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  • We are still alive! - Oliver and Spike
    bills One lonely Rock Pocketeer was allowed to attend Nordic Game in Malmö while the rest of the more evasive breed was hard at work back in Norway In the limited time we were able to squeeze in and work on Oliver Spike we were working on Game Design Documents and fleshing out some of the more theoretical aspects of the development hey it has to be done as well Henning on the other hand has been working hard on adding additional props and flashing out the Waba areas Conny has been brushing up and fine tuning cut scenes and animations and Davide is working tirelessly on new concept art In case you missed it the Waba 3D Models are also on their way and waba props are being added to make sure our little one eyed fluffy friends feel right at home in their dimension After some feedback we got we also decided to tweak the running animation and speed of Oliver himself We are also currently hunting down willing video pros who would like to help us with a proper new trailer to show off all the new eye candy Obviously it s not a good idea to

    Original URL path: http://www.oliverandspike.com/news/we-are-still-alive/ (2016-02-16)
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  • Recently at the office: Waba-ing - Oliver and Spike
    on a super sekrit client project or several actually one lone warrior is on his quest to wabafy the Oliver Spike Multiverse That s right One of our most beloved NPC races is getting an overhaul and is currently being 3D ed The Wabas of Firma in all sizes and colors You ll be able to interact with those adorable little critters and will have to try to gain their trust which is not really a trivial task For those interested All the modelling is done in 3D Studio Max and Henning has to be careful about the actual polygon count It s a challenge to find a good middle way since we do have close ups of the models in our cut scenes while during the actual gameplay the characters and NPCs are seen from further away That means we have to optimize them as good as possible for both incidents They have to be polished enough to look good in a close up but also not too high in count to not overstrain the engine or the hardware Priorities priorities Hopefully we can use the same models for both the cut scenes and gameplay aspects but we have

    Original URL path: http://www.oliverandspike.com/news/recently-at-the-office-waba-ing/ (2016-02-16)
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  • Video Archives - Oliver and Spike
    love which we showed in a small really shaky handheld iphone video session Watch at your own risk read more 10 May 2012 Admin Waba News Video 0 Comment Developer Diary Video During your development we created a lot of concept art models designs and animations In order to let you have a closer peek at some of the material produce we put together a process video with some early

    Original URL path: http://www.oliverandspike.com/category/video/ (2016-02-16)
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  • Features, Comics, Quantum Conundrum and your ideas! - Oliver and Spike
    buried in additional work with client projects we have been a bit on the lowdown with news but Henning is reworking both the Professor s and Clara s 3D Model and they are turning out sweet indeed We are also very excited about the feature both on indiegames com and indiegamemag com Thanks so much to both Sarah and John We also got quite a few emails from you guys so thanks for that too However don t be shy and leave us a message on the blog We promise we won t bite For example do you have any ideas for a cool Dimension Something no one EVER thought about before Think Jell o Dimension or a Chocolate Dimension What would be their special physical laws What kind of inhabitants do you think would live there Share your thoughts here On to something completely different We are noticing a lot of references to Quantum Conundrum on comments on features about Oliver Spike While we are really flattered that some of you would compare us to a game from Square Enix it is also very important to us to point something out The first time we pitched the original design game mechanic story idea characters and concept idea was in early 2010 to the Norwegian Film Institute That was way before Quantum Conundrum was even announced There are also quite a few differences between the two Oliver Spike is a mix between a platform puzzle and an adventure game and features both game mechanics very prominently You are playing a character in 3rd person view and will interact with other npcs including cut scenes and story arcs main quests and side quests you can complete at your own convenience All the Dimensions you switch to are fully exploreable on their

    Original URL path: http://www.oliverandspike.com/news/features-comics-quantum-conundrum-and-your-ideas/ (2016-02-16)
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  • Dimension Jumpers Archives - Page 3 of 3 - Oliver and Spike
    parts that read more 04 Feb 2012 Admin Waba News 0 Comment 3D Art The McSplice Family Car We have another from 2D to 3D treat for you The McSplice family car is the only thing on the estate which predates the Professor Something of a family heirloom he inherited it from his grandfather and supposedly back then it actually had a brand name These days it s more of a mishmash of motors read more 01 Feb 2012 Admin Waba 3D Models Art Concept Art Professor Art 2 Comments The world of Oliver Spike explained in terms We know Oliver Spike Dimension Jumpers features quite complex gameplay mechanics which can easily confuse if you are new to the World of our heroes Here are some of the most used terms explained CLUSTER A collection of dimensions that are connected to each other CLUSTER RIG A cluster rig is machine designed by the alchemist read more 01 Feb 2012 Admin Waba Design 0 Comment Spike s transportable home While it s not really a home obviously here are a few ideas for Oliver s backpack in which Spike likes to sit in Which of these designs do you like best read more 25 Jan 2012 Admin Waba Art Concept Art Oliver Art Spike Art 0 Comment Concept Art Indian Girl Another member of our bunny tribe This time of the female gender read more 15 Nov 2011 Admin Waba Concept Art 1 Comment The Professor The game will start up at The Professors house where strange things are starting to happen as Oliver discovers his powers read more 13 Aug 2011 Admin Waba Characters Concept Art Professor Professor Art 2 Comments Parallel universes In Oliver and Spike Dimension Jumpers players will travel to parallel universes called dimensions I got the

