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  • Seeing in the New Year with Rapidough
    a giggling swarm of friends and neighbours from the pub slurred vision and ham fisted fumbly hands and everything then Rapidough is the game that keeps on giving If you ve not played it s the one where you re asked to guess various words objects and concepts via the medium of modelling clay It was MADE for New Year s Eve Plus the free form nature of Rapidough gets us out of the dilemma that always faces us when somebody pulls out one of our trivia based games Namely do we honourably mention that we work for the company that produces this game and thus know most of the questions by heart or do we avoid the issue get the occasional question wrong for appearances sake and then suggest that we all play for money The run up to Christmas is of course a crazy time for anyone who works in Games and or retail As you can see from the main photo here our January is set to be just as frantic Actually we ll be spending most of it preparing for the London Toy Fair which takes place at the end of the month We ll leave

    Original URL path: http://www.drumondpark.com/blog/new-year-post-pub-rapidough (2016-02-11)
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  • Our Christmas opening hours
    shall be dispersing shortly to make merry in this time of good cheer scramble for last minute bargains practise our OMG it s a board game surprised faces etc etc But while we re away You can find contact details of our customer services team at http www drumondpark com index contact Their hours over the Christmas period are 9am 3pm on Christmas Eve Closed on Christmas Day 28 December inclusive 9am 5pm on 29 30 December 9am 4pm on 31 December Closed on 1 2 3 January Back to normal on 4 January And they will try very very hard to help should you need them If you ve dusted off an old game and found that the instructions or rules have gone AWOL then we can help right away We get a huge amount of people on this site searching for game instructions they re the first thing that kids toss to one side and the dog munches up You ll find downloadable instructions for all our games here http www drumondpark com index rules That page even covers lots of the games that we don t make any more so hopefully it should see you through And

    Original URL path: http://www.drumondpark.com/blog/christmas-opening-hours (2016-02-11)
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  • The best song to end the evening: it's Chas 'n' Dave
    fairly straightforward recipe involved It would be doing these works a disservice to use the term drunken singalong although one of their key characteristics is that they can function as ummm drunken singalongs These songs are always best accompanied by an arm thrown around one s best friend and preferably with a glass in the other hand Musically they set off at a manageable pace that s ideal for metaphorical lighters aloft moments of big chorus communion their words balance celebration and sweet regret and sadness and optimism and the joy of being alive New York New York is a ubiquitous party closer a DJ local to us often chucks in Hi Ho Silver Lining Elvis and You Were Always on my Mind elegantly fits the bill And Engelbert and Tom certainly knew what they were doing when they made Release Me and The Green Green Grass of Home respectively Those latter songs are essentially country music by another name and that s the place to go for much of this core repertoire Stand By Your Man is an obvious choice although a little gender specific Lucille Crazy Hank Williams set the template with Your Cheatin Heart Garth Brooks penned Friends in Low Places having a genially rowdy bunch of besties like you in mind You can probably think of hundreds more And groups of friends often have your own special particular evening closer a song that meant something to them from days gone by So what are we going to pick over here as we reach the end of our virtual office party and head home to our loved ones for Christmas Well we thought we d go for something slightly left field yet classic in its own right something less well known but by an artist that we

    Original URL path: http://www.drumondpark.com/blog/best-end-of-evening-song-chas-dave (2016-02-11)
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  • Who invented the microwave oven? A genius, that's who...
    a metal box to keep everything clean and safe and to prevent those pesky rays from escaping It s important to note at this point that Percy Spencer was a genius an absolute one hundred per cent bona fide top of the range genius Born at the tail end of the nineteenth century and orphaned soon after he left school early to support his family by working in the local mill Notwithstanding that he taught himself electrical engineering as a teenager having heard that this brand new electricity technology might be coming to his rural region His new skill led him to be whisked from the shop floor his bosses re hiring him as the guy to convert their plant to this power source of the future Subsequently in the US Navy he sourced textbooks and studying them whenever he was able augmented his skills by teaching himself radio technology Not just the basics but to the sort of expert level that would lead to a senior post at the Raytheon Manufacturing Company then emerging as one of the world s top innovators of the cutting edge technology of the day By the start of WW2 he was one of the globe s leading experts in radar tube design despite having dropped out of school and possessing no formal scientific or technical education whatsoever Let s pause for a couple of moments to reflect upon that Back to microwaves Spencer s bosses were supportive of his side project let s give them much credit for that and a couple of years after the war filed a patent for the world s first microwave oven It was a substantial hulk that we think it s safe to say would have rather over dominated your standard domestic kitchen Nevertheless by the late

