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  • O Danny Boy | Interaction designer and author Dan Saffer
    I ve designed and my design innovations have received several patents I speak at conferences and teach workshops on UX design all over the world You can find me on these social networks Twitter Follow odannyboy Facebook Friends and Family only Medium Quora LinkedIn Kindle I curate articles books presentations and videos on design going back to the 1940s for The Interaction Design Library I also collect articles about and by Brian Eno in the Enoanthology I m married to Rachael King a business and technology journalist for the Wall Street Journal and we have a 15 year old daughter Fiona who attends The Bay School of San Francisco I coined the term topless meeting for a meeting without laptops which was an Oxford Dictionary Finalist for Word of the Year 2008 and Time Magazine s 10 Buzzword of 2008 I m an ENTJ a Thinker a T Shaped Person and an Aquarius I enjoy listening to indie pop music reading historical fiction watching copious amounts of television and imbibing Guinness I play the cello Badly Even though I have a Master s degree in design I have trouble drawing straight lines This says something about me I think Pages

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  • Books & Articles & Presentations | O Danny Boy
    What We ll Really Want from Robot Cars Fast Company 2012 The Cult of Innovation BusinessWeek 2007 Research is a Method Not a Methodology 2007 Everything You Wanted to Know About Designers 2006 So You Want to Be an Interaction Designer 2006 2006 Persona Non Grata 2005 The Role of Metaphor in Interaction Design 340k pdf 2005 Designing Organizational Decisions 72k pdf 2005 Design as a Means of Overcoming Barriers to Technology Adoption 132k pdf 2004 Form in Design 53k pdf 2003 Writing Smart Annotations 2003 Building Brand into Structure 2002 Tackling Maintenance Projects 2002 Presentations Using Microinteractions to Get from Prototype to Product 2014 The New Era of Non Discoverability 2012 How to Lie with Design Thinking 2012 Design in the Post PC Era 2011 What User Centered Design is Good For 2010 Designing for and with New Technology 2010 How to Lie with Design Strategy 2010 Designing from the Inside Out Behaviour as the Engine of Product Design 2009 Designing Smart and Clever Applications 2009 Carpe Diem Attention Awareness and Interaction Design 2009 2009 Interaction as a Material 2008 Tap is the New Click 2008 How to Lie with Design Research 2007 Making Good Design Decisions 2007 New

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  • Portfolio | O Danny Boy
    music you already own Read the Case Study Ning Customizer 2006 A set up wizard for creating and editing social networks on the Ning platform Used by tens of millions over the last several years Ning Techncrunch Review FilePiles 2005 My master s thesis project explores using a piling metaphor as a means of organizing digital documents Play with the Prototype Read the Documentation 5 4mb pdf View the Project Poster 393k pdf Sounds of the Amazon com 2004 A musical map using data from Amazon com to show connections between the top 20 songs from April 2 2004 View the Poster 608k pdf CoMotion Real Estate and Layout Management Tools 2004 Designed a screen real estate and layout management system for this data visualization application created by MAYAViz Used live during the Iraq War the system saved dozens of lives as part of the Command Post of The Future seeNote 2004 A graduate project done with Microsoft s Mobile Computing Group designing a mobile device for quickly recording information See the Presentation 5 8mb ppt Self Portrait 2003 View the Poster 209k pdf Echo 2003 A toy like device that works with instant messenger Echo observes via an embedded webcam facial expressions and IM text then echoes back the perceived emotion to the user Play with Echo Walker Navigation System 2003 A project with the Robotics Institute at Carnegie Mellon this system helped elderly residents of a Pittsburgh nursing home navigate to social activities View the Demo Ameritrade 2003 The initial design of the merged Ameritrade and Datek investment sites incorporating the best of both sites with innovations for the active trader Snap Ticket 2003 Designed the innovative first iteration of this application integrated into the Ameritrade web site for trading stocks bonds and options Graphical Price Viewer 2002

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  • Blog | O Danny Boy | Interaction designer and author Dan Saffer
