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  • Pinball News - First and Free
    of earlier LEs and adds animating electroluminescent panels behind the blue side armour s cutouts Let s take a look at the list of features across each model in full The features grid click to enlarge Stern has released slightly fuller cabinet pictures of all three models showing the translite backglass artwork and backbox sides Here they are starting with the Pro Star Trek Pro Star Trek Premium Star Trek Enterprise Limited Edition Finally here s Stern s official press release announcing the game Stern Pinball Announces STAR TREK Game The World s Leading Maker of Arcade Quality Pinball Set to Launch Star Trek Pinball Machine MELROSE PARK IL September 12 2013 Stern Pinball Inc the world s leading maker of real pinball games and the American Amusement Machine Association AAMA Manufacturer of the Year proudly announced today the availability of Star Trek pinball Inspired by the Star Trek and Star Trek Into Darkness films the newest Stern machine puts players in Captain James Kirk s chair of the U S S Enterprise embarking on a journey to protect and defend the planets of the Federation Stern s Star Trek pinball machine features all the bells and whistles a Star Trek fan would desire With adrenalin filled battles high definition artwork cosmic LED lighting and classic musical scores the Star Trek game will evoke the sensation of flying through space at Warp Speed to rescue Spock and defeat the U S S Vengeance The newest game from Stern includes an animated battleship three lightning fast ramps three flippers resettable memory drop targets and much more The Star Trek pinball machine celebrates the much loved sci fi franchise by bringing fans a whole new adventure right at their fingertips said Gary Stern Chairman and CEO of Stern Pinball Inc Star Trek is Stern s first all LED Pro Model The playfield features eight multicolored LED paths that lead gamers on easy to understand color coded routes There are six missions for casual players matched by 18 complex treks to immerse enthusiast players deeper in the game As players attack an oncoming threat with three action centered flippers the all LED playfield will captivate onlookers and enhance the player experience with features like phaser flashes and photon torpedoes Players will instinctively know exactly what to do when they approach Star Trek pinball destroy the U S S Vengeance a key action packed feature on the playing field From the very start players will have the chance to unlock special opportunities collect tantalizing bonus features and win a series of accolades called The Captain s Chair Star Trek aficionados can expect the classic battle between the heroic Enterprise team and the villainous Khan as well as run ins with Nero Klingons and the Narada The Star Trek game under license by CBS Consumer Products continues both the Stern Pinball and the Stern family tradition of producing quality pinball machines for young and old The company traces its lineage to Philadelphia in the 1930s

    Original URL path: http://www.pinballnews.com/games/startrek/index3.html (2016-04-27)
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  • Pinball News - First and Free
