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  • Pinball News - First and Free
    s facilities and add days to their stay on the seven foot nine screen game Playing Lobby Launch Players launch the ball by pressing on the plunger then press on the two touch pad flipper buttons to flip Lose the ball though and it s check out time The playfield Scores can be linked to the Lobby Launch Facebook page and Twitter feed which gives the opportunity to win up

    Original URL path: http://www.pinballnews.com/news/sfopinball.html (2016-04-27)
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  • Pinball News - First and Free
    sizes as well as coloured post sleeves and other pinball mods Cliffy s stand Next we have Gene Cunningham with his Illinois Pinball Co who were selling their usual range of pinball parts playfields and new for PPE a range of brightly coloured playfield rubber rings The Illinois Pinball stand As we head back towards the entrance we come to Jim Dietrick s The Pinball Revival Company Jim was showing some of his restored vintage pinballs and selling badges T shirts and other branded goods from his stand Like Randy and Rick Jim was also hosting a seminar The Pinball Revival Company s stand The final vendor booth in the hall belonged to the show organisers themselves Pacific Pinball Exposition and Pacific Pinball Museum branded t shirts caps mugs and posters were all available as souvenirs of the show and to help support the Museum The show desk and souvenir stand You can take a look around the Pacific Pinball Exposition 2011 with our exclusive Pinball News Five Minute Tour Get the Flash Player to see this video clip Got problems seeing the video Consult our help page for assistance Another major part of every Pacific Pinball Exposition is the programme of seminars which are now held in the Santa Rosa Room in the Embassy Suites hotel shown at the top of this report Although not being in the main show building may have been a disincentive to visit the seminars in previous years this year s selection of speakers and subjects saw several packed rooms with people straining to get into the talks and increased attendance throughout the three days Standing room only at this seminar As usual Pinball News was there to record all the seminars and we even managed to play a small part in the proceedings too More on that later but here are all the speakers and audio of their talks thanks to the Board of the Pacific Pinball Museum and seminars organiser Ron Chan Jack Guarnieri The New Face of Pinball Jack Guarnieri Jack is head of the Jersey Jack Pinball company and was here to talk about his life in and around pinball his company the first game they will be producing and to show some of the cabinet artwork He also found time to give away some JJP T shirts to the packed audience and reveal some extra information about the upcoming machine Jack gives away JJP T shirts He said all 1 000 Emerald City Limited Edition versions of The Wizard of Oz had been sold and that production would begin on March 13th 2012 which just happens to be designer Joe Balcer s birthday He also revealed that the bottom left area of the playfield around the State Fair balloon bumper has been redesigned to make the bumper action more enjoyable Jack shows some of the full colour but not yet approved cabinet artwork after his seminar Additionally Jack explained the meaning of the acronym on his T shirt but you ll have to listen to the audio to find out what it means Jack revealed that one of the recent new members of the JJP team mentioned in our earlier report has presented him with a complete playfield design which might end up as the company s second game ahead of Dennis Nordman s game Click here to play the MP3 file or right click to download it You can also click on the play button below to play it within this page Get the Flash Player to hear this audio clip Randy Perlow ColorDMD A DMD in Living Color Randy Perlow Randy was describing how he created a colour display for use in a Williams WPC game Randy began by showing the video he posted on YouTube showing the colour DMD in use in an Attack from Mars game He then went on to describe the different methods he considered to add colour to the four level monochrome video data and how he eventually decided to intercept the video signal as it left the display board on the way to the DMD board A prototype board from January 2011 There were many challenges once he decided how to proceed with the project and numerous changes made along the way Initial designs of boards were finessed and improved displays were added to simplify and enhance the system which now runs on an LCD notebook display which is just the right size to show the animations while not interfering with the backglass lighting The LCD display used by ColorLED From here Randy is in talks with Rick of Planetary Pinball Supply to produce an initial run of 100 kits for AFM at an estimated price of 399 and has begun work on a second game which he estimates will take about 100 hours of work to create the colour versions of the display frames Click here to play the MP3 file or right click to download it You can also click on the play button below to play it within this page Get the Flash Player to hear this audio clip Alexis Tzannes John Mohr Jeffrey Frederiksen Randy Perlow First Solid State Machine Working Again Jeffrey Frederiksen Randy Perlow Alexis Tzannes and John Mohr This seminar looked at the history of a very special machine a Flicker by Bally which was the first pinball to be controlled by a microprocessor Alexis explained how he came to be the owner of the machine how he discovered its historical significance with the help of Pat Lawlor and how it ended up back with Jeffrey who had designed the game s control system and programmed the Intel 4004 processor The first microprocessor controlled game Since the game was found John has been working with Randy to get it working again and