    Original URL path: http://www.oliverandspike.com/tag/dimension-jumpers/page/3/ (2016-02-16)
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  • New Screenshots and back in full swing - Oliver and Spike
    Oliver Spike Prototype at the official Unity booth we also managed to get a Gamespot Feature showcasing our demo The video is also available in our video section A lot of people took the time to either sit down with us at Game Connection or stopped by and checked out the Demo at GDC All in all it was a very exciting time for all the Rock Pocketeers who made it over to Uncle Sam s side Now we are still busy re connecting and getting information out to everyone who requested them Of course it doesn t stop here New videos have to be made to make sure the trailer does the current game justice both look and gameplay wise Firma the Waba s homeland is getting more Waba like unique props and the water is getting ramped up to meet the art style and quality of the rest of the game In order to have an easier time with all the quest objectives and triggers we are also working on a more visualized overview of the quest and gameflow Last but certainly not least we are brushing up and finetuning the cutscenes of the first few minutes of

    Original URL path: http://www.oliverandspike.com/news/new-screenshots-and-back-in-full-swing/ (2016-02-16)
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  • New Screenshots and super busy! - Oliver and Spike
    super busy 24 Feb 2012 New Screenshots and super busy Admin Waba News 0 Comment The team has been super busy and worked on getting our prototype ready for Game Connection and GDC in San Francisco We added a brand new screenshot section a few days ago and new screenshots just today Make sure you don t miss it That s not all though You can also find a new video in the video section showing some of the progress we made even though we could make a new one already with all the new cool additions we added to the game since then While you are at it check the Professor s Diary and what he had to say about the Wabas Voice overs are also being added to the game and cut scenes animated and finalized Since we do have voiceovers and quite a few cut scenes in Oliver Spike we developed a system to deal more efficiently with voiceover files in a unity project Our way if implementing different ground textures and blending them is also very unique We will be adding specific and more technical posts about how we achieve this at a later point in

    Original URL path: http://www.oliverandspike.com/news/new-screenshots-and-super-busy/ (2016-02-16)
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  • Oliver&Spike Archives - Page 3 of 4 - Oliver and Spike
    Art 0 Comment Oliver The Evolution of a Character Taking a character from concept to an actual in game model is quite a long process Oliver went through a lot of changes to arrive at the current state and most likely that state will get tweaked as well Here is a quick rundown read more 10 Feb 2012 Admin Waba Art Concept Art Oliver Art 0 Comment The Professor s Notes REGARDING WABAS The tribe we ve taken to calling the Wabas are a race of bipedal mono ocular lagomorphs In layman s terms a waba is a big ol fluffy one eyed bunny rabbit read more 06 Feb 2012 Admin Waba Characters Design The Professor s Notes 1 Comment How to make a Waba Egg Wabas beloved little creatures in the Oliver Spike Multiverse Obviously we wouldn t have one of THEM on our plate but since we cannot have one as pet yet why not prepare a waba look a like breakfast egg Careful if you try this Rock Pocket Games cannot be hold responsible for burned fingers or any other body parts that read more 04 Feb 2012 Admin Waba News 0 Comment 3D Art The McSplice Family Car We have another from 2D to 3D treat for you The McSplice family car is the only thing on the estate which predates the Professor Something of a family heirloom he inherited it from his grandfather and supposedly back then it actually had a brand name These days it s more of a mishmash of motors read more 01 Feb 2012 Admin Waba 3D Models Art Concept Art Professor Art 2 Comments The world of Oliver Spike explained in terms We know Oliver Spike Dimension Jumpers features quite complex gameplay mechanics which can easily confuse if you are

    Original URL path: http://www.oliverandspike.com/tag/oliverspike/page/3/ (2016-02-16)
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