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  • Levels of Consciousness | Thomas Grové's Blog
    still talking about 2nd tier as yellow These stages of development are not to be confused with lines of development or states of consciousness or personality types So why am I bringing up the issues of Levels of Consciousness and Integral Theory First of all I am a fan of Integral Theory and much of what I write in posts to come will be flavored by this theory and its terminology Second Wilber s work is a wonderful tool for examining your own development and has enabled many people to make sense of their world view allowing many of the conceptual and intuitive pieces floating around in their head to fall together If you have not heard of Ken Wilber or Integral Theory before and if you are interested in personal growth then I would highly recommend familiarizing yourself with his work This entry was posted in Philosophy Bookmark the permalink MS Robotics Deer Antler inpire Bionic limb breakthrough Leave a Reply Cancel reply Your email address will not be published Required fields are marked Comment Name Email Website Search for Categories Acting 1 Articles 6 Asides 7 Business 3 Design 10 Dreams 1 Education 2 Events 5 Game 8

    Original URL path: http://www.lion-gv.com/blog/levels-of-consciousness/ (2016-04-26)
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  • Gone, gone, gone, to the other shore | Thomas Grové's Blog
    view of westerners this tragedy is not as big or any more important than the many sufferings that go un noticed throughout the world ethnic cleansing in Africa for instance Yes I feel an unbearable compassion for this tragedy but such an act also serves to bring to my awareness the suffering happening all over the world Suffering and images we usually try to block from our minds Yesterday s events on American soil are not unique In fact tragedy is as much a part of life as joy Indeed it can even be stated that tragedy is joy and that joy is tragedy and that these are constructs of our minds unable to exist without one another But for us who are unenlightened to this truth me included it is clear that our perception of tragedy and joy have noticeable effects on our lives Even though thousands of lives have been claimed by this terrorism how many more lives will be claimed by malnutrition cancer aids and car accidents Indeed suffering is all pervasive But just as there is no end to suffering there is no end to joy as well I would like to end by quoting from the Hagakure a samurai manual It is a good viewpoint to see the world as a dream When you have something like a nightmare you will wake up and tell yourself that it was only a dream It is said that the world we live in is not a bit different from this There is nothing outside the thought of the immediate moment A famous Chinese monk is said to have awaken from a dream where he was a butterfly At that moment he was unable to say whether he was a Butterfly dreaming that he was a Monk or

    Original URL path: http://www.lion-gv.com/blog/gone-gone-gone-to-the-other-shore/ (2016-04-26)
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  • Thomas Grové's Blog | portfolio homepage of W. Thomas Grové | Page 6
    and the Apple Store s window display which prominently featured our friends at the Retronyms s Recorder App Recorder has been in the top 10 paid apps and the 1 business app since launch Congrats guys Posted in Miscellaneous 1 Comment A day of releases Posted on July 11 2008 by lion Yesterday was pretty eventful First of all the Game Career Guide was released you can get it here for free as a web viewable magazine or as a downloadable PDF It includes a top ten list for aspiring producers written by my good pal Michael Boccieri page 58 It also includes a quiz written by me page 103 with a few questions by my friend Brandon Sheffield Some of my more sarcastic questions which didn t make the cut are viewable in this post s comments Next up Kongai Kongregate s Online Collectible Card Game was finally released My friend Sirlin lead the design on this project and has really done a great job with it Early in the project I helped Sirlin with some of the usability and mechanics design I got my first chance to play it today and was really happy to see that many of my contributions made it into the final game And Finally my friends Charlie and Max at Unknown Worlds announced that they are rolling their own engine for their forthcoming game Natural Selection 2 No wait This just in my friends Dan and Zach at The Retronyms released their first iPhone app Yestesterday was truely a day of releases The app is called simply Recorder You can see a video of it in action by following that link or a funier one here Both videos were made in another Retronym application called InOneTake Posted in Game Dev 2 Comments The Question Posted on July 7 2008 by lion What is The Question You have probably asked it many times before It takes different forms such as What is the purpose of life What is it all about Who am I or any other existential question Many people have questions like these and there are no shortages of people selling answers or cheap solutions Some examples of answers are cosmologies such as one where God loves you and when you die you will be with Him in Heaven The Secret Law of Attraction or even Buddhism science or drug induced peak experiences While some of these might provide solace ways to improve your life or your intellect or insight into The Answer none of these provide The Answer itself Unfortunately The Answer to The Question isn t easily transmitted It is as if despite the sages that have come before us with their teachings and their writings and their methods we must each reenact the journey for ourselves to perpetually rediscover all the depths that have already been explored You can t look it up on Wikipedia and you certainly won t find it in this blog post if you could

