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  • Techotopia:Privacy policy - Techotopia
    We use third party advertising companies to serve ads when you visit our website These companies may use information not including your name address email address or telephone number about your visits to this and other websites in order to provide advertisements about goods and services of interest to you If you would like more information about this practice and to know your choices about not having this information used by these companies click here External Links This site contains links to other sites We are not responsible for the privacy practices or the content of such Web sites Security This site has security measures in place to protect the loss misuse and alteration of the information under our control It is hosted on professionally administered servers in a secure facility We also have adequate physical security on the computers on which we create the site to protect our data there The computers on which we create this site are not on any public data network Cookies 3rd Party Advertisements Google as a third party vendor uses cookies to serve ads on your site Google s use of the DART cookie enables it to serve ads to your users based on their visit to your sites and other sites on the Internet Users may opt out of the use of the DART cookie by visiting the ad and content network privacy policy We allow third party companies to serve ads and or collect certain anonymous information when you visit our web site These companies may use non personally identifiable information e g click stream information browser type time and date subject of advertisements clicked or scrolled over during your visits to this and other Web sites in order to provide advertisements about goods and services likely to be of greater

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  • Techotopia
    app purchasing iCloud storage CloudKit App Extensions camera access and video playback Other features are also covered in detail including 2 D game development using Sprite Kit and user interface animation using UIKit Dynamics Read this book Beginning with the basics iPhone iOS 5 Development Essentials provides an overview of the iPhone hardware and the architecture of iOS 5 An introduction to programming in Objective C is provided followed by an in depth look at the design of iPhone applications and user interfaces More advanced topics such as file handling database management graphics drawing and animation are also covered as are touch screen handling gesture recognition multitasking iAds integration location management local notifications camera access and video and audio playback support New iOS 5 specific features are also covered including page view controller implementation iCloud based storage Storyboard user interface design image filtering with Core Image and Twitter integration Read this book The aim of iPad iOS 6 Development Essentials is to teach you the skills necessary to build your own applications for the iPad Beginning with the basics this book provides an overview of the architecture of iOS 6 Introductions to Xcode and programming in Objective C are provided followed by an in depth look at the design of iPhone applications and user interfaces More advanced topics such as user interface layout file handling database management graphics drawing and animation are also covered as are touch screen handling multitasking in app purchasing iCloud storage camera access and video playback New iOS 6 specific features are also covered in detail including Facebook integration Auto Layout Apple Maps Collections Reminders and user interface state preservation Read this book Beginning with the basics iPad iOS 5 Development Essentials provides an overview of the iPad hardware and the architecture of iOS 5 An introduction to programming in Objective C is provided followed by an in depth look at the design of iPad applications and user interfaces More advanced topics such as file handling database management graphics drawing and animation are also covered as are touch screen handling gesture recognition multitasking iAds integration location management local notifications camera access and video and audio playback support New iOS 5 specific features are also covered including page view controller implementation iCloud based storage Storyboard user interface design image filtering with Core Image and Twitter integration Read this book Beginning with the basics this book provides an overview of the iPad hardware and the architecture of iOS 4 An introduction to programming in Objective C is provided followed by an in depth look at the design of iPad applications and user interfaces More advanced topics such as file handling database management graphics drawing animation split views and popovers are also covered as are touch screen handling multitasking iAds integration location management mapKit handling local notifications camera access and video playback support The aim of this book therefore is to teach you the skills necessary to build your own apps for the iPad using the iOS 4 SDK and Xcode 4 Read this book Fully updated for Xcode 4 this is the latest version of Techotopia s most read eBook Beginning with the basics this book provides an overview of the iPhone hardware and the architecture of iOS 4 An introduction to programming in Objective C is provided followed by an in depth look at the design of iPhone applications and user interfaces More advanced topics such as file handling database management graphics drawing and animation are also covered as are touch screen handling multitasking iAds integration location management local notifications camera access and video playback support The aim of this book therefore is to teach you the skills necessary to build your own apps for the iPhone Read this book Now fully updated for Modern Objective C the goal of this book is to teach the skills necessary to program in Objective C using a style that is easy to follow rich in examples and accessible to those who have never used Objective C before Topics covered include the fundamentals of Objective C such as variables looping and flow control Also included are