    two at the bottom and one at the upper right and three ramps the Alpha Beta and no not Delta Warp The left and right ramps return the ball to their respective inlanes while it looks like the Warp ramp feeds the ball into the USS Vengeance ship which fires it down the playfield just like the equivalent Borg ship on The Next Generation The ship also appears to move forward and down the playfield much like Brian Eddy planned for the saucer in Attack from Mars although this may be restricted to the higher priced variants The USS Vengeance A centre shot protected with a drop target sits below the ship there is a side lane on the left and an under the flipper lane on the right which rolls behind a bank of targets and into the inlane Physical ball locks are provided in the left side lane and under the ship which navigates its way between two asteroids There are six main modes started by shooting the left lane Prime Directive Klingon Battle Space Jump Destroy the Drill Nero Save the Enterprise and a wizard mode called The Captain s Chair The main modes The modes are arranged in a triangular pattern and completing three in a row advances towards the wizard mode The kickback makes a return to the left outlane sending the ball to the upper flipper while the game s sole spinner sits over the entrance to the left orbit lane There appear to be three different versions of Star Trek Here s the Pro cabinet trim and backglass The Pro model The Premium adds red trim with different cabinet art and a different translite as with AC DC Premium The Premium model The Limited Edition model features laser cut and etched side armour

    Original URL path: http://www.pinballnews.com/games/startrek/index2.html (2016-04-27)
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  • Pinball News - First and Free
    large as needed But with LEDs increasingly taking over from incandescent lamps and the use of multi colour LEDs becoming mainstream a dedicated solution for these is also available with the PD LED board EXPO DEADPIN Created by Matthew Bonnema Assisted by Mike Jupp Jeff Steeve Michelle Bonnema Stephanie Bonnema Phil Page Project started January 2013 Project completion End of 2013 Why theme was chosen I chose zombies because of the large amount of media available to use for inspiration and who doesn t like zombies Game s most notable features 4 pop bumpers 7 targets 2 spinners 3 ramps 3 different GI colors to represent modes 1 diverter to direct the ball to a hidden entrance fiber optic star field and more features still to be determined How many will be built One It can control up to 84 individual LEDs or if multi colour devices are used up to 24 RGB LEDs or any mixture of the two All LEDs can be turned on and off instantly or faded from one brightness setting to another The PD LED controller board for LEDs Again multiple boards can be connected in series to the P 3 ROC s in built controller and placed in the most convenient point for the connected LEDs The same is true when it come to controlling the game s solenoids motors and flasher lamps The Multimorphic Power Driver 16 board features two banks of eight drivers where each bank can have its own power feed allowing half the board s outputs to drive high power e g 50V devices and the other half to drive lower power e g 20V hold coils motors or flashers The Power Driver board Like the Lamp Matrix Board the Power Driver Board is not a new product they ve both been available and in use for nearly two years but they are both as much at home plugged into an original P ROC as the newer P 3 ROC With the original P ROC though there needs to be an RS 485 controller added either on a separate board or on a special version of the driver board which includes the controller EXPO