    very well lead teams to design and launch products Ideally this role would be in San Francisco proper no relocation and involves consumer hardware and software I m particularly interested in connected devices for the home or office or wearables Financial stability no early stage startups a must Dog friendly workplace is a plus Here s my resume as a PDF or on LinkedIn Thanks to many NDAs my online portfolio basically ends four years ago but I can walk through some work in person although all of my most recent work is unfortunately off limits Contact me at dan at odannyboy dot com if you might have or know of suitable work Thanks 15 September 2015 Dan 2014 Bibliography Unlike previous years no big You Must Read This books this year Alas But many enjoyable reads particularly among the fiction which was unusually heavy on the scifi fantasy this year perhaps to escape the lousy outside world that was 2014 FICTION A History of the Future in 100 Objects Adrian Hon Station Eleven Emily St John Mandel Annihilation Jeff VanderMeer Echopraxia Peter Watts The Bone Clocks David Mitchell The Blade Itself Joe Abercrombie Before They Are Hanged Joe Abercrombie Last Argument Of Kings Joe Abercrombie The Martian Andy Weir The Interestings Meg Wolitzer NON FICTION The Everything Store Jeff Bezos and the Age of Amazon Brad Stone Love Terror on the Howling Plains of Nowhere Poe Ballantine Hacking Hollywood Chuck Salter ed Dataclysm Who We Are When We Think No One s Looking Christian Rudder Enchanted Objects Design Human Desire and the Internet of Things David Rose Structuring Your Novel Essential Keys for Writing an Outstanding Story K M Weiland Made to Stick Why Some Ideas Survive and Others Die Chip and Dan Heath The Thing with Feathers The Surprising Lives of Birds and What They Reveal About Being Human Noah Strycker Marvel Comics The Untold Story Sean Howe Nudge Improving Decisions About Health Wealth and Happiness Richard H Thaler Designing for Emerging Technologies UX for Genomics Robotics and the Internet of Things Jonathan Follett et al The Genius of Dogs Brian Hare and Vanessa Woods Hidden in Plain Sight Jan Chipchase My Struggle Book 1 Karl Ove Knausgaard POETRY New and Selected Poems Volume One Mary Oliver The Essential Rumi Coleman Barks translator Bibliographies for 2013 2012 2011 2010 31 December 2014 Dan Leave a comment My Design Articles 2014 Designing a Creative Practice For much of my life I ve taken a pretty haphazard attitude towards my own creativity And while I ve been mostly successful I have long periods of creative block as well as professional goals that have idled I look back at envy at some of the most creatively fertile periods of my life 2007 8 in particular and I ve realized there were activities I did every day that I should probably resume At the same time for the last few months I ve been reading a number of books on creativity and forming creative habits While many of these books have different specific pieces of advice I ve collected the themes into a course of action for myself The UX of Commercial Drones UX Magazine Technology asks Can it be done Design asks Should it be done and how I ve thought about these questions frequently in the weeks following the 60 Minutes introduction of Amazon s PrimeAir While some were horrified by the prospect of commercial drones buzzing through the skies I was amazed and intrigued at this vision of the future But that s all it is right now a vision and a somewhat crude one at that one that leaves many questions unanswered Some of those questions are logistical and legal Will this work and in what environments What are the implications on a social level and where safety is concerned These are all tremendously important questions but let s assume the issues surrounding them can be worked out After all there is plenty of money to be made by Amazon and others like FedEx and Google s Project Wing by making it a reality In fact Ross McCullough vice president of corporate strategy at UPS recently said I believe these things will be part of the system in the future I don t know when The Hidden Genius and Influence of The Traffic Light Wired See it sway three eyed blind bat hanging from a wire Or perhaps there perched atop a pole lights moving from top to bottom green yellow red green yellow red in its unvarying sequence Two hundred years ago it would have been a wonder something on display at the Great Exhibition of 1851 gawked at by Victorians Today it s seen but unconsidered passed under a dozen times a day by most of us influencing how we move shaping our cities warping how we travel and occasionally inadvertently helping to kill us Consider the traffic light The First Things on The Internet of Things I was curious what the first non traditional computer objects were that were connected to a computer network A telegraph is probably the first device connected to any kind of network To be technical a non computer yet packet switched network device with continuous or frequent connectivity to said network Here s some I found stretching back 40 years Why We Need to Tame Our Algorithms Like Dogs Wired These coded aliens these ghosts in the machines are becoming even incomprehensible to their creators With algorithms starting to take on oversight and control of our critical systems we need to ensure that like with dogs we become comprehensible to them If so perhaps in the future we ll think of them as Man s Best Friend On Design Education Medium The crux of the matter is