details of object oriented programming working with files and memory and the Objective C Foundation framework Regardless of whether you are developing for Mac OS X or the iPhone this book covers everything you need to know about the Objective C language Read this book Beginning with the basics this book provides an overview of the iPhone hardware and the architecture of iOS 4 An introduction to programming in Objective C is provided followed by an in depth look at the design of iPhone applications and user interfaces More advanced topics such as file handling database management graphics drawing and animation are also covered as are touch screen handling multitasking iAds integration location management local notifications camera access and video playback support The aim of this book therefore is to teach you the skills necessary to build your own apps for the iPhone Read this book The aim of this book is to teach you the skills necessary to build your own apps for the iPhone using the iOS 3 version of iPhone SDK and the Xcode development enviroment Read this book Apple Watch Development Books watchOS 2 App Development Essentials is intended for readers with some existing experience of iOS development using Xcode and the Swift programming language Beginning with the basics this book provides an introduction to watchOS apps and the WatchKit app development architecture before covering topics such as tables navigation user input handling image handling animation maps and menus More advanced topics are also covered throughout the book including communication and data sharing between a WatchKit app and the parent iOS app working with custom fonts and the design and implementation of custom notifications and complications Read this book WatchKit App Development Essentials is intended for readers with some existing experience of iOS development using Xcode and the Swift programming language Beginning with the basics this book provides an introduction to WatchKit apps and the WatchKit app development architecture before covering topics such as tables navigation user input handling image handling animation maps and menus More advanced topics are also covered throughout the book including communication and data sharing between a WatchKit app and the parent iOS app working with custom fonts and the design and implementation of custom notifications Read this book Android Development Books Android Studio Development Essentials Android 6 Edition is an online book designed to teach the skill necessary to develop Android apps using Android Studio and the Android 6 SDK The goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment IDE and the Android 6 Software Development Kit SDK Beginning with the basics this book provides an outline of the steps necessary to set up an Android development and testing environment An overview of Android Studio is included covering areas such as tool windows the code editor and the Designer tool An introduction to the architecture of Android is followed by an in depth look at the design of Android applications and user interfaces using the Android Studio environment More advanced topics such as database management content providers and intents are also covered as are touch screen handling gesture recognition camera access and the playback and recording of both video and audio This edition of the book also covers printing transitions and cloud based file storage The concepts of material design are also covered in detail including the use of floating action buttons Snackbars tabbed interfaces card views navigation drawers and collapsing toolbars Read this book The goal of Android Studio Development Essentials is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment IDE and the Android 4 4 Software Development Kit SDK Beginning with the basics this book provides an outline of the steps necessary to set up an Android development and testing environment An overview of Android Studio is included covering areas such as tool windows the code editor and the Designer tool An introduction to the architecture of Android is followed by an in depth look at the design of Android applications and user interfaces using the Android Studio environment More advanced topics such as database management content providers and intents are also covered as are touch screen handling gesture recognition camera access and the playback and recording of both video and audio This edition of the book also covers features introduced with Android 4 4 including printing transitions and cloud based file storage In addition to covering general Android development techniques the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API in app billing and submitting apps to the Google Play Developer Console Chapters also cover advanced features of Android Studio such as Gradle build configuration and the implementation of build variants to target multiple Android device types from a single project code base Assuming you already have some Java programming experience are ready to download Android Studio and the Android SDK have access to a Windows Mac or Linux system and ideas for some apps to develop you are ready to get started Read this book The goal of Android 4 4 App Development Essentials is to teach the skills necessary to develop Android based applications using the Eclipse Integrated Development Environment IDE and the Android 4 4 Software Development Kit SDK Beginning with the basics this book provides an outline of the steps necessary to set up an Android development and testing environment An introduction to the architecture of Android is followed by an in depth look at the design of Android applications and user interfaces More advanced topics such as database management content providers and intents are also covered as are touch screen handling gesture recognition camera access and the playback and recording of both video and audio In addition to covering general Android development techniques the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API and submitting apps to the Google Play Developer Console Read this book The goal of Kindle Fire App Development Essentials is to teach the skills necessary to develop Android based applications for the