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  • My Favorite Design Articles 2010 | O Danny Boy
    down such that the next most high value contributors now find the community underwhelming Each layer of disappearances slowly reduces the average quality of the group until such a point that you reach the people who are so unskilled and unaware of it that they re unable to tell that they re part of a mediocre group Google Maps and Readability by Justin O Beirne For months I ve been trying to figure out why Google Maps s city labels seem so much more readable than the labels on other mapping sites Explain the Internet to a 19th Century Street Urchin by Doogie Horner Why Pioneers Have Arrows in Their Backs by Steve Blank Over time the idea that winners in new markets are the ones who have been the first not just early entrants into their categories became unchallenged conventional wisdom in Silicon Valley The only problem is that it s simply not true The Design Lesson 1 of 1 by Andy Rutledge In graphic design nothing is what it actually is Everything other than content is representative of something else Additionally much of the content is also merely representative of something other than what it actually is Why Innovation is Beginner s Luck by G Michael Maddock and Raphael Louis Vitón You can t read the label when you are sitting inside the jar This is how we like to describe the myopia that comes with being an expert And odds are you are a myopic expert That makes you vulnerable to people who come into your industry from the outside and it limits your ability to come up with revolutionary new products Build What Had Previously Not Been Possible by Jason L Bapiste If you re an entrepreneur looking to change the world it all seems to start with a simple little idea It may seem as if the idea sprung up instantly but it s most likely a compilation of building blocks Over the course of history new building blocks become available which allow us to build companies that weren t possible before The crucial part to changing the world as an entrepreneur is to use these new building blocks to build what had previously not been possible When looking at an idea it s useful to ask yourself Would it have been possible to build this company 12 18 months ago Ideas Are a Commodity It s Execution Intelligence That Matters by Rob Adams One characteristic I run into when sorting this out with companies is an obsession around the uniqueness of the idea Somehow there s an urban legend that has denigrated to an obsession that the idea is king it is what will make or break the new offering The idea somehow must be unique and stand alone in its market The simple act of describing it needs to cause people to take out their wallets and give you money or cause your competitors to copy it Prepare to be disabused of that

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  • My 2013 Bibliography | O Danny Boy
    and Elegant Theories of How the World Works John Brockman ed Daily Rituals How Artists Work Mason Currey The Way the World Works Essays Nicholson Baker The Information A History a Theory a Flood James Gleick The Lessons of History Will Durant The Revolution Was Televised The Cops Crooks Slingers and Slayers Who Change Alan Sepinwall Inventing Iron Man The Possibility of a Human Machine E Paul Zehr User Centered Design A Developer s Guide to Building User Friendly Applications Travis Lowdermilk Manage Your Day to Day Build Your Routine Find Your Focus and Sharpen Your Creative Mind Jocelyn Glei ed Die Empty Unleash Your Best Work Every Day Todd Henry Maximize Your Potential Grow Your Expertise Take Bold Risks Build an Incredible Career Jocelyn Glei ed Mini Habits Smaller Habits Bigger Results Stephen Guise Do the Work Steven Pressfield The War of Art Steven Pressfield FICTION The Orphan Master s Son Adam Johnson The Son Philipp Meyer The Windup Girl Paolo Bacigalupi From Hell Alan Moore Beyond the Rift Peter Watts The Player of Games Iain Banks Capital John Lanchester Life After Life A Novel Kate Atkinson Wool Omnibus Edition Wool 1 5 Hugh Howey 2312 Kim Stanley Robinson

