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  • Gamers day Raid over the River EAâ s pledge to be Nintendoâ s 2 developer and of course we mention how crazy good the DS is selling in Japan Whoâ d of thunk that nearly a year after itâ s release that people would still be lining up to buy a DS Lite Itâ s a crazy crazy world we live in So until next time enjoy your DS Life We are here with WiiSpot podcast episode 3 This episode is out a few days later then planned due to some strange recording issues but itâ s worth the wait In this hour lng episode we chat a fair bit about the Konami Gamers Day announcements a couple of cool mods for the Wii a program on your PC that will emulate the channel menu WiiJing Serena Williams and much much more We would also like to thank you guys for your kind words and positive feedback We are glad that you are enjoying our latest effort here at the WiiSpot podcast Visit DSLifePodcast com and WiiSpot com for downloads and subscription links Search Site Sponsors Nintendo DS Nintendo DS Video Games browse Nintendo Wii Consoles Nintendo Wii Games WinX

    Original URL path: http://pgrevolution.com/2007/02/12/dslife-episode-011-and-wiispot-episode-003/ (2016-04-27)
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  • publishers One of the publishers even contacted me due to Galaxy s End appearing on PSP Fanboy so thanks to Andrew and thanks to Joe who originally passed us along Toward the end of 2006 I was concerned that Galaxy s End may not see the light of day not to mention financial concerns since Tiki Games is self funded But now I m feeling a bit more optimistic a somewhat dangerous thing to feel but it helps that we re finally getting close to landing a real contract I d also like to thank the various posters at PSP Fanboy and other forums that have responded positively toward the little glimpse of Galaxy s End It s reaffirming for us at Tiki Games to see largely positive feedback toward our game from our intended customer base For those of you that feel the RTS genre can t be done justice due to potential control issues on the PSP we and the publishers that have seen our game feel the controls are solid The key is designing the game from the ground up with the PSP in mind specifically designing with its controls and screen dimensions in mind Not simply porting a PC RTS to a handheld instead taking the most popular elements of the RTS and translating them to a handheld while adding a few innovations improvements of our own Likewise for those of you wanting Blizzard s WarCraft StarCraft or EA s C C series give us a try We re aiming to surprise you with a solid RTS experience on a handheld Besides those guys are doing well already While Galaxy s End future is still uncertain hopefully we ll secure a publishing deal soon Your enthusiasm and spreading the word does indeed help Thanks again Sincerely

    Original URL path: http://pgrevolution.com/2007/02/08/the-struggles-of-tiki-games-part-3/ (2016-04-27)
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  • player must play one of eight stylus driven minigames that grow more difficult as the game progresses Game storyline Over the 10 episodes of â œhisâ new TV show Wario travels the globe in search of treasure to steal Along the way he discovers that thereâ s a far greater prize to be had an ancient artifact that grants wishes Now if he can only find it before his rival the master thief whose show and powers of disguise heâ s stolen How to progress through the game Using the Thief Wario disguise players run high jump and tackle their way through each episode Theyâ ll need to switch to other disguises frequently one after the other to fight and puzzle through rooms full of obstacles and enemies Players use buttons to run and jump while using the stylus to affect Wario and his environment and they can watch the top screen map to keep their bearings in the levels At the start of the game players will have only one disguise Thief Wario and will discover more as they proceed through the game Players can return to previous episodes with the power to use all currently held disguises making it possible to explore more areas and gather even more hidden treasures Each episode ends in a boss fight that challenges players to use a variety of disguises to defeat it Characters Wario is joined by his new sidekick a wand that lets him change into eight different disguises Heâ s also pursued by the master thief who wants his wand back and who still has plenty of high tech tricks up his sleeve The episodes also feature more characters in search of the ancient artifact plus dozens of new creatures Warioâ s friendly new wand helps him switch disguises

    Original URL path: http://pgrevolution.com/2007/02/08/fact-sheet-wario-master-of-disguise/ (2016-04-27)
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  • is being paid and waiting for you to finish designs This happens a lot in the game industry so I was happy to avoid it And I targeted the RTS genre because it s a genre I really enjoy and I wanted Tiki Games to be the first to create a high quality RTS for the PSP The PSP has the power to do a very attractive 3D RTS which made it even sweeter But for what I did right there were also things that were naà ve It s easy to convince yourself I ll create an original IP for the PSP that focuses on an untapped market the RTS It s huge on the PC let s try to bring them over by creating an RTS from the ground up for the PSP And we ll also be relatively low cost in terms of overall budget Surely publishers will appreciate that In reality while myself and my team had been in the industry for a long time and shipped a number of titles as a new start up we re unproven from a publisher s viewpoint And an original IP isn t nearly as powerful as having a license for some big property So to step into this with I ll create a new IP in the RTS genre for the PSP We ll then create a solid proof of concept playable demo How can it go wrong Well toward the end of 2006 I did a lot of traveling and have done similar this year so far and while Galaxy s End was well received at most publishers we re still a new company with no shipped titles and the RTS genre doesn t equate to guaranteed success on a handheld We had some extremely positive meetings

