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  • Continuing to fly your roleplaying flag… | StupidRanger.com
    wouldn t MIND if you did the things I mentioned above For the record yes Anonymous I am married To Stupid Ranger the person not the site and luckily she s as much of a nerd as I am Thanks to everyone who commented on the last post the intelligent discourse was certainly refreshing from Advice Dante rpgbloggers 5 Responses leave one bonemaster permalink November 12 2008 I m geek nerd whatever on some many different levels that RPGs are one of many geek like things I do I am a Computer Amateur Radio History Anthropology Cartographical GIS RPG Geek While I do display some of my RPG geekdom where ever I am Usually one of the other geek things take precedence in conversation I guess people find the other geek related things more socially acceptable to talk about At my age the people I come in contact with grew up during the GREAT RPG WITCHHUNT so even today I think they attach some sort of social stigma to it Also for the record I too am married and my wife does do RPG s every once in a while For some reason she likes halfling rouges Silent permalink November 12 2008 Out of curiosity what field do you work in I d imagine that it s something technical IT engineering related if the majority of your coworkers have played RPGs before Or at least something that requires some level of education I m sure you know that people in those fields are more likely to be gamers It may be somewhat easier less stigmatized to let your flag fly in such an environment Not all of us are lucky enough to work in such places Donny the Dm permalink November 12 2008 bonemaster GIS wow small world I do

    Original URL path: http://www.stupidranger.com/2008/11/continuing-to-fly-your-roleplaying-flag.php (2016-04-27)
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  • Visiting the Archives: Travelling… | StupidRanger.com
    the landscape feral wildlife and whatnot eventually both the players and I tired of the encounters They still had a long way to travel and having already established this as a dangerous territory it didn t stand to reason that they would be able to travel unmolested for a week or more How not to see the coastal plains on just three gold pieces a day Eventually I ended up giving up and in the best interest of the players I handwaved a fair portion of the rest of the travel I wasn t very satisfied with this as a DM I felt as if I should have come up with a more interesting way to transport them across hill and dale without just nixing the dangerous aspect of the terrain The group ended up getting from Point A to Point B and things quickly picked back up once they were wired back into the plot I suppose a good solution would ve been not to establish plot points half of the coastal lands away Has anyone else run into this difficulty before If so how do you quickly move your group without having a random wizard show up and teleport them where they need to be conveniently from Advice Archives behind the screen Dante rpgbloggers 5 Responses leave one Thaeus permalink November 10 2008 Hmm I think the problem is that the encounters are random and sort of detached from one another How bout if the party started running into goblins regularly only to find out that there s a major goblin base near their destination They could interrogate their victims about what s ahead or maybe sneak a ride in a goblin transport or something Or maybe you have to just take a sudden detour story wise to

    Original URL path: http://www.stupidranger.com/2008/11/visiting-the-archives-travelling.php (2016-04-27)
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  • You have the right to be unique! | StupidRanger.com
    you are married and or otherwise out of the dating game Tony Law permalink November 5 2008 I m right there with you In fact I ve had people non geeks tell me they think it s awesome that I m not ashamed of my geekitude and am willing to flaunt it daily However I think it s human nature to try to fit in and being a geek is someone who clearly may or may not fit into a person s social or professional life Asmor permalink November 5 2008 Why do nerds always feel ashamed Why do bloggers always make generalizations Some nerds do feel nerd shame Some do not Dead Orcs permalink November 5 2008 Well you really gotta let your freak flag fly However at my company most blogging sites and gaming sites are blocked so I don t really get a good opportunity to show that side off at work nose to the grindstone and all that Just as well I suppose While I don t feel shame about my hobby I ve been at it for over 25 years I do tire of having to explain it lol njharman permalink November 5 2008 I thought we already did this in the the late 90 s That is unite and take back the word geek nerd When being a geek meant shaping the the internet and making buttloads of money in dotcom boom Nerd Geek has been cool for awhile now What have you been doing all this time Reading books ha dork Todd Bradley permalink November 5 2008 Shut up Beavis TMan permalink November 6 2008 ME Perrin Rynning permalink November 6 2008 Part of the geek shame stems from the good ol days in compulsory education It s a rare geek who lacking

