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  • Pinball News - First and Free
    4 Corentin Bucillat 443 5 Gabe da Silveira 440 6 Ivan Miles 431 7 Craig Pullen 424 8 Franck Bona 415 9 Oliver Fletcher 414 10 Peter Blakemore 410 11 Steve Grettnich 401 12 John Whitfield 398 13 Peter Franck 397 14 Rayne Passmore 396 15 Jeremy Reynaud 388 16 Niclas Arenroth 383 17 Kate Morris 382 18 Justin Walker 376 19 Daniel Williams 369 20 Alan Pickering 357 21 Stefan Gee 342 22 David Kershaw 330 23 Spencer Franks 322 24 Neil Fellender 320 25 Greg Mott 319 26 Thomas Evrenos 316 27 Dan Bradford 310 28 Giorgio De Stefani 309 29 Mark Potter 306 30 Mike Kindler 302 31 Matt Vince 300 32 Andreas Thorsen 298 33 Alain Mueller 297 34 Andrew Shillabeer 295 35 Vincent Ratier 287 36 Justin Williams 286 37 Andrew Ball 281 37 Bob Pickering 281 39 Chris Edis 275 40 Steve Pagett 273 41 Vin Jauhal 272 42 David Shelton 267 43 John Oliver 266 43 Tim Thornton 266 45 Matt Jones 264 46 Wayne Johns 260 47 Elliott Miles 259 48 Victor Francois Machart 257 49 James Watson 252 49 Michael Mattsson 252 51 Patrick Gee 248 52 Jasmijn de Jong 247 52 Duncan Pettitt 247 54 Michael Ebblewhite 246 55 Pete Hannan 245 55 Waldo Wilkinson 245 57 Vincent Chardome 239 58 Keith Fransham 236 59 Simon Pettitt 230 60 Nick Hamill 208 61 Mark Green 204 62 Rob Campbell White 201 63 Sverker Nordqvist 197 63 Brendan Sloane 197 65 Stefan Fettes 195 66 Nigel Baker 193 67 James Baker 190 67 Ryan Pullen 190 69 Thomas Champon 189 70 Jon Emack 182 71 Tim Slow 181 72 Richard Wade 176 73 Richard Rothwell Jackson 166 74 David Merryweather 165 75 David Orosz 164 76 David Mainwaring 156 77 Andrew Wilson 155 78 Gary Hanks 154 79 Emily Abbey 152 80 Lynda Williams 145 80 Nigel Gilbert 145 82 Shane Hall 139 83 Amit Patel 137 84 Ann Vince 134 85 Owen Richards 127 86 Rob Taylor 126 87 Tom Bottomley 113 88 Larry Vince 103 88 Chris Horner 103 90 Ben Galinsky 97 91 Robin Kemp 95 92 John Field 80 92 Mark Franks 80 94 Lauren Hawkins 76 95 Romulus T Durac 70 96 Dave Willcox 67 97 Julie Chambers 59 98 Matt Whitfield 51 99 Adam Burns 42 100 Rory Golding 22 After qualification Matt with his family and friends ran the raffle using the tickets from the goodie bags that were collected on registration There was a huge amount of prizes on offer with pretty much a prize for everyone including loads of T shirts translites beer glasses magazines Pinball Daze and Heighway Pinball merchandise and key rings Many prizes were given away in the raffle The Pipeline then stayed open until 1am with all the machines on free play for everyone to enjoy Sunday s finals kicked off at 12 30pm with pre selected groups of four formed according to the qualifying positions Monster Bash The Addams Family and Whitewater were removed and AC DC premium Monopoly and Last Action Hero were added to bring some variety to the competition The play offs structure Each group of four players then were drawn a machine and they would compete against each other with the bottom player in each group dropping into the Losers Saloon The top three would advance to the next round where they would compete against the other winners depending on the position in which they had finished This was then repeated for another five rounds with groups getting smaller and the matches becoming best of three in the latter stages until just three players were left They were joined by the winner of the Losers Saloon to make up the final four The Losers Saloon consisted of the lowest scorer from each round competing in a one game play off on a randomly selected machine where only the top player would advance to the next round This was a brutal but very exciting system which created some excellent competition and play As well as the main competition there was a Classics Tournament held on the Sunday Each player had the option of playing six games from a bank of eight machines The machines were Taxi Rollergames Riverboat Gambler Counterforce Fireball Time Machine Mr Mrs Pac Man and Dolly Parton Play in the Classic Tournament Each player got one attempt on each machine which was very similar to the way qualification had worked in the main competition It was a very long day for Richard Wade and his small team of helpers manually writing down each of the scores and entering them into the laptop CJ Brown and Richard Wade discuss the finer points of scoring on Taxi They all did a fantastic job and all eight of the machines made it through the entire competition with very few problems to note It was an excellent addition to the event that everyone seemed to really enjoy so thank you to Richard and his team for the hard work that they did all day Sunday John Oliver records another score in the Classics Tournament After all the scores had been counted it meant that Craig Pullen took the victory with Franck Bona a close second and Jeremy Reynaud taking third place Pos Name Points 1 Craig Pullen 534 2 Franck Bona 498 3 Jeremy Reynaud 467 4 Giorgio De Stefani 447 5 Vincent Chardome 425 6 Stan Simpson 419 7 Ryan Pullen 387 8 Matt Vince 385 9 Stefan Fettes 377 10 Vincent Ratier 368 11 Peter Franck 362 12 Mark Potter 359 13 Steve Pagett 351 14 Kate Morris 341 15 Justin Walker 336 16 Ivan Miles 329 17 Peter Blakemore 317 18 Corentin Bucillat 316 19 Daniel Williams 315 20 Michael Ebblewhite 313 21 John Whitfield 312 22 CJ Brown 306 22 James Watson 306 24 David Merryweather 293 25 Andreas Thorsen 288 26 Wayne Johns 286 27 Michael Mattsson 275 28 Greg