together the team told the story of how it came to be returned to working condition and exhibited at the this year s PPE Click here to play the MP3 file or right click to download it You can also click on the play button below to play it within this page Get the Flash Player to hear this audio clip Rick Bartlett Building Pinball One Part at a Time Rick Bartlett Rick recalled how he started up Bay Area Amusements ten years earlier and how Planetary Pinball Supply came into existence just twelve months ago He showed the audience the new parts PPS has been able to produce since the company was set up and continued by talking about the set up costs and the new methods which have made several previously obsolete parts available at an economic price Rick with some of his cabinet decals He illustrated his talk with pictures of the in game parts and passed around cabinet artwork translites and coil wrappers so attendees could examine them for themselves He concluded his seminar by giving away a variety of pinball parts translites and cabinet decals Click here to play the MP3 file or right click to download it You can also click on the play button below to play it within this page Get the Flash Player to hear this audio clip Gary Stern The New Stern Pinball Gary Stern Gary said he was at the Pacific Pinball Exposition to help promote pinball as a game of fun and began his seminar with a recap of his and his father s history in the game He continued by saying that at the age of 66 he could retire but he doesn t want to as he is committed to pinball However he also said he won t be doing this forever and the investment of money and marketing skills from the firm which bought a stake in the company at the end of 2009 provided some assurance Stern Pinball would continue after he retires Gary with a packed audience Gary explained the outsourcing the company does to ensure a constant supply of parts coming in to keep the line of 100 people making 25 games a day before he introduced a video showing the people and the processes in the factory The main themes of Gary s talk were the several decades of experience he and his team have making pinball working at Williams Chicago Coin Data East and Sega and the changes taking place at the company with new people a new electronics system and some new marketing ideas Gary also spoke about why he doesn t expect to see any more video modes widebody games or Spider Man machines from Stern in the immediate future Click here to play the MP3 file or right click to download it You can also click on the play button below to play it within this page Get the Flash Player to hear this audio clip Larry Zartarian Wayne Neyens Interview Larry Zartarian Larry is the Chairman of the Pacific Pinball Museum and was hosting this seminar to introduce Will White s movie of his recent interview with legendary game designer Wayne Neyens as the first part of the Museum s Pioneers of Pinball series Larry interviewing Wayne Larry traveled to Wayne s home in Arkansas to interview him about his prolific career creating pinball machines which began in 1936 when he got a job as a draughtsman working under Lyn Durant at Western Equipment and Supply Wayne left his job at Western and was planning to visit Genco to find a new job but called in at Gottlieb instead where he was offered a job testing playfields That led to a position in the Engineering Department with Harry Mabs and the start of his career designing more than 180 games from 1949 until 1978 Click here to play the MP3 file or right click to download it You can also click on the play button below to play it within this page Get the Flash Player to hear this audio clip Randy Elwin The Pinball Collector Randy Elwin Randy introduced this screening of his film The Pinball Collector which we reviewed in December last year The movie looks at 30 games from the San Diego Pinball Museum describes the significant features and explores details on the playfield and in the artwork The Pinball Collector Because the movie is mostly visual and also available to purchase we don t have an audio recording of it here George Gomez The Design of Fun George Gomez George is the newly appointed Vice President of Game Development at Stern Pinball and also the designer of the company s new Transformers machine which was due out soon But George began with a summary of his career in game design in both the video and pinball industries including some information on his earlier games for Stern such as Batman However the audience were keen to hear details of Transformers and George revealed the game will have two different ways to play it depending on whether you choose to be an Autobot or a Decepticon As an Autobot Optimus Prime is your helper and Megatron your ultimate enemy with roles switching if you opt to be a Decepticon George showed his version of the game rules which was swiftly rejected by the marketing people at Stern George s take on the instruction card and some of his early sketches of the game s elements Pages from George s Transformers sketch book To create the artwork for Transformers Stern got the original 3D computer models from Industrial Light Magic and George loaded one of them into his 3D modeling package to show the level of detail George manipulates the Megatron 3D model Loading up his SolidWorks software George then showed the audience around the Transformers playfield although he had taken out some of the Limited Edition model enhancements as he was keen for those to come as a surprise to players The Transformers playfield in SolidWorks One of the innovations in Transformers is the use of QR codes square barcodes which appear in the game artwork and also in the dot matrix display when certain goals are achieved George said these codes will change the gameplay in some way Some of the QR codes used in Transformers After his seminar George signed translites flyers and any other pinball or Transformers related items brought along by