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  • Method & Craft Archives - Steffan Antonas
    Im a visual learner so I find that video works best for me learning this stuff Being able to watch someone show you how something complicated is done is so much faster easier and enjoyable For the last few months I ve worked my way through 38 badges on Treehouse which has been great At an average 6 7 minutes per video and about 5 videos per badge that s around 20 hours of content I ve learned a lot and the fact that the content is delivered in a thoughtful structured way has really made the experience good Read More Published May 11 2012 Author Steffan Antonas Category Method Craft Creating Extensible Baseline Grids In addition to the Y axis grid a baseline style grid can be a really valuable X axis alignment tool when you re design compositing Given that typography is so important a good baseline grid is pretty essential for developing a nice rhythm in your designs In this short 7 minute video Mike Precious a designer who contributes to Method Craft shows how to quickly create an extensible baseline grid within a Photoshop based web design workflow Published May 2 2012 Author Steffan Antonas Category

    Original URL path: http://blog.steffanantonas.com/category/design-and-innovation/method-craft (2016-05-02)
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  • Process Is Not Magic - Steffan Antonas
    Subscribe via RSS Find Me Twitter Facebook Instagram Flickr Vimeo Pinterest Email LinkedIn Proudly powered by WordPress Theme Designer by Array Process Is Not Magic Today s post is a link to a free wallpaper design illustrating a quote by Charles Eames comes from the CAMP creative studio in southern California This is what I ve got decorating my desktop right now It s making me smile Download it here

    Original URL path: http://blog.steffanantonas.com/process-is-not-magic (2016-05-02)
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  • Downloads Archives - Steffan Antonas
    m Reading Blog Archives Subscribe via email Subscribe via RSS Find Me Twitter Facebook Instagram Flickr Vimeo Pinterest Email LinkedIn Proudly powered by WordPress Theme Designer by Array Downloads Useful files I find on the web Process Is Not Magic Today s post is a link to a free wallpaper design illustrating a quote by Charles Eames comes from the CAMP creative studio in southern California This is what I

    Original URL path: http://blog.steffanantonas.com/category/downloads (2016-05-02)
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  • Three Tools For Quick User Interface Prototyping - Steffan Antonas
    speed pure and simple Quick and dirty beats slow and pretty every single time That said here are 3 prototyping tools that did get discussed Keynotopia This is the one I would naturally gravitate to I m firmly in the quick and dirty camp and this tool is the simplest and is the least expensive Keynotopia is a large collection of user interface design templates that enable you to prototype and test your site or app ideas using Apple Keynote Microsoft PowerPoint or OpenOffice Impress it s almost all drag and drop and if you understand page transitions you re already on your way to mastery Plus you can export your prototype as a clickable pdf which is super handy The templates include thousands of wireframe and high fidelity vector UI components designed from scratch in Keynote Powerpoint and OpenOffice and are fully editable and customizable without needing additional design tools Again at 49 99 this one is the cheapest of the three Here s a video demo of Keynotopia Antetype Antetype is an app that s relatively established in the marketplace and there were a few strong advocates in the room who praised it While the learning curve is a little steeper than Keynotopia this one is definitely better suited for more complex projects and designs At 289 USD you ll have to decide how feature rich you need the tool to be to get your job done Students can also score a copy for 49 which is very reasonable Here s a demo of Antetype Axure Axure was the big boy of the 3 At 589 you d have to be prototyping a lot with it to justify the cost but again there were a few happy users in the room who had good things to say about

    Original URL path: http://blog.steffanantonas.com/three-tools-for-quick-user-interface-prototyping (2016-05-02)
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  • Creating Extensible Baseline Grids - Steffan Antonas
    Given that typography is so important a good baseline grid is pretty essential for developing a nice rhythm in your designs In this short 7 minute video Mike Precious a designer who contributes to Method Craft shows how to quickly create an extensible baseline grid within a Photoshop based web design workflow Published May 2 2012 Author Steffan Antonas Category Design Method Craft Comments 3 Comments Post navigation Previous Post

    Original URL path: http://blog.steffanantonas.com/creating-extensible-baseline-grids (2016-05-02)
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  • Why Designers Should Be In Love With The Process - Steffan Antonas
    Why Designers Should Be In Love With The Process This 99 Conference talk by Yves Béhar on the design process has some great nuggets in it I watched it on the way to the Harvard Entrepreneurship conference yesterday on the train and really enjoyed it It s 30 mins the perfect length to get through on a short commute on your phone Yves shares his seven principles for holistic making