    Original URL path: http://www.stupidranger.com/2008/11/you-have-the-right-to-be-unique.php (2016-04-27)
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  • Visiting the Archives: The Evolution of Your Character | StupidRanger.com
    some NPC s to ensure the party survived the interaction long enough to actually accept the quest Skythorn did became more of a negotiator and spokesperson than I had originally planned but she didn t go out and introduce herself to everyone in town or seek additional attention She evolved for the good of the party without betraying the underlying Skythorn ness that made her unique Evolution for your Own Sanity Recently I found myself in another situation in which my original character concept was in contrast with the rest of the group We started a new campaign and I build a multi class Fighter Cleric since most of the rest of the group were not combat types I didn t have a lot of time to develop my backstory so I fell back on one of the classics country bumpkin Silvia was from an unknown outlying community brought to the group because she could offer support in battle and with healing she didn t appear to be highly educated and seemed very naive Unfortunately the rest of my group all hadbackstories placing them in wealthy families from town or other lines of nobility My country bumpkin just wasn t working out and it was making life difficult for me to keep Silvia on good terms with the rest of the group So when we were dismissed from our meeting with the king s representative I dropped the hokey accent and explained to the rest of the group that while I was from a small community I only played the simple country lass around the authority figures to avoid having to deal with their stupidity She now has two personae one for the bureaucrats and one for the group Evolve Modestly and Logically If you re having difficulties with something

    Original URL path: http://www.stupidranger.com/2008/11/visiting-the-archives-the-evolution-of-your-character.php (2016-04-27)
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  • Advice | StupidRanger.com
    giving away the big secret Steal this idea 3 10 13 08 Meeting a new cast of characters 5 9 25 08 Behind the Screen Memento Mori 6 9 22 08 Non Transient Adventuring 3 9 18 08 Regarding pointless grinding 2 9 15 08 Gaming with too much baggage epilogue 7 9 5 08 Gaming with too much baggage 7 9 4 08 My evolving stance on miniatures Older

    Original URL path: http://www.stupidranger.com/category/advice/page/2 (2016-04-27)
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  • The Fate of the Players | StupidRanger.com
    her fate It s tough to be a player invested in your character and watch that character die While these may not be rules you find in any source book Fate rules give a player control over their character s fate And even that little bit of control can make everything a little easier to accept even bad dice nights from dice DM Advice gaming rpgbloggers Stupid Ranger 5 Responses leave one Mike permalink December 9 2009 Our DM gives us one reroll chit per session that can be exchanged to force a reroll That has worked out pretty well for us and has helped balance the fun in an encounter I like the Self roll idea and I think I will suggest that to my group Thanks Anarkeith permalink December 9 2009 I m torn as a DM by these situations I think we focus too much on individual failures and lose track of the context The failure of an individual in a situation presents an opportunity for others Being aware that one member of the party is struggling may mean adjusting tactics or even abandoning an otherwise favorable combat Fate like a die does not always come up in the individual s favor but odds are that the entire party is not so afflicted Giving up an encounter to keep an individual alive is a party decision and an option not often considered The breaking of the fellowship in LotR is an example of a party having to abandon their primary quest as a group in order to preserve as many of the individual team members as possible Would Boromir have died if the party had not been spread out dealing with their individual dilemmas Did his eagerness to level up cause him to abandon the party at a key moment I d look very carefully at the overall context of a situation before allowing my players an out like a fate point or a re roll A friend of mine uses fame points one per level a fifth level character would have 5 that can be added to a die roll If I recall you can only add points up to half your level rounded down Use of fame points must be announced before the roll is made I think he rules your fame points reset after an extended rest That seems a gentler nudge than a full re roll and continues to allow fate s influence in the game Stupid Ranger permalink December 10 2009 Mike The reroll chit sounds like a good idea too Anarkeith These two situations have been introduced when group members were starting to become frustrated They are few and far between in actuality Mostly just to maintain the fun level I do like the fame points that sounds like a balanced option MoonHunter permalink December 10 2009 I have been using this system for roughly 25 years now Bonus Chips Pull out some poker chips Whites are 1 Reds 5 and