DEMOLITION MAN ON STEROIDS Created by Dennis van de Pass Project started December 2010 Project completion October 2011 Why theme was chosen The project started as an educational test project for a Walt Disney World themed pinball including a complete hardware make over of a World Cup Soccer 94 this project is now in progress Game s most notable features All the Cryo Claw exits except ball lock freeze are actual modes with a timed mode jackpot available on completion All four multiballs have different objectives with super jackpots The car chase lane and eyeball target are more integrated in the gameplay making it worthwhile to shoot for plus a two staged wizard mode How many will be built 15 With the P 3 ROC the lamp LED matrix LED driver and Power Driver boards all connect to the two PDB master controllers built into the P 3 ROC board Although they both use the RS 485 interface the PDB controllers are kept separate from the SW 16 controllers since the lamp LED and solenoids drivers only require unidirectional communications they are told to turn something on off or change level and don t need to return status information back to the P 3 ROC If a message is sent to activate a nonexistent LED or solenoid nothing happens and if a loss of communications with the P 3 ROC should be detected all outputs are turned off helping to prevent locked on solenoids or flashers By contrast the SW 16 switch boards are all about sending switch signals back to the P 3 ROC and then the host computer They are also sent configuration and status information by the P 3 ROC so these need to have bidirectional communications Keeping the two bus types separate increases the speed at which commands and status information can be transferred increasing the responsiveness of the whole system Another way speed is increased is the way the data is transmitted The RS 485 system is widely used in many different applications but it only defines the electrical interface used to connect devices To actually transmit the data you need to specify the format in which it is sent and the speed of transfer Multimorphic s head Gerry Stellenberg explains RS 485 is a popular 2 wire serial bus In fact it s the physical layer used in the CAN bus commonly used in automotive control systems Because it s a 2 wire differential bus it s relatively immune to common mode noise problems Therefore the bus can run reliably in electromagnetically noisy environments such as under a playfield That s why we chose it for our system Trying to run single ended digital signals under a playfield is a recipe for disaster which would likely result in corrupt data and damaged electronics Once we chose RS 485 for our physical layer we had to decide on the protocol to pass data across it EXPO THE KUGLERS Created by Josh Kugler Project started July 2012 Project completion No date set Why theme was chosen I chose the family theme since I ve had an idea for a long time of a pinball machine that could easily be re themed for other families My idea was do ultimately design a couple of playfields and someone could choose a playfield and then modify the rules artwork accordingly Game s most notable features My focus has been on creating a deep and challenging rule set This is a game for home use so it needs to have the kind of depth and challenges a collector would want How many will be built Right now just the one But time will tell if I pursue building custom machines for others Perhaps the easiest solution would have been to just use CAN as it s

