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  • Halsey Burgund | re~verse @ the gates of Harvard Yard
    is a participatory location based sound installation in which snippets of recorded poetry from Harvard s collections the voices of renowned poets crowd together at the gates of Harvard s historic Yard They murmur together chorusing with music composed for the piece and one another across stanzas and centuries From gate to gate around the Yard they combine with the voices of present day participants who are invited to contribute to a growing unfolding work of art with responses recitations and reveries I view this iteration as a study for a larger project that I hope will flow from this initial set of experiments I have long been an appreciator of poetry and having access to the incredible set of recordings is something I never imagined would happen There is an opening event on Tuesday evening along with numerous other interesting happenings and people visiting Share Tweet Ongoing Projects aesthetic evidence Bring Your Own Voice enemies of enormity Roundware A Walk Through Deep Time A walk through 4 57 billion years of the earth s history layering ideas from across philosophy science and culture and inviting you to share your own sense of wonder ROUND Cambridge A new piece of

    Original URL path: http://halseyburgund.com/2012/2015/04/reverse-at-the-gates/ (2016-04-27)
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  • Halsey Burgund | A Walk Through Deep Time
    A Walk Through Deep Time Screenshots green wall carboniferous glowing oceans A Walk Through Deep Time is a collaboration with visual artist Trudy Lane We are exploring the 4 57 million years of earth s history from philosophical scientific and cultural perspectives via a to scale physical walk representing this timeline and an accompanying location based audio experience This project was first exhibited at the Puke Ariki Museum in New Plymouth New Zealand with future destinations including ISEA 2013 continuing to accrete more and more audio recordings to populate the walk Additional Information Deep Time at Puke Ariki SCANZ 2013 3rd nature exhibition more info on Trudy Lane s website A Walk Through Deep Time iPhone app When Earth calls talk back Taranaki Daily News A Walk Through Deep Time A walk through 4 57 billion years of the earth s history layering ideas from across philosophy science and culture and inviting you to share your own sense of wonder ROUND Cambridge A new piece of public sound art created from personal responses to existing public art and the city of Cambridge MA itself Music for Journaling A participatory audio composition about sharing ideas and creating a critical community focused

    Original URL path: http://halseyburgund.com/2012/work/dt/ (2016-04-27)
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  • Halsey Burgund | ROUND:Cambridge
    recordings about the public art or anything else and those recordings are immediately available for other participants to hear within the context of the piece when in the same location Each participant experiences a continuous unique real time audio stream as they walk weaving location specific voice content in with a location aware instrumental composition ROUND Cambridge is a new piece of public art commissioned by the Cambridge Arts Council that not only exists in the public domain like the sculptures murals and other public art in Cambridge but also is created from the raw material of thoughts ideas and commentary collected from the public in an actively inclusive way By allowing people to leave their mark or tag on the landscape in a non destructive way Cambridge is transformed into a collective audio work This project was in soft release mode collecting seed commentary since mid 2011 and officially opened in the fall of 2012 with an accompanying gallery exhibition at the CAC gallery Many of the voices now populating the landscape were recorded by the Public Art Youth Council which is a program of the Cambridge Arts Council and the City of Cambridge Mayor s Office Two fearless groups of teens spent 6 weeks during the summers of 2011 and 2012 exploring the public art in Cambridge and talking about it with each other Thanks to all of them for the great material to get things going Audio Sample Audio MP3 Audio MP3 Special Thanks To Joe Zobkiw Rob Knapen and Ben McAllister for their fantastic software development skills and their dedication to Roundware and ROUND Cambridge Thanks guys Additional Information ROUND Cambridge voice map Listen or contribute via the web Cambridge Arts Council R C iPhone app R C Android app Wired UK blog post about R

    Original URL path: http://halseyburgund.com/2012/work/r2c/ (2016-04-27)
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  • Halsey Burgund | Hotel Dreamy
    a larger series of installations that will take on different forms but which will all involve recollections of dreams in one way or another I am fascinated by what happens in people s subconscious and I wanted to create a space where dreams typically totally isolated from each other can come together and hang out in a sense Participants can record their dreams contribute them to the piece and listen to their dreams co exist with those of all other participants in an evolving musical collage The initial life of Hotel Dreamy was as a part of the 2012 Museums and the Web conference in San Diego The intention was for it to provide a slightly different way for attendees to interact with each other Hotel Dreamy has subsequently gone on to be a part of the group show Inglorious Materials at the Charles Bank Gallery in NYC as well as a part of the Deep Listening Institute s Dream Festival 2012 We performed an arrangement of Hotel Dreamy at the 20th Anniversary celebration for ThinkPad at the MODERN MOMA in NYC as well And most recently Hotel Dreamy was a part of a group exhibition at the American University Museum in Washington DC called Brink and Boundary This show was reviewed in the Washington Post among other publications Audio Sample Audio MP3 Audio MP3 Special Thanks To Nancy Proctor and everyone at Museums and the Web for commissioning this piece Additional Information Contribute your dreams to the Hotel Hotel Dreamy map of participation Hotel Dreamy in Inglorious Materials Hotel Dreamy iPhone app A Walk Through Deep Time A walk through 4 57 billion years of the earth s history layering ideas from across philosophy science and culture and inviting you to share your own sense of wonder ROUND Cambridge