    Original URL path: http://www.stupidranger.com/2009/12/the-fate-of-the-players.php (2016-04-27)
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  • StupidRanger goes to Catan… | StupidRanger.com
    of roads settlements and cities You buy upgrades to your settlement by spending resource cards which you get relative to where your settlements are placed I have to admit that watching my friends set up the board was rather daunting but the dynamics of the game are essentially dead simple but very fun I really enjoyed the fact that both luck and strategy is involved and that the game is structured such that there isn t all that much direct conflict amongst the players Even though the game dynamics are simple they produce a surprisingly complicated set of strategies for accumulating controlling and spending resources Add in some friendly player interaction and you ve got yourself a great gaming experience even though Stupid Ranger won Stupid Ranger and I are going to pick up a set for ourselves before long from Dante gaming rpgbloggers 7 Responses leave one Bonemaster permalink January 15 2009 You know this post reminds me that I also need to pick up a set myself It also reminds me that its been quite a while since I ve played Guess I m just way too busy these days Which is why my blog has suffered a bit jamused permalink January 15 2009 My one complaint about Settlers is that it s relatively common for at least one player to get so boxed in at the beginning of the game that they have no hope of winning Starfarers although a longer game IMO does a better job of keeping everybody competitive through the end game Megadeus permalink January 15 2009 You ll probably also want to buy the 5 6 player extension set if you have more than two friends D ScottM permalink January 15 2009 Glad you enjoyed Settlers It s the first game I reach

    Original URL path: http://www.stupidranger.com/2009/01/stupidranger-goes-to-catan.php (2016-04-27)
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  • The Misinformed | StupidRanger.com
    it in front of her face This page is nothing but tables about how long it will take you to build a campfire OOOOH SCARY At the time I didn t realize exactly how hilarious it was that I was using 1E s incredible capacity for ridiculous anal minutiae in its own defense The thing that really amazed me though was that it worked The secretary s forehead wrinkled and her eyebrows drew close together as if she was a caveman looking at a disco ball for the first time and then she grunted and said well I m just saying She probably still was afraid of D D and I can t honestly remember if she ever spoke to me again but she never bothered me about my D D books ever again The Age of Reason These days it s a lot easier for us gamers than it used to be I don t know if I d call us mainstream nor am I sure I d like to but more and more I think the average joe knows D D isn t about sacrificing goats and little children to the Ancient Ones for the Blood Harvest and I haven t personally been hassled about anything D D related in many years However there are still those out there with some really odd misconceptions about what we do and their reactions range from the blind fear of the early 1980 s to just thinking its creepy and weird and never knowing what they re missing Dealing With People who Just Don t Get It Up to this point I ve been really sarcastic about this whole business but if you ever DO meet someone who has some radical misconceptions about D D and is causing you problems that isn t a good idea Here s some tips Don t Be A Jerk Nothing takes the wind out of a judgmental person like their opponent being a really nice guy Scared people take the slightest thing and tack it on to their negative impression of you so be very nice very polite and very respectful You won t regret doing this even if they never come around to seeing it your way Their Opinion is Valid Too Even though you think they re completely insane everybody s got a right to their opinion It s a lot easier to convince someone that you re not a cultist whackjob if you re not up on your high horse Talk to them as a person and let them know you understand where they re coming from and that you disagree and are open to discussion about things if it would make them feel better about things Don t Expect Instant Results Some people have really strong beliefs about things and are afraid enough that they think they have to save you from yourself You re not magically going to change their mind by talking to them for five minutes Be cool

    Original URL path: http://www.stupidranger.com/2007/10/the-misinformed.php (2016-04-27)
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