    Original URL path: http://www.pinballnews.com/shows/lpc2013/index.html (2016-04-27)
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  • Pinball News - First and Free
    on the new Jersey Jack Pinball game The Wizard of Oz and another on the last Stern Pinball game The Avengers In addition the main tournament developed over both days On The Wizard of Oz Alessandro Rea took the win ahead of Matteo Filippin while the next day Nicola Pierobon took the win on The Avengers with Paolo Gogni in second place Alessandro Rea wins the side tournament on The Wizard of Oz Nicola Pierobon wins the side tournament on The Avengers The main tournament was played on five Stern machines The Avengers Pro Iron Man Avatar X Men Magneto LE and AC DC Pro The main tournament The last four players contending the victory were Anzini Spiga Pierobon and Trere with Anzini prevailing over Pierobon and Spiga over Trere Mario Anzini during the final match Mauro Spiga during the final match The final match was played on the latest Stern pinball machine based on The Avengers where Mario Anzini won overcoming Spiga by less than 100 000 points Nicola Pierobon took the third place The two finalist Obviously Mauro Zaccaria of Tecnoplay the company that supports the Italian national team and leader in pinball machines in Italy Gary Stern

    Original URL path: http://www.pinballnews.com/shows/enadaspring2013/index.html (2016-04-27)
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  • Pinball News - First and Free
    visitors Tim was clear pay per play Michael was equally certain charge for admission and have the games on free play The charging structure In fact initially they began with a dozen machines on free play and just requested donations but it wasn t long before they changed to charging for admission Charlie told us the deciding factor was the licensing cost If games are pay to play a licence is required for each machine at a cost of 100x the cost of play So a 50c game would need a 50 licence If you have 20 games that s 1 000 in licence fees alone all paid in advance before any game earns even a cent By contrast a paid admission model requires no machine licences while the tax owed is related to the income and paid in arrears The entry fee model also keeps out undesirables and makes cash handling much simpler without the need for working coin mechanisms So what does your 10 get you at the Seattle Pinball Museum The machines along the left wall The machines along the right wall On the day of our visit there were 31 playable pinballs All appeared to be in very good condition and those we played had no mechanical or electrical issues Attila the Hun Black Pyramid Bobby Orr Power Play Bow and Arrow Breakshot Cactus Canyon Capt Fantastic and the Brown Dirt Cowboy Champion Pub The Circus Flipper Football Four Million BC Funland King Pin King Tut Loop the Loop Monster Bash Mystic NBA Fastbreak Pinbot Revenge from Mars Ripley s Believe it or Not Rolling Stones The Simpsons The Spin Out Star Wars Episode 1 Strikes and Spares Swing Along Tales from the Crypt Tales of the Arabian Nights Time Zone X Men Pro Since our visit the area devoted to playable machines has expanded and the number of pinballs has increased to 50 Most of the machines have information cards on their backboxes giving details of the important features the game s historical significance and the production run They also feature QR codes on the lock bar which link to the Internet Pinball Database entry for that machine When the Museum first began the machines on the floor were a combination of Charlie and Cindy s personal collection mixed with games from friends and local collectors Now though the duo own more than enough machines to stock the Museum themselves X Men Pro and The Rolling Stones The games at the Museum change regularly and a visit upstairs to the restoration area shows some of those waiting in the wings for their turn on the floor Upstairs in the restoration area A solid state Stern Pinball gets some new connectors Future Spa Ali and Dracula Texan Liberty Belle and Wagon Train This area has since been converted to provide more space for free play machines allowing the number to increase to that half century Heading back downstairs we pass the sales desk where pinball staples

    Original URL path: http://www.pinballnews.com/sites/seattlepinballmuseum/index.html (2016-04-27)