    Original URL path: http://www.pinballnews.com/learn/p3roc/index.html (2016-04-27)
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  • Pinball News - First and Free
    crowded tourist attraction A tip to foreign visitors the products there are not good value for money Stanley Market We arrived at the Saffron Bakery Cafe around 3pm Saffron Bakery Cafe The EM pinball Captain Fantastic and the Brown Dirt Cowboy Bally 1975 was unchanged since my last visit in April It was still HK 20 US 2 60 1 93 for two 5 ball games and its condition was

    Original URL path: http://www.pinballnews.com/sites/saffron/index2.html (2016-04-27)
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  • Pinball News - First and Free
    art are Doug s new designs but they are still works in progress and will be refined before production of the game begins Doug Watson artist on Full Throttle Doug s prototype translite artwork put together at short notice to show UK Pinball Party visitors the direction the artwork is heading in will be adjusted and hand painted in time for production Doug s cabinet side art Dennis Nordman has also joined the team and will be designing Heighway Pinball s third title which is anticipated to reach production in the summer of 2014 Dennis s game along with the second title will both feature licensed themes Dennis Nordman Due to the timing of the show the machine unveiled during the presentation at the UK Pinball Party didn t feature the final cabinet design but there were promotional banners placed around the bar area to show how it will look The first of two promotional banners The second banner But we can bring you more detail with three computer renderings of the cabinets The first shows the black and chrome design used on the regular Full Throttle model The regular cabinet design Then we have the two options available for the 250 Limited Edition models red trim on a black cabinet or black trim on a red cabinet It will be up to the buyers to choose which version they prefer for their game The black cabinet with red trim LE version The red cabinet with black trim The Heighway Pinball team will have a busy October this year as they will be showing their game including the new cabinet design at a number of shows throughout the month They plan to hold a launch party in central London and will follow that up with an appearance at the Play

    Original URL path: http://www.pinballnews.com/games/fullthrottle/index6.html (2016-04-27)
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  • Pinball News - First and Free
    CV 79 MM 62 XM 52 MB 35 JP Dan Hardy 415 89 XM 87 SSO 70 WPT 60 JP 56 ST 53 CBT Andrew Foster 408 100 ST 100 I500 93 TAF 69 JP 24 JB 22 LW Greg Mott 397 86 MB 77 XM 76 MM 68 LW 58 SSO 32 WW Franck Bona 394 100 WW 100 JP 92 JB 91 TAF 8 MM 3 CV Ivan Miles 390 92 XM 79 CV 74 ST 62 MB 42 JB 41 CBT Adrian Donati 386 95 ST 87 JB 84 WW 49 JP 49 XM 22 CV Paul Jongma 385 97 I500 92 JP 91 CV 67 ST 36 JB 2 TAF Matt Vince 381 100 MM 100 JB 64 WW 56 I500 50 MB 11 LW Mark Potter 378 86 MM 81 WPT 72 WW 51 CBT 47 TAF 41 JP Garry Speight 375 97 CV 79 MB 73 LW 59 MM 54 ST 13 TAF Peter Blakemore 368 98 MB 80 LW 75 SSO 74 JP 31 CBT 10 TAF Victor Machant 363 97 LW 65 MM 60 CBT 55 CV 54 I500 32 WPT Elliott Miles 360 83 JB 69 I500 67 MM 63 WPT 57 CV 21 MB Ad Jonker 352 90 I500 88 CV 78 LW 66 SSO 28 CBT 2 MM Nicolas Tarchiani 347 97 SSO 95 MM 95 MB 25 LW 22 TAF 13 I500 Marianne Linqué 339 100 CBT 83 WPT 74 XM 38 I500 27 ST 17 JB