Kindle Fire family of devices Beginning with the basics this book provides an outline of the steps necessary to set up an Android development environment An introduction to the architecture of Android is followed by an in depth look at the design of Android applications and user interfaces More advanced topics such as database management content providers and intents are also covered as are touch screen handling gesture recognition camera access and the playback and recording of both video and audio Read this book Virtualization Books The VMM 2008 Essentials on line book covers the installation deployment and management of virtualized infrastructures using Microsoft System Center Virtual Machine Manager 2008 VMM 2008 including an overview of the VMM 2008 architecture the VMM Administrator Console creation of virtual machine templates deploying Self Service Portals configuring VMM Libraries and performing both P2V and V2V conversions Read this book Hyper V Essentials covers the installation deployment and management of virtualized infrastructures using Microsoft Hyper V technology Included in this publication are chapters on creating and configuring virtual machines Hyper V architecture virtual network configuration Hyper V Integration Services remote access the Hyper V Manager and much more Read this book VMware Server 2 0 Essentials is an online book intended as both a learning resource and reference guide designed to be of use to new and experienced VMware Server users alike Comprising 20 chapters of detailed information the book covers a wide range of topics relating to this entry level virtualization solution Read this book Xen Virtualization Essentials is an online book which takes a practical approach to learning about and deploying Xen based virtualization solutions The book covers a wide range of Xen virtualization related topics including the creation and configuration of both paravirtualized and HVM guests and the ongoing configuration and maintenance of the virtualized environment Read this book Windows Books Consisting of over 30 chapters of detailed in depth and practical information Windows Server 2008 Essentials is intended to cover all aspects of installing configuring and administering Windows Server 2008 systems Whether you are new to Windows Server or upgrading from Windows Server 2003 this on line book is designed to help the reader traverse the learning curve as rapidly as possible Read this book Windows PowerShell 1 0 Essentials is an online book intended to cover everything necessary to rapidly gain proficiency using the Windows PowerShell scripting and Shell environment The book consists of 25 chapters of detailed information on this powerful new tool for Windows system administrators Read this book Linux Books RHEL 6 Essentials is intended to provide detailed information on the use and administration of the Red Hat Enterprise Linux 6 distribution For beginners the book covers the basics of configuring the desktop environment resolving screen resolution issues and configuring email and web servers Installation topics such as network installation and dual booting with Microsoft Windows are covered together with all important security topics such as configuring a firewall use of the shell environment and user and group administration For the experienced user topics such as remote access logical volume management LVM disk partitioning swap management KVM virtualization Secure Shell SSH and file sharing using both Samba and NFS are covered in detail to provide a thorough overview of this enterprise class operating system Read this book CentOS 6 Essentials is intended to provide detailed information on the use and administration of the CentOS 6 distribution For beginners the book covers the basics of configuring the desktop environment resolving screen resolution issues and configuring email and web servers Installation topics such as network installation and dual booting with Microsoft Windows are covered together with all important security topics such as configuring a firewall use of the shell environment and user and group administration For the experienced user topics such as remote access logical volume management LVM disk partitioning swap management KVM virtualization Secure Shell SSH and file sharing using both Samba and NFS are covered in detail to provide a thorough overview of this enterprise class operating system Read this book CentOS Essentials is a book designed to provide detailed information on the use and administration of the CentOS 5 x Linux distribution For beginners the book covers the basics of configuring the desktop environment resolving screen resolution issues and configuring the email client to send and receive email messages Installation topics such as dual booting with Microsoft Windows are covered together with all important security topics such as configuring a firewall For the experienced user topics such as configuring email and web servers Xen and KVM virtualization Secure Shell SSH remote desktop access and file sharing are covered in detail to provide a thorough overview of this enterprise class operating system Read this book RHEL 5 Essentials is designed to provide detailed information on the use and administration of the Red Hat Enterprise Linux 5 distribution For beginners the book covers the basics of configuring the desktop environment resolving screen resolution issues and configuring email and web servers Installation topics such as network installation and dual booting with Microsoft Windows are covered together with all important security topics such as configuring a firewall and user and group administration For the experienced user topics such as remote access logical volume management LVM disk partitioning swap management Xen and KVM virtualization Secure Shell SSH and file sharing using both Samba and NFS are covered in detail to provide a thorough overview of this enterprise class operating system Read this book The purpose of this book is to provide an overview of the essential knowledge required to use and maintain an Ubuntu 11 04 system Designed both as a learning tool and a reference guide it is intended that Ubuntu 11 04 Essentials provide the reader with a sound