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  • Pinball News - First and Free
    So we had to stay in the McDonalds in the basement for a further 30 minutes JR mori station The RaRa Building The entrance to Banana Punch I ran into Banana Punch on the fourth floor at 11 00am sharp before any other guests had arrived Inside Banana Punch Facilities inside the bar There were four pinballs there Apollo 13 Sega Independence Day Sega Twister Sega and Goldeneye Sega Unfortunately the Apollo 13 and Twister were out of order at that moment I was quite excited since I had never seen either a Twister or a Goldeneye before Apollo 13 and Independence Day Twister and Goldeneye The working conditions of both Goldeneye and Independence Day were acceptable In particular the 2 flippers of the Independence Day were very powerful although the 2 slingshots were very weak In fact weak slingshots favoured me since it wasn t easy for the ball to go down the outlanes So it was not difficult for me to get replays The Independence Day backbox Independence Day s playfield with large instruction decals on the apron The dead Apollo 13 Goldeneye s backbox The playfield from Goldeneye The dead Twister I stayed there for ninty minutes

    Original URL path: http://www.pinballnews.com/sites/bananapunch/index.html (2016-04-27)
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  • Pinball News - First and Free
    of order at that moment The Getaway was in acceptable working condition but it leaned severely to the left so the ball always tended to run towards the left outlane High Speed 2 The Getaway s backbox The Getaway s playfield The non working Title Fight s backbox Title Fight s playfield It seems that the owner was very interested in closely watching others playing pinball However it made me

    Original URL path: http://www.pinballnews.com/sites/playground20/index.html (2016-04-27)
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  • Pinball News - First and Free
    was just as much if not even more home video gaming represented here That means consoles from Nintendo Atari Sega and others as well as home computing from Atari Commodore and on PCs and Macs This was well illustrated as setting up was well under way inside the main vendor hall where it appears the stands were nearly all related to video games rather than pinball The main vendor hall First thing on Saturday morning everyone seemed to descend on the vendor hall to try to grab some early bargains making it extremely busy After a couple of hours though things had calmed down Inside the vendor hall There was a wide variety of video game merchandise The number of game cartridges was impressive Every platform appeared to be represented There were a few pinball parts on sale too and even a working machine Just outside was The Goat Store with more video cartridges and parts To provide more vendor space some of the guest bedrooms on the ground floor were given over to vendors The intriguingly named Guys Games and Beer were at one end of this row of rooms While Rob Anthony s Pinball Classics was at the other The Pinball Classics room In the room next to Rob Benjamin Heckendorn and Charlie Emery were combining their efforts to show the progress so far on their respective games Ben s Ghost Squad and Charlie s Pinball Zombies from Beyond the Grave Ben s playfield and control system was housed in Charlie s cabinet and made available for visitors to play Ben with his Ghost Squad game The Ghost Squad playfield The upper part of the playfield The hybrid used a Pinball Zombies from Beyond the Grave cabinet backbox and translite The Pinball Zombies from Beyond the Grave cabinet The game s translite Many other conference rooms on the hotel s lower floor were full of classic video games systems including consoles and home computers Home computers are being set up in this room The E 2 M Home Arcade room gets ready to show their game controllers The Die Hard Gamers room is also prepared for Saturday s guests Soon the computers and consoles were set up and ready to play If you ever wondered where all those original iMacs disappeared to The action overflowed into the corridors here too Back upstairs the pinball tournament area was one of the busiest The tournament machines Entry to the main tournament cost 10 for 3 games There were five different models to play Spider Man F 14 Tomcat Panthera Fireball and World Cup Soccer Competitors needed to record scores on all five and could enter as often as they wanted There were duplicate Spider Man F 14 and World Cup Soccer machines set up but problems with some of the machines meant there was soon only one of each available during Saturday s qualification Also on Saturday the hotel s bar area was turned into a seminars room Jim Schelberg

    Original URL path: http://www.pinballnews.com/shows/mgc2013/index.html (2016-04-27)