William Dutton 339 97 JB 93 ST 67 CBT 39 XM 34 CV 9 WPT Tony Smith 335 88 MM 84 CBT 82 ST 53 WW 18 CV 10 I500 Christophe Wozniac 334 88 MB 71 JB 63 SSO 62 JP 49 WPT 1 MM Alex Hooper 333 90 LW 84 XM 75 WPT 69 SSO 9 CV 6 JP John Higgins 325 87 JP 77 CBT 68 CV 46 WW 38 JB 9 XM Michael Ebblewhite 325 89 CBT 74 TAF 68 MB 41 MM 27 WW 26 I500 Paul Owen 323 97 WPT 89 TAF 87 I500 45 JP 3 ST 2 CV Lewis Fryars 322 94 WPT 70 TAF 63 MM 47 I500 28 SSO 20 JP David Kershaw 315 89 JP 87 WW 47 JB 36 ST 31 LW 25 WPT Dave Willcox 314 92 CBT 77 JP 70 LW 40 WPT 20 JB 15 SSO Neil Fellender 313 73 MB 70 MM 69 CBT 45 TAF 43 I500 13 WW Fabien Baffault 312 100 WPT 66 JB 63 ST 37 CBT 28 MB 18 XM Nathan Garwood 310 97 WW 75 MB 60 CV 53 XM 13 MM 12 I500 Alexis Mather 306 86 ST 77 MB 53 JP 43 CV 43 JB 4 LW Mark Green 300 98 MM 75 WW 40 CV 38 ST 35 TAF 14 LW Johan Småros 297 82 CV 76 ST 73 JB 56 WPT 6 WW 4 CBT Pierre Thomas Colin 295 86 WPT 66 MB 51 XM 38 CV 33 CBT 21 MM Colin Hampton 291 74 CBT 61 MM 60 MB 58 TAF 31 ST 7 I500 Tim Thornton 289 95 JP 89 ST 43 WW 24 SSO 23 MM 15 CV Peter Williams 287 100 LW 92 WPT 62 I500 24 CV 5 CBT 4 MM Florian Thomas 278 95 JB 82 TAF 74 MM 19 LW 4 MB 4 WW Graham Rowley 278 97 XM 87 TAF 40 I500 24 MM 23 JB 7 MB Andrew Heighway 269 60 TAF 58 MB 57 LW 54 JB 34 ST 6 I500 Eric Ridley 269 97 JP 47 WPT 45 CBT 39 LW 26 SSO 15 XM Phil Omerod 267 100 MB 51 JP 31 MM 30 XM 30 CV 25 TAF Mike Kindler 266 65 CV 61 WW 58 CBT 40 SSO 26 TAF 16 MB Wayne Johns 265 78 WW 68 WPT 56 JP 47 MM 13 CV 3 MB David Blake 265 83 I500 72 JP 69 XM 21 WPT 12 TAF 8 WW CJ Brown 259 69 JB 56 TAF 51 WW 40 MM 23 MB 20 I500 Alan Pickering 257 80 ST 66 LW 45 CV 26 MB 20 CBT 20 MM John Oliver 257 78 ST 62 TAF 45 JB 38 WPT 22 SSO 12 JP Jayne Raison 252 68 TAF 67 WW 49 JB 33 MM 20 CV 15 JP Paul Garner 251 61 LW 58 WPT 47 MB 43 ST 32 TAF 10 WW Adam Bona 249 95 XM 52 CV 41 LW 41 MB 18 WPT 2 CBT Ray Gallyer 248 84 SSO 79 JP 40 JB 34 I500 9 LW 2 TAF Thomas Evrenos 247 78 WPT 71 MB 48 WW 34 JB 12 ST 4 CV Phil Dixon 247 79 CBT 55 LW 55 MM 45 XM 8 SSO 5 I500 Dave Langley 247 84 JP 84 TAF 45 MB 15 I500 12 CV 7 WW Vin Jauhal 245 58 WW 51 WPT 43 LW 42 TAF 39 ST 12 JB Robin Kemp 244 76 JB 71 CV 52 SSO 25 WW 11 MB 9 I500 Michael Goodwin 241 58 JB 51 TAF 47 XM 37 SSO 35 CBT 13 WPT Dom Escott 239 78 I500 49 CBT 49 LW 44 WPT 11 SSO 8 CV George Graham 239 85 LW 49 TAF 46 ST 34 WPT 19 MM 6 MB Nick Dean 237 81 SSO 54 MB 48 ST 43 MM 9 TAF 2 XM Rob Denton 236 95 CBT 78 SSO 28 XM 24 JP 8 JB 3 LW David Dutton 232 100 SSO 43 JP 36 WW 36 MM 15 CBT 2 LW Phil Eaton 231 82 XM 42 WPT 31 JB 29 I500 26 LW 21 WW Gary Hardy 231 80 JB 65 XM 26 CV 23 CBT 22 ST 15 MB Mark Walton 226 57 MM 47 JP 36 WPT 34 TAF 31 MB 21 XM Stanislas Chabior 225 91 MB 60 XM 38 MM 15 ST 15 TAF 6 SSO Timothy Raison 221 87 CBT 60 JB 41 WW 21 ST 8 TAF 4 I500 Ian Craig 218 81 MB 67 XM 51 JB 10 CBT 5 TAF 4 ST Jim Lindsay 218 87 LW 85 I500 33 ST 5 JB 5 CV 3 CBT Chris Edis 217 85 JB 58 I500 34 WW 17 TAF 12 CBT 11 JP Carl Spiby 216 70 WW 64 I500 31 XM 21 CBT 21 JB 9 ST Andrew Wilson 212 75 LW 60 SSO 38 MB 17 XM 16 MM 6 TAF Kate Morris 210 73 WPT 60 I500 33 MB 28 CV 11 WW 5 CBT Lynda Williams 207 65 WPT 50 ST 37 LW 27 JB 23 JP 5 SSO Shaun Harvey 206 53 LW 47 CBT 47 CV 37 JP 20 WPT 2 XM David Mainwaring 205 76 TAF 53 MM 34 MB 18 ST 14 WW 10 XM Leo Galway 202 64 MB 62 CBT 24 I500 24 XM 15 JB 13 ST Colin Clunie 201 50 SSO 45 ST 43 CBT 32 JB 23 LW 8 JP Adrian Purser 201 82 JP 71 I500 33 SSO 7 WPT 6 LW 2 CBT Alan Syson 198 59 ST 45 MM 29 MB 28 LW 28 TAF 9 JB