basis of knowledge for installing using and maintaining an Ubuntu 11 04 system Read this book The purpose of this book is to provide an overview of the essential knowledge required to use and maintain an Ubuntu system From the basics of installation configuring the desktop and implementing wireless networking through to tasks such as configuring firewalls setting up a web server adding disk drives and swap space configuring KVM based virtualization and providing remote desktop access via an SSH tunnel Ubuntu Essentials takes a step by step approach to installing using and administering Ubuntu Read this book Ubuntu Linux Essentials provides the knowledge required to use and maintain an Ubuntu Linux system From the basics of installation configuring the desktop and implementing wireless networking through to tasks such as configuring firewalls setting up a web server and providing remote desktop access via an SSH tunnel Ubuntu Linux Essentials takes a step by step approach to installing using and administering Ubuntu Linux Read This Book Ubuntu Desktop Essentials is designed to cover everything that a user needs to know to use and customize the Ubuntu GNOME desktop In terms of usability guided tour provides a detailed overview of the how the desktop works The book then provides step by step tutorials covering every aspect of customizing the desktop from changing the background and desktop themes to activating and configuring the new Compiz Fusion desktop visual effects Chapters are also dedicated to topics such as changing fonts setting up keyboard shortcuts enhancing the desktop with desklets configuring and saving sessions and customizing the file manager Read this book The objective of the book is to provide the reader with the necessary information to use customize and configure the GNOME desktop on a Fedora system This book is intended as a companion to the Fedora Linux Essentials book which covers the use and maintenance of the underlying Fedora operating system The book is

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  • Introduction - Android Studio 6 - Techotopia
    the design of Android applications and user interfaces using the Android Studio environment More advanced topics such as database management content providers and intents are also covered as are touch screen handling gesture recognition camera access and the playback and recording of both video and audio This edition of the book also covers printing transitions and cloud based file storage The concepts of material design are also covered in detail including the use of floating action buttons Snackbars tabbed interfaces card views navigation drawers and collapsing toolbars In addition to covering general Android development techniques the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API in app billing and submitting apps to the Google Play Developer Console Chapters also cover advanced features of Android Studio such as Gradle build configuration and the implementation of build variants to target multiple Android device types from a single project code base Assuming you already have some Java programming experience are ready to download Android Studio and the Android SDK have access to a Windows Mac or Linux system and ideas for some apps to develop you are ready to get started Downloading the Code Samples The source code and Android Studio project files for the examples contained in this book are available for download at http www ebookfrenzy com code AndroidStudioA6Book zip The steps to load a project from the code samples into Android Studio are as follows 1 From the Welcome to Android Studio dialog select the Open an existing Android Studio project option 2 In the project selection dialog navigate to and select the folder containing the project to be imported and click on OK Errata While we make every effort to ensure the accuracy of the content of this book it is

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  • Setting up an Android Studio Development Environment - Android 6 - Techotopia
    Start menu the newly installed Android Studio can be launched from the entry added to that menu during the installation The executable may be pinned to the task bar for easy access by navigating to the Android Studio bin directory right clicking on the executable and selecting the Pin to Taskbar menu option Note that the executable is provided in 32 bit studio and 64 bit studio64 executable versions If you are running a 32 bit system be sure to use the studio executable Installation on Mac OS X Android Studio for Mac OS X is downloaded in the form of a disk image dmg file Once the android studio ide version dmg file has been downloaded locate it in a Finder window and double click on it to open it as shown in Figure 2 2 Figure 2 2 To install the package simply drag the Android Studio icon and drop it onto the Applications folder The Android Studio package will then be installed into the Applications folder of the system a process which will typically take a few minutes to complete To launch Android Studio locate the executable in the Applications folder using a Finder window and double click on it When attempting to launch Android Studio an error dialog may appear indicating that the JVM cannot be found If this error occurs it will be necessary to download and install the Mac OS X Java 6 JRE package on the system This can be downloaded from Apple using the following link http support apple com kb DL1572 Once the Java for OS X package has been installed Android Studio should launch without any problems For future easier access to the tool drag the Android Studio icon from the Finder window and drop it onto the dock Installation on Linux Having downloaded the Linux Android Studio package open a terminal window change directory to the location where Android Studio is to be installed and execute the following command eBookFrenzy com Purchase the full edition of this Android Studio Development Essentials Android 6 Edition Book in eBook 9 99 or Print 38 99 format Android Studio Development Essentials Android 6 Edition Print and eBook ePub PDF Kindle editions contain 65 chapters unzip path to package android studio ide version linux zip Note that the Android Studio