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  • Pinball News - First and Free
    of The Avengers machines had ticket dispensers installed to show their redemption capabilities Tickets were dispensed by two The Avengers machines Next to these Stern s latest version of The Avengers was on display the Premium which is essentially a Limited Edition playfield in a Pro cabinet The Avengers Premium There are some cabinet wiring changes compared to the Pro and the Premium has its own unique translite The translite for the Premium model Josh and Zach Sharpe were running an IFPA PinGolf tournament on three of the machines The Avengers X Men and Avatar where competitors had to reach the target score of 12M in the fewest balls possible The tournament ran through Wednesday and Thursday with a single 10 entry and at the time of writing is still under way Elsewhere in the hall Jersey Jack Pinball were exhibiting two The Wizard of Oz machines on their stand The Jersey Jack Pinball stand The games had slightly newer software than the version seen at the Texas Pinball festival a couple of days earlier preventing players from stealing locked balls and starting multiball in multi player games Also on the Jersey Jack Pinball stand were two games manufactured for Pinball Sales Blocky and Ticker Racer Blocky is a scaled up reworking of an iPad game which uses a large touchscreen monitor to allow players to identify rectangles with the same coloured blocks in all four corners Ticket Racer is a young kids redemption game still in development where a race car spins round a circular track until the player presses the brake pedal to stop it on a number The game then dispenses that number of tickets Stern and JJP were the only exhibitors of actual pinball machines so here are a few other products which caught our eye This Eastern Pinball game initially got our excitement levels up Eastern Pinball by Five Brothers That was until we realised it was just a fairly standard pachinko machine with the twist that all the balls are enclosed within the machine It had nothing to do with pinball but it did look very pretty The Eastern Pinball pachinko This next product did have something to do with pinball although not all that much A bouncy ball dispensing mini pinball Keeping with the football soccer theme this company were sending out mixed messages with their The Simpsons Soccer game Worst game ever Really This balloon bursting game was strangely addictive as long as it was on free play at least A pop dispenser Players stopped the spinning light to set the number of times the pump at the top of the machine inflated the balloon When the balloon expanded too far it wound hit the rotating tiger saw blade at the bottom of the cabinet and pop The balloon game was a fairly large piece but paled in comparison with some of the other exhibits in the hall Some of the larger games In his seminar talks Jack Guarnieri has mentioned the

    Original URL path: http://www.pinballnews.com/shows/amusementexpo2013/index.html (2016-04-27)
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  • Pinball News - First and Free
    Tri Zone Trident Tron LE Tron LE Tron LE Tron Pro Tron Pro Tron Pro Tron Pro Twilight Zone Twilight Zone Twilight Zone Twister Varkon Viper Night Driving Viper Night Driving Wheel of Fortune Wheel of Fortune Whirlwind Whirlwind Whirlwind Whitewater Whitewater Whitewater Wild Life Wizard of Oz The Wizard World Cup Soccer World Cup Soccer X Men Pro X s O s X s O s Video Games Asteroids Battletoads Blasteroids Bubbles Centipede Centipede Conquest Crystal Castles Donkey Kong Galaga Galaga Galaga Galaga Golden Tee Gun Fight Gun Fight II Hang On HyperPin 2125 Joust Major Havoc Mini HyperPin Moon Patrol Mr Do Ms Pac Man Ms Pac Man Multi 1980 s Multicade Neo Geo cabinet Neo Geo cabinet Omega Race Pac Man Pac Man Rampage Revolution X Robotron 2084 Rygar Smash TV Star Fire Star Trek Voyager Star Wars Star Wars Star Wars Trilogy Arcade Super Hang On Super Mario Bros Tempest Time Pilot Track Field Tron Tron UN Squadron Virtua Fighter X Men Yie Ar Kung Fu That makes a total of 304 pinballs and 53 video games In addition three skill games were available to play in the hall Climber Ice Cold Beer and Speed Shift On the vendor stands Gene Cunningham had new Creature from the Black Lagoon holograms although this looked like it used the simpler and cheaper lenticular process rather than being a true hologram The Creature in 3D Third Dimension Concepts had some interesting modes on display in particular the leg covers and toppers on these pinballs Apollo 13 and Tron Tony at Great Lakes Modular had a new Twilight Zone lamp board which includes the LED flasher for the lock and GUM BALL inserts The new TZ door lamp board Next door to Tony Rob Anthony was showing his replacement non volatile NV RAM chips which eliminate the need for back up batteries and the danger of damage from battery