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  • you tell us | StupidRanger.com
    of the questions shall be three 1 4 28 08 A Rogue s Guide to Alternagaming 5 4 16 08 Choose Your Own Adventure 12 4 10 08 Behind the Screen The Great Tavern Mug Debate 3 3 30 08 Musing about the past looking toward the future 4 3 13 08 Behind the Screen Suspending the rules for reasons of plot 4 3 11 08 We suck at breaking

    Original URL path: http://www.stupidranger.com/category/you-tell-us/page/2 (2016-04-27)
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  • The Bonds of Bits and Bytes… | StupidRanger.com
    pulling for ya buddy Last but certainly not least our good friends over at Gnome Stew reached their 100 post milestone on July 9th a scant 11 weeks after going live For those of you bad at math or new to blogging that s an astonishing amount of content in a short amount of time With this milestone the gnomes receive an extra action point apiece and a giant caraffe of decaffinated coffee This year all of us at StupidRanger count ourselves lucky to get to meet these guys in person and others and get to do some excellent roleplaying Some of it may or may not involve whiskey and tomfoolery so its bound to generate some interesting stuff So join me this fine Friday in congratulating our buddies Head over to their sites and see some of the groovy stuff they re laying down you won t be sorry from awesome Dante rpgbloggers 3 Responses leave one Martin Ralya permalink July 25 2008 Thanks Dante It s been fun to watch Stupid Ranger grow and I m bummed that I won t get to see you guys again at GenCon this year Gnome Stew actually posted our first 100 articles in just under 8 weeks not 11 we launched 5 12 but what s a couple weeks between friends Dante permalink July 25 2008 Sorry for the mistake Martin Fun fact about me I lose the ability to count shortly after midnight each night It could be lack of sleep increase of whiskey or some strange combinations of Vanir s thoughtwaves crashing over me like a gelatenous cube gone mad Seeing as how we ve only recently crested the 300 mark after nearly a year you guys are churning out content at an amazing and awesome rate I m

    Original URL path: http://www.stupidranger.com/2008/07/the-bonds-of-bits-and-bytes.php (2016-04-27)
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  • Throw Up The Horns | StupidRanger.com
    as oatmeal I have since rectified this And now I come to find out that the Rock Horns are actually a Protection Against Evil spell Frankly the part of the article that suggests that a rock concert is forming an enormous shield against the evil eye is the coolest thing I have ever heard Although I must question why some more powerful demons would fear a minotaur Perhaps shadow puppetry is their secret weakness Regardless I seriously think if I go outside there is going to be a motorcycle equipped with bat wings waiting for me right now Speaking of rocking out we here at SR have become hopelessly addicted to the Guitar Hero series and Rock Band as of late Me I m stuck on ironically The Metal on Expert If you d like to compare scores or test your ahem mettle against the might of Bat Loaf go ahead and shoot me a message or a friend request BUT BE WARNED I choke in multiplayer Vanir s Xbox 360 Gamertag Bat Loaf Vanir s guitarhero com profile batloaf Dante and Stupid Ranger s guitarhero com profile the family that rocks together stays together Dante8 If there s enough

    Original URL path: http://www.stupidranger.com/2008/02/throw-up-the-horns.php (2016-04-27)
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  • PHB2 Release Day is upon us!! | StupidRanger.com
    Arkhosia As part of the process of reviewing the PHB2 I rolled up a Dragonborn Sorcerer named Ash original name I know I hadn t really explored the Dragonborn race prior to this however my interest was buoyed by the Scion of Arkhosia racial paragon path The neat thing about this paragon path is it lets you improve the areas of your Dragonborn heritage that were fixed when you entered the larger world Over time your dragon breath becomes a powerful area of effect attack and later gains the ability to cling to your enemies and consume them The coolest path feature is Dragon Wings That s right you gain the ability to fly equal to your speed as a movement action Thankfully the wings are only strong enough for one movement worth of flight I can tell you from experience that extended flight is disruptive Favorite Class Bard I m not just saying this because it made Stupid Ranger the happiest girl on the block I truly like the changes they ve made to the bard They re funcitonal powerful and truly fill the Leader role that they deserve The addition of songblades and other bardic instruments really add some interest As I was reading through the Bard chapter all I could think about was reincarnations of Bat Loaf running around singing Slayer s Song to inspire his allies to greater rock while he layed down significant amounts of pwnage So go get it already I was excited about this book before I got the opportunity to preview it and if I hadn t been afforded this rare opportunity I would be at Border s tomorrow buying one If you re still sitting on the fence check out the additional coverage at our RPGBlogger pals Atomic Array Game Cryer

