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  • and to the point all while maintaining a theme that fits well in this game world I was also fairly impressed with the audio in this game All the typical Metal Gear touches like the caution and warning alarms were there but for a strategy game the soundtrack is quite large and varied All the weapons and explosions sound like you would expect them to which was nice to see As much as I would like to say it all was not perfect with MGA The games biggest features were also one of its biggest drawbacks that being the reliance on the turn based system Seeing as both you and the enemies are both limited by this system you will sometimes be spending minutes waiting for a level of enemies to finish their turns That becomes even more apparent when you use a series of cards that generate a pile of cost and then making a mistake alerting the whole level to your location Watching 8 to 10 enemies moving slowly towards you while you are stuck waiting for your 28 cost to tick down gets old fast I would have loved the inclusion of a skip enemy movements option or button but sadly that was not to be There is a fast forward button and option but all it really does is cut your waiting time in half It also adds in the nice feature of accidentally skipping your turn by holding down the skip button for a fraction of a second too long Can you say Yay frustration I knew you could Things get interesting later in the game with the ability to control a second character named Teliko and play out her turns as well This offers you the chance to stack each deck for different play styles to make the levels easier I quickly found myself customizing Teliko with all the long range and sniper weapons seeing as she gets 3 TURNS by default leaving Snake with all the direct damage and short range more powerful weapons This was a great addition and came just in time to stave off the difficulty contained in the later levels As expected in a card based battle game Konami included an Adhoc multiplayer battle game as well but I found this mode too flawed to be enjoyable There is no option for a 1 on 1 pit your deck against your friend s battle here Instead you are running through levels with severely decreased vision hunting down NPCs to collect a predetermined number of Pythagoras disks in a certain time frame The first one to collect all their disks and make their way out of the level wins If neither have made their way out before the timer ticks to zero the one with the most disks wins While fun I would have loved to see more thought put into the multiplayer aspects of this game Hell the inclusion of a card trading system at least would of made

    Original URL path: http://pgrevolution.com/2005/08/20/metal-gear-acd-review/ (2016-04-27)
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  • PSP Podcast 18 recorded live in Winnipeg Manitoba CANADA 00 45 I chat a little bit about the current webhost issues and talk about what will be coming down the pipe relating to the site Any donations you may want to give to help with out move are greatly appreciated 04 40 JAVOedge new products released 07 00 PSP Firmware 2 0 still not out hopefully it will drop soon 08 20 PSP Hotspot a new music file transfer program for iTunes and your PSP 11 45 EA Announces that upcoming games will feature Wireless Infrastructure mode multiplayer gaming First announced games shiipinh with this feature are Madden 06 and FIFA 06 13 40 The Homebrew Scene firmware 1 0 or 1 5 only remember 14 00 PSP Rhythm composer A Roland Drum Machine Simulator 15 20 Scorched PSP 0 9 released 16 40 Bochs ported to the PSP x86 PC emulation on your portable 18 30 SmashGPSP 0 2 released port of the N64 Super Smash Brothers game on your PSP 20 00 Nethack v1 0b Released Port of this old school game to your PSP 21 40 Mrsmiley is back and offers us reviews of the Arkon VG242 Windshield mount and the ARKON SF250 Soundfeeder FM Transmitter Smiley gives them both an A 27 30 Cara is back with another Episode of The Scene She talks about Marvel Nemesis Rise of the Imperfects 35 40 Please leave me your comments on this podcast 35 40 Comment in the Forums 36 40 or just email me dasme pgrevolution com 36 40 Skype me My skype account name is pgrevolution 36 40 If you have a minute please vote for me on PodcastAlley 38 31 That s all she wrote remember The Revolution will be Broadcast 1 Response to PSP