    Original URL path: http://halseyburgund.com/2012/work/hd/ (2016-04-27)
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  • Halsey Burgund | Dreamy Me
    my bed Whenever I wake up with a dream still in my mind I use a custom app to record it upload it to a central server and then fall back asleep as soon as possible I have always been fascinated with dreams and the mysterious mental landscape they illuminate I wanted to create a piece within which all my dreams each created within my own subconscious at some point could live and co exist in a continuously expanding make believe environment The result is Dreamy Me an evolving virtual sound art installation made up of my sleepy dream recollections and an original musical composition Dreamy Me is a dynamic piece I will be adding dreams to the project throughout May 2012 so that the base raw material is growing but also each audio stream generated as part of the project will be mixed algorithmically in real time so that no two streams will ever be exactly the same Different dreams will be played back at different times and in different sequences they will be contiguous or overlapping with different neighbors both musical and vocal Sometimes the dreams will peacefully and musically co exist and other times they will stomp all over each other I cannot and do not want to control the details of these interactions I have created the environment posted the instructions on the wall and continue to release new dreams into it After that I relinquish control just like when I go to sleep and let my subconscious take over Special Thanks To Leah Gauthier and 3 art for giving me inspiration and encouragement to create this piece and everyone at for commissioning this piece Additional Information Dreamy Me in its native habitat on 3 art A Walk Through Deep Time A walk through 4 57

    Original URL path: http://halseyburgund.com/2012/work/dm/ (2016-04-27)
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  • Halsey Burgund | Mountain Ghosts
    it works Mountain Ghosts From the Gallery of Contemporary Art at University of Colorado curator notes Mountain Ghosts is a site specific sound art installation that infuses the entire University of Colorado Colorado Springs campus with a location based layer of audio created collectively by the artist and participants Building on Burgund s interest in systems collected voices and participation Mountain Ghosts explores sound as fundamental to our experiences of space place and history Participants use a custom smartphone app to make audio recordings that the Mountain Ghosts system then codes by location and immediately assimilates into a collective databank for other visitors to access As participants walk through the UCCS campus listening to location based music and participant commentary they can respond to prompts on the Mountain Ghosts interface that invite them to reflect on their surroundings and contribute recordings of their thoughts and experiences Participants are in effect creating ghosts from the past that are permanently attached to specific locations For the duration of the project from September 8th to mid November 2011 Mountain Ghosts folds individual voices into a collective archive that creatively documents a unique sonic record of actions within the landscape Audio Sample Audio MP3 Audio MP3 Special Thanks To Joe Zobkiw Rob Knapen and Ben McAllister for their fantastic software development skills and their dedication to Roundware and Mountain Ghosts Thanks guys Additional Information Experience Mountain Ghosts with the online archive Mountain Ghosts map of participation Audio Graffiti from the CS Independent GOCA University of Colorado at Colorado Springs VAPA University of Colorado at Colorado Springs MG iPhone app MG Android app A Walk Through Deep Time A walk through 4 57 billion years of the earth s history layering ideas from across philosophy science and culture and inviting you to share your own

    Original URL path: http://halseyburgund.com/2012/work/mg/ (2016-04-27)
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  • Halsey Burgund | Voices Without Faces; Voices Without Races
    dive into the topic of race in a more local and artistic way and I was honored to take on this incredibly important and sensitive topic Audio Sample Audio MP3 Audio MP3 I will let the wall text for this exhibit do the talking here The population in the Greater Boston area is comprised of people from a wide range of ethnicities and cultures This diversity is exemplified by the neighborhoods along Route 28 Running for 152 miles through 28 municipalities the road stretches from country to the north through suburbs and manufacturing towns past the Museum of Science through the heart of Boston and down to Cape Cod With the aim of capturing the individual experience past and present of race in Boston sound artist Halsey Burgund and the Museum collected the voices of people living in towns along the Route 28 corridor This audio collage Voices Without Faces Voices Without Races is the result of over 250 interviews about race that were held at the Museum and in community centers offices and homes up and down Route 28 from Methuen to Mashpee The video which traces the drive shows the physical diversity of landscape Like the conversation about race this soundscape of voices and music is generated in real time and continuously evolving We invite you to leave your pre conceived ideas at the door suspend what you think you know and simply listen And to answer the question of why art at a science museum Through meetings with community groups the Museum of Science concluded that a valuable complement to the RACE Are We So Different exhibit would be a component that provided local perspective on race in Boston We decided that an audio collage could be successful at capturing an accurate sense of the role race

    Original URL path: http://halseyburgund.com/2012/work/vwf/ (2016-04-27)
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  • Halsey Burgund | Scapes
    explaining what it is all about Lobby Slide 3 one of the slides displayed in the deCordova lobby announcing that Scapes exists and explaining what it is all about Lobby Slide 4 one of the slides displayed in the deCordova lobby announcing that Scapes exists and explaining what it is all about deCordova entrance signage photo credit Francois de Costerd Scapes is a sound art installation that allows participants to walk around the deCordova Museum s sculpture park listening to a mixture of a musical composition and voice commentary from previous participants all filtered and influenced by physical location Participants make their own contributions to the piece using a smartphone app which allows them to tag any location in the park with their own recordings These recordings are immediately available for everyone to hear as part of the evolving composition As participants walk around the sculpture park the individual path they follow creates their own personal version of the Scapes audio experience The music is directly influenced by the landscape and is composed using custom algorithms which constantly generate new music there are no repeated loops Audio Sample Audio MP3 Audio MP3 Technology Scapes builds off the Roundware platform developed initially for my ROUND installation In keeping with the open and collaborative nature of my work Roundware was built primarily using open source software tools and packages The custom server software was developed in Python and runs on Linux The client software runs on iPhone and the communication between client and server is done via the 3G network Positioning is determined using GPS The algorithmic music was programmed in Max MSP Max for Live and various software samplers and synthesizers were used to turn the algorithm outputs into an evolving stream of audio Additional Information Scapes website at deCordova Museum

    Original URL path: http://halseyburgund.com/2012/work/scapes/ (2016-04-27)
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