Emily Abbey 195 66 I500 56 WW 56 JB 7 TAF 5 JP 5 MM Ian Wallace 195 58 XM 54 TAF 45 I500 18 JP 15 MM 5 WW Dan Bradford 194 84 ST 65 JP 36 I500 5 XM 2 LW 2 MB Tim Slow 192 90 MM 82 CBT 12 LW 4 JP 3 CV 1 WPT Laurent Mahe 186 62 JB 49 MB 47 SSO 17 ST 8 XM 3 WPT John Whitfield 185 72 MM 38 WW 30 JP 30 ST 14 TAF 1 CV Andrew Shillabeer 177 71 ST 41 XM 35 SSO 25 MB 3 TAF 2 WPT Nick Hamill 176 53 WPT 51 LW 30 CBT 21 I500 12 MM 9 MB Alice Baffault 173 76 CV 52 TAF 21 JP 10 MM 8 WPT 6 CBT Joel Wozniak 167 100 TAF 23 XM 18 SSO 18 CBT 5 LW 3 WW Joe Tripp 165 64 TAF 41 ST 29 WW 17 MM 14 XM Ankur Gupta 163 66 TAF 64 JB 26 WPT 3 I500 2 WW 2 MB Steve Rowsell 162 57 ST 56 XM 18 I500 15 WPT 10 JP 6 JB Ed Duckworth 158 49 MM 42 SSO 18 MB 18 TAF 17 I500 14 JP Vincent Carlier 151 65 CBT 32 I500 20 SSO 13 JB 13 LW 8 ST Daniela Oymann 151 36 MB 33 XM 28 MM 23 WPT 17 LW 14 JB Carl Lawrence 148 55 SSO 51 MM 24 CBT 12 WPT 4 JB 2 I500 Andy White 142 51 I500 45 LW 23 TAF 16 ST 4 SSO 3 JP John Bud 142 50 CV 49 I500 30 LW 13 SSO Carl Croft 135 72 TAF 47 LW 6 ST 6 WPT 3 MM 1 MB Philip Fryars 134 92 I500 14 MB 11 CBT 6 MM 6 XM 5 WPT David Graham 133 43 MB 37 TAF 30 WPT 20 ST 2 JP 1 SSO Mark Neaves 130 43 XM 29 TAF 23 I500 17 JP 16 LW 2 SSO David Hall 129 40 TAF 26 MM 26 XM 19 MB 11 ST 7 CV Stephen Proops 127 80 TAF 19 WW 14 I500 9 JP 4 LW 1 ST Bob Pickering 126 30 SSO 29 JB 28 ST 20 LW 11 MM 8 CBT Richard Rothwell Jackson 126 56 CBT 42 I500 13 MB 10 JB 3 ST 2 WPT Martin Leach 120 52 ST 39 JP 16 SSO 7 LW 4 I500 2 JB John Bateson 119 44 SSO 26 JP 20 XM 17 CBT 8 LW 4 JB Bea White 119 59 LW 31 TAF 18 JB 7 SSO 2 ST 2 JP Derek Proops 118 58 JP 27 I500 18 WW 7 ST 4 WPT 4 TAF Rob Taylor 118 35 XM 34 MM 28 JP 17 CV 3 SSO 1 CBT Grey Faulkes 113 63 CV 25 ST 11 XM 8 MB 3 TAF 3 MM Simon Harper 112 60 WPT 24 ST 14 CBT 9 MM 4 XM 1 JB Paul Baffault 105 38 TAF 29 MM 12 MB 11 WPT 10 ST 5 XM Julie Chambers 87 33 JP 31 I500 11 TAF 9 CBT 2 JB 1 WW Douglas Smith 86 39 CBT 35 LW 5 MB 5 ST 1 I500 1 XM David Brinkley 68 20 TAF 16 WPT 10 CV 10 SSO 7 JB 5 ST Geoff Webb 67 28 WPT 23 WW 8 I500 4 TAF 3 XM 1 JP Jim King 65 31 JP 26 JB 3 MB 2 ST 2 I500 1 TAF Adrian McIntosh 64 56 MB 7 MM 1 LW Sharon Reast 47 19 TAF 12 XM 6 MB 5 JP 3 JB 2 MM As the Open qualifying came to an end so did the Saturday s Kids Tournament This was a straight high score competition where players could enter as many times as they liked to try to secure one of the top scores Each entry cost 0 50 0 77 0 59 When the tournament drew to a close the results on Indianapolis 500 were UK Pinball Kids Tournament Saturday Pos Player Name Score 1 Tim Raison 507 781 300 2 Adam Bona 409 181 040 3 Lewis Fryars 379 676 520 4 Dan Wallace 210 896 730 5 Summer Cork 118 547 880 6 Joseph Hannay 99 882 650 7 Max Bentley 93 772 430 8 Dan Pike 78 387 890 9 Stephen Donati 71 750 150 10 Charlie Croft 55 036 240 11 Isobel Pike 46 731 430 12 Anna Langley 40 000 750 13 Louise Donati 30 446 670 The awards were presented soon after by George Gomez First place Tim Raison picture Anne Raison Second place Adam Bona picture Anne Raison Third place Lewis Fryars picture Anne Raison Before we move on to the play off for the Open now would be a good time to see the UK Pinball Party for yourself with our exclusive Four Minute Tour Take a walk around the show floor seeing all the games the vendors the tournament area and much more Apart from the games in the hall there was also an exhibit in an adjacent room from Replay Events who brought along a number of video stations including