    Original URL path: http://pgrevolution.com/2005/08/17/psp-podcast-18/ (2016-04-27)
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  • search the Internet from Internet Access Points or hot spots The firmware 2 0 upgrade will be available for download directly to a PSP using a Wi Fi connection or downloaded to a PC from http us playstation com psp and transferred to a PSP through a USB cable May I be the first one to say Boourns On well what s another couple days to a week I guess 3 Responses to US Firmware 2 0 Delayed Feed for this Entry 1 Derek Aug 12th 2005 at 11 38 pm THat SUCKS I ve been waiting all day for v2 o now i have to wait longer PGRevolution rocks 2 mrsmiley Aug 13th 2005 at 12 46 am i couldn t agree more and i like how it s the WEEK of august 15th that neans they can wait till the 22nd if they want 3 Dimplemonkey Aug 15th 2005 at 6 49 am I m wondering if the delay is due to a bug or additional enhancements that needed fine tuning I hope it s the latter I ve got the jp firmware sitting on my desktop but I will continue to wait until the end of this

    Original URL path: http://pgrevolution.com/2005/08/12/us-firmware-20-delayed/ (2016-04-27)
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  • 6 cases 2 Frosty White 2 Frosty Blue 2 Frosty Purple Protect your UMD games and UMD movies when traveling or at home Slim compact UMD case design with 3 stylish transparent color cases allow quick viewable access to all your UMD games and UMD movies High quality durable UMD case aims to shield against dusts and scratches A great travelling UMD carrying solution versus the bulky retail UMD cases Will fit in most carrying cases More info available on their website JAVOskin Silver The JAVOskin silver is a sleek silver case for your PSP The key features are Best fits your device as it contours to the devices s design Retain the sleek thin look of your device Protects and covers all edges buttons and d pad from any scratches Holds your device securely in place Made of high quality anti dust flexible and durable silicon Material easily returns to its original form from stretching and pulling More info available on their website Search Site Sponsors Nintendo DS Nintendo DS Video Games browse Nintendo Wii Consoles Nintendo Wii Games WinX Club Games Motorbike Games PS2 Games PSP Games PS2 Headset Xbox Carrying Case Xbox 360 Camera Xbox Affiliates DS

    Original URL path: http://pgrevolution.com/2005/08/12/new-products-from-javoedge/ (2016-04-27)
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  • 8 months ago in News PSP Third Person Weapons Based Action Game to Feature Massive Arsenal and Wireless Download Play PSP Podcast 16 1 Comment Published by Export 10 years 8 months ago in Podcasts PSP PSP Podcast 16 is now ready and available for download We have a shorter episode for you this week I chat a bit about Wipeout Pure and the North American 2 0 firmware update I do a mini hardware review of the Nyko Charger Case and Cyko95 is back with another Quick Hits As always Cara has Nyko Charger Case Review Closed Published by Dasme 10 years 8 months ago in PSP Reviews Battery life It s like blood to us portable gamers With plentiful battery life the world is our oyster We can see far away places race through exotic cities or vanquish evil foes all without leaving the comfort of our home Without it well It s all we can do sometimes to not throw our devices through Quick Hits NBA Review Closed Published by Dasme 10 years 8 months ago in PSP Reviews Welcome to the next edition of the Quick Hits review Where you get PSP reviews in a fraction of the time This time we ll be diving into an old hehe old title known as NBA by 989 studios Upon booting up the UMD the soundtrack that starts up is great although I am getting a little Wipeout Pure Classic Pack 1 released Closed Published by Dasme 10 years 9 months ago in News PSP While I was coding away on pgoz com it looks like a new Wipeout Pure download pack was released It s called Classic Pack 1 and it rocks This description was posted on the WipeOut Pure homepage but it s a little bit misleading This pack features immersive recreations of the mid 22nd century evolutions of the classic PSP Podcast 15 5 pgoz com is here Closed Published by Export 10 years 9 months ago in Podcasts PSP PSP Podcast 15 5 is now ready and available for download I hinted at the end of 15 that I had a sppecial announcement to make in the coming days and here it is Today I would like to announce the launch of a new PSP website http pgoz com Don t worry though this site will not replace Q A with the father of Lumines Tetsuya Mizuguchi Closed Published by Dasme 10 years 9 months ago in News PSP Following his graduation from the Nihon University School of Art Mizuguchi joined SEGA in 1990 producing SEGA Rally 1 and 2 and SEGA Touring Car Championship In 1999 he created Space Channel 5 featuring the character Ulala who subsequently achieved worldwide success through MTV and Vodafone marketing campaigns 2001 saw the release of the highly Next Entries Search About You are currently browsing the Portable Gaming Revolution PSP News PSP Podcast weblog archives for the month August 2005 Longer entries are truncated Click the headline

