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  • Gamer Girls | StupidRanger.com
    09 Thanks For All the Fish 0 1 19 09 Gamer Girl Suvey Update 6 1 11 09 Female Roleplaying Gamers Needed for New Book Welcome to StupidRanger com We re here to provide our unique perspective on roleplaying games

    Original URL path: http://www.stupidranger.com/category/gamer-girls (2016-04-27)
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  • roleplaying pitfalls | StupidRanger.com
    27 08 Visiting the Archives Roleplaying Pitfalls 4 3 11 08 We suck at breaking the cycle 0 1 14 08 Being Good with your host PC 1 1 7 08 Progression and the Quintessential Good Character Welcome to StupidRanger

    Original URL path: http://www.stupidranger.com/category/roleplaying-pitfalls (2016-04-27)
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  • books | StupidRanger.com
    Name of the Wind by Patrick Rothfuss 2 5 1 09 Arcane Power State of the Bard Address 6 1 11 09 Female Roleplaying Gamers Needed for New Book 4 9 2 08 Review of Blackstaff Tower 7 7 10 08 Recommended Reading The Silmarillion 1 6 5 08 The Tale of the Empty Fire Safe 5 4 16 08 Choose Your Own Adventure Welcome to StupidRanger com We re

    Original URL path: http://www.stupidranger.com/category/books (2016-04-27)
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  • Proper Villainy Virtuosity | StupidRanger.com
    they re the enemy on the end of the statement and a lot of self proclaimed Good types will start doing things that certainly resemble Evil but do it in the name of Truth Justice and the your faction here Way and it s a Good action Right Nevermind the fact that what s Good to some is not Good to others I dread the possible impact this might have on our poor unsuspecting comment system but one need look no further than the issue of abortion I m not EVEN going to get into whether or not I believe it s right or not on this blog Are you kidding But I don t think anyone will disagree when I say that some people VERY CLEARLY have differing opinions on what is the right thing to do or even what s remotely acceptable than others And then when people start killing off doctors and blowing up clinics in the name of saving lives were those good or evil acts Or both The temptation exists with topics like these to try to analyze everything and argue one side or the other on what s Good and what isn t And you can argue the fine points of every little part of an issue until you re blue in the face the DM kills everyone and none of the other players speaks to you for a month Raise your hand if you ve ever been in a game session where this happened raises hand And no it wasn t me However this is not a philosophy blog and you re not here to peruse arguments over what is virtuous and what is not You re here to think about roleplaying I submit that no character or action is ever truly Good

    Original URL path: http://www.stupidranger.com/2008/01/proper-villainy-virtuosity.php (2016-04-27)
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  • Proper Villainy, pt. 1 — Evil 101 | StupidRanger.com
    Responses leave one Phil permalink September 4 2007 Good stuff I don t know how to make proper trackbacks but I posted a companion post here http chattydm blogspot com 2007 09 exploring evil in rpgs html Devin permalink September 6 2007 I ve never been real crazy about declaring alignment for characters If you have a Lawful Good character and he s homeless and penniless and he steals some bread to survive does that make him not Lawful Good anymore As far as I understand the idea of alignment it would only threaten to alter his alignment if he felt no remorse for his deed which would be a player and DM decision If he remained Lawful Good it would mean that the character would feel guilty for the theft knowing that it was wrong and would seek to make amends somehow He remains Lawful Good because that is his belief system even when he acts in violation of it Everyone makes mistakes and gives in to temptation at least occasionally People don t usually abandon their philosophy of life when this happens though sometimes they do and that s when you consider an alignment change Thus it makes more sense to me when it s a premeditated decision on the part of the player than when it s some sort of device imposed by a DM I think it s meant to be a descriptive aspect of the game not a mechanic per se What about a man who kills someone in a jealous rage but is otherwise good Is he now evil or is he still a good guy who made a horrible mistake Again I d go with the latter statement he d probably suffer extreme guilt and seek to make amends In the case of a Lawful Good character I would think this meant he d turn himself in at the very least he knows he should turn himself in and may suffer from depression or worse if he doesn t follow through with it A Chaotic Good character might evade the law without remorse probably thinking it s a corrupt system anyway and that his incarceration doesn t really help the situation but would probably try to make up for it by helping the guy s widow family or whatever in some way or if he couldn t do that take to the open road with the intent of helping people in general the old wandering hero in search of redemption trope If the player DM wanted to it would be easy enough to justify a slide into another alignment by deciding that the PC who murdered the guy decides upon reflection that he was justified in what he did that the victim deserved to be killed or the PC can t escape the feeling that he enjoyed taking out his rage on the guy People are more complicated than that Evil people are still people it s just that the way they view

    Original URL path: http://www.stupidranger.com/2007/09/proper-villainy-pt-1-evil-101.php (2016-04-27)
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  • being good | StupidRanger.com
    0 1 14 08 Being Good with your host PC 3 1 8 08 Variety and the Quintessential Good Character 1 1 7 08 Progression and the Quintessential Good Character Welcome to StupidRanger com We re here to provide our

    Original URL path: http://www.stupidranger.com/category/being-good (2016-04-27)
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  • proper virtuosity | StupidRanger.com
    proper virtuosity Category 0 1 24 08 Proper Virtuosity Foundations of Goodness 1 1 10 08 Proper Villainy Virtuosity Welcome to StupidRanger com We re here to provide our unique perspective on roleplaying games dungeon mastering character development and much

    Original URL path: http://www.stupidranger.com/category/proper-virtuosity (2016-04-27)
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  • Dressing for Success | StupidRanger.com
    any of my characters Just like people don t like being reduced to the lowest common denominator in real life so too should you treat your characters So how do I keep it unique As we mentioned a few days ago you want to resist the urge to overdo a given aspect of your character s persona and this extends to their attire Having gold armor is a cool thing however once you add gold dyed leather boots a gold helm and a gold cape and all of a sudden you don t have an inspiring knight you ve got a pimp Sorry I would rather have a good character more concerned with their actions and presenting themselves in a good way than I would all the shiny silver helms and flowing greatcloaks that the lands can offer Pick a few elements to define your character s style and let your actions fill in the rest of the blanks If you want your character to be a stereotypical looking knight or paladin you have to temper that with a really deep and meaningful character personality because 90 of the commoners will treat the character just like they would a revered knight of the round Dressing in this way also makes you a target for the agents of evil that wish to prove a point so you can define your own destiny a bit through your attire Does it really matter that much When you re playing with me it does Your appearance defines how the world looks at you as much as your words or actions in some cases If you enter a town wearing skulls and saying you re a necromancer or even if you just enter town proclaiming to be a necromancer the people are going to treat

    Original URL path: http://www.stupidranger.com/2008/01/dressing-for-success.php (2016-04-27)
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