    Original URL path: http://www.stupidranger.com/2009/03/phb2-release-day-is-upon-us.php (2016-04-27)
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  • Striking a Musical Chord | StupidRanger.com
    tend to use ranged attacks overseeing the battle as opposed to joining it The Valorous bards remember the stories of heroes who fought bravely in combat and those bards relive the old tales by entering into the fray I m currently playing a Valorous which gives healing benefits to your or an ally One of the changes here I really enjoy is just the change in the bard s activities in combat I always thought it was kind of silly to pull out a valuable instrument in the middle of combat Who really wants to take the risk of it breaking So Why Do You Need an Instrument Without the Inspire Courage during battle why does the 4E bard need an instrument Besides the obvious You can t be a bard without some sort of music the instrument comes into play for specific performances The Song of Rest is a great opportunity to tune your lute for a great quick performance This Bard Class feature helps the group s healing efforts during a short rest Rituals also give you opportunties to play a song Bard rituals usually involve a material cost and a focus cost which is generally an instrument of a specified value So you play a song to cast a ritual One of the cool tricks of rituals for bards is that once a day you can ignore the material cost of a bard ritual increases to two per day at 11th and three at 21st One of my favorite first level bard rituals is Create Campsite which causes a campsite to be created then broken down 8 hours later Combined with the ignore materials option once per day a first level bard and just play into being a campsite how wonderful at the end of a long

    Original URL path: http://www.stupidranger.com/2009/03/striking-a-musical-chord.php (2016-04-27)
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  • PHB2, Races New and Old! | StupidRanger.com
    mountain I can t wait to build a Goliath barbarian it sounds like a great fit The Shifter Nothing like Michael J Fox in Teen Wolf I swear OK they really are They re shapeshifters which take on the countenance of a wolf like or cat like form due to touches of lycanthropy in their family tree The Longtooth variety of Shifter gains some extra damage and regeneration when bloodied sweeet while the Razorclaw variety gains speed increases and bonuses to reflexes and defense The character listing paints a very vivid picture of the traits and histories that are common in these different types of Shifters and that gives them a bit more specific detail than some of the other races presented in the PHB2 The concept of having a lycanthrope in your character s bloodline provides some excellent pushing off points for roleplaying and character development in fact it would be neat to have a whole campaign focused around a pack of Shifters exploring their bloodline That might be an idea for a later time And the rest As mentioned briefly before the half orc and gnomes have returned to canon once more Gnomes have a racial ability to blink away when taking damage which is really great however they have been characterized with large black eyes that made them look a bit odd They also have a few additional racial abilities that cement their penchant for stealth and trickiness but they feel very much like the gnomes we all know and love I m sure all the guys over at Gnome Stew are happy to have em back Sadly the PHB2 does not inform whether or not gnomes taste like chicken The PHB2 re introduces the half orcs and grants them the notable ability to do an extra 1 W damage or an extra d8 if it s just fisticuffs Most of the additional description relating to the half orcs like the gnome feels very much like their previous 3 5 incarnations I actually like that they didn t mess with them very much it brings a little familiarity to the fold of new characters The Paragon Paths The PHB2 provides some pretty excellent racial paragon paths which can be taken in place of a class based paragon path I m not going to spoil all the surprises but suffice it to say that these paragon paths stand up quite well to the class based options The racial paths represent the highest example of a race s defining characteristics they re the best of the best that their race has to offer Speaking of the best a race has to offer the Twilight Guardian s portait on page 29 is pretty excellent Just sayin The racial additions in the PHB2 really round out the very obvious omissions from the standard Player s Handbook The racial paragon paths provide different directions to take your characters The evocative descriptions of each race paint a clear picture of how these races