leakage Rob is taking pre orders for these now Rob with his NVRAM mod If you re after something a little flashier then there was a great selection of neons available from John Vorwerk at Pinball Gameroom Lots of neon As part of their much larger collection Elevation Games had put together a line up of machines to showcase the ColorDMD displays All the game versions were there including their latest release Whitewater ColorDMD s Whitewater More from the ColorDMD s Whitewater Next to the Whitewater was a Twilight Zone used to showcase the new ColorDMD upscaling effect This produces a monochrome image and removes the dot effect by interpolating the spaces between original dots to create a contiguous block with smooth diagonals You can see the effect it produces here The ColorDMD Sigma system in action You can take a look around the Texas Pinball Festival 2013 with our exclusive Ten Minute Tour video Our Ten Minute Tour Both the videos above are made in full 1920x1080 high definition so make sure you select the full HD quality and click on the icon at the bottom right to view it full screen and enjoy the best quality Day two began at 8am with a small swap meet in parking lot 4 in front of the hotel The swap meet Whole machines and project games were for sale As well as assorted arcade parts There was a flurry of excitement as a large trailer turned up But what s inside A crowd gathered in the expectation of some great deals to be had However the driver couldn t find the key to the padlock to open the trailer Then when he finally did open it the only item inside was a solitary Lethal Weapon 3 game No fabulous deals here The next item on the agenda is the start of the show at 10am which is followed by the first seminar of the day at 11pm The seminars began with Jersey Jack Pinball Jack Guarnieri couldn t be there in person so the company was represented by Butch Peel and Eric Meunier with Jack using Skype to call in Butch and Eric spoke about their respective roles at the company and how they started in the games business before showing a promotional video shot during the company s open house just before Christmas 2012 when buyers of The Wizard of Oz were invited to visit the factory Eric Meunier and Butch Peel Butch showed a slide show of the factory and the various JJP employees in the back office and on the factory floor Then he showed the many iterations of the playfield design and layout highlighting how various features inserts and names changed over the months of development One of the images showing how the playfield used to look Then Butch showed the audience some of the work he has been doing on the game manual for The Wizard of Oz He said the manual will use US Legal sized paper and be ring bound so it can open fully to provide drawings on one page and information on the facing page He showed the Autocad file of the playfield and the Excel spreadsheet of all its component parts which he then takes into InDesign for the page layout Jack then made an appearance on the big screen talking about his time at the Enada show in Italy from which he had just returned Jack calls in via Skype Jack reiterated how the company will be shipping their first games to private customers this month and they are committed to providing feature complete machines He said they had 4 5 million of parts in the factory He thought the biggest thing he had learned was that when it comes to pinball everything takes much longer and costs far more than everyone tells you it will Jack said his efficiency expert said they were theoretically capable of making 60 games a day but he thinks it s more more realistic to start with 10 15 a day Asked what the game s theme would have been if The Wizard of Oz hadn t been available Jack replied he was seriously thinking about The Three Stooges but right now he s thinking about future licences one of which is a movie title another is a music theme and he wouldn t talk any further about the third potential licensed title Jack was asked if the topper we have seen so far is the final version Jack reached down to the side of his desk and picked up a new design for the Emerald City Limited Edition model The topper we ve seen before will be used on the regular model Jack holds up the new Limited Edition topper to show the audience Here s a higher quality image of the new topper Click here to play the MP3 of the seminar or right click to download the file You can also use the player below to play it within this page Get the Flash Player to hear this audio clip Then at 1pm it was George Gomez s seminar George Gomez He began by talking about his childhood experiences getting acquainted with Marvel comics and how he liked the real world references Then turning to The Avengers he said his role at the company puts him in a different position where he is not supposed to be designing games and maybe The Avengers is his last design He said