bundle will be installed into a sub directory named android studio Assuming therefore that the above command was executed in home demo the software packages will be unpacked into home demo android studio To launch Android Studio open a terminal window change directory to the android studio bin sub directory and execute the following command studio sh On Linux it may also be necessary to specify the location of the Java Development Kit using the following steps 1 Launch Android Studio and create a new project 2 Select the File Other Settings Default Project Structure menu option 3 Enter the full path to the directory containing the JDK into the JDK Location field 4 Click Apply followed by OK The Android Studio Setup Wizard The first time that Android Studio is launched after being installed a dialog will appear providing the option to import settings from a previous Android Studio version If you have settings from a previous version and would like to import them into the latest installation select the appropriate option and location Alternatively indicate that you do not need to import any previous settings and click on the OK button to proceed Next the setup wizard may appear as shown in Figure 2 3 though this dialog does not appear on all platforms Figure 2 3 If the wizard appears click on the Next button choose the Standard installation option and click on Next once again Android Studio will proceed to download and configure the latest Android SDK and some additional components and packages Once this process has completed click on the Finish button in the Downloading Components dialog at which point the Welcome to Android Studio screen should then appear Figure 2 4 Installing Additional Android SDK Packages The steps performed so far have installed Java the Android Studio IDE and the current set of default Android SDK packages Before proceeding it is worth taking some time to verify which packages are installed and to install any missing or updated packages This task can be performed using the Android SDK Settings screen which may be launched from within the Android Studio tool by selecting the Configure SDK Manager option from within the Android Studio welcome dialog Once invoked the Android SDK screen of the default settings dialog will appear as shown in Figure 2 5 Figure 2 5 Immediately after installing Android Studio for the first time it is likely that only the latest version of the Android SDK has been installed To install older versions of the Android SDK simply select the checkboxes corresponding to the versions and click on the Apply button It is also possible that updates will be listed as being available for the latest SDK To access detailed information about the packages that are available for update enable the Show Package Details option located in the lower right hand corner of the screen This will display information similar to that shown in Figure 2 6 Figure 2 6 The above figure highlights the availability of an update To install the updates enable the checkbox to the left of the item name and click on the Apply button In addition to the Android SDK packages a number of tools are also installed for building Android applications To view the currently installed packages and check for updates remain within the SDK settings screen and select the SDK Tools tab as shown in Figure 2 7 Figure 2 7 Within the Android SDK Tools screen make sure that the following packages are listed as Installed in the Status column Android SDK Build tools Android SDK Tools Android SDK Platform tools Android Support Repository Android Support Library Google

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  • Creating an Example Android 6 App in Android Studio - Techotopia
    action button the email button marked B In addition to these items the activity android sample xml layout file contains a reference to a second file containing the content layout marked C Figure 3 8 By default the content layout is contained within a file named content android studio xml and it is within this file that changes to the layout of the activity are made Using the Project tool window locate this file as illustrated in Figure 3 9 Figure 3 9 Once located double click on the file to load it into the user interface Designer tool which will appear in the center panel of the Android Studio main window Figure 3 10 In the toolbar across the top of the Designer window is a menu currently set to Nexus 4 which is reflected in the visual representation of the device within the Designer panel A wide range of other device options are available for selection by clicking on this menu To change the orientation of the device representation between landscape and portrait simply use the drop down menu immediately to the right of the device selection menu showing the icon As can be seen in the device screen the content layout already includes a label that displays a Hello World message Running down the left hand side of the panel is a palette containing different categories of user interface components that may be used to construct a user interface such as buttons labels and text fields It should be noted however that not all user interface components are obviously visible to the user One such category consists of layouts Android supports a variety of layouts that provide different levels of control over how visual user interface components are positioned and managed on the screen Though it is difficult to tell from looking at the visual representation of the user interface the current design has been created using a RelativeLayout This can be confirmed by reviewing the information in the Component Tree panel which by default is located in the upper right hand corner of the Designer panel and is shown in Figure 3 11 Figure 3 11 As we can see from the component tree hierarchy the user interface layout is embedded in the activity android sample xml layout file and consists of a RelativeLayout parent with a single child in the form of a TextView object The first step in modifying the application is to delete the TextView component from the design Begin by clicking on the TextView object within the user interface view so that it appears with a blue border around it Once selected