    Original URL path: http://www.lion-gv.com/page/6/ (2016-04-26)
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  • lion | Thomas Grové's Blog | Page 5
    email via the Apple Developer program promoting app development on their upcoming OS X Lion I suppose it was inevitable that they d eventually have a release named Lion but I can t help feeling that this release was made especially for Continue reading Posted on February 25 2011 by lion Leave a comment 3D Modeling and Animation on OS X Posted on October 20 2010 by lion I have the hankering to prototype some game ideas in Unity Rather than just use cubes I want to have the ability to create some proxy art that is a bit more representative My historic 3D app of choice is Continue reading Posted in Game Dev Reviews Tools Unity 6 Comments Develop Unity Focus Posted on September 23 2010 by lion Over the past year I wrote a monthly column for Develop a game industry rag out of the UK The column was entitled Unity Focus and it took a different format each month depending on what I though was interesting Continue reading Posted in Articles Game Dev Tools Unity Leave a comment Me Demoing Unity on a Tegra 2 Tablet at Google I O Posted on May 19 2010 by lion Posted in Unity Leave a comment Life in Transition Posted on August 2 2009 by lion So much has happened since my last blog post Life has been keeping me busy and I suppose that s why it has nearly been six months since my last update The biggest game changer was becoming a father to a Continue reading Posted in Life Unity 2 Comments Boundless Posted on January 13 2009 by lion Boundless pain Boundless joy Boundless monotony Boundless novelty Firmly planted Observing everything at once Each passerby s situation both familiar and unknowable Hopes of the future Dreams

    Original URL path: http://www.lion-gv.com/blog/author/admin/page/5/ (2016-04-26)
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  • lion | Thomas Grové's Blog | Page 5
    Iwatani leaves Namco Posted on July 21 2006 by lion Iwatani san after nearly 30 year is leaving Namco where he designed Pac Man among other games to teach at a university Good luck Iwatani san I like this quote from the article For example mental training games have become very popular lately Continue reading Posted in Game Dev 1 Comment For those of you who have not had an account on Integral Naked or read any of Ken Wilber s books you can get a taste by checking out a small number of Ken Wilber videos on Google Video Posted on July 17 2006 by lion Leave a comment Capcom Classics Collection Posted on July 16 2006 by lion This guy really seems to like the idea of Capcom Classics Collection which was produced by my team The collection was reviewed fairly well and even touted as the collection to beat I think that we beat it with the Continue reading Posted in Game Leave a comment UK scientists have developed technology that enables artificial limbs to be directly attached to a human skeleton BBC article link Posted on July 3 2006 by lion Leave a comment Levels of Consciousness Posted on July 3 2006 by lion About a year ago Yuki and I attended the I WET event in San Francisco where we learned that the color descriptions used in Integral circles to discuss stages of development as appropriated from Spiral Dynamics were being replaced The new Continue reading Posted in Philosophy Leave a comment Microsoft is getting into robotics Posted on June 26 2006 by lion Leave a comment The first real post Posted on June 26 2006 by lion I have finally joined the blogosphere This is the first real post on this blog which I