    Original URL path: http://www.drumondpark.com/blog/who-invented-microwave-oven (2016-02-11)
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  • Drumond Park
    on the wall glimpse behind the scenes at Drumond Park s super futuristic games development HQ Read More December 1 2015 Spending a penny a Best of British phrase Read More November 26 2015 Gee Whizz get the kids to put on a magic show Read More November 24 2015 Best holiday destinations for a games break 4 Read More November 19 2015 TV ads and why we still make

    Original URL path: http://www.drumondpark.com/blog/?o=9 (2016-02-11)
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  • Drumond Park Game Rules
    Reaction Countdown Deal or No Deal Card Game Deal or No Deal Handheld Deal or No Deal Electronic Tabletop Dennis the Menace Don t Panic Dragonball Z Eggheads Family Fortunes Electronic Game Flying Pirates Gawp Impact Impact The Battle for Wolf Ridge Jack and the Beanstalk Jungle Bungle Lyric Mad Gab Magic Tooth Fairy w cards Oginov Tumbler Play Your Cards Right Pumpazing Rock Climbers Rocket Race Rock Paper Scissors

    Original URL path: http://www.drumondpark.com/index/rules_archive.php (2016-02-11)
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  • Absolute Balderdash Game Rules
    found on the light green answer side in his own words on his Bluffing Sheet so as to disguise it when he reads it out with the made up answers He then returns the card to the rear of the card box The players hand their completed Bluffing Sheets to the Dasher The Dasher makes sure that the answers can be read clearly arranges them with the real one in random order then reads each one aloud He can reread the answers as required The other players CAN collapse in fits of laughter but MUST NOT give away which is THEIR answer in any way no shouting that s mine no nudging winking or grunting Moving left from the Dasher each player in turn decides which answer is the real one As each player chooses an answer the Dasher writes this player s initials in the score segment on the corresponding Bluffing Sheet After each player has guessed the Dasher reveals the right answer and awards points as follows SCORING SCORE ONE a player scores one point for every vote their answer receives SCORE ONE a player scores one point for guessing the correct answer SCORE TWO a player scores two points if their Bluff closely resembles the correct answer this doesn t apply to the Dasher of course SCORE TWO the Dasher is awarded two points if none of the players choose the correct Absolute Balderdash answer The Dasher tallies up each player s score MOVING The players move their pieces round the board by the number of segments equal to their score Players ALWAYS move in strict order First the Dasher if he has scored points that turn next the player to his left followed by the player to their left and so on until all players have moved CENTRAL SPINNER If you land on a segment that has a small white arrow beside it a Spinner Segment spin the spinner immediately and move the number of spaces indicated forward back If this move lands you on another segment with an arrow ignore it and play the next turn as normal CONTINUING PLAY After everyone has moved their playing piece and spun the spinner if necessary the player to the Dasher s left becomes the new Dasher He takes the next card in the box The Category to be read is determined by which segment the leading player s or players playing piece is sitting on at the start of this new turn If the leading piece is on a segment the Dasher can choose which of the 5 categories will be used that turn Now play the turn as described above Use the same procedure for each subsequent turn WINNING THE GAME The first player to land on or pass the START FINISH segment on the board wins Although two players may have scored enough to win in the same turn the player who moves onto or past the START FINISH segment first according to the order

    Original URL path: http://www.drumondpark.com/rules/absolutebalderdash.php (2016-02-11)
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  • Articulate Game Rules
    is on the OBJECT segment each team starts with this category When a team member shouts out the correct answer the describers quickly take another card and repeat the process using the SAME category When the timer runs out the turn is finished The describers count the number of cards that were correctly guessed and move their playing piece forward that many segments Play passes on to the next team UNLESS you land on a CONTROL or SPIN segment see below for details Describers must be careful not to break any of the description rules see below If they break one of these rules they forfeit the turn Finish When a team reaches the FINISH segment the DESCRIBERS on that team must describe a CONTROL entry to everybody playing TO WIN their team must be the first to guess it correctly If they fail they wait until their next turn to try again While they are waiting other teams can move them back with their SPIN BONUS places DESCRIPTION RULES When describing you MUST NOT Say what letter the word starts with or how many letters it has Say the word or any derivative eg if the word is post you may not say postage or postman for swim you may not say swimmer etc Use rhymes with or sounds like type clues When describing YOU MAY Choose to PASS and not play a card but only once each turn Gesticulate act mime NOT mouth the word CONTROL When a team lands on a white CONTROL play does not pass to the next team Instead the DESCRIBERS who have just been describing take another card and describe the entry marked with a CONTROL to EVERYBODY playing There is NO TIME LIMIT The team which shouts the answer first get the

    Original URL path: http://www.drumondpark.com/rules/articulate.php (2016-02-11)
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