the feeling that many design schools are doing a disservice to their students by preparing them for careers they re unlikely to have at least right out of school No one wants to hire a 22 year old strategist was how a colleague perhaps indelicately phrased it Graduate schools focus on more and more specialized baroque areas of design Meanwhile undergraduates are pointed towards areas like service and systems design and social innovation despite the fact that the job market for those is small What most undergraduates in the design field will work on when they graduate are products physical objects printed materials or increasingly hardware and software Now certainly most of these will be part of a service or system and some hopefully all will have a benefit to society And no one is arguing that an understanding of strategy services and systems isn t essential to understanding 21st century design But too many graduates get out of school and become disillusioned when the work they re doing is not at the system or service level but at the product level where their skills at least initially are needed the most I ve seen this first hand Some Kind of Toaster Medium It wasn t quite as bad for my father By the time he was built in 2001 there were lots of things on the Internet coffee pots refrigerators even toilets Switching a toaster on or even knowing if it was in use or not was pretty trivial by then People had gotten used to seeing objects online it wasn t quite the freakshow it was in grandpa s time No with Dad connecting him had to be for something different something interesting It wasn t enough that he was on the Internet that he was present but that he did something as well Being online had to mean something It had to be useful So get this he told the weather The End of Design as We Know It Medium To many people this is a bleak grim oh shit there goes my job future Which is understandable because for many people this probably will be the end of their job unless they future proof themselves You future proof yourself by ensuring that the kind of work you do cannot be easily replicated by an algorithm In design those skills are insights gathering problem framing and crafting unconventional solutions The Wonderful Possibilities of Connecting Your Fridge to The Internet Wired Smart appliances humbly predict our needs and modestly adjust as little as possible to accommodate them This sometimes requires connecting to the network for a better bigger brain or to draw upon the collected intelligence of similar objects You don t need to stuff lots of processing power and memory into the object itself if it can use resources in the cloud Imagine if your refrigerator could learn how to keep food cooler more cheaply by looking at the data from other refrigerators in the area Collective machine intelligence and the benefits it could engender such as fixing model specific problems and product efficiency are good reasons to enable network connectivity The Shelves Come to The Pickers Medium It could be that we re finally seeing emerge what the late John Rheinfrank called Adaptive Worlds products and environments that are smart enough to change their functionality content and even form based on the task and the person s abilities In this worldview design isn t human centered although humans are part of the system but rather ability centered what are the capabilities of the people and products in the system and how can they react and supplement each other to perform activities 5 December 2014 Dan My Top 10 Albums 2014 Unlike previous years there was no clear winner this year Many good albums that I listened to a lot but no clear winner At various times all the top five could have shuffled around About Last Night Sleeper Agent Fun A big step up from their first album which I also enjoyed Before the Waves Magic Man Not my usual style of music but man some of the songs are super catchy The Both The Both I had no idea whether the pairing of Ted Leo and Aimee Mann would work It does And how can you not like a song Milwaukee that mentions The Fonz Seeds TV on The Radio The first half of this album is up there with their best stuff Gets mushier in the second half though Still very good Distraction Bear Hands The only real debut on the list is this one A band to watch After the Disco Broken Bells Not as good as the first album but nearly every track is a gem They Want My Soul Spoon Not many bands make one of their best albums 20 years into their careers but Spoon did Liberation Peter Matthew Bauer The first album on the list from a band musician doing a solo album this time the bassist from The Walkmen stepping out on his own Liberation is a great rock record combining some mellower Indian tinged numbers with some rock out songs Spiritual without being overbearing Uplifting Weatherhouse Philip Selway Radiohead s drummer s second album is atmospheric bitter at times and resigned Perfect for rainy days and reflection It Will End in Tears is such a brilliant song Morning Phase Beck Beck at