    Original URL path: http://www.lion-gv.com/blog/author/lion/page/5/ (2016-04-26)
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  • Thomas Grové's Blog | portfolio homepage of W. Thomas Grové | Page 7
    deliver a quality gaming experience The Spiderwick Chronicles based on the recently released film isn t the best adventure game ever to grace the PS2 but it is worlds beyond most licensed games and an enjoyable gaming experience in its own right In many ways the game feels like it was designed to introduce kids to adventure gaming All the elements real time combat multiple quests large explorable environments a magic ability system and plenty of puzzles are here simply presented in a way as to appeal to children any kid weaned on this game would be ready to tackle Okami or the Zelda series Sure that means it s a bit on the simple side and it s not perfect but anyone looking for a fun adventure could do a lot worse than to spend some time exploring Spiderwick s fantastical world Worth Playing 360 Nothing strikes fear into a gamer s heart quite like the phrase licensed movie game Those three words when used together are basically synonyms for abysmal awful dreadful and terrible Indeed Ever since E T The Game movie based titles seem to have the ability to crash and burn harder than pretty much anything else That s why when an honest to goodness decent licensed game comes out it is cause for celebration Well break out the streamers and prepare the feast because The Spiderwick Chronicles is a truly fun simple family friendly game What separates this game from so many mediocre titles is that everything is executed very well and it manages to be fun no matter what age you are Worth Playing Wii Though it may be a little too soon to make this kind of bold statement we may be seeing a new era in the art of translating feature length movies into console video games While portable gaming systems continue to miss the mark in part due to their hardware limitations many of the home console systems adaptations of movies in this day and age seem to be bucking the trend of horrible transitions It seems that translating from one format to another can be done successfully if some effort is put into the process The Spiderwick Chronicles is further evidence to suggest that this theory may hold water something of a triumph in a genre populated principally by sub par work intended to cash in on a film s success Overall The Spiderwick Chronicles is a fairly enjoyable experience for most anyone whether you re a seasoned adventure gamer or someone who simply likes the movie There is no aspect of this title that is completely perfect but every aspect is almost completely perfect making for a pleasant diversion whose flaws are comparatively minor and won t detract from the enjoyment of the game Make sure that you don t miss this one IGN Gamers should always approach licensed games with caution More often than not the tie in tries to coast on the brand name rather than provide a fun gaming experience I m happy to report that The Spiderwick Chronicles sidesteps this pitfall and offers a surprisingly enjoyable adventure for the younger gamer It immerses the player in a lighthearted fantasy world filled with an impressive amount of mythical creatures Combat is mostly button mashing but it s pretty satisfying smashing in a goblin s skull with a metal baseball bat As you defeat enemies you ll pick up goblin teeth which for some reason or another unlock new attacks Of course these usually only grant you another press of the A button but there are a few cool abilities to be unlocked Jared the sibling you begin playing as has a rather awesome launcher attack that lets him hit goblin home runs The Spiderwick Chronicles recreates that feeling of being a kid and suspending your disbelief in fantasy Much of this success in setting a mood and creating an intriguing world to explore is attributable to Holly Black s original books But I have to give credit to developer Stormfront for creating a fun game to go inside the Spiderwick license there is a big area to delve into the music is great and there is a lot of gameplay variety There s something new to find around every corner and that s something I can t say about enough games The Chronicles could get younger players hooked on adventure gaming 4 Color Rebellion Reviewing a children s game can be a pretty tough prospect The standards you apply to every other game don t always work here Well that s not entirely true You can t just foist crappy games on kids because they are kids That s just wrong To be more accurate the set standards for critiquing a title apply a tad bit differently Things like difficulty and story need different judging criteria To a certain extent this same line of reasoning applies to licensed games It s hard to just attach a flat number score to these games Fans of the license will obviously get more out of it than someone who has never seen or read the source material This article isn t really an editorial on the review process so I ll spare you my rantings for now The point is that Spiderwick Chronicles is unmistakably both a licensed property and a children s game When I started playing I wasn t quite sure how to approach my review Turns out that I shouldn t have worried Spiderwick Chronicles is actually a pretty decent game by any set of standards Rewired Mind Games based on fantasy fiction generally don t have a good reputation If you have played through any of the Harry Potter games or perhaps the Lord of the Rings games excluding Lord of the Rings Online you ll probably know why Naturally because of this I was a bit hesitant to play The Spiderwick Chronicles I was pleasantly surprised when I booted the game and was introduced