he really wanted to get the model out in time for Christmas but that proved to be very difficult and resulted in a number of issues with those games which are being addressed through updates and service packs George spoke about some of the design changes which were made to The Avengers such as an original underground Loki lock the H U L K targets were originally standups which were attached to and lifted with the Black Widow ramp There was also a kickout below the Nick Fury target which fired the ball at the Tesseract spinner but was taken out as it slowed the game down too much George points out the elements removed from The Avengers He said with The Avengers he wanted to break out of his signature design elements such as the fan design for which he is known something he thinks he achieved He addressed criticisms about the inability to see the inlane inserts and apologised for it saying he didn t personally find it a problem but appreciates others do He also talked about the ramp construction method he prefers saying it isn t done because it is cheaper but because it allows much more precise control over the thickness and the artwork on them George then turned to the game s speech saying they didn t have the money to get the movie s actors record samples but they also didn t want to be restricted by the movie s storyline so could make the characters talk about the game s plot rather than the movie s He also showed a number of alternate backglass translite designs which never made it to production although he said the company might make them available as after sales mods Talking about the game development he said at Stern they use a high speed camera to record the gameplay to see what the ball is doing if there are any problem areas That was he said how they diagnosed the problem some people were having shooting the Black Widow ramp George shows how The Hulk was created The Pin the consumer version of their full size games was George s next topic He described taking the games to the CES show and how the company s stand was mobbed eight hours a day and the dozens of interviews he and Gary Stern had gave to the world s media Asked about technological developments in Stern games George said soon we will see new board sets new displays and new cabinet construction with the new boardset will be the most powerful pinball control system by far Even so he said they are committed to mechanical action pinball with the focus on what happens under the glass Click here to play the MP3 of the seminar or right click to download the file You can also use the player below to play it within this page Get the Flash Player to hear this audio clip At 2 30pm it was Steve Ritchie s seminar Steve Ritchie Steve s presentation began with a slideshow of images from his many years designing pinballs for Atari Williams and Stern and traveling the world meeting pinball enthusiasts He spoke about steps Stern Pinball are taking to try to improve the quality and reliability of their games and the component parts He then talked about working with Lyman Sheats describing his skills in both playing and designing rules along with his input and collaboration on the design of the games Steve talking about working with Lyman Steve then gave a photographic tour of the Stern Pinball factory and the people working there He said they are expanding the offices something seen in our Pinball Expo report creating more space for Engineering and moving the back office staff into the new accommodation He also introduced the recent additions to the team including Tom Kopera and Greg Freres He said Tom is working on mechanical devices for Steve s next game Steve said his next game is the most ambitious game he s ever designed for Stern and he will be working flat out on it for the rest of the year He said it will probably use Stern s new control system he needs the system s capabilities and will be in trouble if the game doesn t use it In reply to a question about whether he would ever make another widebody Steve said absolutely not He said the geometry of a widebody doesn t suit his design style and the additional cost isn t reflected in the earnings Steve was also asked about the new code for AC DC He said the new Radio mode is awesome and there will probably be two more updates but Lyman is writing it in his spare time since he s working on a different game now But the first update shouldn t be too far away Steve revealed his voice will appear in his next game but only in a minor role and he wants to move away from the Devil voice he used in AC DC and the focus of the vocal work should be elsewhere Asked if the new control system will lead to an increase in price Steve replied he didn t see why The price of all pinball parts increase constantly he said but that shouldn t be related to the new system Talking about the new companies making pinball Steve said he thought competition is good