    Original URL path: http://pgrevolution.com/2007/02/07/the-struggles-of-tiki-games-part-2/ (2016-04-27)
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  • also wearing the dual hat of producer for half that time as well It s not uncommon for game industry developers in various game studios to want to do their own thing so they can do it right When you work in a large game development studio you can start with the best of intentions and a design you feel really rocks but along the way various levels of interference from fellow team members all the way up through various levels of management can and generally will alter your original game vision And virtually never in a way you feel is favorable I ve worked on large projects and they tend to be over budget and fairly disorganized It s also hard to establish a good team dynamic on a large team you get various factions unnecessary politics and so forth Basically things that get in the way of putting together a great game I ve been trying to start my own company for several years now And I wanted to avoid having an unnecessarily large team and do something I ve never had the opportunity to do on prior projects a real preproduction cycle So in November and December of 2005 I wrote game designs and assembled a preliminary milestone schedule for Galaxy s End Another thing I wanted to avoid was bloated budgets being a self funded start up the best approach was to target a smaller platform the PSP where a small but talented team can create an extremely high quality game with solid production values for a reasonable budget In January 2006 I hired my team folks I had worked with in the past so I knew they could get the job done and we began working on our first major milestone a proof of concept

    Original URL path: http://pgrevolution.com/2007/02/07/the-struggles-of-tiki-games-part-1/ (2016-04-27)
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  • of a DS Lite system along with Brain Age to say Thank You to their customers This is the first time that the airline has paired up with an outside company to reward their members We are helping our Members welcome the New Year with low fares frequent flights and of course exercise exercise for their mind while they travel said Blair McGrain Director of Marketing Planning and Customer Loyalty We are thrilled to partner with Nintendo to give our Members some FUN in the New Year I suppose you figure that the airline might want to appreciate these particular customers just a little bit when you consider that these 50 individuals have flown a combined 79 2 million miles spent more than 132 854 hours in the air and represent more than 600 years of membership Yeah I guess I d want to say THANK YOU to those fliers in a big way too via Kotaku Search Site Sponsors Nintendo DS Nintendo DS Video Games browse Nintendo Wii Consoles Nintendo Wii Games WinX Club Games Motorbike Games PS2 Games PSP Games PS2 Headset Xbox Carrying Case Xbox 360 Camera Xbox Affiliates DS Life Podcast Nukoda Three Speech WiiSpot Podcast

    Original URL path: http://pgrevolution.com/2007/02/07/southwest-airlines-free-ds-lite/ (2016-04-27)
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  • Winning Eleven Pro Evolution Soccer 2007 And for the PSP Capcom Puzzle World Winning Eleven Pro Evolution Soccer 2007 Search Site Sponsors Nintendo DS Nintendo DS Video Games browse Nintendo Wii Consoles Nintendo Wii Games WinX Club Games Motorbike Games PS2 Games PSP Games PS2 Headset Xbox Carrying Case Xbox 360 Camera Xbox Affiliates DS Life Podcast Nukoda Three Speech WiiSpot Podcast Syndicate Me PGR has a number of RSS

    Original URL path: http://pgrevolution.com/2007/02/07/game-releases-week-of-feb-4th/ (2016-04-27)
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  • downloads were recorded those are pretty impressive numbers boosting the game to Platinum status it was the very first PSP game to do so Given the resounding success of the first game the developers have of course decided to include downloadable content in the next title in the series Downloadable content helped keep WipEout Pure on the shelf and encouraged people to not trade the game in explained development director Clemens Wangerin adding Being able to cater to a much finer resolution of gamers tastes and maybe create more byte sized or customizable gaming is a massive advantage No release date has been confirmed as of yet for the next WipEout game but let s hope that they keep the price tag the same for the download packs via Joystiq 2 Responses to New WipEout Title Confirmed Feed for this Entry 1 Mitchyd Feb 5th 2007 at 4 47 am I didn t ever play Pure but I wanted to This will suplement nicely 2 Arnie Feb 5th 2007 at 3 23 pm I still have my copy it was is great especially the mode that just keeps on increasing the speed until you crash Search Site Sponsors Nintendo DS

    Original URL path: http://pgrevolution.com/2007/02/05/new-wipeout-title-confirmed/ (2016-04-27)
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