the audience George signs items brought by the audience Click here to play the MP3 file or right click to download it You can also click on the play button below to play it within this page Get the Flash Player to hear this audio clip Michael Schiess and Larry Zartarian What s New at the Pacific Pinball Museum Michael Schiess and Larry Zartarian Michael is the founder and Executive Director of the Pacific Pinball Museum while Larry is the Museum s Chairman and this seminar was to update visitors on their ideas and plans for the Museum and for the Pacific Pinball Exposition show itself Michael and Larry explained the ethos for the Museum s existence the opportunities it offers to teach the art science and history of how the game works and the cultural references encapsulated in the artwork and the technology The Museum is in the town of Alameda because Michael explained while they d like to be in San Francisco Alameda is an affordable location In addition they have three warehouses in the former Alameda naval base Their current plans are to expand the Museum by relocating to a former Naval recreation centre in Alameda which would expand the space available and make it possible to include teaching and art facilities along with a catering area Potential new home for the Pacific Pinball Museum The building requires significant work to bring it up to standard but the Museum s specific requirements would need much of that work to be done anyway Even so Michael said the estimate is between 600 000 900 000 to complete all the work needed for the Museum to move in within a year or 18 months That sum would be spent in lieu of rent for fifteen years So the Museum is now looking for funding and plans to do that by reaching out beyond just the pinball community In order to achieve that Larry said it might be necessary not to hold the Pacific Pinball Exposition next year and to re purpose the year round effort which goes into organising it towards fund raising in other venues and development of the Museum s educational exhibits Also if the new home for the Museum is achieved in time there would be no point moving all the machines from there to another venue to hold the PPE A decision is due in the next few weeks and will be reported here in Pinball News Click here to play the MP3 file or right click to download it You can also click on the play button below to play it within this page Get the Flash Player to hear this audio clip Doug Watson What s Fun About That Doug Watson Doug said he was lucky enough to join the pinball industry at a time he described as the Wild West of creativity with designers and artists given free rein to produce their most creative works The 1970s changed the style from family friendly wholesome designs to much more outlandish and futuristic art with the potential to offend but the ability to intrigue Doug s seminar recreated the conceptual brainstorming from that era by getting the audience to suggest themes elements and characters in a fantasy pinball game and then try to work out what fun can be derived from them Doug with his Barracora backglass As ideas were called out Doug wrote them on a white board and linked together concepts such as spiders Nazis angry birds and zombies to create gameplay based on them Doug also talked about the issues working with licensed themes and his personal highlights and lowlights while examining many of the thematic and entertainment problems facing game designers Click here to play the MP3 file or right click to download it You can also click on the play button below to play it within this page Get the Flash Player to hear this audio clip Bear Kamoroff How to Buy and Maintain your own Pinball Bear Kamoroff Bear is the author of the book Pinball Machines Care and Maintenance and was at the Pacific Pinball Exposition to give basic buying cleaning and repair information to current or potential game owners He began by suggesting ways a first time buyer might like to choose their first pinball purchase and the pitfalls of which they should be aware Bear took questions from the audience and answered points about using LEDs in games tilt settings and glass removal Click here to play the MP3 file or right click to download it You can also click on the play button below to play it within this page Get the Flash Player to hear this audio clip Johnny O How to Play Pinball Like The Pros Johnny O This is Johnny s second year teaching novice players the basics of ball control including nudges passes catches and traps as well as ways to learn from the top players He was using an Attack from Mars machine to illustrate his talk getting members of the audience to come up and replicate the techniques he had just explained and shown on the screen To help demonstrate he manoeuvres he had set up an overhead camera so the flipper area was visible on the screen The overhead camera on Attack from Mars Although Jonny s seminar included quite a few video and live demonstrations his talk is still very instructive even without being able to see the visuals so we have included the audio recording here Click here to play the MP3 file or right click to download it You can also click on the play button below to play it within this page Get the

    Original URL path: http://www.pinballnews.com/shows/ppe2011/index.html (2016-04-27)
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  • Pinball News - First and Free
    images for a bigger version with more detail The Transformers playfield click to enlarge Next we move on to the Optimus Prime playfield mechanism Optimus Prime Click to enlarge This appears to be a moving ramp which when down allows the ball between the model s legs or deflects the ball upwards to strike Optimus Prime when raised Next we have Megatron Megatron Click to enlarge While the final new

    Original URL path: http://www.pinballnews.com/games/transformers/index4.html (2016-04-27)
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