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  • The Waba Chief in all his....well..at least in colour! - Oliver and Spike
    mysterious low gravity Dimension and home of the Wabas we will soon feature each Dimension a bit more prominently but in the meantime we hope you enjoy this brand new and exclusive Concept Art The Waba chief and the Wabas in general will play a crucial role in the first Episode of Oliver Spike One of your challenges will be to figure out what is going on on Firma and

    Original URL path: http://www.oliverandspike.com/art/the-waba-chief-in-all-his-well-at-least-in-colour/ (2016-02-16)
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  • Look at that! More 2D Concepts to in-game Visuals - Oliver and Spike
    Waba Art News 0 Comment Game development has a lot of challenges from the actual game design to implementing mechanics optimizing testing stream lining and much much much more Another tricky part is to get the mood and feel for your game down on paper which is of course only the first step Taking the concepts to actual in game visuals is a whole other issue However in that regard we wanted to share some examples of how our 2D concepts are translated into the actual game and what better way to do it as with side by side comparisons or in this case up and down General colour scheme but also Flora taken from the Firma Dimension Concept to the actual in game Dimension you ll get to explore Next up an example of the Terra Dimension including props The sinister looking guys are NOT part of the environment An impression of the professor s house taken from concept to in game Slightly different perspective but we trust you can see the likeness What do you think Do you like the translations and are you looking forward to exploring these areas oh and this one but something went horribly

    Original URL path: http://www.oliverandspike.com/art/look-at-that-more-2d-concepts-to-in-game-visuals/ (2016-02-16)
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  • From Concept Art to in-game Art: Two Examples - Oliver and Spike
    a very distinctive look This is something that is very important to us It s not only about creating the proper concepts which is already a big challenge in itself but it s also about translating the actual concept into in game art Concepts are done digitally Wacom Tablet and Adobe Photoshop and 3D art is done with 3D studio max In order to show you examples we made two

    Original URL path: http://www.oliverandspike.com/art/from-concept-art-to-in-game-art-two-examples/ (2016-02-16)
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  • Oliver: The Evolution of a Character - Oliver and Spike
    improvements Let s take our Oliver and see how he matured during the process The first step obviously is to come up with a good background story and a good general description of the character for the concept artists to have an idea where to start That s the base a concept artist has to work with Here is the very first concept we had for Oliver He didn t feel right at this point so Davide created more suggestions to choose from A more intellectual Harry Potter Look We sent the first version to the hair dresser and ended up with a slightly more mischievous Oliver with cute Beanie just missing a snowboard isn t he A bit too rebel maybe Here is a slightly more inventor y type of kid after all being raised by the McSplices should leave some lasting impact no We really liked the longer hair but those heavy eyebrows had to go Reminded us a bit of Syndrome We finally settled for this combination He s got a longer body longer hair lighter eyebrows and a sweet loveable feel about him In order to be able to start modeling a so called character sheet

    Original URL path: http://www.oliverandspike.com/art/oliver-the-evolution-of-a-character/ (2016-02-16)
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  • 3D Art: The McSplice Family Car - Oliver and Spike
    3D Art The McSplice Family Car Admin Waba 3D Models Art Concept Art Professor Art 2 Comments We have another from 2D to 3D treat for you The McSplice family car is the only thing on the estate which predates the Professor Something of a family heirloom he inherited it from his grandfather and supposedly back then it actually had a brand name These days it s more of a mishmash of motors a hodgepodge of parts The weathermoose on the roof is proof of this It s actually closer to five different cars than just one but the Professor loves it almost as much as he loves his wife Even though it s rusted dented bent out of shape and runs like a brick in a washing machine he would be hard pressed to rid himself of this treasured vehicle Once again Davide is responsible for bringing the design to paper first in this case Xinis are already trying to take over the car Henning then took the concept and gave it shape form and color using 3D Studio Max and Adobe Photoshop once more to create the actual in game car What do you think Should we call

    Original URL path: http://www.oliverandspike.com/art/3d-art-the-mcsplice-family-car/ (2016-02-16)
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  • The Professor's House - Exterior - Oliver and Spike
    able to explore the inside of the Professor s house at a later point you are going to get familiar with the outside area of the Professor s laboratory in the prototype we will be showing at GDC and Game Connection in San Francisco Davide created beautiful concept art of the exterior of the Professor s house as can be seen here Based on the Concept Art Constantine used 3D

    Original URL path: http://www.oliverandspike.com/art/the-professors-house-exterior/ (2016-02-16)
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  • Spike's transportable home - Oliver and Spike
    MEDIA BLOGGERS CONTACT US Oliver Spike Enthusiasts Subscribe to updates Leave Blank Do Not Change Your email You are here Home Art Spike s transportable home 25 Jan 2012 Spike s transportable home Admin Waba Art Concept Art Oliver Art Spike Art 0 Comment While it s not really a home obviously here are a few ideas for Oliver s backpack in which Spike likes to sit in Which of

    Original URL path: http://www.oliverandspike.com/art/spikes-transportable-home/ (2016-02-16)
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  • Professor McSplices Weekly special - Oliver and Spike
    0 Comment Each week we have some fun new concept art for you You ll find these paintings and images while playing inside the Professor s and Clara s home but he doesn t want to show them off so easily So he came up with a plan but we ll let him explain in person Well look at you Welcome welcome See here I done prepared this little quizzes with a small surprise at the end each That is if you answer all my questions correctly Make sure you partake in all my weekly challenges and leave me your name and electronic mail address for a chance to win the grand prize What is it you wonder Well tarnation you ll just have to hold your horses and see for yourself when I unveil it in all it s splendour As Clara says The Pie ain t worth eatin till all the chickens have laid their eggs I m not entirely sure what that means Of course you also have my word by the whiskers on my moustache that there will be no abusing of your email postbox Good fortune to you all And since the Professor the usual

    Original URL path: http://www.oliverandspike.com/concept-art/professor-mcsplices-weekly-special/ (2016-02-16)
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