his Sea Change melancholy best Heartbreaking I don t know who could fail to be moved by Say Goodbye As always Beck can do anything drifting through genres rock folk country etc like a smoke through a forest See also my picks for 2013 2012 2011 2010 2000 2009 1990 1999 4 December 2014 Dan My Favorite Design Articles 2014 Designer Duds Losing Our Seat at the Table Mills Baker It s now 2014 and I doubt seriously whether I m alone in feeling a sense of anxiety about how design is using its seat at the table From the failure of design oriented Path to the recent news that Square is seeking a buyer to the fact that Medium is paying people to use it there s evidence that the luminaries of our community have been unable to use design to achieve market success More troubling much of the work for which we express the most enthusiasm seems superficial narrow in its conception of design shallow in its ambitions or just ineffective The Squalid Grace of Flappy Bird Ian Bogost The games we find ourselves ever more devoted to are often also the ones that care very little for our experience of them This is the devotion of material indifference To understand Flappy Bird we must accept the premise that games are squalid rusty machinery we operate in spite of themselves What we appreciate about Flappy Bird is not the details of its design but the fact that it embodies them with such unflappable nonchalance The best games cease to be for us or for anyone and instead strive to be what they are as much as possible From this indifference emanates a strange squalor that we can appreciate as beauty Where Inspiration Should Sit at the Table of Design Tanner Christensen We seek inspiration when we don t fully understand the problem or task at hand That is inspiration can be helpful but more often than not we confuse the pursuit of inspiration with doing legitimate work towards creating an effective solution The truth is that spending time seeking inspiration is typical of dilly dallying and not real progress towards a solution The Nightmare on Connected Home Street Mat Honan I wake up at four to some old timey dubstep spewing from my pillows The lights are flashing My alarm clock is blasting Skrillex or Deadmau5 or something I don t know I never listened to dubstep and in fact the entire genre is on my banned list You see my house has a virus again Technically it s malware But there s no patch yet and pretty much everyone s got it Homes up and down the block are lit up even at this early hour Thankfully this one is fairly benign It sets off the alarm with music I blacklisted decades ago on Pandora It takes a picture of me as I get out of the shower every morning and uploads it to Facebook No big deal The Ubiquitous Button Lars Erik Janlert But the operation of modern buttons is not as uniform as that of traditional buttons The basic mode of operation is stretched in various dimensions to get additional control mainly with regard to the amount of pressure the duration of the press and combinations and patterns of presses The usual motive for this is that there would be too few buttons of the ordinary kind in the artifact to achieve the intended level of user control either due to lack of space or because the designer wants a clean nice looking design and maybe hides away some rarely used functions or settings In a modern camera pressing lightly on the shutter button usually activates focusing and light metering pressing harder takes the picture Digital kitchen timers may suddenly increase the speed of counting up the minutes for instance from intervals of a minute to intervals of 10 when you keep holding the button Wristwatches and mobile phones often have buttons that perform different functions if you press them for a longer time also hard to remember combinations of simultaneously pressed buttons take on special meanings We are not very surprised anymore if a double click achieves something different from a single click Home Automation is an EasyHard problem Scott Jensen As a UX designer I know how quixotic and down right goofy humans can be The simple rule based if this then that style scenarios trotted out are doomed to fail Well maybe fail is too strong of a word They won t fail as in a face plant into burning lava fail In fact I ll admit that they might even work 90 of the time To many people that may seem fine but just try using a voice recognition system with a 10 failure rate It s the small mistakes that will drive you crazy Tips for Designing a Connected Home That Isn t Chaos John Kiechel and Louisa Heinrich Today consumers buy kitchen appliances and then take them home and do whatever they want with them But if that product is connected chances are it s been pre loaded with someone else s idea of what a person should be doing with it And no matter how well meaning that someone else is when the objects we own contradict us that s going to be a frustrating experience Macrointeractions Mike Kruzeniski If I want the products I work on to be great I need to think of the spaces