press the Delete key on the keyboard to remove the object from the layout eBookFrenzy com Purchase the full edition of this Android Studio Development Essentials Android 6 Edition Book in eBook 9 99 or Print 38 99 format Android Studio Development Essentials Android 6 Edition Print and eBook ePub PDF Kindle editions contain 65 chapters In the Palette panel locate the Widgets category Click and drag the Large Text object and drop it in the center of the user interface design when the green marker lines appear to indicate the center of the display Figure 3 12 The Android Studio Designer tool also provides an alternative to dragging and dropping components from the palette on to the design layout Components may also be added by selecting the required object from the palette and then simply clicking on the layout at the location where the component is to be placed The next step is to change the text that is currently displayed by the TextView component Double click on the object in the design layout to display the text and id editing panel as illustrated in Figure 3 13 Within the panel change the text property from Large Text to Welcome to Android Studio Figure 3 13 At this point it is important to explain the light bulb that has now appeared next to the TextView object in the layout This indicates a possible problem and provides some recommended solutions Clicking on the icon in this instance informs us that the problem is as follows I18N Hardcoded string Welcome to Android Studio should use string resource This I18N message is informing us that a potential issue exists with regard to the future internationalization of the project I18N comes from the fact that the word internationalization begins with an I ends with an N and has 18 letters in between The warning is reminding us that when developing Android applications attributes and values such as text strings should be stored in the form of resources wherever possible Doing so enables changes to the appearance of the application to be made by modifying resource files instead of changing the application source code This can be especially valuable when translating a user interface to a different spoken language If all of the text in a user interface is contained in a single resource file for example that file can be given to a translator who will then perform the translation work and return the translated file for inclusion in the application This enables multiple languages to be targeted without the necessity for any source code changes to be made In this instance we are going to create a new resource named welcomestring and assign to it the string Welcome to Android Studio Click on the arrow to the right of the warning message to display the menu of possible solutions Figure 3 14 Figure 3 14 From the menu select the Extract string resource option to display the Extract Resource dialog In this dialog enter welcomestring into the Resource name field before clicking on OK The string is now stored as a resource in the app res values strings xml file If the layout displays the name of the string resource instead of the Welcome to Android Studio text click on the refresh button located in the toolbar as highlighted in Figure 3

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  • A Tour of the Android Studio User Interface - Android 6 - Techotopia
    X together with the corresponding number The location of a button in a tool window bar indicates the side of the window against which the window will appear when displayed These positions can be changed by clicking and dragging the buttons to different locations in other window tool bars Each tool window has its own toolbar along the top edge The buttons within these toolbars vary from one tool to the next though all tool windows contain a settings option represented by the cog icon which allows various aspects of the window to be changed Figure 4 6 shows the settings menu for the project view tool window Options are available for example to undock a window and to allow it to float outside of the boundaries of the Android Studio main window and to move and resize the tool panel Figure 4 6 All of the windows also include a far right button on the toolbar providing an additional way to hide the tool window from view A search of the items within a tool window can be performed simply by giving that window focus by clicking in it and then typing the search term for example the name of a file in the Project tool window A search box will appear in the window s tool bar and items matching the search highlighted Android Studio offers a wide range of window tool windows the most commonly used of which are as follows Project The project view provides an overview of the file structure that makes up the project allowing for quick navigation between files Generally double clicking on a file in the project view will cause that file to be loaded into the appropriate editing tool eBookFrenzy com Purchase the full edition of this Android Studio Development Essentials Android 6 Edition Book in eBook 9 99 or Print 38 99 format Android Studio Development Essentials Android 6 Edition Print and eBook ePub PDF Kindle editions contain 65 chapters Structure The structure tool provides a high level view of the structure of the source file currently displayed in the editor This information includes a list of items such as classes methods and variables in the file Selecting an item from the structure list will take you to that location in the source file in the editor window Captures The captures tool window provides access to performance data files that have been generated by the monitoring tools contained within the Android Monitor tool window Favorites A variety of project items can be added to the favorites list Right clicking on a file in the project view for example provides access to an Add to Favorites menu option Similarly a method in a source file can be added as a favorite by right clicking on it in the Structure tool window Anything added to a Favorites list can be accessed through this Favorites tool window Build Variants The build variants tool window provides a quick way to configure different build targets

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