many video pinball games The Replay Events exhibit More games for visitors to play Replay Events set up video gaming displays for corporate and social events and will be exhibiting at Play Expo in October Back in the main hall the 40 UK Pinball Open qualifiers were now split into two divisions A B The top 24 players were in A and the next 16 eligible players were in B Because the B division had entry restrictions it didn t qualify for WPPR points on its own but players still earned points based on their qualifying position Both divisions awarded trophies and medals to the top four players with A also earning the winners cash prizes of up to 300 470 350 For the A division players another four rounds of qualification awaited Players were paired up and played together on predetermined machines They did this four times changing machines and playing partners each time When all four rounds were over the scores on all the machines were ranked and ranking points awarded as in the first qualification round This time only the top 8 players from the 24 would move on to the semi finals Players in the A division play offs Qualified for semi finals UK Pinball Open A Division Play Offs Name Total Points Game 1 Game 2 Game 3 Game 4 Paul Jongma 364 100 MB 100 CV 82 CB 82 TAF Nicolas Tarchiani 344 100 MM 82 WPT 82 MB 80 SS Frank Bona 288 100 WPT 82 WW 82 JP 24 ST Matt Vince 279 82 I500 82 ST 65 WPT 50 JP Peter Blakemore 268 100 LW 100 JP 44 SS 24 CV Albert Nomden 249 100 CBT 100 SS 36 TAF 13 MB Adrian Donati 247 100 WW 82 MM 36 WPT 29 SS Greg Mott 245 65 MB 65 WW 65 TAF 50 I500 Nicolas Linqué 224 100 TAF 50 ST 50 CV 24 I500 Dan Hardy 222 100 ST 50 WPT 36 JP 36 I500 Andrew Foster 202 100 I500 65 LW 24 WW 13 WPT Ivan Miles 201 65 ST 50 LW 50 CBT 36 MM Garry Speight 171 65 CBT 65 MM 36 MB 5 LW Victor Machant 163 65 CV 50 TAF 24 JP 24 MB Ad Jonker 163 65 JP 61 SS 24 TAF 13 ST Martyn Raison 134 50 WW 36 CV 24 MM 24 LW Mark Potter 130 65 I500 36 CBT 16 SS 13 WW Nick Hill 113 82 CV 13 MM 13 CBT 5 I500 Martin Ayub 112 50 MB 36 ST 13 LW 13 TAF Dan Williams 105 82 LW 13 CV 5 CBT 5 WW Eddie Lehan 104 50 MM 36 WW 13 JP 5 CV Elliott Miles 78 36 LW 24 WPT 13 I500 5 MM Jasmijn de Jong 40 24 CBT 6 SS 5 TAF 5 ST Daniel Omerod 15 5 JP 5 MB 5 WPT For the sixteen B division players their first round of play offs consisted of four 4 player games on the two machines of the fourteen machines not being used by the A division X Men and Jackbot The top 2 from each group of 4 moved on to the semi finals Here are the results Open B Division Quarter Final 1 X Men Pos Player Name Score 1 Nathan Garwood 52 056 190 2 Michael Ebblewhite 49 233 090 3 David Kershaw 5 042 000 4 Marriane Linque 1 944 350 Open B Division Quarter Final 2 Jackbot Pos Player Name Score 1 Alexis Mather 1 288 322 370 2 Dave Wilcox 991 319 020 3 John Higgins 712 256 200 4 Tony Smith 661 518 950 Open B Division Quarter Final 3 X Men Pos Player Name Score 1 Neil Fellender 24 751 640 2 Christophe Wozniac 10 092 800 3 Mark Green 7 932 010 4 Paul Owen 6 663 120 Open B Division Quarter Final 4 Jackbot Pos Player Name Score 1 Alex Hooper 2 232 710 070 2 Lewis Fryars 1 271 879 740 3 Pierre Thomas Colin 622 715 690 4 Fabien Baffault 527 357 000 The two A division semi finals were contested on The Addams Family and Combat Players ranked 1st 3rd 5th 7th in the play offs played The Addams Family while those placed 2nd 4th 6th and 8th got Combat Paul Jongma plays The Addams Family in one of the two semi finals Franck Bona was an easy winner