and has caused Stern Pinball to raise their game Click here to play the MP3 of the seminar or right click to download the file You can also use the player below to play it within this page Get the Flash Player to hear this audio clip At 4pm it was time for Alan Lewis s seminar about fixing inserts and scanning playfields and backglasses without using a scanner Alan Lewis But he began by talking about a method to restore yellowed pinball plastic pieces using a homemade mix of hydrogen peroxide and OxyClean Alan said the reason for the yellowing is a fire retardent chemical used in the production breaking down and turning yellow or brown The method for removing the yellowing is detailed at retrobright wikispaces com Alan then moved on to scanning playfields or backglasses using a camera His basic steps involve getting a measuring device such as a printed grid of known size fixing and sizing the image in a photo editor followed by cropping and printing Alan explaining how to use the grid Alan discusses the different type of decals papers and made a recommendation Papilio decal paper available from TexasCraft com Then Alan moved on to the second subject of his seminar repairing inserts Alan said he has moved away from filling sunken inserts and now recommends removing them sanding them flat and then reinserting them due to the danger of sanding the surrounding artwork and the way the repair can be done much faster Alan showed a video to show how easy it is to remove sand down and re glue an insert before talking about the merits of inkjet printing versus laser printing of decals Click here to play the MP3 of the seminar or right click to download the file You can also use the player below to play it within this page Get the Flash Player to hear this audio clip At 5 30pm the seminar hosted by Gerry Stellenberg and Dennis Nordman began where they spoke about the latest developments to the P 3 pinball platform and the themes of the two games to be included with purchase of the system Gerry Stellenberg You can read all about them in our exclusive article but for attendees at the seminars Gerry began by looking at how the pinball landscape has changed since 2009 He suggested the P ROC system has helped make pinball manufacturing more achieveable to a large number of custom and small scale makers Gerry warned that continuing to build machines the same way they were 20 30 years ago means pinball will not achieve the continued growth of the past few years He said the P 3 platform addresses the issues of new technology advancing gameplay the space requirements of owning multiple games and the reliability of machines To demonstrate this Gerry showed the boards used in the game the driver boards mounted next to the components the RGB LED driver and the switch matrix board all daisy chained together The software and individual game code is open source allowing owners to write their own games and modify existing games unless they are licensed themes where the licence owner may not allow that Gerry extolled the ease of cleaning with the top side major components unscrewing and lifting off before moving on to look at the lower cost per game compared to other pinball manufacturers Gerry with the floating flippers and slingshots He said the company had taken the opposite approach of other pinball makers who come up with a theme and take pre orders before anyone sees if the company can even make a machine He said Multimorphic has made operational machines first to prove the technology before deciding on themes Then the options available to buyers were explained such as different cabinet finishes and backbox designs Dennis Nordman then took to the stage and spoke about his game and the theme he chose Originally the hero was male and called Flash Lightspeed but Dennis realised the game really needed a hot space chick so Flash became Lexy Lightspeed Galaxy Girl He outlined the plot the heroine crashes on Earth and has to collect the parts needed to re build her ship Dennis Nordman Dennis talked about the look of the game and how he wanted to incorporate the 50s 60s style of UFO and spaceship markings with red yellow and chrome trim Gerry then returned and talked about the second game Cosmic Cart Racing a galactic version of video cart racing games So far no art development work has taken place on the second game with all the resources focusing on Lexy Lightspeed Galaxy Girl In a question and answer session after the Multimorphic seminar Dennis revealed that it was 99 9 certain Stern Pinball would be making a run of Whoa Nellie Big Juicy Melons games Click here to play the MP3 of the seminar or right click to download the file You can also use the player below to play it within this page Get the Flash Player to hear this

    Original URL path: http://www.pinballnews.com/shows/tpf2013/index.html (2016-04-27)
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