    Original URL path: http://www.stupidranger.com/2009/03/phb2-races-new-and-old.php (2016-04-27)
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  • Customizing Your Character with the PHB2 | StupidRanger.com
    PHB2 have two or three background scenarios listed But these are not just gimme scenarios they present questions to help you take that scenario and customize it for your character perfect for getting you started on your backstory Variant Ritual Book This is one of my favorite inspirations Not every character who needs a ritual book wants to lug around a book for her rituals Sometimes a variation of the book is what works best for your character There are some ideas listed under the Variant Ritual Book heading but you can easily apply your own creative twist Your cleric might prefer prayer beads Your bard might carry a music score book Changing the nature of your book is a prefect way to make your character a little more unique Dante I will be posting additional PHB2 articles through the release on Tuesday so check back for more Of course if you missed them read more from Atomic Array Game Cryer Gnome Stew Critical Hits Campaign Mastery Uncle Bear Critical Ankle Bites Kobold Quarterly The Core Mechanic Flames Rising Musings of the Chatty DM or right here with Dante from phb2 release event rpgbloggers Stupid Ranger One Response leave one

    Original URL path: http://www.stupidranger.com/2009/03/customizing-your-character-with-the-phb2.php (2016-04-27)
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  • The Sorcerer: Destruction Personified | StupidRanger.com
    longer only have 4 hit points at first level Thanks to the new 4e rules my Sorcerer began his life with a stout 26 hit points which is more than enough to allow him to exercise his sorcerer ly ways and not worry about getting felled by a wayward crossbow bolt As our session progressed the power of the Dragon path became quite apparent It seems that many of the At Will and Encounter abilities plan allowed ol Ash to do a respectable amount of damage Many of the abilities I selected for him ended up being Close Blast or Burst so he was taking on small groups of baddies largely unaided It s not that the rest of the party wasn t helping they were just rolling poorly A few of the Sorcerer at will spells could be used as ranged basic attacks so they offered a good fall back option that still aided the party in a meaningful way No more lobbing Rays of Frost with next to no damage folks Hooked on a feeling Call me a sucker for flavor text if you will but I really enjoy the structure and aesthetic of the Dragon magic path There are several spells available along this path that offer breath like attacks and as expected much of the damage is elemental in nature so you get a real notion of a barely contained channeling of large amounts of power The truly great part is the damage allocated to this excellent aesthetic makes sense and my sorcerer felt like a meaningful member of our group society The spells provided by the PHB2 seem to hit hard with the satisfying FWOOMP noise that only massive amounts of elemental damage can achieve Even the few encounters that we got through during our gaming session were enough to make me realize that the new sorcerer is certainly not yesterday s alabaster skinned nerd in robes who had to stay so far away from battle as to be rendered forgettable In fact the Fourth Edition Sorcerer is a force to be reckoned with and in the words of Ash the Sorcerer Just make sure you re not in front of me when things get started Keep an eye out over the weekend we re posting more juicy PHB2 details up to the official release on Tuesday Also you will be able to find further coverage on this release on the RPGBloggers Network Want to learn more about Player s Handbook 2 Read on Atomic Array Episode 018 Player s Handbook 2 Game Cryer Player s Handbook 2 Review Gnome Stew A Veteran GM s Take on GMing and the PHB2 Critical Hits The Avenger Campaign Mastery The Barbarian Uncle Bear The Bard Critical Ankle Bites The Druid Kobold Quarterly Review Player s Handbook 2 The Core Mechanic The Invoker Flames Rising The Shaman Stupid Ranger The Sorcerer Musings of the Chatty DM The Warden Drop by Wizards of the Coast today from Dante phb2

    Original URL path: http://www.stupidranger.com/2009/03/the-sorcerer-destruction-personified.php (2016-04-27)
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