on The Addams Family with a score of 286M Paul Jongma was second on 36M with Peter Blakemore third on 20M and Adrian Donati fourth on 17M Franck Bona on The Addams Family and Greg Mott on Combat Over on the Combat there was another runaway winner as Matt Vince racked up a comfortable 189K Second place went to Nicolas Tarchiani on 70K closely followed by Albert Nomden on 65K and Greg Mott on 51K Open A Division Semi Final 1 TAF Pos Player Name Score 1 Frank Bona 286 177 710 2 Paul Jongma 36 677 400 3 Peter Blakemore 20 147 810 4 Adrian Donati 17 187 680 Open A Division Semi Final 2 Combat Pos Player Name Score 1 Matt Vince 189 530 2 Nicolas Tarchiani 70 180 3 Albert Nomden 65 570 4 Greg Mott 51 570 So the A division final would be contested by Franck Paul Matt and Nicolas on a machine drawn at random Jackbot Matt Vince began the final

    Original URL path: http://www.pinballnews.com/shows/ukpinballparty2013/index.html (2016-04-27)
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  • Pinball News - First and Free
    diverter sends the ball to the left on a wireform which orbits the Smaug toy before heading down to the left inlane Details of Smaug are not shown in this drawing just the space allocated for the mechanism In front of Smaug are five drop targets the right three of which have standups behind like the two other banks of drop targets There doesn t appear to be any direct interaction between the Smaug toy and the ball However there is an upkicker directly below Smaug which doesn t appear to have an obvious feed so maybe Smaug grabs the ball off the wireform as it circles him Game designer Joe Balcer is very excited about the possibilities He says The game is all about Smaug and his extreme interaction with the player Creating The Hobbit journey with a pinball layout is an awesome challenge that I have totally enjoyed putting together Can t wait to start shooting a full game We can now see how the subway is fed through a hole in the playfield above Smaug Balls can be sent here by a magnet mounted under the top of the orbit lane just like the magnet on the

    Original URL path: http://www.pinballnews.com/games/hobbit/index6.html (2016-04-27)
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  • Pinball News - First and Free
    can be surmised from the insert arrangements A new feature is shown over the left outlane where a rotating deflector cam adjusts the aim of the kickback lane in a similar way to the launch lane angle adjuster found on games such as Millionaire It also has the effect of changing the dynamics of the outlane by varying the width but also changing the angles and the chances of saving the ball The outlane controller The picture above also shows what appears to be a wireform feeding the lane suggesting the kickback is going to be more than just a ball save and more an integrated part of the playfield action Further down the playfield the size and position of the circle between the flippers suggests an pop up post could be fitted here like the one in Family Guy A pop up post Meanwhile two three banks of drop targets sit below the two upper flippers with the possibility of stand up targets behind which are only revealed when the drop targets are hit With the top left quadrant the only area yet to be revealed it is likely to contain the most interesting features in the game We

    Original URL path: http://www.pinballnews.com/games/hobbit/index5.html (2016-04-27)
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