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  • Flash 9: Scripting Stage Elements | Kenny Bunch
    get the error ReferenceError Error 1056 Cannot create property test1 btn on Test at flash display Sprite flash display Sprite constructChildren at flash display Sprite iinit at flash display MovieClip iinit at Test iinit This is due to the fact that you must publicly declare any element Buttons MovieClips TextFields etc instance in your class that exist on the stage and is named For example if you have a Movieclip drawn on the stage named myMc it would be defined as a public var in your Document class like package import flash display MovieClip public class Test extends MovieClip public var myMc MovieClip public function Test Written by kbunch Posted in General One comment July 12 2006 9 14 am John Giotta I find Sprite to be more of what I want in AS2 0 perspective Reply Post a comment Cancel reply Comment You may use the following HTML a href title abbr title acronym title b blockquote cite cite code del datetime em i q cite s strike strong pre lang line escaped cssfile Name required Email required will be kept a secret Website MouseWheelManager Class Dreamsocket chosen to develop gaming console application for Cartoon Network subscribe Search for

    Original URL path: http://www.kennybunch.com/2006/07/flash-9-scripting-stage-elements/ (2016-04-28)
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  • GameTap Preview | Kenny Bunch
    of illustrators that want to see gametap Reply Post a comment Cancel reply Comment You may use the following HTML a href title abbr title acronym title b blockquote cite cite code del datetime em i q cite s strike strong pre lang line escaped cssfile Name required Email required will be kept a secret Website BrowserHistory AS1 Class and Files AS3 Visualizing Video subscribe Search for Archives Archives Select

    Original URL path: http://www.kennybunch.com/2005/05/gametap-preview/ (2016-04-28)
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  • Interview with GameTap Inventor | Kenny Bunch
    the way through the consoles At E3 we ll be announcing a lot more and a lot of the publishers we have We have over 17 publishers signed to date and close to 1 000 games licensed We re going to grow an on demand service So again we start with these 300 games and eventually it s going to become 1 000 and 2 000 and however big we can get and the games will always stay on the service It will be clearly downloadable off the Internet The obvious things we ll try and get it on discs we ll try and bundle it with peripherals GameTap will be available this fall October 2005 Written by kbunch Posted in General Post a comment Cancel reply Comment You may use the following HTML a href title abbr title acronym title b blockquote cite cite code del datetime em i q cite s strike strong pre lang line escaped cssfile Name required Email required will be kept a secret Website Turner Gaming Network BrowserHistory AS1 Class and Files subscribe Search for Archives Archives Select Month October 2013 December 2010 September 2009 April 2009 March 2009 February 2009 January 2009 May

    Original URL path: http://www.kennybunch.com/2005/05/interview-with-gametap-inventor/ (2016-04-28)
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  • General | Kenny Bunch | Page 6
    you can request the same document but send data to it like http www foo com foo swf APPVERSION 1 23 Interestingly enough each unique query string added treats the request as a new one forcing the document to be loaded again With this knowledge you can see that if I add APPVERSION 1 24 that I will get a new swf and 1 25 a new swf etc However due to caching once I download the swf and the url doesn t change on the next request the swf is cached until it is purged by a changed request or settings purge This behavior allows you to force updates to your users when they make requests by merely adding a versioning variable to the source tags in the embed and object code for your swf and in addition to efficiently cache swfs as well Caching is important for instance if the client has a slow connection say 56k and the file is 150kb If the swf hasn t changed they will have to wait to download it each time they visit your site On the other hand if it is cached on a version basis then they can use a cached version of the base swf and only load ondemand needed items data requests etc If you use a content versioning system like CVS you can easily use the current document version as the version for your swf update This allows you to be in sync with your system and automate this versioning methodology if you have a formal build script process Another important thing to point out is the FlashVars attribute This html attribue also allows you to pass information into your swf This is an important attribute and should be used to pass all data in By using the FlashVars attribute all data passed in is sent in to the currently cached swf it doesn t force an update of the swf If however you use a query string to pass all your data in it will force the swf to be purged anytime you change a variable This could be bad if for instance you had a 100kb swf that had a var which changed constantly The constantly changing var would cause the 100kb swf to be served on every request instead of being efficiently cached If your site was heavily hit your servers would have to work harder UPDATE I forgot to mention how to send data into a Flash 5 swf For those looking for a high adoption rate with Flash 5 you can not use Flash Vars because it is a Flash 6 feature In these cases you have to append your data to the query string of your embed This does not mean that you are at a loss and will have no way of getting around loading the swf everytime There is a trick you can play This trick involves putting a proxy swf in the embed that in turn loads