adjacent to the product as being a design problem as important as the product itself Though a lot of the Design canon is focused on the quality of craft the details make the product after all a lack of attention to the problems around the product may mean very few people ever experience all your attention to detail I ve started to find it helpful to think of the problem space around the product as a Macrointeraction an interaction design space at the other end of the spectrum from a Microinteraction Any friction that might prevent your product with all its wonderful details from being made or connecting with your customers is a design problem worth spending time on Amazon s Fire Phone May Be Too Magical for Its Own Good Sean Madden The biggest challenge of modern UI design is knowing when to stop We have the ability to make every single moment sparkle and dance so the new task is learning to restrain ourselves and it s hard Most of a good user experience is forgotten because well designed often means forgettable you can t remember 100 delightful interactions a day nor would you want to Perennial Design Wilson Miner If all we celebrate is what is

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  • Press & Interviews | O Danny Boy
    Ken Grobe for Want Magazine 2010 Touch and Go Q A with Dan Saffer by Dan Levy for Sparksheet 2009 Talk To The Hand Dan Saffer and Gestural Interfaces by Andy Polaine for Core77 2009 Dan Saffer Interaction Design is an Applied Art by Helen Walker for Design Interviews 2008 Adaptive Path on Topless Meetings 2008 Going Topless at Office Meetings by Laura Marquez for ABC News 2008 Companies go topless at meetings by United Press 2008 Meetings Going Topless by Jessica Guynn for the Los Angeles Times 2008 Live from SXSW by Robert Hoekman Jr 2008 Spread to Enlarge by Sean Ammirati for Read Write Web 2007 Interaction 08 In the Garden of Good and Evil by Chris Baum for Boxes and Arrows 2007 Inkwell Dan Saffer by Jim Leftwich on The WELL 2006 Designing for Interaction An Interview with Dan Saffer by Liz Danzico for AIGA 2006 Weblogs Worknotes Dan Saffer by Brian Oberkirch for Biggu 2006 Hot Dan on Dan Action A conversation between Dan Brown and Dan Saffer 2006 Why I Blog My Post Grad Course by Maish Nichani for eLearning Post 2004 Pages Books Articles Presentations Portfolio Blog Press Interviews Contact Search Search Blog Categories

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  • Contact | O Danny Boy
    LinkedIn Profile Facebook Flickr About me Twitter Pages Books Articles Presentations Portfolio Blog Press Interviews Contact Search Search Blog Categories Books Design Life Music Television Uncategorized Recent Posts 2015 Bibliography My Top 10 Albums 2015 My Favorite Design Articles 2015 Job Search 2015 2014 Bibliography CMU Grad School Blog If you re looking for my old 2003 5 D School blog of my graduate work at Carnegie Mellon it can

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  • Topless in the Echo Chamber | O Danny Boy
    TV Ironically the ABC News clip is preceded by an ad for Blackberry Heh Here s the local CBS news Here s the local NBC clip Some guidelines for topless meetings Going topless at meetings is apparently a women s issue too 1 April 2008 Dan Post navigation In Praise of a Water Bottle Do You Want to Be My Boss 2 thoughts on Topless in the Echo Chamber Ianus Keller says 1 April 2008 at 10 09 am Hype it like an AJAX meme Fun movies the related movies on YouTube are somewhat unrelated though Reply Rachel says 1 April 2008 at 10 34 am Best blog post title EVER In all seriousness truly bizarre to watch from afar let alone to be part of it I imagine A little scary to see how a meme operates it really doesn t take much these days to get things propitiated Here s hoping some of the important lessons don t get lost i e it s the quality of meetings not the technology that counts Reply Leave a Reply Cancel reply Your email address will not be published Required fields are marked Comment Name Email Website Wordpress Hashcash needs javascript

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  • Books | O Danny Boy
    Put Planned Serendipity to Work for You and Your Business Thor Muller and Lane Becker Design is a Job Mike Montiero Lean UX Jeff Gothelf 27 December 2012 Dan Leave a comment New Book Microinteractions I m very pleased to announce that I have a new O Reilly book coming out in May 2013 called Microinteractions Detail driven Product Design What s it about and what are microinteractions Well I ll tell you The details are not the details They make the design Charles Eames The difference between a good product and a great one are its details the microinteractions that make up the small moments inside and around features How do you turn mute on How do you know you have a new email message How can you change a setting All these little moments which are typically not on any feature list and often ignored can change a product from one that is tolerated to one that s beloved They are the feel part of