    Original URL path: http://pgrevolution.com/2005/08/page/2/ (2016-04-27)
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  • a special announcement coming soon time If you would like to give it a listen you can either download it directly mp3 36min 16 5mb or subscribe to the podcast RSS feed in your favorite aggregator Subscribe to this podcast Search Site Sponsors Nintendo DS Nintendo DS Video Games browse Nintendo Wii Consoles Nintendo Wii Games WinX Club Games Motorbike Games PS2 Games PSP Games PS2 Headset Xbox Carrying Case

    Original URL path: http://pgrevolution.com/2005/07/30/psp-podcast-15/ (2016-04-27)
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  • stupid bastard You not only ruined my wednesday evening but my thursday morning as well Where is my free quality show that I deserve JK That sucks about the crash I love the show good work I will wait patiently for the next episode Keep em coming sims11tz 2 illutionz Jul 28th 2005 at 10 18 am damn it llyod what the peep r u doing grin annoying mode on hahahaha anyway hope u solve the problem fast man D 3 Dasme Jul 28th 2005 at 10 32 am Heh Well jokes aside I will try and get this out as soon as possible My solution to teh Garageband problem saving more often Yes the common sense fix to my crashing problem 4 proofpozitive Jul 28th 2005 at 3 25 pm gah How am i supposed to test my psp s direct download abilities when i have no new podcast I m sorry Lloyd but you leave me no other choice but to break my psp s downloading cherry with another podcast That was easy PSP download s mp3s with a breeze My psp will be waiting for you Lloyd 5 illutionz Jul 29th 2005 at 8 45 am lloyd

    Original URL path: http://pgrevolution.com/2005/07/28/podcast-15-will-be-a-little-late/ (2016-04-27)
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  • as well with specular highlights on different surfaces as well as a Matrix styled code texture that pops up as things are destroyed or on walls when you miss your shot This adds to the illusion that you are fighting in a VR based system not some random warehouse I really liked the style that they were going with here as even the menuing system had that same cyberpunk miscellaneous operating system feel to it There are 3 distinct styles of levels which aim to keep the game fresh You ll battle through the ancient Ruins an underground city and a high security base All of the level types are completely different from one another with varied textures objects and enemies They are further separated from one another when you take into account that all the levels are randomly generated even if you die and restart the level you ll find that it is different Each level type uses different sized and shaped level building blocks to make their levels feel different then the others While this is nice for multiplayer I actually found the randomly generated levels too similar in the regular game to even warrant the inclusion of this feature There were even times that I found myself backtracking to a small room off the starting point to kill a gatekeeper allowing my passage to later levels This made the game feel more like an old school shooter then something that has been released in the last couple of years I can understand the inclusion of a random level generator as it helps to increase replayability but seeing as all level pieces are basically different sized cubes or rectangles I feel that the time devoted to developing this system could of better been used to create some interestingly designed levels Sound wise the game is nothing to write home about There are 30 guns and they all sound like they should which is nice The game is really lacking a serious soundtrack though All the levels contain a similar generic techno piece that loops throughout the levels When there are enemies within range the music s volume cranks up and gets a little more intense It s a neat effect and helps to warn you before you get swamped by enemies behind you While the soundtrack is not hard on the ears per say more could have been done to really make the soundtrack fit in and become part of the levels The one place where this game really shines is in its multiplayer game modes Unfortunately only supporting Adhoc play this game allows you and 3 of your friends to engage in some wifi deathmatches Since the levels are randomly generated you do not have to spend time memorizing the levels and can just quickly jump in and frag your friends Konami added 3 multiplayer modes in the game The first being the standard Deathmatch mode a Last Man Standing mode which has you battling to be

    Original URL path: http://pgrevolution.com/2005/07/28/coded-arms-review/ (2016-04-27)
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