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  • My 2012 Bibliography | O Danny Boy
    from Amazon What a Plant Knows A Field Guide to the Senses Daniel Chamovitz Attached Amir Levine and Rachel Heller The Gifts of Imperfection Let Go of Who You Think You re Suppose to Be and Embrace Who You Are Brene Brown The Pleasure of Finding Things Out The Best Short Works of Richard P Feynman Richard P Feynman Steal Like an Artist 10 Things Nobody Told You About Being Creative Austin Kleon The Secret Life of Pronouns What Our Words Say About Us James W Pennebaker The Power of Film Howard Suber You re Not Doing It Right Michael Ian Black The Power of Habit Why We Do What We Do in Life and Business Charles Duhigg The Happiness Hypothesis Finding Modern Truth in Ancient Wisdom Jonathan Haidt Distrust That Particular Flavor William Gibson The Pleasures and Sorrows of Work Alain De Botton Lost in Shangri La Mitchell Zucker My Seinfeld Year Fred Stoller Both Flesh and Not David Foster Wallace Every Love Story is a Ghost Story A Life of David Foster Wallace D T Max Automate This How Algorithms Came to Rule Our World Christopher Steiner DESIGN BOOKS 100 Things Every Designer Needs to Know About People Susan Weinschenk The Design Ethos of Dieter Rams Klaus Kemp and Keiko Ueki Polet Designing with the Mind in Mind Jeff Johnson The Art of Game Design Jesse Schell BOOKS BY PEOPLE I KNOW Make It So Chris Nossel and Nathan Shedroff The Mobile Frontier Rachel Hinman Designing for Emotion Trevor van Gorp Dark Matter and Trojan Horses Dan Hill Adversarial Design Carl DiSalvo Alien Phenomonology Ian Bogost Get Lucky How to Put Planned Serendipity to Work for You and Your Business Thor Muller and Lane Becker Design is a Job Mike Montiero Lean UX Jeff Gothelf 27 December 2012

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  • My 2011 Bibliography | O Danny Boy
    Attempts at an Answer Sarah Bakewell The Enemy Christopher Hitchens Here There and Everywhere My Life Recording the Music of The Beatles Geoff Emerick You Never Give Me Your Money The Beatles After the Breakup Peter Doggett The Cello Suites J S Bach Pablo Casals and the Search for a Baroque Masterpiece Eric Siblin A Jane Austen Education How Six Novels Taught Me About Love Friendship and the Things That Really Matter William Deresiewicz DESIGN The Design of Design Essays from a Computer Scientist Frederick P Brooks Tapworthy Designing Great iPhone Apps Josh Clark Designing Mobile Interfaces Steven Hoober and Eric Berkman COGNITION Incognito The Secret Lives of the Brain David Eagleman The Ego Tunnel The Science of the Mind and the Myth of The Self Thomas Metzinger GENERAL NONFICTION Arguably Essays Christopher Hitchens Griftopia A Story of Bankers Politicians and the Most Audacious Power Grab in American History Matt Taibbi Little Bets How Breakthrough Ideas Emerge from Small Discoveries Peter Sims Medici Effect What Elephants and Epidemics Can Teach Us About Innovation Frans Johansson The Price of Everything Solving the Mystery of Why We Pay What We Do Eduardo Porter Spark How Creativity Works Julie Burstein Mindfire Big Ideas for Curious Minds Scott Berkun 59 Seconds Change Your Life in Under a Minute Richard Wiseman Manhood for Amateurs The Pleasures and Regrets of a Husband Father and Son Michael Chabon The Last Lecture Randy Pausch First We Read Then We Write Emerson on the Creative Process Robert D Richardson Pulphead Essays John Jeremiah Sullivan The Creative Habit Learn It and Use It for Life Twyla Tharp RELATED My 2010 Bibliography 31 December 2011 Dan Post navigation My Top Ten Albums 2011 Designing Devices The eBook Leave a Reply Cancel reply Your email address will not be published Required fields