    Original URL path: http://blog.steffanantonas.com/why-designers-should-be-in-love-with-the-process (2016-05-02)
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  • The Ten Commandments Of User Experience - Steffan Antonas
    Raina Van Cleave will explore the ten characteristics of a great user experience They will cover all aspects of user experience design such as user research information architecture information design technical writing interaction design visual design brand identity design accessibly usability and web analytics Nick and Raina will also explain how following the ten commandments can boost your web sites web app or mobile app s ease of use appeal conversion rates and more The Ten Commandments Of User Experience View more presentations from Nick Finck Published March 21 2010 Author Steffan Antonas Category Design Tags Design Interaction Design Usability User Experience Comments 4 Comments Post navigation Previous Post Nominated For San Diego New Media Blogger Of The Year Next Post My Story From Georgetown Graduate Student To Tech Blogger 4 Comments Nick Finck March 22 2010 at 4 16 pm I should point out that the diagram on slide 5 was a recreation added more color to Peter Morville s diagram called the UX Honeycomb which can be found here http semanticstudios com publications semanti The credit was on the old slide deck but may have been dropped when we placed the new graphic Just want to give proper credit Steffan Antonas March 22 2010 at 4 23 pm Thanks for the link Nick Very classy of you Great presentation btw do you have it on video at all Just wondering I d love to be able to see the talk Is it posted online somewhere GlobalPatriot March 27 2010 at 3 28 pm Reminds me of the principle that all business is a conversation whether in person via phone email fax website or social media every time we touch a customer or vendor for that matter there is an exchange of information and a desire to satisfy a

    Original URL path: http://blog.steffanantonas.com/the-ten-commandments-of-user-experience (2016-05-02)
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  • The Way We Consume Magazines Is About To Change: TOUCH Changes The Ecomomics & The Experience - Steffan Antonas
    to change in a hurry I ve seen similar demos like this for magazine like reading experiences on a tablet The Mag by Bonnier that was demo d on PopSci immediately comes to mind but the fact that this is a working demo for the iPad which hasnt even been released yet is pretty significant I think Chris Anderson s bit in this speaks volumes about how publishers perceive the opportunities for rich story telling and revenue that the tablet phenomenon presents not just the iPad tablets in general He says This is what we ve been waiting for for 15 years We ve been waiting for an opportunity to use all these visual tools at our disposal to tell these stories in a way that is efficient that is multi dimentional But we also think it s an opportunity to reset the economics For the first time people might value this experience so much that they ll pay for it Touch Changes The Revenue Game Chris point about resetting the economics for magazines is an important one We all know that print is on its way out You ll notice in the demo that they make the point that advertising is just as important to the consumer s experience of Wired as the content itself is but check out how interactive the ads are It s a whole different experience You know why you haven t seen ads like that on your laptop Because we don t touch our screens that s why When you re encouraged to touch and explore ads themselves are much closer to interactive content than they are to an object of interruption The act of touching is literally creating a whole new category for advertising as content Now you couple the opportunities there with the fact that what you re touching the magazine comes in the form of an application that consumers are downloading easy distribution and probably paying as much for as they did for the print version no wonder these guys are excited Considering this is a working demo for a product that hasn t even been released yet I m pretty excited to see what other players are doing Apple was smart to give developers a window to get going between the official announcement and the actual release date If this is the beginning this is a really exciting time to be in publishing Published March 1 2010 Author Steffan Antonas Category Design Tags Apple Bonnier Chris Anderson Popular Science Publishing Wired Comments 6 Comments Post navigation Previous Post Video Demo Prototype of Translation in Google Goggles Next Post Sometimes It IS About The Technology 6 Comments jesseluna February 28 2010 at 9 53 pm There will definitely be some interesting opportunities with the iPad The Wired and Bonnier videos also caught my attention If it s like the iPhone we may not know what it really is until we hold it and start using it Will it be a business

    Original URL path: http://blog.steffanantonas.com/the-way-we-consume-magazines-is-about-to-change-touch-changes-the-game (2016-05-02)
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