    Original URL path: http://www.kennybunch.com/category/general/page/6/ (2016-04-28)
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  • Kenny Bunch | thoughts from a software dev and business owner | Page 7
    reps Strength 10 12 reps Power 8 10 reps Power 8 10 reps Phase4 Day1 Day2 Day3 Day4 Day5 Day6 Workout 4 Chest 4 Bicep 4 Thighs 4 Abs 4 Back 4 Delts 4 Calf 4 Tris 4 Chest 4 Bicep 4 Thighs 4 Abs 4 Back 4 Delts 4 Tris 4 Calf 4 Chest 4 Back 4 Thighs 4 Calf 4 Back 4 Chest 4 Thighs 4 Calf Rest 120secs 120secs 120secs 120secs 180secs 180secs Reps Endurance 10 12 reps Endurance 10 12 reps Strength 8 10 reps Strength 8 10 reps Power 5 7 reps Power 5 7 reps Phase5 Day1 Day2 Day3 Day4 Day5 Day6 Workout 3 Back 3 Chest 3 Thighs 3 Calf 2 Bicep 3 Chest 3 Back 3 Thighs 3 Calf 2 Tris 3 Back 3 Chest 2 Bicep 3 Calf 3 Thighs 3 Chest 3 Back 3 Calf 2 Tris 3 Thighs 3 Back 3 Chest 3 Calf 3 Thighs 2 Bicep 3 Chest 3 Back 3 Thighs 2 Tris 3 Calf Rest 150secs 150secs 150secs 150secs 150secs 150secs Reps Endurance 13 15 reps Endurance 13 15 reps Strength 10 12 reps Strength 10 12 reps Power 8 10 reps Power 8 10 reps Phase6 Day1 Day2 Day3 Day4 Day5 Day6 Workout 3 Back 3 Chest 3 Bicep 3 Calf 3 Delts 3 Tris 3 Thighs 3 Abs 3 Chest 3 Back 3 Calf 3 Bicep 3 Thighs 3 Abs 3 Delts 3 Tris 3 Back 3 Chest 3 Calf 3 Bicep 3 Delts 3 Abs 3 Tris 3 Thighs Rest 90secs 90secs 90secs 90secs 90secs 90secs Reps Endurance 13 15 reps Endurance 13 15 reps Strength 10 12 reps Strength 10 12 reps Power 8 10 reps Power 8 10 reps Written by kbunch 4 Comments Posted in General July 24 2007 GameZone Article on PS3 Megasode I don t necessarily think I can beat having press from the New York Times but it s awesome to continue seeing press roll in about the PS3 Megasode Application that I helped concept and build GameZone has the latest standout article which you can view online Check it out when you have a chance and for those who haven t done so yet don t forget there is actually an online video available of me presenting the prototype in Canada Written by kbunch No comments Posted in General July 11 2007 mx video NCManager nextConnect quirk For those who aren t aware mx video NCManager is a class that is used by Flash s FLVPlayback component It s a chunky monkey class in that it does everything under the sun including things that have nothing to do with it s title but at it s core it manages connections to videos With this management it abstracts the love hate relationship of connecting to an FMS server for streaming videos which requires trying various protocols and ports You see connecting to FMS is different than making a simple HTTP request Since it is typically not

    Original URL path: http://www.kennybunch.com/page/7/ (2016-04-28)
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  • kbunch | Kenny Bunch | Page 7
    July 24 2007 mx video NCManager nextConnect quirk July 11 2007 Project CNN Image Gallery July 10 2007 Older posts Newer posts subscribe Search for Archives Archives Select Month October 2013 December 2010 September 2009 April 2009 March 2009 February 2009 January 2009 May 2008 April 2008 March 2008 February 2008 January 2008 October 2007 July 2007 June 2007 May 2007 February 2007 January 2007 December 2006 August 2006 July