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  • 2010 Bibliography | O Danny Boy
    How We Decide Jonah Lehrer Rapt Attention and the Focused Life Winifred Gallagher This Is Your Brain on Music The Science of a Human Obsession Daniel Levitin Why We Make Mistakes How We Look Without Seeing Forget Things in Seconds and Are All Pretty Sure We Are Way Above Average Joseph Hallinan Natural Born Cyborgs Minds Technologies and the Future of Human Intelligence Andy Clark Philosophy and Metaphysics MUST READ Gospel and the Zodiac The Secret Truth about Jesus Bill Darlison How to Live on 24 Hours a Day Arnold Bennett The Metaphysical Club A Story of Ideas in America Louis Menand Meditations Marcus Aureilus Writing MUST READ On Writing Stephen King How to Write Science Fiction Fantasy Orson Scott Card The Anatomy of Story 22 Steps to Becoming a Master Storyteller John Truby Write Great Fiction Plot Structure James Scott Bell Dog Training How to Housebreak Your Dog in 7 Days Revised Shirlee Kalstone How to Raise the Perfect Dog Through Puppyhood and Beyond Cesar Milan How to Be Your Dog s Best Friend The Classic Training Manual for Dog Owners The Monks of New Skete Food Kitchen Confidential Adventures in the Culinary Underbelly Anthony Bourdain Medium Raw A Bloody Valentine to the World of Food and the People Who Cook Anthony Bourdain Miscellaneous Non Fiction Confessions of a Public Speaker Scott Berkun Making Ideas Happen Overcoming the Obstacles Between Vision and Reality Scott Belsky Linchpin Are You Indispensable Seth Godin The Power of Pull How Small Moves Smartly Made Can Set Big Things in Motion John Hagel John Seely Brown and Lang Davison The Book of Codes Understanding the World of Hidden Messages Paul Lunde Although Of Course You End Up Becoming Yourself A Road Trip with David Foster Wallace David Lipsky For All the Tea in China

    Original URL path: http://www.odannyboy.com/2010/12/2010-bibliography/ (2016-04-26)
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  • My Design Articles 2014 | O Danny Boy
    Victorians Today it s seen but unconsidered passed under a dozen times a day by most of us influencing how we move shaping our cities warping how we travel and occasionally inadvertently helping to kill us Consider the traffic light The First Things on The Internet of Things I was curious what the first non traditional computer objects were that were connected to a computer network A telegraph is probably the first device connected to any kind of network To be technical a non computer yet packet switched network device with continuous or frequent connectivity to said network Here s some I found stretching back 40 years Why We Need to Tame Our Algorithms Like Dogs Wired These coded aliens these ghosts in the machines are becoming even incomprehensible to their creators With algorithms starting to take on oversight and control of our critical systems we need to ensure that like with dogs we become comprehensible to them If so perhaps in the future we ll think of them as Man s Best Friend On Design Education Medium The crux of the matter is the feeling that many design schools are doing a disservice to their students by preparing them for careers they re unlikely to have at least right out of school No one wants to hire a 22 year old strategist was how a colleague perhaps indelicately phrased it Graduate schools focus on more and more specialized baroque areas of design Meanwhile undergraduates are pointed towards areas like service and systems design and social innovation despite the fact that the job market for those is small What most undergraduates in the design field will work on when they graduate are products physical objects printed materials or increasingly hardware and software Now certainly most of these will be part of a service or system and some hopefully all will have a benefit to society And no one is arguing that an understanding of strategy services and systems isn t essential to understanding 21st century design But too many graduates get out of school and become disillusioned when the work they re doing is not at the system or service level but at the product level where their skills at least initially are needed the most I ve seen this first hand Some Kind of Toaster Medium It wasn t quite as bad for my father By the time he was built in 2001 there were lots of things on the Internet coffee pots refrigerators even toilets Switching a toaster on or even knowing if it was in use or not was pretty trivial by then People had gotten used to seeing objects online it wasn t quite the freakshow it was in grandpa s time No with Dad connecting him had to be for something different something interesting It wasn t enough that he was on the Internet that he was present but that he did something as well Being online had to mean something It had to be

