at the moment Please try the PDF version instead FACEBOOK BLOG TWITTER Drumond Park Games is a division of The Vivid Toy and Games

    Original URL path: http://www.drumondpark.com/rules/ogonthebog.php (2016-02-11)
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  • Pumpaloons Game Rules
    deflate your Pumpaloon pull out the tube tip keeping the nozzle in the Pumpaloon 5 Scrunch the head up and squash it down then fold in the arms on top of the head Scrunch together and start pushing down Keep pushing down on the top of the Pumpaloon 7 Keep pushing each section of the Pumpaloon down into the next one below Each section should nest inside each other when

    Original URL path: http://www.drumondpark.com/rules/pumpaloons.php (2016-02-11)
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  • Rapidough Rules
    they have chosen Modellers may be modelling the same or different words TYPE 3 CARDS PRINTED WITH TWO WORDS EACH ONE ON A DIFFERENT COLOURED BACKGROUND Each Modeller must use the word on their team s colour On these cards the words are similar in nature e g Bagpipes Octopus MODELLING RULES The following rules need to be agreed by mutual consent prior to the start of the game Can Modellers animate with their model e g a plane can be made to fly Can they use their model on their body e g to demonstrate bracelet If these rules are not allowed then the Modeller must model without animation or the use of the body Gestures and actions not involving the model are NEVER allowed including mouthing words to team mates Make sure all players know the agreed modelling rules PLAYING A ROUND One of the Modellers takes the top card from the pile making sure that nobody sees the front of the card They decide if required which word they are going to model and pass the card to the Modeller in the other team Once both Modellers have chosen their word they roll their dough into a rough ball and place it on their mat on top of the X They then place their hands on the hands outline on their mat After an agreed few seconds of thinking time someone shouts go and the Modellers begin modelling their word i e Modellers are modelling at the same time Members of each team try to guess the word that their team mate is modelling They can have as many guesses as they like The object is to guess the word quicker than the opposing team During this time the Modellers are only allowed to say yes or no They may not inscribe letters or drawings onto the dough unless they are enhancing the sculpture nor may they point to any objects in the room to assist their team They can only do what was agreed at the beginning of the game see modelling rules WINNING A ROUND A round is won as soon as a word is guessed correctly There is no time limit on a round In the unlikely event that no team guesses right after a long time the round can be declared void by mutual agreement Replay the round with a new card If both teams guess correctly at the same time replay the round with a new card STEALING DOUGH The team that wins a round gets to STEAL dough from the opposing team s by taking a plug of dough from each opposing team using the Dough Plugger See Using the Dough Plugger The opposing teams now have less dough to model with The stolen dough is put into its plastic container Do not mix up the dough colours WINNING THE GAME When one team runs out of dough the other team wins HAVE FUN Using the Dough Plugger Tool to get

    Original URL path: http://www.drumondpark.com/rules/rapidough.php (2016-02-11)
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  • Rattle Me Bones Game Rules
    Me Bones Game Rules Sorry this version of the Rattle Me Bones rules is unavailable at the moment Please try the PDF version instead FACEBOOK BLOG TWITTER Drumond Park Games is a division of The Vivid Toy and Games Group

    Original URL path: http://www.drumondpark.com/rules/rattlemebones.php (2016-02-11)
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