    Original URL path: http://www.lion-gv.com/page/7/ (2016-04-26)
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  • lion | Thomas Grové's Blog | Page 6
    a comment Collection of Haiku 2003 Posted on November 22 2003 by lion 11 22 2003 Coffee and Zazen An excellent laxative Consciously pooping 09 08 2003 my friend Ed Everywhere I go Ed Luna s name preceeds him Music man dancer 08 25 2003 my friend Tomo World domination Robot spiders spinning webs Where does your mind Continue reading Posted in Poetry Leave a comment Wide Awake Posted on May 1 2003 by lion I can not sleep though it is night my brain is to active my mind sees light Apparently I drank too much coffee today two black two irish too much for one day My heart pumps strong each definite beat Continue reading Posted in Poetry Leave a comment Dream 01 25 2002 Posted on January 25 2002 by lion I was living in a large building with several flats Monad Paradyme and Tomo or Jar were also living there but in different rooms or flats At some point I was leading the group in zazen or yoga or perhaps Continue reading Posted in Dreams 1 Comment Ryokan Posted on December 1 2001 by lion Ryokan Lived his life without possessions but in the end possessing love Posted in Poetry Leave a comment Gone gone gone to the other shore Posted on September 12 2001 by lion This was an email that I sent to my family after September 11th I am far from home working hard every day on my documentary having computer problems and am not doing as much Zen kung fu training as I d like Continue reading Posted in Philosophy 1 Comment Stop Here Posted on July 1 2000 by lion left right without exception all directions are beautiful Posted in Poetry Leave a comment The Tao of the Dow Posted on

    Original URL path: http://www.lion-gv.com/blog/author/lion/page/6/ (2016-04-26)
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  • Thomas Grové's Blog | portfolio homepage of W. Thomas Grové | Page 8
    for the win Posted in Game Dev 6 Comments Buy Local Posted on August 6 2007 by lion Bay Area heirloom tomatoes purchased at the ferry building farmers market in San Francisco this past Saturday Yuki and I ate delicious caprese salad for three nights in a row Other produce purchased included fresh basil which we used to make fresh pesto sauce some strange onions with their heads still on and in season currants just barely visible on the left above the whole tomatoes Posted in Miscellaneous Leave a comment Super Puzzle Fighter II Turbo HD Remix Posted on August 5 2007 by lion I finally got a chance to play Super Puzzle Fighter II HD Remix on Partner Net yesterday Partner Net is where X Arcade Games are put to test before releasing them for real I have to say that the visual quality blew me away This is surprising because I had actually done a lot of the art management and art prototyping figuring out the various convoluted aspect ratio conversions from the original sprites and exploring directions for the shape transparency and lighting of the gems and the inner effects of the crash gems I left Backbone before anything other than proxy had found its way in game but this is clearly a case of the whole being greater than the sum of its parts I haven t asked anyone if they ended up using pre rendered or realtime 3D gem assets but the lighting pass looks better than any of the test runs that had been done while I was there and the explosion effects look really really good way better than any of the still screen shots on the net and way better than any prototypes I had seen before leaving Also I love the radial win loose effect kudos to whoever is responsible for that This game holds a special place in my heart because it is the last game that everyone from my previous tight knit team worked on together Sirlin Bocci Eric E Chad P MK and technically even my wife Yuki Speaking of diaspora Bocci is off helping to produce Golden Axe at Secret Level and Yuki is working for herself to connect japanese developers with people from other countries congratulations to both of you Sirlin who is still at Backbone has made a post about Ballencing Puzzle Fighter on his blog Check it out Posted in Game Game Dev 1 Comment Sirlin s Playing to Win now available for free Posted on July 21 2007 by lion My friend David Sirlin has released a free web version of his popular book In it he discusses the virtues of Playing to Win in competitive games and the path of continual self improvement I highly recommend it for anyone interested in competitive gaming or self improvement http www sirlin net ptw Posted in Game Philosophy 3 Comments Game Marketer Points Finger at Developers Posted on July 20 2007 by lion In the

    Original URL path: http://www.lion-gv.com/page/8/ (2016-04-26)
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