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  • Designing a Creative Practice | O Danny Boy
    be my daughter s toy next to my desk where these questions can go Take walks Movement helps the body relax and the subconscious work Too often I stare at my computer screen or flip through social media when I should just get up and walk around the block Po Bronson and Ashley Merryman noted Almost every dimension of cognition improves from thirty minutes of aerobic exercise and creativity is no exception Fill the well Advises Austin Kleon Your job is to collect good ideas The more good ideas you collect the more you can choose from to be influenced by I m going to make an effort to see more art starting with buying a membership to my local museum the De Young I m also going to expand my non fiction reading to more general interest biography and other topics removed from design I m also going to increase my fiction reading I used to walk down Haight Street in the early mornings before the crowds came and just look in the windows Seeing new things can trigger new connections Record what you observe then review it I ll be keeping two notebooks one physical one digital The digital one in Evernote is for capturing anything I read online The physical one will be for writing sketching fragments of ideas what Twyla Tharp calls scratching Without the little ideas there are no big ideas Scratching is what you do when you can t wait for the thunderbolt to hit you Remember this when you re struggling for a big idea You re much better off scratching for a small one When you re in scratching mode the tiniest microcell of an idea will get you going Musicians know this because compositions rarely come to them whole and complete They call their morsels of inspiration lines or riffs or hooks or licks That s what they look for when they scratch for an idea The physical notebook dotted paper from Muji if you re interested in that sort of detail is for scratching Because it s not enough just to gather on Saturday mornings usually my longest working period I ll review and reflect on what I ve read seen gathered that week Turn off the stream Your mind needs time to work and process I often find myself aimlessly going from Facebook to email to Twitter to RSS and repeat When I catch myself doing that I know it s time to unplug and maybe take a walk Being bored and staring off into space is fine Allowing your mind to wander allows ideas to enter I m not going to pull out my phone immediately while waiting in line either As we tune in to our devices during every moment of transition we are letting the incredible potential of serendipity pass us by says Scott Belsky Rest Related to turning off the stream is just switching off for longer periods In addition to my hopefully now annual

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  • The First Things on the Internet (of Things) | O Danny Boy
    and relaying meteorological and oceanographic data but with its location tracking properties scientists quickly realised it could do much more It all started with a huge programme where 200 drifting buoys were deployed around the Antarctic Ocean explained Mr Ortega The idea was to collect data atmospheric pressure and sea surface temperature from the buoys and to locate them But at the same time the buoys were drifting and because Argos could locate their positions the scientists also found out they could start to compute the direction and the speeds of the currents The Internet Toaster 1990 The toaster had one control to turn the power on and the darkness of the toast was controlled by how long the power was kept on However a human being still had to insert the bread In 1991 a small robotic crane was added to the system also controlled from the Internet which picked up a slice of bread and dropped it into the toaster automating the system from end to end The Trojan Room Coffee Pot 1991 In the Trojan Room there were several racks of simple computers used in the testing of our networks One of these had a video frame grabber attached and was not being used at the time We fixed a camera to a retort stand pointed it at the coffee machine in the corridor and ran the wires under the floor to the frame grabber in the Trojan Room Paul Jardetzky wrote a server program which ran on that machine and captured images of the pot every few seconds at various resolutions and I wrote a client program which everybody could run which connected to the server and displayed an icon sized image of the pot in the corner of the screen The image was only updated about three times a minute but that was fine because the pot filled rather slowly and it was only greyscale which was also fine because so was the coffee Live Wire Dangling String 1995 An 8 foot piece of plastic spaghetti that hangs from a small electric motor mounted in the ceiling The motor is electrically connected to a nearby Ethernet cable so that each bit of information that goes past causes a tiny twitch of the motor A very busy network causes a madly whirling string with a characteristic noise a quiet network causes only a small twitch every few seconds Placed in an unused corner of a hallway the long string is visible and audible from many offices without being obtrusive It is fun and useful The Dangling String meets a key challenge in technology design for the next decade how to create calm technology The Telegarden 1995 An art installation that allowed web users to view and interact with a remote garden filled with living plants Members could plant water and monitor the progress of seedlings via the tender movements of an industrial robot arm Drive Me Insane 1997 This is a website Specifically it s a

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