look and feel The book provides a new way of thinking about designing digital products as a series of microinteractions that are essential to bringing personality and delight to applications and devices Microinteractions are single or few use case engagements that are either on the edge of a product or contained within a bigger feature You engage with microinteractions every time you log in pick a password favorite or like an item or set a status message Microinteractions are made up of five parts triggers controls and affordances the interaction rules feedback and states modes loops Each part gets its own chapter as does the overall Microinteractions Model Now all that s left to do is write it The website is going up soon and it ll eventually contain excerpts and book news Stay tuned 9 July 2012 Dan Leave a comment My 2011 Bibliography FICTION The Quantum Thief Hannu Rajaniemi The Dervish House Ian McDonald A Feast for Crows George R R Martin A Dance with Dragons George R R Martin Anathem Neal Stephenson Wolf Hall Hilary Mantel Zone One Colson Whitehead The World at Night Alan Furst Stories of Your Life and Others Ted Chiang Blindsight Peter Watts His Majesty s Dragon Naomi Novik Throne of Jade Naomi Novik PHILOSOPHY Pragmatism William James Status Anxiety Alain de Botton BIOGRAPHY AND AUTOBIOGRAPHY Steve Jobs Walter Isaacson How to Live Or A Life of Montaigne in One Question and Twenty Attempts at an Answer Sarah Bakewell The Enemy Christopher Hitchens Here There and Everywhere My Life Recording the Music of The Beatles Geoff Emerick You Never Give Me Your Money The Beatles After the Breakup Peter Doggett The Cello Suites J S Bach Pablo Casals and the Search for a Baroque Masterpiece Eric Siblin A Jane Austen Education How Six Novels Taught Me About Love Friendship and the Things That Really Matter William Deresiewicz DESIGN The Design of Design Essays from a Computer Scientist Frederick P Brooks Tapworthy Designing Great iPhone Apps Josh Clark Designing Mobile Interfaces Steven Hoober and Eric Berkman COGNITION Incognito The Secret Lives of the Brain David Eagleman The Ego Tunnel The Science of the Mind and the Myth of The Self Thomas Metzinger GENERAL NONFICTION Arguably Essays Christopher Hitchens Griftopia A Story of Bankers Politicians and the Most Audacious Power Grab in American History Matt Taibbi Little Bets How Breakthrough Ideas Emerge from Small Discoveries Peter Sims Medici Effect What Elephants and Epidemics Can Teach Us About Innovation Frans Johansson The Price of Everything Solving the Mystery of Why We Pay What We Do Eduardo Porter Spark How Creativity Works Julie Burstein Mindfire Big Ideas for Curious Minds Scott Berkun 59 Seconds Change Your Life in Under a Minute Richard Wiseman Manhood for Amateurs The Pleasures and Regrets of a Husband Father and Son Michael Chabon The Last Lecture Randy Pausch First We Read Then We Write Emerson on the Creative Process Robert D Richardson Pulphead Essays John Jeremiah Sullivan The Creative Habit Learn It and Use It for Life Twyla Tharp RELATED My 2010 Bibliography 31 December 2011 Dan Leave a comment 2010 Bibliography Design and Technology MUST READ Living with Complexity Don Norman MUST READ Design Driven Innovation Changing the Rules of Competition by Radically Innovating What Things Mean Roberto Verganti my review The Nature of Technology What It Is and How It Evolves W Brian Arthur my review The Language of Things Understanding the World of Desirable Objects Deyan Sudjic my review Wired for War The Robotics Revolution and Conflict in the 21st Century P W Singer From Concept to Consumer How to Turn Ideas Into Money Phil Baker Simple and Usable Web Mobile and Interaction Design Giles Colborn The Laws of Simplicity John Maeda Where Good Ideas Come From The Natural History of Innovation Steven Johnson my review Smart Things Ubiquitous Computing User Experience Design Mike Kuniavsky Designing Interfaces Second Edition Jenifer Tidwell Not yet released got an advance copy Fiction MUST READ The Thousand Autumns of Jacob de Zoet A Novel David Mitchell MUST READ River of Gods Ian McDonald Appaloosa Robert B Parker Shadow Claw The First Half of The Book of the New Sun Book of the Long Sun Gene Wolfe The Imperfectionists A Novel Tom Rachman The Gone Away World Nick Harkaway The Walking Dead Compendium One Robert Kirkman Spook Country William Gibson A Storm of Swords A Song of Ice and Fire Book 3 George R R Martin Neuroscience MUST READ Proust Was a Neuroscientist Jonah Lehrer MUST READ How We Decide Jonah Lehrer Rapt Attention and the Focused Life Winifred Gallagher This Is Your Brain on Music The Science of a Human Obsession Daniel Levitin Why We Make Mistakes How We Look Without Seeing Forget Things in Seconds and Are All Pretty Sure We Are Way Above Average Joseph Hallinan Natural Born Cyborgs Minds Technologies and the Future of Human Intelligence Andy Clark Philosophy and Metaphysics MUST READ Gospel and the Zodiac The Secret Truth about Jesus Bill

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