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  • Oliver and Spike
    influencing what happens in another Welcome to our development blog We love to hear from you feedback and comments are VERY welcome We follow Oliver a boy with a special heritage and his faithful little friend the British bull terrier Spike Oliver was separated from his parents as a child and it s your task to uncover his past and future as you travel through the dimensions on the quest for answers Oliver Spike Dimension Jumpers is Ratchet Clank meets Zelda meets Uncharted wrapped in a mix between Adventure and Platformer with a twist The twist is the Dimension Jumping Each world you play on has at least three parallel dimensions to explore and use Each of these dimensions has its own storyline quest arcs npcs fauna and flora but most importantly different physical laws They are fully explorable and yours to manipulate to get ahead in the storyline You can read more about the Dimension Jumping basics here and about the actual gameplay feature here Check out some in game screenshots or start by reading our online comic Don t forget to like us on facebook for exclusive content and give aways THE EXPERIENCE We want to share the Oliver Spike story on multiple platforms For us that doesn t mean just porting the core game from Console to PC or Mac but instead use the advantages of each platform to give you a fun and exciting overall experience This means mini games on smartphones or social games on Facebook Read more THE GAMEPLAY Problem solving and storytelling are lifted to a whole new level as you have to think outside of the box and use your unique dimension jumper abilities as you advance through the storyline and overcome obstacles Explore and exploit physical laws to your advantage Read

    Original URL path: http://www.oliverandspike.com/ (2016-02-16)
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  • Oliver&Spike - we won't repeat this!
    that before right Well if you haven t read about the basics of the Dimensions in Oli Spike Dimension Jumpers you can do so here to understand the concept behind them before reading on Imagine that each Dimension is not only a full place to explore it s also like a new game play mechanic for itself Once you enter a new Dimension a whole new set of skills are opening up to you but more importantly new rules on how you can interact with your environment On top of this since you can stay in most Dimensions how long or short you want these rules are yours to use and switch between whenever you need them and believe us when we say you WILL need them Basically it s like having a different game in each dimension while being able to fast change the rules of the game by Dimension Jumping Makes no sense Then take a look at this little clip for a very basic idea how to use the switching on the first world and one of the very first times you will use dimension switching In this case it s to teach you the basics and to get to your objective So don t expect everything to be as straight forward and simple as this small teaser Now you can expand on that and for example break your fall from a high ledge on Firma with switching to Aqual before you would tumble to your ungraceful death and then switch back to Firma again for a save and sound landing It s your creativity that will get you ahead in the story We started to introduce Aria to you the first cluster world you will play in and its three Dimensions Aqual Tera and Firma The

    Original URL path: http://www.oliverandspike.com/design/oliverspike-dont-repeat-this/ (2016-02-16)
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  • CO-OP and teamplay - Oliver and Spike
    only interesting detail on your journey to help Oliver discover his past his future and everything linked to his destiny Exploring the worlds or meeting the interesting characters of those worlds is going to be a treat for itself but there are additional ideas we play around with We know that parents like to play with their kids IF they have time That s the reason we are introducing areas into the game which can be played in co op mode You can enlist the help of a friend or family member and decide who is going to play Oliver and who Spike We have to see if this is something that will work both technically and gameplay wise Hopefully we will be able to recruit the help of interested testers during further development and get feedback on our ideas Natascha Röösli These areas are going to be optional and won t have to be completed to finish the story line You will however not be able to get through these areas if you play on your own and if you want to unlock additional achievements and find some more items you might want to have someone sitting on the

    Original URL path: http://www.oliverandspike.com/co-op-and-teamplay/ (2016-02-16)
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  • The team - Oliver and Spike
    Producer Founder rock and heart of our studio His expertise is thinking out of the box and conjuring up unique creative game designs He also loves to get down and dirty with development bringing his expertise to our own games as well as to yours TROND ABUSDAL Lead Programmer Lead Code Monkey at Rock Pocket Putting in the extra hours is not an issue for our programming genius and Unity expert Relentless and efficient bug hunting as well as working his magic to create our own unity tools are only a few of his strong points HENNING LUDVIGSEN Art Director Rock Pocket s highly experienced art director extraordinaire From naturalistic looking dragons and scantily clad ladies to creepy crawlies or just plain cute this well known viking brings everything to paper and gives your ideas shape and form DAVIDE TOSELLO Art and Concept Our Italian maestro when it comes to bringing your ideas to paper Comics and cartoon characters are his forte No character too quirky and no idea too weird for our sporty Davide to visualize CONSTANTINE KRYSTALLIS Animations and Modelling 2D concept come to live not only in form but he makes them walk and talk Almost like magic Animations and special effects everything that moves and looks cool in 3D is his territory NATASCHA RÖÖSLI PR Marketing and content The girl for everything PR and Marketing Don t hesitate to contact her for anything Rock Pocket related Should you run into a Rock Pocketeer outside of their native habitat it s probably going to be her One of the less elusive members of the species EGIL BRADLEY Programming Programming and filing on that unity code is his livebread Quiet but efficient unless it s linked to fixing lunch SKJALG STURLASSON MÆHRE Programming With his own game released

    Original URL path: http://www.oliverandspike.com/the-team/ (2016-02-16)
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  • Olivia - Oliver and Spike
    order to save worlds and learn about where she s from and who she really is Oli grew up an only child with her warden Uncle Frank She dearly loves him and smilingly tolerates his awkward attempts on connecting with a little girl In truth she feels close enough to him that he doesn t need to try but she can see it s important to him so she doesn

    Original URL path: http://www.oliverandspike.com/oliver/ (2016-02-16)
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  • Spike - Oliver and Spike
    hee hee Chyme Spike is Oli s pet dog He is also her best friend in the entire world and vice versa The bond between them is incredibly strong not just because Olivia and Spike get along so well but because Dimension Jumpers have a natural affinity for attracting animal companions and familiars As such Spike will follow Oli anywhere including into another dimension should she jump there If Oli

    Original URL path: http://www.oliverandspike.com/spike/ (2016-02-16)
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  • Uncle Frank - Oliver and Spike
    of gold That s all that matters Olivia Uncle Frank s a kind man soft spoken and protective of Oli but he knows little about parenting and about how to care for a maturing girl and so he worries a lot about Oli but is too afraid of her to engage in any meaningful dialogue preferring to stay in his workshop tinkering with furniture and wood carving tools Uncle Frank

    Original URL path: http://www.oliverandspike.com/the-professor/ (2016-02-16)
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  • Nox - Oliver and Spike
    the villain of the week Olivia Oli s nemesis a dark and tragic villain who believes that what he s doing will save his deceased family something he s willing to sacrifice the lives of everyone in the Multiverse for While his intentions were not initially evil the consequences of his actions certainly are and Nox has lost sight of his own humanity He has no empathy for anyone else

    Original URL path: http://www.oliverandspike.com/nox/ (2016-02-16)
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