    Original URL path: http://www.kennybunch.com/author/kbunch/page/7/ (2016-04-28)
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  • Kenny Bunch | Page 5
    feature set Those drenched in the mobile industry will argue that Apple will have to bend to competition If that is the case let s break down some of the competition factors Are other devices capabilities better One could make a long list of features where the IPhone falls short in relation to the competition It s camera is horrid there is no video camera and the list goes on Yet despite this weak feature set and long list of phones the surpass it in these areas none compete It is not a single feature set where the IPhone wins it is the overall experience from software to hardware The IPhone has the complete attractive package Where it falls short anyone that watches a Steve Job s keynote or walks into an Apple store twice a year will tell you that the IPhone s feature set is going to evolve dramatically It s a closed platform This is the biggest complaint from developers and from creators of development tools The thought here is that if other devices allow for open types of development like Flash Java Python Javascript etc then they will bring in more developers and create larger markets that put competition on Apple The point that is missing here is that you have to have a market first One could go and use Android or Flash and develop for a phone today but there is no universal market there yet There is not a distribution model or awareness of one on other devices that constitutes a competing market for the IPhone You are actually seeing an inverse of this argument Developers are learning the environment because they know a market exists on the IPhone So are we going to see competition I think you will see attempts but it is starting to move over the hill at this point Apple is already starting to offer lower price points hitting even larger mass markets Just ask yourself how can a 600 dollar phone compete with a 99 dollar one Also when the AT T deal expires and the IPhone is available across carriers you ll see a mass flock of those who weren t converted primarily because they didn t want to switch their service provider Apple s marketing machine can reach the masses like no other device manufacturer can Do you know of any other that carry Apple s power of culture branding FLASH ON THE IPHONE For a lot of my readers I m sure having Flash on the IPhone is the first thing they want to discuss when talking about the subject It s quite obvious from the days of Macromedia that they want to be in the mobile market Further one can deduce from all the public annoucements from Adobe they have Flash running on the IPhone In what form is unknown but a lot of discussions revolve around the REAL WEB and point to the browser If this is the case anyone looking at this from a experience or business standpoint will tell you that s the wrong angle There is a TON of Flash content on the web almost all of which was not developed with a device in mind What that means is that a lot of Flash content on the web will flat out fail Not only will it fail it will cause the browser to fail In terms of the IPhone that means that the user will perceive that the browser failed and thus the device failed The thought will be that the device is buggy In a world where image is everything Apple would kill 5 people for that Standalone applications are different If an app dowloaded from the App store fails and is isolated the reaction is app The unpleasant experience is reflected on the app and not the device From a development perspective a standalone application requires the developer to focus on targeting whatever environment that standalone is hosted in This means that the developer is or at least should be consciously thinking and working towards making their application look perform and take advantage of the targeted device Developing for a web browser on the IPhone has it s perks but it isn t as powerful and can t enforce quality standards like a standalone app can Truly the real power comes into play with an app that has online offline capabilities is tied into the phone feature set and is designed for the device Experience aside the only place Flash could make sense on the IPhone for Apple would be the App store Since Flash is a rapid development environment with a large developer and existing code base it could mean more applications which in turn could relate to more money Apple could preserve it s environment image and cash in on new Apps The web browser equates to no financial return and really only boils down to a kind gesture that could have experience backlash Personally as a developer a consumer and a business owner Flash in the browser holds no appeal to me on the IPhone Adobe has to put it s focus on the App store with Apple If that is a losing battle they and every other company in the mobile space have to create both the attractive deterrent and the competitive market to play on that side of the field The only other option would be modifying their tools to create native compiled applications This would be similar to what Unity does but that starts branching their overall goals since it is no longer a player mentality The main issue here as previously noted is that the IPhone market is converting developers into Apple developers Without a strong case of how Apple can benefit from Flash being on the device there is no driver for it It boils down to business CLOSING THOUGHTS The mobile market is finally here in my opinion Anyone with half a brain should be gearing up

    Original URL path: http://www.kennybunch.com/category/uncategorized/x-apple-data-detectors:/0/page/5/ (2016-04-28)
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  • BrowserHistory Class Documentation
    long as you reference it correctly in the frameset html page 0 html 1 html 2 html 3 html each containing a corresponding numbered swf ex 0 html 0 swf These files are loaded into the hidden frame of your backbutton frameset html Example A basic example of using the BrowserHistory class involves adding String values to the history list and outputting their values when you navigate with the browser buttons The following example illustrates this and presumes that there are two textfields on stage input and output and one button myAddItemBtn include the BrowserHistory class include BrowserHistory as initiate a global instance of the class passing the String argument home home becomes the initial history item global myBH new BrowserHistory home define custom function to call when browser button is used myBH onHistoryChange handleHistoryChange create function that defines what to do when browser button is used function handleHistoryChange vItem display the current history item in the output textfield output text RECEIVED n vItem define onRelease handler for myAddItemBtn myAddItemBtn is a button that exists on stage myAddItemBtn onRelease function add a history item to the history list item is the string typed in the textfield instance input global myBH addItem input text display history item added in output output text ADDED n input text BrowserHistory addItem Method Syntax myBH addItem vItem Arguments vItem required argument of any predefined data type representing the next item to be added to the history list Description The addItem method adds a new item to the history list at the history list s current index This item can be any predefined type Array Number Date XML object Boolean etc Example The following lines assign values to the history list myBH addItem a 1 b 2 myBH addItem new Array 1 2 3 myBH addItem

    Original URL path: http://www.kennybunch.com/projects/browserhistory_as1/documentation.html (2016-04-28)
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